Out of the gear valley

I finally managed to slowly claw my way out of the item level valley I was stuck in with FFXIV. This was about equal parts hard work grinding tomes, generosity from my FC fellows, and the dumb luck of having enough tokens from Alex section 2 to put toward a weapon upgrade. Without all of those things I’d probably still be griping about how all my friends were having fun without me. Instead I got to see 2 new dungeons and one new raid and finish up the available MSQ.

It was actually weirdly frustrating to see ilvl 245 gear dropping like candy from the new expert dungeons. Yes, I’m happy that I’m getting lots of upgrades but it is so unsatisfying to immediately replace gear that I spent so much time grinding tomes for with green dungeon drops 15 levels higher. I accept that some amount of gear resetting is a fact of life in MMOs but FFXIV’s gear progression and gating seem incredibly uneven. Gear complaints aside I did enjoy the 2 new dungeons, although I like fighting dinosaurs much more than fighting people and mechs.

The thing I spent the most time on since getting my gear sorted out has been random non-progression activities. For instance I spent several hours farming old dungeons for the quest to upgrade my Nexus weapon, then hit a wall because nobody on Cactaur is selling the “tailor-made eel pie” I need. Gross. I also somehow found renewed interest in leveling up all my alt classes, and after this weekend all my combat classes are at least level 23. It felt good to throw out some of that low-level gear I had been hanging on to and it was just fun to spend a few hours figuring out different classes. I’m looking forward to getting everything up to 30 and unlocking jobs for all of them. The only down side is that I haven’t played some of these classes in so long that I had no idea what was happening in their class quests. Sorry GLD lady, I have no idea why you’re so mad at this other guy, please just give me my new ability and/or weapon upgrade, thanks.

I’m really happy I’ve gotten back into the swing of things in FFXIV again. It feels good to play with my friends there and it has been fun catching up on the story that makes the game so strong and endearing. I hope my newfound interest in alting doesn’t send me down the road to fast burnout. I suppose it could be worse, at least I haven’t jumped into the black hole of crafting classes…yet.


Out of the gear valley

Gear Valley Woes

I’ve been happily poking at FFXIV over the last week. It doesn’t have its claws back in me super deep yet, but I have at least been enjoying myself. Part of what’s keeping me from fully embracing my return to the game is that I am once again stuck in a bit of a “gear valley”. By this I mean that my gear isn’t good enough to do the newest content yet, but it is good enough that doing the highest level content I can will only net me marginal upgrades at best.

I’m aware this is often an issue in MMOs but it feels more pronounced in this case. I’m not sure whether it is because my fastest option for gear is Weeping City, which is painful compared to its 2.0 counterpart, or whether it is the fact that the more fun options like Alex have prohibitive queue times. Anyway after playing for a week I’m only a couple points away from being able to run expert roulette. I know it isn’t the end of the world to have this delay but I want to be able to play with my friends and also see the new story stuff that’s such a key part of the game.

To prevent myself from burning out running the same two dungeons over and over for “bookrock” currency I also made a tiny alt. Alts in FFXIV are a terrible idea, since you can of course be every single class on one character without having to start the whole story over. On the flip side, seeing the beginning of the story again after several years has been pretty fun, and wandering around the woods outside Gridania has been surprisingly soothing even if it is full of gross bugs and fungus. It’s been forever since I spent more than 10 minutes at a time just questing in FFXIV, and it has been good for my enjoyment of the game. I’ll probably try to fold things back into my main and maybe spend some time leveling one of my lowest classes like lancer, but for now part of the fun is going back to the start like re-reading a beloved book. It is a nice way for me to remember how much I enjoy the game when I’m not slamming my head against a gear check wall.


Gear Valley Woes

Yet another return to FFXIV?

Last night all my friends were about to do silly things in FFXIV and I suddenly decided it was time for me to join them. After some complications with my credit card and getting resubscribed that made me yell a lot, I managed to log in. I had tried to play using the free 4 day trial SE sent me over the holidays, but I mostly just looked at my quest log and full inventory, shrugged, and logged off. This time I had my friends around to goad me into doing things.

The thing ended up being Weeping City, which I had not yet set foot in. I had apparently done the quest to unlock it before I left though, so we could queue right away. Everything I had seen about the place called it “wiping city” or some variation, and I had definitely heard some tales of woe. Since I barely remembered what my buttons did I suspected we were in for a bad time. Instead it was the most ridiculous fun I’ve had in ages, and possibly the silliest thing I’ve ever seen in an MMO.

The first boss was fine, I barely remember what even happened. The second boss, the zombie guy, was by far the prize of the night. I had absolutely no idea what I was doing, and was trying to navigate by listening to my well-intentioned friends try to call out mechanics as we went along. Mostly I was failing, and since I was healing that led to various deaths and battle rezzes. At one point the majority of our alliance was down, and the others weren’t doing a whole ton better, but the boss was at maybe 20% health. Eventually our whole alliance was dead. Luckily our Limit Break 3 had just filled, so when one of the other alliance’s healers rezzed me I got to hit my shiny LB3 button and save everybody.

In a story about someone who knew what they’re doing, this would be where everyone pulled it together and won. Instead, I immediately died again and we continued to do pretty badly. I lost count of how many times I died and was rezzed. But we kept going, rezzing when we could and keeping maybe 5-10 out of the 24 people in the raid alive at any given time. Somehow, unbelievably, we actually won anyway. I didn’t keep track but I suspect every single person in the raid died at least once, and likely several times. I know I died at least 5 times and probably a lot more. If ever a raid fight deserved to be set to clown music it was this one. The whole thing probably would have gone twice as fast if we had just wiped and tried again. When we won I laughed harder than I have in ages. Thank you friends and random strangers in that raid, I needed that laughter more than you know.

Honestly the rest of the place passed in a blur. We wiped once on Ozma, but did fine the second attempt. That fight seemed neat. Then the last boss had some weird hair or something??? and we 1-shot her without much difficulty. We technically got through the whole place with only the 1 wipe on Ozma. My only regret is that I didn’t stop laughing long enough to take any screenshots!


Yet another return to FFXIV?

Heavy Crowns

Heavy Crowns

I’ve admittedly been pretty sporadic in my gameplay of Final Fantasy XIV since just shortly after the launch of Heavensward.  For whatever reason the story this time never quite clicked in the same way that it did during A Realm Reborn.  Additionally Alex never felt nearly as interesting as Coil…  so it just felt like I was grasping at things to tie me to the game but struggling to find them.  More than all of these I think the two dungeons per cycle business hurt the most, because it turned something that I used to love…  Expert Roulette into a grind because there was always the dungeon you enjoyed…  and the dungeon you disliked in every patch cycle.  All of this said I have been poking my head in periodically and was at least aware of the mentor program.  The idea being that Square would create a way to identify players who know lots about the game…  which was an interesting theory.  In practice it largely just means you have a Tank, DPS and Healer at the level cap.  Also as I found out last night it apparently makes you feel like you need to run around barking orders and throwing shade on how bad you feel the rest of the party was doing.  Even though I was attuned for it… I never actually ran the second of the 25 player raids called the Weeping City of Mhach.  Collectively folks just call it the “Wiping City” and for good reason… because we died an awful lot but given that it was the first time myself or Grace had been in there… I thought we did largely okay.

Heavy Crowns

The funniest part of the night was the Forgall fight… which involves becoming zombie but not going full zombie and avoiding some things while absolutely standing in others.  In short it is the traditional insane dungeon fight that simply requires constant execution… and has mechanics that will straight wipe entire parties.  It is a rarity that there are fights where you need to use the healer level three limit break…  but during the course of this fight we used it at least twice…  and there might have been a third time I didn’t realize.  We were at a point where we had no tank and maybe three people total still up, and a bunch of us assumed we were wiping it out and running back.  We were wrong… as the “Mentor” continued barking orders and telling people to rez this person or that person… during a contorted fight that felt like it took 20 minutes to finally beat.  The truth is I had no clue what I was doing, but I finally got finished off by an actual fight mechanic as one of the attacks takes you to 1 hit point…  and requires chain healing to keep the tank from instantly dying afterwards.  We had maybe a single healer up at the time and I fell down hard… but just in time for another tank to get rezzed and pick it up.  I feel like this was the sort of fight where we needed to play Yakety Sax …  but slowed down to the point where it almost sounds like a funeral dirge.

Heavy Crowns

The fight that I got the most enjoyment from however had to be Ozma… an encounter that I had heard about for awhile now.  Largely I had heard about it being the group killer, in that it required a lot of moving parts that rarely got coordinated properly among the alliances.  Thankfully I was on voice chat with my Free Company and they were able to give me enough of a heads up about what I should be doing.  It also helps that early into the fight we lose the entire B alliance, giving me a run seeing the mechanics the first time and then allowing me to take that experience into the second smoother attempt.  All in all we nailed it pretty well on the second go, and for the most part by the end of the encounter I learned everything that I needed to do to appropriately tank the fight.  The reason we were running Wiping City however was to get me some gear…  and unfortunately not a single tanky piece dropped.  However I do feel confident enough to probably solo queue tank for the place and start soaking up more gear that way.  The risk of playing FFXIV irregularly is that the game moves on without you… and I hit yet another wall with the latest patch.  I was sitting at 220 from my last attempt to catch up… and this time around the first dungeon requires 230.  There are of course a lot of more grindy ways to catch me up… but we were trying to take as many short cuts as possible.

Heavy Crowns

Before disappearing and flaking out last time I had managed to put in some progress on the 235 weapon from Palace of the Dead and as I talked about yesterday our little run pushed me pretty far… but not quite over the tipping point.  So last night once finishing the Wiping City, we broke up into a smaller group and did some Palace of the Dead and over the course of a few runs managed to get me to 39 weapon 32 armor.  During all of the stuff I managed to accumulate enough Lore tombstones to upgrade my earrings to 230, and at some point during the evening Tam hooked me up with a set of 250 legs to replace my then lowest slot.  I had enough cash accumulated to manage picking up the 250 ring as well since my next lowest slot was that.  All together those four pieces of gear pushed me up to exactly 230 item level, and thus makes me viable for a lot more content including the dungeon that is blocking my quest progress.  Unfortunately however I have had this patch cycle spoiled for me, because before I remembered to turn off player titles…  I actually happened to be running Deep Dungeon with someone that was showing their new title off.  Now I am not sure exactly how it is going to go down… but I know something is going to go down.  Ultimately that is not necessarily going to ruin the impact, just a bit of a bummer to have it spoiled in a way that really should not have even been a thing.  While I wouldn’t necessarily count myself as “caught up”, I am at least in a much better place than I was.  I need to do a lot more palace of the dead so that I can pick up the next weapon…  but that one requires 60 weapon/armor which is still a very very long ways away.  My only revision of that content would be to make the end of sequence mini-boss drop one of whatever your lowest rank happens to be armor or weapon.  Also of note… you can see that thanks to the new weapon I did some glamouring and am once more the Bunny Samurai.