Other Worlds

Other Worlds

Last night marked my return to the Monday night raid thing in Final Fantasy XIV, that I had not been able to attend the last few weeks for one reason or another.  I know most of my blog coverage lately has been about Legion, but I still have a soft spot in my heart for lots of other games.  The intention was to pull together last night and do a lot of raidy bits, but I kinda ruined that.  I’ve written about the struggles to get Luna integrated with our household and the other two cats.  Things are still not going well, and I am not sure if they ever will at this point.  She simply hates other cats, and I cannot seem to get her from charging the other cats when she sees them.  This is a sort of behavior I have never seen in any of the other cats we have had throughout the years.  It has gotten so bad that the only real way we can stop her is by dousing her with a spray bottle.  Which seems to do NOTHING for the long term effect and only distracts her for the moment…  because seconds later she is charging once again.  So the only other option is to keep her shut up in my wife’s office…  which is a somewhat shitty life.  Now we are on that hard precipice of trying to decide what is best for her and what is best for our other two cats.  We have some options, but one of them is of course to return her to the organization we adopted her from.  I’ve never really felt as much as a failure as I do right now because we have tried so many things…  including the extremely expensive pheromone night light things.  In any case…  Tam really likes to just queue the group instead of doing a ready check, and there was a period of time where I was away from the screen dealing with cats.  The end result of too many of these premature queues unfortunately is that I locked the entire group out, at which point we dissolved instead of waiting thirty minutes for it to clear.  We did however at least get a single kill in before that happened, and knocked out some needed content for one of the guildies.

Other Worlds

The other game I have been occasionally poking my head into is Guild Wars 2.  I have a really fraught relationship with this game, but it has been something that I have patched up multiple times and attempted to play.  I say attempted, because no matter how many times I try there is just something that never quite clicks with me.  I made it to about 65 on my own recognizance… and then got boosted due to the daily login system the rest of the way to 80.  While I have tried a bunch of different classes… it feels like the one I still like the most is Warrior in spite of how lousy melee generally feels in this game.  During a recent sale I managed to pick up Heart of Thorns for $18… and I figured it was well worth giving it a try for that price.  With that came with a boost to 80, but I have not figured out what class I actually want to use it on.  During Pax South 2015 when they announced the expansion… I thought Revenant was going to be the class for me.  However the boost allows you a “try before you buy” sort of functionality… and in practice the class just doesn’t feel like anything I am interested in.  It is this strange amalgam between WoW Shaman, Deathknight, and Rogue and in a way that just doesn’t exactly feel like something I want to play.  During the boost it hands you a hammer and a pair of swords, but I am wondering if maybe one of the other weapon combos feels better since as warrior I only really like greatsword and hammer.   In any case I popped in last night for a bit and started actually trying to move my original story forward… I stalled out around 60 and just never tried to pick it back up.  Maybe the story will hook me into the game in a way that the gameplay never actually did.

AggroChat #121 – Fizzylock’s Telekinetics

Ashgar, Belghast, Kodra, Tam and Thalen have an unplanned show about stuff and things.

aggrochat121_720

This evening we were originally planning on recording the AggroChat Game Club show for The Witness.  However as we got close to recording events happened, and we will be rescheduling that later this month.  That said the September game is announced in this show, and from that point onwards we charted a destination through madness.  This is one of those super meandering shows, that covered a bunch of only semi-related topics.

Things We Talked about: Tales of Maj’eyal – September Game of Month – Nethack – Vampire the Masquerade/Requiem – Shadowrun: Dragonfall – Final Fantasy XIV – The Rising Year 3 – Deus Ex: Mankind Divided – Deus Ex Go – Sweetness and Lightning Anime – New Game Anime – Game Development Industry – Orange Anime – Breaking Events – WoW Legion Launch – The Sleeper – Raiding in Everquest – Fires of Heaven – Green Dragons of WoW

Regularly Playing: July/August Edition

I just realized the other day that it had been a long while since I had done one of my regularly playing posts.  The general idea is to true up my sidebar list of games and bring it into alignment with the games that I am actually playing on a fairly regular basis.  Some of these might not be every day occurrences but they represent the regular rotation of games you are likely to see me talking about.  At some point however I fell off the wagon and went the entire month of July without any form of an update.  As a result I am doing this to cover both July and August and get me up to date.

To Those Remaining

World of Warcraft

I am legitimately playing World of Warcraft more actively than I have in years.  More than likely this is the most seriously I have played since before the launch of Cataclysm.  I am really enjoying the game, and the changes to the various specs… and even enjoying the Legion launch event more.  Over the last few days I have been using this event as a bit of a springboard to help level up some of my sub 100 characters because every two events you participate in seems to be roughly a levels worth of experience, even in the 90s.  So I took my Shadowpriest last night for example from 92 to 94 in two full rounds of the event.  As far as the rest of the game there is still a ton of stuff I want to do, that mostly centers around running older content and collecting appearances.  To say I am looking forward to the Legion Launch is a bit of an understatement.

Final Fantasy XIV

Regularly Playing: July/August Edition

Final Fantasy XIV on the other hand has fallen a little bit by the wayside.  It is that game that I am logging into only to raid… which ironically is traditionally my stance with World of Warcraft.  I am loving the Monday night raid team, and we are now starting to do more serious content.  I still have little to no drive however to level or gear, at least until the content we are doing requires it.  That might be a thing that happens soon because we have pretty much defeated all of the “easy” end game content and are now starting down the path of the more difficult stuff.  However it feels amazing to have “the band back together” and doing raids together  as a team.

Rift

Regularly Playing: July/August Edition

At the very least right now I am logging in every day to participate in the Starfall Prophecy launch event, which is namely collecting prophecies that I can then later turn in for rewards.  The pre-order bonus means that we will get access to some awesome stuff like the artifact finding mount, and I want to make sure I don’t miss out on any of that.  Otherwise I need to really hunt for a group of players that are more active.  I don’t want to disband the House Stalwart guild or anything, but I might consider moving Belghast off to another guild, because I would like to see Comet of Ahnket before the expansion lands since the lore seems like it will give me a headstart into understanding what is going on.  Additionally I want to spend a sleepy afternoon at some point doing more Intrepid Adventures.  Those things are just absolutely fun as hell and it is a style of “LFR” that I wish more games would look into implementing.

To The Returning and New

Diablo 3

Regularly Playing: July/August Edition

As stated when I originally removed it from the list, I knew that it would be a limited time thing.  With the beginning of this month came the launch of Season 7 of Diablo 3, and a return of several of us to actively playing again.  This time around we do not have nearly the throng of players that we did with season six, but myself, Grace and Thalen are all fairly active.  This time feels a little cheap though because we all seemed to opted for the fastest possible clearing class…  or at least our view on that.  The Demon Hunter is a powerhouse and one that you can get up and running insanely quickly.  By the time we dinged 70 we were already pushing content hard and fast, and after roughly a weeks time I am now clearing greater rifts in the 50s like they are a cakewalk.  The only question now is just how serious I am going to be on trying to get that extra stash slot.  Right now there is so much going on, that I am afraid Diablo 3 is going to fall by the wayside.

Pokemon Go

Regularly Playing: July/August Edition

Pokemon Go is something that did not even exist on my radar when I did the last “Recently Playing” and has been something that has dominated my life since.  I have gone through the stages of grief with this game, and have reached a point where I continue to play it without really understanding why.  I wrote the other day about some of my frustrations, and they are very real.  However still… anytime I leave the house I check for nearby Pokemon each time I stop and get out of the car.  As the heat starts to chill the hell out… and we no longer have 100 degree days I will probably start resuming my evening pokestrolls.  However when it is 100 degrees at 9pm at night… it is just too damned hot to go out roaming too far.  I hope this game gets some much needed changes, because the ones thusfar feel like they are taking it in the wrong direction.  Niantic Labs still does not seem to understand that they made a MMO.

No Man’s Sky

Regularly Playing: July/August Edition

This one is seriously brand new… but I have a feeling that over the coming weeks it is going to be a new obsession for me.  I called it Interstellar Skyrim, and it invokes the same sort of feelings in me.  The problem being… all of this is pending you can actually get it running on your machine.  There are lots of problems ahead of this title before it reaches serious mass adoption, and I hope that in the coming weeks they can push through them.  To say it has performance issues is the understatement of the century right now, and I am questioning my original plan to get this on the PC.  That said I am committed at this point and still very much enjoying the experience.

To Those Parting

Destiny

Regularly Playing: July/August Edition

I have so much love for Destiny, but for whatever reason I have drifted away from it in the last few weeks.  In both the month of July and August I have not really played much, so I am temporarily removing it from the list.  I know without a doubt in Mid-September when Rise of Iron hits, that I will be back and actively playing it again.  In the meantime however I feel like I have gotten it out of my system for the moment.  However if my friend Grace suddenly decides to start playing again, I will likely be right back there with guns a blazing.  I think a huge part of it is that I really have not been spending all that much time up in my office where my Playstation 4 is, and instead hanging out on the sofa playing on my laptop.  Much like when I remove Diablo 3 from the list… this is absolutely going to change in the coming months and I am sure I will have yet another resurgence.

ArcheAge

Regularly Playing: July/August Edition

I feel like ArcheAge is a casualty of simply too much other stuff going on right now.  At the beginning of July I had a bit of a renaissance with this game and managed to push through to fourty six… and then the content seemed to dry up a bit.  The quests are still there, but they seem to be generally less plentiful, and the progress I was making felt a bit bogged down.  As a result this sort of just fell by the wayside, and I am sure at some point I will reignite my fires for this game because at the end of the day I still very much like it.  The biggest thing that came from this last journey is that I realized that PVP isn’t as big of a hurdle as I was expecting.  I have technically spent the last dozen or so levels in pvp enabled areas… and really did not run into a single issue.  Flagged players avoided me, and I avoided them and we continued questing along happily.  At some point I am sure I will return, but for the time being I am removing it from my list of “active” games.

Raid Kills Bugs Dead #Blaugust2016

Last night was our regular raid night once again in Final Fantasy XIV. We had made some attempts on Ravana last week, but didn't quite take him down. It's a fairly complicated and movement intensive fights with a number of mechanics where you have to get hit once and only once by a particular attack. There are two different attacks Ravana has where he flys around diving on members of the raid. The attack is unavoidable when he's targeting you, but it applies a debuff that makes you extremely vulnerable to damage so you have to move quickly after being hit so that you aren't struck when he dives at the next person. Even being overgeared a bit for this content, the damage that does will kill anybody easily.

After a few tries we managed to get the dancing mostly figured out and made it all the way to the enrage mechanic. Our next try we took him down, though it was a close thing. Belghast managed to fall off the platform with Ravana at about 7% health, leaving us with only one tank in a fight that requires tank swapping. Ravana started charging one of his liberation maneuvers, and we knew we knew that we had to take him down before he finished or we would quickly lose our remaining tank and wipe. The cast bar was over 90% full when the achievement for a successful kill popped up.

Raid Kills Bugs Dead #Blaugust2016
Tamrielo got a book that looks like a butterfly

After that we headed off to the Final Coil of Bahamut since two of our raid members hadn't been with us when we beat it shortly after Heavensward launched (no, we never completed the Final Coil when it was current content. We're neither that good or that crazy.) It's been over a year since we'd been in there and I didn't remember the first couple of fights at all. The mechanics came back to us once we engaged though, and thanks to severely outgearing and outleveling the fights, we made it through. It still took a few wipes though. Mechanics in FFXIV are serious business.

Apart from that, I've played a little more Diablo 3, finishing up the Slayer portion of the season journey. The next stage, Champion, will require a good bit of grinding as it asks you to level up multiple Legendary gems. I'm successfully soloing level 40 Greater Rifts at this point, which is better than I made it up to last season on a Crusader, so I don't feel like that should be much of a trouble. What would really help would be to get lucky and find some Ancient legendaries. Last season I found three pretty early on and they made a big difference. Failing that, I need to push up my gems, find a better quiver and ring, and get to where I can comfortably handle Torment X. Should be doable.