Raid Kills Bugs Dead #Blaugust2016

Last night was our regular raid night once again in Final Fantasy XIV. We had made some attempts on Ravana last week, but didn't quite take him down. It's a fairly complicated and movement intensive fights with a number of mechanics where you have to get hit once and only once by a particular attack. There are two different attacks Ravana has where he flys around diving on members of the raid. The attack is unavoidable when he's targeting you, but it applies a debuff that makes you extremely vulnerable to damage so you have to move quickly after being hit so that you aren't struck when he dives at the next person. Even being overgeared a bit for this content, the damage that does will kill anybody easily.

After a few tries we managed to get the dancing mostly figured out and made it all the way to the enrage mechanic. Our next try we took him down, though it was a close thing. Belghast managed to fall off the platform with Ravana at about 7% health, leaving us with only one tank in a fight that requires tank swapping. Ravana started charging one of his liberation maneuvers, and we knew we knew that we had to take him down before he finished or we would quickly lose our remaining tank and wipe. The cast bar was over 90% full when the achievement for a successful kill popped up.

Tamrielo got a book that looks like a butterfly

After that we headed off to the Final Coil of Bahamut since two of our raid members hadn't been with us when we beat it shortly after Heavensward launched (no, we never completed the Final Coil when it was current content. We're neither that good or that crazy.) It's been over a year since we'd been in there and I didn't remember the first couple of fights at all. The mechanics came back to us once we engaged though, and thanks to severely outgearing and outleveling the fights, we made it through. It still took a few wipes though. Mechanics in FFXIV are serious business.

Apart from that, I've played a little more Diablo 3, finishing up the Slayer portion of the season journey. The next stage, Champion, will require a good bit of grinding as it asks you to level up multiple Legendary gems. I'm successfully soloing level 40 Greater Rifts at this point, which is better than I made it up to last season on a Crusader, so I don't feel like that should be much of a trouble. What would really help would be to get lucky and find some Ancient legendaries. Last season I found three pretty early on and they made a big difference. Failing that, I need to push up my gems, find a better quiver and ring, and get to where I can comfortably handle Torment X. Should be doable.

Long Time Coming

Bug Squish

At the launch of Heavensward we absolutely wrecked us a Sky Whale, but struggled a bit with Ravana.  It was a combination of insane amounts of incoming damage, mixed with the fact that we consistently failed at Final Liberation.  As we all faded away and off into other games, the one big regret many of us had was that we never actually managed to take down a bug.  Last night we finally set that record straight, and defeated Ravana.  In true fashion for our group however, the kill was a complete mess.  In fact I managed to get knocked off right before we finished the fight, because some random roofer was knocking on my door.  In Oklahoma our version of ambulance chasers are fly by night roofers looking to repair “hail damage”, and this guy had an equally questionable name to go with it.  So in my somewhat distracted state I was just a bit too close to one of the attacks that knocks you off the edge.  Ashgar somehow managed to survive alone until we finally pushed him over the edge at the last possible moment.  There is a final final liberation… and we probably killed him as the bar passed the O and was creeping up on the N…  aka seriously the last moment before we all died a horrible death for our hubris.  Of course like is usually the case no axe was dropped… but instead we did manage to pick up a pretty spiffy looking book that reminds me of a strange armored butterfly.

Long Time Coming

After downing a bug, we set our sights on Final Coil since a few of our modern assemblage were not with us when we managed to take this down the first time.  We started off with Turn 10… and honestly had to relearn fights as we went.  So much of this happened so long ago… that we maybe partially remembered a mechanic here or there but had largely forgotten the bulk of them.  We outgeared a good deal of the mechanics, but in truth what this really meant is that we could simply chain resurrect players when they died instead of dealing with the proper mechanics.  Ashgar and I attempted to think on our feet and deal with this as best we remembered them…  the primary example of this being the giant metal clad hydra that serves as the boss of Turn 11 who happens to have an attack that will straight up oneshot the current tank if it is not taunted off.  Traditionally we have a firm cut off time of 10pm CST but we went over a little bit.  Tam called our final attempt on Bahamut for the evening, and that happened to be the attempt we pushed across the finish line and got the win.  I am so happy to have been able to come back and take on these fights for the folks who had never seen them.  While I want to keep progressing into content that I have not seen, it is always good to go back and do the stuff we have, just to remember how far we have come.

Legion Lock

Long Time Coming

In other news I managed to push across the finish line in a completely different sort of fight.  For whatever reason I have had a fire lit under me to level a bunch of my stragglers up to level 100.  I pushed the Rogue from 92 to 100, Druid from 95 to 100… and then started on my Warlock that happened to be sitting at level 75.  As of last night I managed to nudge him across the line to 100 and even got in a quick LFR before the FFXIV raid.  I was honestly shocked to find out that you could queue for Highmaul LFR at item level 615, and I absolutely did just this.  I am not sure why I am enjoying my warlock so much.  It is just a style of game play that I have never really spent much time doing… and this represents the first “finger wiggler” I have ever legitimately leveled to the current cap.  I’ve had a Priest and Mage temporarily at “cap” but in both of those cases it was a boosted character so it really does not count.  I think part of it as well is that I really want a proper character to start farming transmog items for all of my cloth wearers.  I also want a tailor that I don’t mind grinding cloth on, because the Shadow Priest is absolutely not that character.  Now with the launch of Demon Hunters tonight, I fully expect to be attempting to do that madness…  however in the meantime I am really looking forward to exploring the world with my army of demon buddies.

Jo-Jo the Man Faced Dog #Blaugust2016

Now that I'm back playing Final Fantasy XIV, I will of course be participating in any limited time game events that come along. Of course there are the holiday events that we get every year, the next one of which starts tomorrow and has a Super Sentai theme this time around. But right now, there is a collaboration event going on with Yo-kai Watch. And I love it.

Okay, so the event itself is pretty much just a long FATE grind. Earn new Yo-kai minions by grinding FATES wearing a Yo-kai Watch, then earn weapons to use for glamouring by grinding more FATES with those minions summoned. The event runs a little over two months, and that's good because it'll take a lot of FATES to earn weapons for every class. So far I've got the Bard, Summoner, Scholar, and Paladin ones and am working on Machinist.

Each minion is a character from the Yo-kai Watch games; there are a number of cat spirits, a couple that I believe are bears, a nine-tailed fox spirit, and so forth.

And then there's Manjimutt.

Jo-Jo the Man Faced Dog #Blaugust2016
Gaze upon his awesome countenance and be humbled

Yokai are Japanese spirits, some of which were once living beings. For instance Jibanyan, one of the mascot Yokai, was a normal cat that got run over by a truck. Manjimutt was a salaryman who died alongside a poodle, resulting in the two being merged into a single Yokai. He's actually based on a Japanese urban legend, the jinmenken. This is the kind of fascinatingly weird Japanese mythology I just love.

So that's what I've been up to in FFXIV when not raiding. Collecting weird ghost pets and weapons associated with them. Manjimutt is probably going to my go-to pet summon for the near future, because he's just hilarious. And as I discovered when learning more about him to write this post, he's also quite the dancer.


Jo-Jo the Man Faced Dog #Blaugust2016

Now that I'm back playing Final Fantasy XIV, I will of course be participating in any limited time game events that come along. Of course there are the holiday events that we get every year, the next one of which starts tomorrow and has a Super Sentai theme this time around. But right now, there is a collaboration event going on with Yo-kai Watch. And I love it.

Okay, so the event itself is pretty much just a long FATE grind. Earn new Yo-kai minions by grinding FATES wearing a Yo-kai Watch, then earn weapons to use for glamouring by grinding more FATES with those minions summoned. The event runs a little over two months, and that's good because it'll take a lot of FATES to earn weapons for every class. So far I've got the Bard, Summoner, Scholar, and Paladin ones and am working on Machinist.

Each minion is a character from the Yo-kai Watch games; there are a number of cat spirits, a couple that I believe are bears, a nine-tailed fox spirit, and so forth.

And then there's Manjimutt.

Gaze upon his awesome countenance and be humbled

Yokai are Japanese spirits, some of which were once living beings. For instance Jibanyan, one of the mascot Yokai, was a normal cat that got run over by a truck. Manjimutt was a salaryman who died alongside a poodle, resulting in the two being merged into a single Yokai. He's actually based on a Japanese urban legend, the jinmenken. This is the kind of fascinatingly weird Japanese mythology I just love.

So that's what I've been up to in FFXIV when not raiding. Collecting weird ghost pets and weapons associated with them. Manjimutt is probably going to my go-to pet summon for the near future, because he's just hilarious. And as I discovered when learning more about him to write this post, he's also quite the dancer.