Heavy Crowns

Heavy Crowns

I’ve admittedly been pretty sporadic in my gameplay of Final Fantasy XIV since just shortly after the launch of Heavensward.  For whatever reason the story this time never quite clicked in the same way that it did during A Realm Reborn.  Additionally Alex never felt nearly as interesting as Coil…  so it just felt like I was grasping at things to tie me to the game but struggling to find them.  More than all of these I think the two dungeons per cycle business hurt the most, because it turned something that I used to love…  Expert Roulette into a grind because there was always the dungeon you enjoyed…  and the dungeon you disliked in every patch cycle.  All of this said I have been poking my head in periodically and was at least aware of the mentor program.  The idea being that Square would create a way to identify players who know lots about the game…  which was an interesting theory.  In practice it largely just means you have a Tank, DPS and Healer at the level cap.  Also as I found out last night it apparently makes you feel like you need to run around barking orders and throwing shade on how bad you feel the rest of the party was doing.  Even though I was attuned for it… I never actually ran the second of the 25 player raids called the Weeping City of Mhach.  Collectively folks just call it the “Wiping City” and for good reason… because we died an awful lot but given that it was the first time myself or Grace had been in there… I thought we did largely okay.

Heavy Crowns

The funniest part of the night was the Forgall fight… which involves becoming zombie but not going full zombie and avoiding some things while absolutely standing in others.  In short it is the traditional insane dungeon fight that simply requires constant execution… and has mechanics that will straight wipe entire parties.  It is a rarity that there are fights where you need to use the healer level three limit break…  but during the course of this fight we used it at least twice…  and there might have been a third time I didn’t realize.  We were at a point where we had no tank and maybe three people total still up, and a bunch of us assumed we were wiping it out and running back.  We were wrong… as the “Mentor” continued barking orders and telling people to rez this person or that person… during a contorted fight that felt like it took 20 minutes to finally beat.  The truth is I had no clue what I was doing, but I finally got finished off by an actual fight mechanic as one of the attacks takes you to 1 hit point…  and requires chain healing to keep the tank from instantly dying afterwards.  We had maybe a single healer up at the time and I fell down hard… but just in time for another tank to get rezzed and pick it up.  I feel like this was the sort of fight where we needed to play Yakety Sax …  but slowed down to the point where it almost sounds like a funeral dirge.

Heavy Crowns

The fight that I got the most enjoyment from however had to be Ozma… an encounter that I had heard about for awhile now.  Largely I had heard about it being the group killer, in that it required a lot of moving parts that rarely got coordinated properly among the alliances.  Thankfully I was on voice chat with my Free Company and they were able to give me enough of a heads up about what I should be doing.  It also helps that early into the fight we lose the entire B alliance, giving me a run seeing the mechanics the first time and then allowing me to take that experience into the second smoother attempt.  All in all we nailed it pretty well on the second go, and for the most part by the end of the encounter I learned everything that I needed to do to appropriately tank the fight.  The reason we were running Wiping City however was to get me some gear…  and unfortunately not a single tanky piece dropped.  However I do feel confident enough to probably solo queue tank for the place and start soaking up more gear that way.  The risk of playing FFXIV irregularly is that the game moves on without you… and I hit yet another wall with the latest patch.  I was sitting at 220 from my last attempt to catch up… and this time around the first dungeon requires 230.  There are of course a lot of more grindy ways to catch me up… but we were trying to take as many short cuts as possible.

Heavy Crowns

Before disappearing and flaking out last time I had managed to put in some progress on the 235 weapon from Palace of the Dead and as I talked about yesterday our little run pushed me pretty far… but not quite over the tipping point.  So last night once finishing the Wiping City, we broke up into a smaller group and did some Palace of the Dead and over the course of a few runs managed to get me to 39 weapon 32 armor.  During all of the stuff I managed to accumulate enough Lore tombstones to upgrade my earrings to 230, and at some point during the evening Tam hooked me up with a set of 250 legs to replace my then lowest slot.  I had enough cash accumulated to manage picking up the 250 ring as well since my next lowest slot was that.  All together those four pieces of gear pushed me up to exactly 230 item level, and thus makes me viable for a lot more content including the dungeon that is blocking my quest progress.  Unfortunately however I have had this patch cycle spoiled for me, because before I remembered to turn off player titles…  I actually happened to be running Deep Dungeon with someone that was showing their new title off.  Now I am not sure exactly how it is going to go down… but I know something is going to go down.  Ultimately that is not necessarily going to ruin the impact, just a bit of a bummer to have it spoiled in a way that really should not have even been a thing.  While I wouldn’t necessarily count myself as “caught up”, I am at least in a much better place than I was.  I need to do a lot more palace of the dead so that I can pick up the next weapon…  but that one requires 60 weapon/armor which is still a very very long ways away.  My only revision of that content would be to make the end of sequence mini-boss drop one of whatever your lowest rank happens to be armor or weapon.  Also of note… you can see that thanks to the new weapon I did some glamouring and am once more the Bunny Samurai.

Derpest Dungeon

Derpest Dungeon

Last night did not exactly go as intended, but it was a pretty great night nonetheless.  Originally I had hopes of getting a Mythic+ group together so that I could use my +5 Maw of Souls keystone.  That said I didn’t really exert a whole lot of effort in finding it either, and when I finally got settled in for the night after a bunch of idling there were only a handful of us on.  Instead I opted to work on my time walking dungeons in the hopes that I might get more of that tasty tasty Essence of Aman’Thul from the weekly quest.  When we got a group together it consisted of Rylacus and his son Tinoke who both still needed 2 dungeons… myself who needed 4 and then Bled and Phy just because they are awesome and love me enough to do a bunch of time walking dungeons.  In truth I had completely pug tanked one of the dungeons so I could have suffered through it if I had to, but I enjoy tanking for my friends way more than I enjoy tanking for strangers.  In any case we got to chit chat back and forth on Discord while doing the dungeons and that made the four go much faster.  I had hoped by the time we finished there might be more people around, so we could pull together that Mythic+ but alas that was not the case.  In truth I am guessing it was a good thing since a crisis arose while we were doing the Time Walking heroics.

Derpest Dungeon

I hate printers, probably more than any piece of equipment ever.  They never seem to work as intended and always require an inordinate amount of fiddling.  One of the things you have to know is that many nights my wife can print as much as an entire ream of paper for her class.  When I am upstairs I am also at least in part the warden of the printer, and get yelled up at to fix issues when they arrise.  Now earlier in the evening she was printing perfectly fine… and then all of the sudden things stopped spooling entirely.  I tried my best to correctly diagnose the problem, but none of the rampant googling actually provided anything that was useful.  Of note… we have a massive workgroup printer that weighs about 200 lbs and is precariously connected to a machine that acts as a print server via parallel to usb cable.  It works 99% of the time but is just brittle enough to make me constantly uncertain of what might be causing the problem.  We tried a sequence of rebooting the laptop and rebooting the “server” to no luck.  She was able to hit file shares on the “server” without issue, but any time she tried to access the printer it said that it did not exist.  However I could print to that printer from any other computer on the network so the connection was still there and active.  Finally in my destination I started fiddling with home group settings, and changed her share settings because I was literally trying everything I could reasonably think of.  Instantly it was like something refreshed her machines permissions and she could suddenly see the printer and life was once again good.  Once again… let me express my undying hatred for printers.

Derpest Dungeon

Apparently Tam had been trying to get a hold of me while deep in printer diagnosis hell.  Over the weekend I made a vague attempt to catch up on the Final Fantasy XIV content, but hit a both literal and figurative wall…  in the form of the Baelsar’s Wall instance.  I was not about to pug tank it… and it turns out apparently I couldn’t anyways because my item level is too low.  I am currently sitting at 220 but apparently need 230 to get there.  When I finally got patched up and logged in, Ash was needing to go to bed which left us with Tam and Kodra and seeing as I had not actually run any of the second half of the derpest dungeon, we opted to form a group for that.  I have to say… while I have struggled in the past to get in and have fun…  the deepest dungeon really hit the spot.  The deepest dungeon serves the purpose of being quite possibly the easiest way to get weapon upgrades, with a mini game system that I have talked about in the past that involves collecting “gear” and leveling both your weapon and armor to 30.  When you have collected 30 you can turn that in for a very solid 235 weapon which would be a sizable upgrade for me.  Now when I entered last night I was sitting at the point where I stopped playing last time… which was somewhere in the neighborhood of 20 weapon and 14 armor.  By the end of the night if I remember correctly I was sitting at 30 weapon and 28 armor… so pretty close to being able to collect my first weapon.  It seems like the 51-100 floors move your item levels considerably faster… either that or we simply got lucky.  To be honest, I had more fun in FFXIV last night than I have in a long time…  and the above screenshot is there to simply serve as a reminder to just how insane Cactuar is as a server.

Restless Weekend

Restless Weekend

This weekend was a bit of an odd one, because at least for me it centered around recording our “Games of the Year” show on AggroChat.  This is generally speaking a huge ordeal given that our show is made up of six very different minded people.  Back during the days when we had four regular hosts it was less of a proceeding but now that we essentially have six people each picking three games a piece… that means we wind up talking about 18 games, which as it turns out divides neatly into two 9 image panels.  The above image is the first of these and serves as the backdrop for our normal show card of sorts, however with the text over it you can’t necessarily make out all of the images involved so I decided to post it here.  You can as always find the show on AggroChat or my method of choice for sheer simplicity of listening…  YouTube.  The reason why this largely dominated my weekend is because we ultimately recorded two podcasts that were both two hours long before I set down to edit them.  Post edits they both clock in around an hour and twenty minutes, which really is shocking given that I did not actually time anything out in an attempt to make them work as relative set pieces.  I guess however if you set out to record nine games per show… the end result comes out fairly evenly.  I did make an attempt to shuffle the deck in such a way as to put the games I thought we would most likely talk the longest about divided evenly among the shows.

So we recorded from 8 pm CST until just after midnight, and then I got up around 7:30 Sunday morning and edited until 12:30…  and as a result every other element of the weekend felt like it was shoved to one side or the other.  Of course all of this madness has a purpose since the double episode is timed perfectly to cover the absence of myself and Ashgar as we go to Pax South.  Now in theory Grace, Kodra, Tam and Thalen could record without me… but that would mean I had the forethought to have the mess that is our show in a state that I could easily hand over the reigns to an understudy.  I have not planned ahead that far, and while I do have a series of Audacity and Photoshop projects to speed up the process…  I am not sure if I could even properly explain what exactly I do each week.  It is my hope however that I managed to not only publish yesterday, but also schedule everything else to publish next Sunday while I am driving home from San Antonio.  Staging a publish to happen without me is always a fraught thing for me… because so rarely does it actually work as intended.  Even if it does… I am literally stressed beyond reason until I see the tweets show up in my timeline from the publish process actually doing its thing appropriately.  In the grand scheme of things however…  it is not the most important thing in the world… but it is important to me.

Restless Weekend

As far as gaming went this weekend that was equally scattered.  I patched up Final Fantasy XIV and made it far enough to hit the first instance gate, before ultimately walking away.  Similarly I patched up Wildstar, created a Chua Warrior and played to around level seven before once again walking away like a bored child.  As far as gaming that managed to last for more than an hour…  we had World of Warcraft where I finally hit 35 points on my Protection Artifact and started pushing up Fury instead.  I have gotten back in the habit of logging in each day to do my Emissary quest because now there is also a potential legendary upgrade waiting at the end of the grind.  I started doing my Time Walking dungeons… but only managed to make it through the first one tanking it before once again wandering away.  The game that seemed to stick the hardest was Elder Scrolls Online where I completed a good chunk of Malabal Tor, a zone where I am already completely enthralled by the storyline…  even though it involves largely nothing but elves and their internal politics.  I’ve decided that the Bosmer are what it takes to make me really enjoy Elves.  I am really enjoying the whole lore regarding the Green Lady and the Silvenar, and I guess in truth that was an aspect of the lore that I had either forgotten or ignored in playing other Elder Scrolls games.  I even managed to have a few emotional gut punches last night, when I lost characters that I actually really liked during one quest chain.  In truth all I want to do right now is hide in my blanket cocoon on the couch and play more ESO, but that said I do want to at some point get a Mythic+ in for the week since I have a +5 Maw of Souls key.

AggroChat #139 – It’s Raining Bears

Featuring: Ashgar, Belghast, Grace, Tam and Thalen

aggrochat139_720

Tonight we talk about our general feelings about the Nintendo Switch and how for most of us it is not in the realm of the day one purchase.  We talk about our track records with Nintendo Consoles in general as well.  Belghast talks about the game formerly known as “Game 4” and now called Pit People from The Behmoth.  Tam talks about Event[0] an alternate history game as told through the terminal screen of a Trash 80.  Bel talks a bit about his experiences with the Wrath of the Machine raid and the Outbreak Prime quest.  Finally we all get wrapped up in a sequence of discussions about MMO games…  namely how they are bad at directing new players to new content.  This then spawns a conversation about the trend of open world games also for some reason forcing open world pvp.  Lastly we get into a discussion about our general desires for MMO housing systems.

Topics: Nintendo Switch, Nintendo Consoles, Pit People, Event[0], Destiny Wrath of the Machine Raid, MMOs are Bad at Returning Players, Forcing PVP in otherwise PVE games, MMO Housing Systems