Bunny Returns

Samurai For Hire

Bunny Returns

Another happening over the weekend is that I appear to have fallen back into the habit of logging into Final Fantasy XIV on a regular basis.  It had been roughly six months since I was last regularly playing the game, and in that time I went from being just about as well geared as you could be… to being woefully and insanely behind the curve.  So much so that the gear coming out of the expert roulette is often times an upgrade over the piece I was wearing.  The positive however is that the game does a pretty damned good job of helping you catch up, and I now have a huge amount of content I could be running.  I’ve been trying to do an expert a day to get back into the swing of things, but I still greatly prefer to wait and do said expert with friends.  The other interesting sequence events is something that I talked about on the AggroChat podcast this weekend.  Not long ago I had returned to World of Warcraft and was attempting to be part of a raid group run by some friends of mine.  So much so that I even managed to recruit a bunch of other friends who were not actively raiding.  All of this sounded amazing on paper, until we actually sat down and started raiding.  From the first outing… I kept wondering what I was doing wrong because it just didn’t feel all that fun.

What was happening was this was my first time tanking in Warlords of Draenor other than a times where I had to fill in without notice.  It just didn’t feel the way I remembered tanking in World of Warcraft to feel.  Even more so I had started wondering if I just wasn’t really a tank at heart anymore.  I spent the majority of Warlords as a DPS, and I really enjoyed doing that…  even though I never really hard the drive to put up big numbers.  In fact while we were raiding Blackhand, I even went so far as to uninstall my DPS meters because I didn’t want to be bothered with the guilt of not topping the meters.  Ironically not having meters made my performance go up significantly.  All of this said I started to wonder if I just was not a tank main at heart anymore.  I developed this mental block against tanking, and started looking for ways to avoid it.  Then last Tuesday I participated in the Pony farm night, and the only gear set I was certain of happened to be my tank set.  My hope was that muscle memory would take over and it did… and ultimately I had a blast tanking again.

The Feel Matters

Bunny Returns

The reality is that I still very much like tanking… its just that I don’t enjoy taking in World of Warcraft.  In part I think it is because I have gotten used to a game where the fights are messaged extremely clearly.  In Final Fantasy XIV there is never a question of “did I move far enough out” of this or that effect because there is a clear line on the ground showing you the effected radius.  In World of Warcraft there is never really this line because the areas of effect generally extend out quite a bit further than the graphic being drawn, meaning that as a tank you are constantly second guessing.  WoW also still feels very “mash a bunch of buttons and pray” at least while playing a Warrior, whereas FFXIV feels more deliberate and purposeful.  Maybe its just that I fell into bad habits over the years, and cannot seem to break myself of them.  Whatever the case I have been having a blast tanking in FFXIV and am thinking that while I will probably level tanks in WoW… I won’t return to actively filling that roll in group content anytime soon.  It just doesn’t feel right anymore, however if you need an Expert tank in FFXIV I am your man!

Also as you can see from the above image… I have started down the path of madness that is the relic 2.0 weapon… or 3.0 depending on how you want to count it.  As a result I spent a good deal of my weekend running FATEs and have suddenly remembered…. that I actually LOVE doing FATEs.  I checked and I am actually dangerously close to the 3000 FATEs achievement, which should tell you something.  This step in the weapon is reminiscent of the Atma step in the previous weapon, but it feels a lot less egregious.  You need to get three of each elemental drop… however the drop rate of each individual crystal seems significantly higher than Atmas.  At this point I have 3 earth, 3 ice, and 1 fire…  and have been spending time out in Churning Mists as of last night not having any luck getting a single one yet.  I did however decide this was a perfect opportunity to do something I had been considering for a long while.  As of last night I am not longer an Immortal Flame but now a proud member of the Maelstrom.  I’ve made decent progress already in pushing up my rank and I believe I am currently sitting at the 5000 seal step.  However doing doing these FATEs for the weapon the grand company seals seem to be coming insanely fast.  Hopefully before long I will be sitting at max rank yet again.  The only negative is… all of that awesome Immortal Flames gear is now essentially dead to my alts… until I repurchase the Maelstrom equivalents.

AggroChat #108 – Because Morality

Ashgar, Belghast,  Kodra, Tam and a super rambly show filled with lots of topics

aggrochat108_720

This week we are down to a much smaller core for the AggroChat podcast with Thalen off exploring Japan and making us all jealous, and Grace needing to deal with some family stuff.  The irony is there was a time when three members of the podcast was the norm but it is funny how much smaller the group feels when we are down a few now.  For years I wondered if we would ever get used to recording with as big of a group as we often do… and I guess the answer to that is a resounding yes.  As far as the show… this is yet another one of those “do we have anything to talk about?” episodes that ends up developing a life of its own.

Topics Discussed

  • Tanking in WoW and FFXIV
  • Mark of the Ninja
  • Ronin
  • Tenchu
  • Ninja Gaiden
  • Nintendo Articles of Incorporation
  • Rom Hacks
  • Overwatch
  • Fan Fiction
  • Harry Potter
  • Idol Master Xenoglossia
  • BabyMetal
  • LadyBaby
  • Cleveland
  • Infinity Showdown
  • Uncharted
  • Goldeneye

Musical Steeds

Muscle Memory

Musical Steeds

The tale of our run in Final Fantasy XIV has been interesting, namely we played for roughly two years straight… and then after the launch of Heavensward that original group more or less faded away from the game.  When we played the game at launch, I was towards the end of the pack when it came to leaving, and this time it seems like I was among the first.  I had split priorities when it came to FFXIV and WoW raiding… and to be truthful I was burning out intensely in both.  I last played regularly in December of 2015, and for whatever reason I’ve just not had much drive to dip my toes back in.  As additional story content was released, I made a college try to come back and consume it.  Unfortunately however I never actually made it all of the way through the 3.2 content.  As a result I admit I had more than a little trepidation upon returning, because I wondered how much skill I would have lost.  It turns out “muscle memory” is ungodly strong, and for the most part I was able to sit down and begin rotating through abilities and hitting hotkeys by reflex.

Musical Steeds

What also helped however was the content we were doing.  Now our raid group met on Tuesday nights for two years, and it seems as though the current batch of Greysky folks have kept up that tradition.  This time instead however it has been turned in to a pony farm night.  Now back when we were doing the Extreme Primals legitimately, I had managed to get the whistle for the Leviathan pony, and counted myself damned lucky.  In the meantime however it appears that Square has increased the drop rate, and getting those musical horses seems to be a pretty regular occurrence.  What shocked me was just how quickly the boss fights came back, even in their currently abbreviated state.  For example I instinctively followed the normal tank queues for Titan… even though I initially stood on the wrong slice of cheese.  I was happy to know that I could in fact still apparently tank in this game, and I think I will feel significantly better actually doing some duty finder for gear currency.

A Good Night

Musical Steeds

It felt really great to be back, and equally great to be playing Lala-Bel again.  There is just something about this character that makes me happy, and maybe some of the funk I have been in has been due to the fact that I haven’t been playing him lately.  After the raid my friends Tzi, Rylacus and Nyte helped run me through The Antitower, the first of the 3.2 dungeons.  I poked around a bit afterwards trying to figure out where all the other dungeon quests started, but sleep claimed me pretty quickly.  I know I will be doing Destiny raid tonight, but the hope is to return to FFXIV in the coming days.  I mean maybe the answer is to simply play all the things.  Right now I am getting enjoyment out of WoW and FFXIV again… so maybe the idea is to simply ration them both.  I know I have a lot of catching up to do in FFXIV so it serves as an excellent game to grind away while downstairs.  When I left in December I was one of the better geared characters in the Free Company… and now I am probably one of the worst geared.  I know this… because in running the Antitower I managed to pick up no less than two upgrades, which is generally a good sign that you are way behind the curve.

Musical Steeds Musical Steeds

I managed to get the Garuda pony which was an easy drop since everyone else in the raid had one, and was quite literally just farming it to get me one.  Then I rolled on Nightmare that dropped from Titan, and managed to get the lucky roll.  The only thing there is… I guess I didn’t fully realize that this was a rare drop from any of the first three primals… even thought Ashgar said as much.  I didn’t quite grok it at the time, or I would have probably passed on the roll.  We did not however see any of the ACTUAL pony that is supposed to come from Titan.  We did however manage to get at least one person a Leviathan mount, and I believe one other mount…  but I am drawing a blank.  All in all it was a really fun night and I am going to try and juggle my schedule so I can start making this a weekly thing.  Hopefully I didn’t do anything that pissed anyone off too terribly.  I felt a little bad falling right back into my overbearing tank mode… but like I said I was largely relying on instincts to get through the evening and that comes with the tendency to pull.  Ashgar however pulled for me a few times expecting that I would provoke it back from him, and I did like a good lalatank.  It was kinda great getting to hang with Tzi and Rylacus again, even thought poor Tzi had no voice at all.  Maybe I am over my mental block against MMOs, or maybe I just happened to choose the right nights to play again.

DAW2016: Square Enix

DAW2016: Square Enix

Developer Appreciation Week is here!  For the uninitiated the concept of Developer Appreciation week dates back to 2010 and was started by Couture Gaming the Blogger formerly known as Scarybooster.  The idea was simple, spend a week talking about all of the things you love about various game development companies and studios.  As a blogger we spend plenty of time pointing out what is wrong in the games we love, and talking about ways that they could be better.  That said it is important to understand that for most of us this critique comes from being a huge fan of the games and genres as a whole.  So during this week we point out the things that are going right and make a point of mentioning all the things we really appreciate out there.  If you too are a blogger please feel free to join in by posting your own Developer Appreciation Week ideas.

DAW2016: Square Enix

I knew sooner or later I would end up needing to do Square Enix because at various times during my life they played a huge role in shaping how I looked at games.  Lets go back to a time and a place where the only gaming news I got was through Nintendo Power magazine.  In one of those issues I was first introduced to a game called Final Fantasy.  For ages I had been looking for the personification of Dungeons and Dragons in game form, and while the gold box games did a decent job of doing just that… there was always something missing.  Final Fantasy bridged the gap and gave me precisely that, along with a story line that made me care about all of the dungeon crawling.  I remember being so insanely excited when I went to a nearby Walmart and they had this game in stock.  The only negative was that within a short few days I would be heading to Boy Scout camp for an entire week.  While I normally loved camp, this was quite possibly the most miserable week of camp I have ever experienced.  All that I really wanted to be doing was playing Final Fantasy from the comfort of my bedroom… and instead I was making campfires, and hiking up sharp flint rock strewn paths.  When I finally got home, firing up that Nintendo and playing Final Fantasy was quite literally the best feeling ever.  Regardless of how exhausted I was from a week of camp, I still ended up pulling an all nighter and getting through that damned Marsh cave.

When Final Fantasy 2 was released… aka Final Fantasy IV for the rest of the world… it once again dominated my life for a period of time.  I was completely blown away by the graphics at the time, and also amazed at how much more complex the story line of that game was.  This was also the point at which I learned the hard lesson of save at every single save point, because of a bad mishap with the Magus Sisters.  The game also introduced the term “Spoony Bard” into my vocabulary and for that I will always be grateful.  This was also the first game that gave me characters I had no interest in playing…  I am looking at you Edward and your inability to do any real damage.  The game also gave my quite possibly my favorite goofy archetype of character…  the Dragoon, with its amazing but also sometimes frustrating jump attack.  I was completely hooked on the notion of having this huge cast of characters that I could switch between at will…  but then ultimately only ever seemed to play with the same party ever.  For the most part that party was Cecil, Rydia, Kain, Rosa, and Edge… with that last spot being highly variable as I went through the play session.  This is really something I do even today when I play for example a Bioware game.  In Dragon Age Inquisition, my party is pretty much permanently Cassandra, Dorian, Sera and my character.

It wasn’t until High School that Final Fantasy 3 was released…  or Final Fantasy VI for the rest of the world.  I remember it coming out around Christmas break and at first I rented it…  which was a truly dumb idea given that the Super Nintendo didn’t have memory cards.  The main reason for this was because the game itself was something stupid like $85 when it released, which was an awful lot of my limited resources at the time.  However after a few days of playing the game I was making a trek to the big city to try and find a copy.  After searching a dozen different stores I finally found a copy at Target, and much to my shock it was on sale for only $65.  I am not sure exactly sure what it is about Final Fantasy VI, but for whatever reason I think this game will always be my favorite.  I tend to love games that pull a bait and switch on me, when you think you are nearing the end of the game… only to realize that the world just got much larger and instead of being nearly done… I was just barely starting.   I also have a soft spot for a lot of the characters in this game, because it managed to make me feel things that video games had not really succeeded in doing up to this point.  Ashgar and I have had a conversation about this… and for me the game that did all of these things was Final Fantasy V.  However for me… that game was not available and didn’t even receive a fan translation until I was well into college.  The two games do a lot of the same things, I just happened to experience six first.

Over the years there has been a string of Final Fantasy titles always in my life, and several non-FF series games that I loved as well.  For example I love beyond love Vagrant Story, and I remember playing the hell out of it when it came out on the PSX.  I also spent more than my fair share of time playing Chrono Trigger, and the subsequent follow up games.  Then there are games that I wish would get a reboot like Parasite Eve that were so amazing for the time in which they came out.  Essentially there has always been some Square Enix game somewhere in my life, be it Bravely Default that I am slowly working my way through on my 3DS downstairs on my bedside table, or the Kingdom Hearts collection I have sitting beside my PS3 ready to start in earnest.  All of these are in fact great experiences, but the one I feel like I really need to talk about is the miraculous rebirth of Final Fantasy XIV.  This game was released in 2010 and was essentially universally despised.  I remember getting into the beta for it and finding it just largely uninteresting more than anything.  I didn’t hate it, I just didn’t really feel anything about it.  So I was more than happy to return to World of Warcraft, and forget that the game existed.

However in August of 2013 the game relaunched as A Realm Reborn, and I have to say I was shocked at just how much I liked the title.  We played for a handful of months until our group ran out of content that we could realistically complete.  Then July of 2014 I decided to fire the game up again, because I wanted to see how it had progressed in our absence.  Final Fantasy XIV was one of those games that our group left on good terms.  What I found waiting on me was this rich cache of content that laid untapped.  Over the next several months we had what could only be termed as a renaissance of MMO gaming all centered around this game.  I was happy to raid once again, and happy to be doing pretty much all of the tropes of a MMORPG.  What made all the difference was the loving way in which this game was being crafted.  I have to give huge shouts to the localization team and namely Koji Fox.  Final Fantasy XIV is so amazingly well written and is packed full of more feels than most games ever manage to muster.  There is content that will make you painfully belly laugh, and other times infuriate you for all of the right reasons.  Then there are moments that will make you cry… and there are certain cut scenes in this game that even the mere thought of will summon up the waterworks.

While I am currently on a break from the game after burning myself out again with the launch of Heavensward, I know sooner or later I will return and be happy to do so.  Heavensward was quite possibly the expansion I have looked forward to the most from any MMORPG that I have played, since maybe the launch of Trials of Atlantis in Dark Age of Camelot.  Unfortunately much like ToA…  I got my expectations up way too high, and the content drought that followed the launch ultimately ended up with me stopping playing.  However as a couple of patches have built up for me, I plan on returning soon…  probably after I get the upcoming Diablo 3 season out of my system.  I am happy to know that there is still a very thriving guild presence in this game waiting on me.  I have a feeling that sooner or later we will all return for yet another renaissance of MMO gaming and when it happens… it will be in huge part to just how great Final Fantasy XIV turned out.