AggroChat #107 – Objectifying Corgis

Ashgar, Belghast, Grace, Kodra, Tam and Inky discuss a truly dizzying number of topics the largest bit focused on Stellaris

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This week we welcome back our sometimes host Inky… and I apparently get her confused with one of the other Pacman ghosts.  The title of this episode doesn’t really relate to the discussion other than it was a hilarious line that slipped out there somewhere along the way.  This week folks played a lot of Stellaris in both single and multiplayer configurations.  We delve into this game and its relation to other 4X games, and why this one clicks for some better than the normal fare.  We take a whirlwind trip through Fallout 4 and The Sims, before discussing Twitch Streaming.  I talk for a bit about my revised experiences with the new Doom reboot, and why I consider it far better than my early multiplayer experiences.  Grace talks about her return to Final Fantasy XIV and how much she loves healing butts.  This kicks off a conversation about MMOs and Raiding and winds up with Inky and I pining for Hellgate London again.  Finally we wrap things up with a discussion about Uncharted and the whole “cinematic game” trend of the 2000s.

Topics Discussed

  • Adorable Birbs
  • Stellaris
  • Fallout 4
  • Master of Orion
  • Crusader Kings
  • The Sims 4
  • Stardew Valley
  • Animal Crossing
  • Twitch and Streaming
  • Doom
  • Final Fantasy XIV
  • Destiny
  • World of Warcraft
  • Raiding
  • Hellgate London
  • Uncharted

 

DAW2016: Square Enix

DAW2016: Square Enix

Developer Appreciation Week is here!  For the uninitiated the concept of Developer Appreciation week dates back to 2010 and was started by Couture Gaming the Blogger formerly known as Scarybooster.  The idea was simple, spend a week talking about all of the things you love about various game development companies and studios.  As a blogger we spend plenty of time pointing out what is wrong in the games we love, and talking about ways that they could be better.  That said it is important to understand that for most of us this critique comes from being a huge fan of the games and genres as a whole.  So during this week we point out the things that are going right and make a point of mentioning all the things we really appreciate out there.  If you too are a blogger please feel free to join in by posting your own Developer Appreciation Week ideas.

DAW2016: Square Enix

I knew sooner or later I would end up needing to do Square Enix because at various times during my life they played a huge role in shaping how I looked at games.  Lets go back to a time and a place where the only gaming news I got was through Nintendo Power magazine.  In one of those issues I was first introduced to a game called Final Fantasy.  For ages I had been looking for the personification of Dungeons and Dragons in game form, and while the gold box games did a decent job of doing just that… there was always something missing.  Final Fantasy bridged the gap and gave me precisely that, along with a story line that made me care about all of the dungeon crawling.  I remember being so insanely excited when I went to a nearby Walmart and they had this game in stock.  The only negative was that within a short few days I would be heading to Boy Scout camp for an entire week.  While I normally loved camp, this was quite possibly the most miserable week of camp I have ever experienced.  All that I really wanted to be doing was playing Final Fantasy from the comfort of my bedroom… and instead I was making campfires, and hiking up sharp flint rock strewn paths.  When I finally got home, firing up that Nintendo and playing Final Fantasy was quite literally the best feeling ever.  Regardless of how exhausted I was from a week of camp, I still ended up pulling an all nighter and getting through that damned Marsh cave.

When Final Fantasy 2 was released… aka Final Fantasy IV for the rest of the world… it once again dominated my life for a period of time.  I was completely blown away by the graphics at the time, and also amazed at how much more complex the story line of that game was.  This was also the point at which I learned the hard lesson of save at every single save point, because of a bad mishap with the Magus Sisters.  The game also introduced the term “Spoony Bard” into my vocabulary and for that I will always be grateful.  This was also the first game that gave me characters I had no interest in playing…  I am looking at you Edward and your inability to do any real damage.  The game also gave my quite possibly my favorite goofy archetype of character…  the Dragoon, with its amazing but also sometimes frustrating jump attack.  I was completely hooked on the notion of having this huge cast of characters that I could switch between at will…  but then ultimately only ever seemed to play with the same party ever.  For the most part that party was Cecil, Rydia, Kain, Rosa, and Edge… with that last spot being highly variable as I went through the play session.  This is really something I do even today when I play for example a Bioware game.  In Dragon Age Inquisition, my party is pretty much permanently Cassandra, Dorian, Sera and my character.

It wasn’t until High School that Final Fantasy 3 was released…  or Final Fantasy VI for the rest of the world.  I remember it coming out around Christmas break and at first I rented it…  which was a truly dumb idea given that the Super Nintendo didn’t have memory cards.  The main reason for this was because the game itself was something stupid like $85 when it released, which was an awful lot of my limited resources at the time.  However after a few days of playing the game I was making a trek to the big city to try and find a copy.  After searching a dozen different stores I finally found a copy at Target, and much to my shock it was on sale for only $65.  I am not sure exactly sure what it is about Final Fantasy VI, but for whatever reason I think this game will always be my favorite.  I tend to love games that pull a bait and switch on me, when you think you are nearing the end of the game… only to realize that the world just got much larger and instead of being nearly done… I was just barely starting.   I also have a soft spot for a lot of the characters in this game, because it managed to make me feel things that video games had not really succeeded in doing up to this point.  Ashgar and I have had a conversation about this… and for me the game that did all of these things was Final Fantasy V.  However for me… that game was not available and didn’t even receive a fan translation until I was well into college.  The two games do a lot of the same things, I just happened to experience six first.

Over the years there has been a string of Final Fantasy titles always in my life, and several non-FF series games that I loved as well.  For example I love beyond love Vagrant Story, and I remember playing the hell out of it when it came out on the PSX.  I also spent more than my fair share of time playing Chrono Trigger, and the subsequent follow up games.  Then there are games that I wish would get a reboot like Parasite Eve that were so amazing for the time in which they came out.  Essentially there has always been some Square Enix game somewhere in my life, be it Bravely Default that I am slowly working my way through on my 3DS downstairs on my bedside table, or the Kingdom Hearts collection I have sitting beside my PS3 ready to start in earnest.  All of these are in fact great experiences, but the one I feel like I really need to talk about is the miraculous rebirth of Final Fantasy XIV.  This game was released in 2010 and was essentially universally despised.  I remember getting into the beta for it and finding it just largely uninteresting more than anything.  I didn’t hate it, I just didn’t really feel anything about it.  So I was more than happy to return to World of Warcraft, and forget that the game existed.

However in August of 2013 the game relaunched as A Realm Reborn, and I have to say I was shocked at just how much I liked the title.  We played for a handful of months until our group ran out of content that we could realistically complete.  Then July of 2014 I decided to fire the game up again, because I wanted to see how it had progressed in our absence.  Final Fantasy XIV was one of those games that our group left on good terms.  What I found waiting on me was this rich cache of content that laid untapped.  Over the next several months we had what could only be termed as a renaissance of MMO gaming all centered around this game.  I was happy to raid once again, and happy to be doing pretty much all of the tropes of a MMORPG.  What made all the difference was the loving way in which this game was being crafted.  I have to give huge shouts to the localization team and namely Koji Fox.  Final Fantasy XIV is so amazingly well written and is packed full of more feels than most games ever manage to muster.  There is content that will make you painfully belly laugh, and other times infuriate you for all of the right reasons.  Then there are moments that will make you cry… and there are certain cut scenes in this game that even the mere thought of will summon up the waterworks.

While I am currently on a break from the game after burning myself out again with the launch of Heavensward, I know sooner or later I will return and be happy to do so.  Heavensward was quite possibly the expansion I have looked forward to the most from any MMORPG that I have played, since maybe the launch of Trials of Atlantis in Dark Age of Camelot.  Unfortunately much like ToA…  I got my expectations up way too high, and the content drought that followed the launch ultimately ended up with me stopping playing.  However as a couple of patches have built up for me, I plan on returning soon…  probably after I get the upcoming Diablo 3 season out of my system.  I am happy to know that there is still a very thriving guild presence in this game waiting on me.  I have a feeling that sooner or later we will all return for yet another renaissance of MMO gaming and when it happens… it will be in huge part to just how great Final Fantasy XIV turned out.

Bunny Samurai Returns

Half Undressed

I am back on the wagon as far as cutting out caffeine during the evening.  During my post PAX illness without really intending to, I quit drinking pop.  Any time I attempted to it hurt my already ungodly sore throat so I switched to mostly drinking water, juice or fake koolaid.  As a result my intake of Caffeine seriously plummeted, causing a few side effects.  Firstly my operating range… was greatly stunted, and by that I mean that I am able to stay awake until 10 pm max instead of my normal Midnight to 1 am sleep times.  Additionally I noticed that I actually slept better and fell asleep easier…  so after all of these years of thinking caffeine had little to no effect on me…  I am guessing I was completely wrong.  Monday night I was being lazy and ended up drinking Mountain Dew, instead of making something else to drink and when I finally tried to go to bed around 11 pm I found it significantly harder to actually get to sleep.  As a result last night I opted to drink mostly water, and once again returned to being able to fall asleep easily.  This however has some strange side effects…  like my body is still used to getting 4 to 6 hours of sleep a night, and for some reason when I go to bed at 9 pm I end up waking up again sometime around midnight.

So last night I ended up waking up around 11:30 pm and my body apparently thought I had slept a full night.  The television was blaring because it seems that I crashed hard and forgot to turn it off.  In my brain I am guessing that I equated the television to the alarm clock, and I started going through the routine of grabbing underwear and taking off my night clothes and heading for the bathroom to take a shower…. only to realize that it was not in fact 5:30 am part of the way through that process.  It is one of those moments when I was glad my wife was still completely conked out… because I am sure I looked like an idiot… half undressed, holding my underwear stumbling for the door.  The point at which I realized was when I went to turn off the alarm clock only for it to finally dawn on me that it was the television.  Now I am not saying I am giving up caffeine completely… because I just finished a tasty cup of coffee.  I am however trying really hard to not drink anything with caffeine once I get home from work, and I have absolutely cut energy drinks out of my life completely.  I am still very much going through  the phase where every time I pass a cooler in a store that is loaded with them…  I get that desire to purchase one.  The positive however is that for the most part I don’t “need” one, and other than yesterday after not sleeping terribly well the night before… I haven’t had any real moments during the day where I was fighting drowsiness.

New Machine Thing

Bunny Samurai Returns

For the next few days I will likely be installing games on the new laptop, playing them once or twice and then moving on to installing another game.  This seems to be my tradition when it comes to getting a new machine, because ultimately I am wanting to see how much better everything seems to perform.  Last night the first game on the menu was Dragon Age Inquistion, which I finished installing Monday night.  It ran beautifully and using the Geforce Experience settings it picked reasonably high settings, or at least high enough to NOT have playdough hair.   After that I played some Fallout 4 and once again… it ran beautifully on reasonably high settings.  The thing I am noticing is that there seems not to be nearly the gap in performance between the gtx 960m and the gtx 960 as there has been in previous generations.  For the most part I am able to run things in the same sort of fashion I have come to expect on my desktop machine upstairs…  which honestly makes me even happier.  I was fully expecting the 960m to perform something akin to the 760/860 which had always been the case before… where a mobile card was roughly a full generation behind the desktop equivalent.  Maybe Nvidia realized that this felt shitty and was also deeply confusing to the customers?  The next game on tap will be to install the Witcher 3, which was another in the long list of games that my laptop simply would not play.  At some point I will settle down and actually begin to play some of these games… rather than just launch them to see how pretty they look.

Bunny Samurai Returns

Towards the end of the night however I did manage to settle into a single game… that is at least until sleep claimed me.  Yesterday was the release of the 3.2 patch in Final Fantasy XIV and I have honestly been fairly scarce in the game since well before the launch of 3.1.  I always said at some point I would get drawn back in, and I guess last night in installing the client that started to happen.  I am not sure yet if I will stick around for a long period of time… or if this will simply be another one of my “content locust” passes where I gobble up all of the new stuff and move on to something else.  I do however want to see the new story content in 3.2 before someone online spoils any of the key plot points, which considering that is already happening to folks…  I need to move fast.  Last night I didn’t get much more accomplished than the first few steps of the continuation of the main story quest.  I did however see several other quests that I am guessing are the new Hildebrand and new dungeon starter, that I will at some point have to pick up.  The thing is… there hasn’t been a moment where I didn’t care about this game…  I just wanted to play other things instead.  I have a feeling that it will be up to the MSQ to determine if I really want to stick around after finishing the content.  It seems like they also made some significant changes to the game, that I will have to sort through and determine how they effect me.  One of my guildies last night told me to respec out of Strength because apparently Vitality is now literally the only stat that applies for tanking, so thankfully I had enough company marks to do that.  This makes me wonder just how deep the rabbit hole of changes actually goes.

AggroChat #93 – Games of the Year 2015 Part 2

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Tonight Ashgar, Belghast, Dallian, Grace, Kodra, Thalen and Tam talk about their favorite games of 2015.  This is the second part of a two part podcast.

Once again it is time for us to record our “Games of the Year” show, and this time around we did it slightly differently.  Last year we tried to come up with some title that represented the podcast as a whole, but it ended up being pure madness to get us all to agree on something.  This time we instead each picked three games to add to the list and now we are recording a show about all of those games.  Of note… this is not necessarily show about games that were released in 2015, but instead a show about games that were important to us during the calendar year.

This is being divided into two parts to cover the gap as myself and several others will be attending Pax South.  In this second part we talk about:

  • Tales of Zestiria
  • Witcher 3
  • Destiny – The Taken King
  • Diablo 3 Seasonal Play
  • Infinity Updated Ruleset
  • Fallout 4
  • Ori and the Blind Forest
  • Final Fantasy XIV: Heavensward
  • Various Honorable Mentions