Titans and Skywhales

Two Worlds

Titans and Skywhales
Badass New Speeder and Armor Theme

Last night was a bit of a mixed night, in that I logged into Final Fantasy XIV early in the evening… and then spent most of the night with my chair turned to the side playing Destiny instead.  I largely logged in when I did to be available for any raid shenanigans later that evening and also be available for various folks who were wanting to get friends invited to the guild.  So I sat there with my headphones on attempting to monitor both games at the same time and doing a fairly poor job of paying attention to guild chat.  I gotta say I am enjoying the Titan again now that I gave up on the whole defensive thing and went back to striker.  There is something gratifying about doing Fist of Havoc in the middle of a pack of mobs and walking away to tell the tale.  Largely I spent my evening working on quests and bounties.  There are a handful that I cannot for the life of me figure out how to complete…  what the fuck is an “attachable grenade”?  I thought at first it was the lightning grenade that “sticks to any surface” but after a bit of reading this morning apparently it is the FIRST grenade option… which I don’t think sticks to anything.

Titans and Skywhales
Can’t Go Wrong With Black

At this point I am level 30, which I have to say really quickly how much nicer it is to have a simply leveling curve instead of that light bullshit.  Having to sift through items and find the one with the highest light amount…  was maddening especially when it often meant you were maybe turning down an otherwise superior item.  The only thing I question at the moment is the fact that all of this “leveling” gear is upgradeable…  whereas I am swapping out gear pretty much every single time I go out into the world, so upgrading it really is meaningless.  The only thing I am still holding onto right now is my exotic gun, and that is simply because I have not found anything with higher damage.  The moment I find a hand cannon with better stats, this exotic will likely get chunked in the bank for nostalgia reasons and I will happily use the next gun with better stats on it.  I am still fairly firmly attached to a Hand Cannon as my primary weapon… or as they for some reason occasionally refer to them as “Sidearms” instead.  As far as secondary and heavy… I am pretty partial to the Sniper Rifle and the Machine Gun because that combo gives me a strong way to pick mobs off at range… with a heavy with some serious stopping power.  Stopping power that you need for the Taken invasions that seem to spring up at random in every single open world zone in the game.  I stuck around on Mars long enough last night while working on a “kill champions” bounty last night, that I got to fight the same event several times in a row.  The giant Taken Vex Minotaur thing… is freaking brutal.  I don’t think it is quite as bad as a spider tank, but still pretty horrible to content with especially when there are not a ton of players around.

Taking Down Skywhales

Titans and Skywhales

While fiddling around with Destiny a large gathering of folks started showing up in Final Fantasy XIV.  After a bit Kodra being the awesome person that he is, took it upon himself to try and make a group happen.  I am super thankful that he did… because I was absolutely not paying a whole lot of attention because I was busy trying to headshot Taken.  It turns out we had a few people who had not managed to get Bismarck Extreme yet, so that set our course for the evening.  Learning nights are interesting when you are teaching a handful of people a fight, because it ends up shifting the balance for the rest of the group as well.  Players who were the newbie last time, step up and become the experts and I saw that happening quite a bit last night.  Bismarck Extreme is still serious business even though we have downed it several times now, and I went into it knowing that it would take a few tries before we finally got it down.  On our first attempt we predictably missed the back on the first try, but after that we adjusted and started hitting that first hurdle pretty reliably.

The hardest hurdle as always is getting down the two snakes in time.  The challenge there was simply a matter of keeping all of our dps alive and busy killing sky snakes because during that phase if you lose a single player it is highly unlikely that you will be able to pull it out.  We are quite simply not geared enough to be able to carry that objective too hard.  In truth we downed the boss the try in which we kept everyone alive.  That just happened to be about 15 minutes before the instance timer ran out.  I think it was a pretty great night though all things consider and we broke a few more players into the rigors of end game Final Fantasy XIV content.  For the time being Monday night raids are on hiatus until November when the 3.1 patch lands, and I think in the mean time we are going to use Monday nights as a sort of “get stuff accomplished” night for whatever anyone happens to need.  I would not mind farming more Bismarck or even getting a group back into Binding Coil of Bahamut.  Cosmetic gear is always a strong draw to get me back into a place.

 

Week In Gaming 9/20/2015

Allergies Suck

This week has been a tale of the universe conspiring to kill me… otherwise known as horrible horrible pollen count.  When you go to one of those sites that tracks air quality, my neck of the woods has been bright red for the last several weeks.  As a result I have been walking around in a bit of a stupor.  Friday I felt like I was coming out from behind a fog, but this morning after running around yesterday I am once again feeling miserable.  Essentially it seems like my best option is to huddle inside and forget the world outside exists.  The biggest problem I have is that the only allergy treatment that seems to really work is Benedryl…  which puts me to sleep.  So as a result I take a cocktail of other medications in the hopes of blunting most of the things going on… and then combining that with copious amounts of caffeine in the hopes that somehow someway I will be able to function as an adult.  Adulting is really damned hard sometimes.  In spite of all of my time hunkered down this week, I really don’t have a wide variety of things to talk about.

Star Wars the Old Republic

Week In Gaming 9/20/2015
Treek is a Badass

Once again this week my primary source of gaming entertainment has been Star Wars the Old Republic.  As I mentioned last week during the recording of the AggroChat podcast I started working on my Smuggler, and I have continued that process throughout the week.  As of last night I am now on Alderaan and level 34.  The extremely level gap that I had on the content is starting to shrink and as a result things are getting more difficult.  I need to look up and see when the next upgrades are available because I am starting to feel like I need to spend some commendations on both myself and Treek to get some more gear.  I had been trying to do this every other level range, so that I skip one upgrade step but the levels have not been coming nearly as fast as they were on Taris and Nar Shadda.  I am however rolling in the commendations because they just seem to keep coming quickly.

I am absolutely enjoying the smuggler storyline because it feels so vastly different than any of the other storylines I had experienced.  The Jedi Knight and Jedi Consular stories interweave as you go throughout the game, but it seems like the Trooper and Smuggler don’t really work this way.  I am very much on my own mission through the galaxy with my own cast of characters to interact with.  I am still really happy I made my choice to go with Treek over Corso Riggs, because even listening to him running Crew Missions is enough for me.  I’ve managed to unlock three of the faction story bits with Treek and I am wondering if she has a special mission at the end or not.  She just seems genuinely happy to roam around the galaxy killing things, and I am happy to keep her in business.

Tron 2.0

Week In Gaming 9/20/2015

Yesterday I went through the steps outlined in this video link to attempt to get Tron 2.0 up and running on a Windows 8.1 system.  It took a little bit of fiddling but I finally managed to get things running.  I have to admit right now I am struggling a bit, because quite honestly it feels like a decade old game.  The controls are not nearly as responsive as I have come to expect from a shooter, also it returns to an area without functional auto-save.  This means that yesterday I died…  after playing the game about an hour, realizing that the last time I had saved was during the tutorial when the game specifically asked me to do so.  The combination of wonky controls, and not having auto-save to lean on… is going to mean that I have to shift the way I think about the experience.  I’ve decided already that when I restart the game I will be lowering the difficulty and skipping the tutorial since I already saw it once.  Here is hoping that I can manage to get through it before the AggroChat show next week!

Final Fantasy XIV

Week In Gaming 9/20/2015

This is going to be the first week period that I have not actually logged into Final Fantasy XIV.  Allergies and generally feeling like shit kept me from raiding on both Monday and Wednesday nights, which was unfortunate.  I’ve been in this holding pattern waiting on the 3.1 release to come in and sweep me off my feet with overwhelming love for the game again.  However over the weekend at the Tokyo Game Show they announced that we can expect the 3.1 patch in November.  That seems a really long ways away… considering that people are desperate for content right now.  The only thing we can think is that maybe the pet battle system might be what is delaying it… but honestly it would seem like a much better call would be to bump pet battles to 3.2 and get some fresh content now.  This is precisely the problem we went through at the launch of 2.0 and ultimately why many of us quit playing when we did.  We got tired of grinding the same two dungeons over and over.  In the mean time  I will have SWTOR and Wildstar to entertainment.  I don’t plan on quitting the game, but I will probably not be playing a lot of it until November to be brutally honest.

Disney Infinity 3.0

Week In Gaming 9/20/2015
Boba Fett is Overpowered

The other thing that I have started playing with yet again is Disney Infinity.  I managed to catch a silly deal on the Disney Infinity 3.0 set while only spending $15 out of my pocket on it.  This gave me the 3.0 base game with five figures… the exclusive Boba Fett and then Luke, Leia, Anakin, and Asoka.  The 3.0 interface itself is much refined from the 2.0 version and features an almost MMO like feel to it where you have various hubs in a persistent main world.  Additionally there seems to be some sort of arcade feature that allows you to connect to players around the world and play with them.  I have not really explored much other than talking to each of the quest givers off the main hub, and unlocking their specific area.  Boba Fett is pretty damned overpowered as he has rockets that pretty much destroy anything they hit.  The only negative that I see so far with the Star Wars characters is that unlike Iron Man or Thor none of them seem to have flight abilities.  I halfway expected that Boba Fett could use his jet pack, but instead that is just used as a sort of charge attack.  I am guessing that also means that most of the play sets will be built in a way where they don’t need flight in any fashion.  Right now there are really only the two playsets that I have seen for 3.0 but I am sure more will be coming shortly.

Predictions for Heavensward 3.1 and Beyond

So this weekend we will be getting some sort of update regarding the next content patch for Final Fantasy XIV: Heavensward. Most people are expecting to get a release date, and we will presumably find out more about the new raid and so forth. In the spirit of my previous prediction, I'm going to spin some wild theories about where things are going to go from here.

So first let's take a look at my previous prediction. I theorized that we would be facing the Scions in tempered form and collecting dark crystals after defeating them. Well, we've rescued one of the missing Scions now and, while definitely changed by the process, Y'shtola was not tempered and we didn't have to fight her. Also, rather than collecting new crystals the initial story had us restoring our connection to the existing crystals over the course of our adventure.

Predictions for Heavensward 3.1 and Beyond
Getting lost in the Aether gives you a kicky new hairstyle. Who knew?

That said, we still haven't found out what Urianger and Elidibus were talking about and we still don't have any clue to the fate of the remaining four Scions. Also, the Warrior of Dark appears to be entering the fray at Elidibus' urging. So where might things go from here?

At first when faced with a new female Ascian (Igeyorhm) in the Heavensward story, I thought the body she had possessed might be Minfilia. Especially when our old friend Lahabrea showed back up at her side, consdering he was using Thancred as his body last time around. In the end though, we killed one of them and Thordan took out the other and neither body remained afterwards. I can't imagine we just unknowingly killed Minfilia and Thancred without realizing it afterwards, so I have to assume the Ascians were using some poor nameless saps who don't matter enough to leave corpses when killed.

At this point I'm expecting us to track down one more Scion per content patch. I would expect Minfilia to be the last of those given her leadership status. I'm guessing Thancred will be rescued in 3.1. First, Y'shtola's cast Flow in an attempt to rescue Thancred so now that we have Y'shtola back that gives us a link to follow to try and find Thancred. Second, Y'shtola and Thancred seemed to get less development in the Realm Reborn story, so bringing them back first and second gives us opportunity to work them more one on one without the others around to steal the limelight. Finally, an FFXIV event went live last night in Record Keeper featuring two of the Scions as recruitable characters. Those two Scions? Y'shtola and Thancred. Using Thancred there makes me believe they'll bringing him back into the game fairly soon.

Predictions for Heavensward 3.1 and Beyond
He's back baby.

I still expect Dark crystals to come into the story in some way. At this point I'm guessing the Warrior of Darkness has a similar connection to Dark crystals of Zodiark as we do to the Light crystals of Hydaelyn. It's worth noting that the concept of the Warriors of Darkness originates in Final Fantasy III and you didn't fight them, you sought their aid against the Cloud of Darkness. We still don't quite know what Elidibus' deal is; he hasn't been as belligerent as the other Ascians. It's entirely possible that there's some greater awful out there that will need our combined effort to defeat. If that's the case I would expect that to be the final big fight of the expansion.

Finally, we still don't know what sort of deal Urianger and Elidibus have made. I still suspect that Moenbryda's death is going to have repercussions. It has occurred to me that Elidibus may be trying to offer Urianger a similar deal to what was offered to Tiamat. I just don't see Urianger falling for it. Perhaps he'll do something ill-advised thinking he can outsmart the Ascians? While considering Primals we haven't yet seen in FFXIV I did think of Brynhildr from FFXIII. I suppose it's possible Urianger could end up creating her in an attempt to bring back Moenbryda. Primals usually retain the name of the being they mimic though, so I don't know. If they did use Brynhildr I'm sure they'd heavily redesign her to better fit the FFXIV aesthetic.

Predictions for Heavensward 3.1 and Beyond
I would expect less Transformer, more valkyrie.
Finally, I fully expect us to end up going to the moon. Possibly that will be a later 24-man raid after the one going in this patch that takes place on the Void Ark. The Void Ark seems like a reasonable method of transport to the moon. 24-man content is usually fairly divorced from the story content though, and with the moon seeming to be linked to the Ascian threat and the Warrior of Darkness I would expect it to be part of the main storyline. Maybe Cid's next fabulous invention will be the Lunar Whale. That would be pretty fantastic.

Week In Gaming 9/13/2015

Very Rough Week

As you could probably tell from some of the subtext of my posts this week… it was a pretty rough one for me emotionally.  Work is still being stressful, but honestly that really had nothing to do with this one.  For our country September 11th has some pretty tragic context, but for me it has completely different issues.  Firstly September 11th was the birthday of my grandmother, and she would have been 90 this year.  I miss her an awful lot, and there are days where it is just rough to think about her.  Her birthday always brings back memories of her, which are honestly all good…  but there is a bittersweet melancholy associated with it.  She essentially raised me during the first years of my life, because she was my constant babysitter and companion.  She is also the one member of my family that really seemed to appreciate my wife being a member of the family.  If that were not enough to get me down in the dumps…  this week also marks the anniversary of a pretty horrible period of my life.  In September of 2012 I lost my Grandfather, and the day after the funeral…  September 11th… a pretty horrific event happened at my work place.   It quite literally with zero hyperbole ushered in the worst six months of my life.  Someone screwed up, and screwed up badly…  and I had to deal with the fallout and recovery.  So each time this day comes I get a little gun shy.  So this past Friday I was crawling in my skin as I waited for they day to end.

Demon Huntering

Week In Gaming 9/13/2015

As far as gaming this week, I had a pretty cloistered time of it.  I am still very much in my “hiding out” mentality, and I guess in part I think it was just me waiting for this week to pass me by, dreading Friday.  I spent some time working on my Demon Hunter in Diablo 3 and I think when I last played I was about halfway through 69.  At some point soon I hope to pop back in and finish leveling him to 70.  I also spent some time farming away on Rifts, Greater Rifts and Bounties attempting to get blood shards…  which I then disappointingly spent trying to get class set pieces.  I have been stuck at 3 of 4 pieces of the set I am going after on my Barbarian for a few weeks now.  I am not sure but Diablo might have worked its way out of my system for a bit.  I finished off the seasonal stuff, but as of last night Grace on the podcast talked about additional seasonal rewards.  I am just not sure if I will be willing to do any of the crazy things that are required to get them.

Star Wars the Old Republic

Week In Gaming 9/13/2015

The big event of this week was that I apparently have fallen into a Star Wars the Old Republic shaped hole.  I have played this game off and on since release, but this is really the first time I have felt I was actually back in the swing of things.  I’ve played alts a lot in the past, but this is the first time I have actually continued the storyline on my Jedi Guardian main.  As of last night I finished Makeb and am working through the precursor content leading up to Shadow of Revan.  My plan is to finish the story content before the drop of Fallen Empire next month.  Additionally I am taking advantage of the insane twelve times experience bonus.  Last night during the podcast I started working on my Chiss Smuggler and I have to say…  having access to Treek as a tanky companion makes that experience so much better.  Seriously… I hate Corso Riggs so much…  and was completely stalled out trying to play a smuggler because he annoyed me so much.  Treek is simply a better tank.. in that she jumps AT the mobs instead of grappling them back to me.  Who though a tank companion pulling back to the healer was a good idea?  Anyways as soon as I wrap this post I intend to go downstairs and play some more Smuggler… that was how much I was into it last night.  I may or may not have stayed up until 1:30 in the morning playing.

Final Fantasy XIV

Week In Gaming 9/13/2015

I am very much in a lull right now with Final Fantasy XIV.  I talked about this a bit on the podcast, but it is strange… that even while in this lull I still consider it my home base of operations.  I figure when 3.1 lands which should be soonish…  everyone will be invigorated once more and we will return to logging in every single night.  In the mean time I am playing a lot of other games as not to force myself.  I am still raiding on Monday and Wednesday nights, and this week we managed to get a few more people through Bismarck Extreme.  I really want to defeat Ravana Extreme before the new content lands, but one of the big problems we are having is… that honestly it just feels like there isn’t much content for us to be doing.  When we returned to Final Fantasy XIV July 2013 we had a years worth of content to explore since we had last played.  While we managed to slowly whittle our way through all of it… it gave us tons of small goals to work towards.  In Heavensward there really does not seem to be the much for us to work towards.  We can clear Alexander Normal in our sleep, and are pretty successful with Bismarck Extreme.  We are working on Ravana Extreme and I believe it is in our sights…  but Savage Alexander just isn’t a realistic goal, namely because I can’t bring myself to do the gear grinding that it would require to really be viable there.  I am well enough geared to do all of the content I feel like I could do… and I just don’t have the drive to push towards that bleeding edge.  So instead I play other games and wait for another content drop.

AggroChat 74 – Force Binds Us

Week In Gaming 9/13/2015

We start of this weeks show by talking about our continued adventures in Diablo 3, and while a some of us have slowed down our progress Grace talks about falling back into the familiar rhythm of chilling out in solo play. With the upcoming September 29th release of Wildstar Free to Play she also talks about spending a lot of time on the test server, and the recent hoverboard racing event testing. Thalen this week spent time venturing into some single player games that had never got around to playing. First we revive our discussion of Wolfenstein New Order and why you should play it for so many different reasons. In a shocker we find out that Thalen never actually played Fallout New Vegas, which spawns a discussion about our appreciation of the game.

Kodra on the other hand spent his week mostly playing a bunch of indie titles and talks about Circa Infinity and The Magic Circle. Magic Circle being the game that he spent a significant amount of time at Pax talking to the Dev about. Additionally we are all jealous of him as he talks about his experience playing Mario Maker, which is essentially Infinite Mario. This spawns a discussion about each of our early attempts at creating content for our friends to play like Excitebike, Wolfenstein, Doom and Descent. Related to Magic Circle, a seperate discussion breaks out about the Stanley Parable and what it says about gamers themselves.

Ashgar is still heavily involved in LBX: Little Battlers Experience and has even gotten in his model kits from last week putting at least one of them together. He helped to clear up some of my confusion that there is in fact a Roleplaying game there, and it is very similar to the style of game that Pokemon is. We also get into a length discussion about Pokemon Go and how the Ingress type game is likely going to change what we are playing next year. There is really no way this is not going to be a huge title, and for the most part we agree that Ingress has been a tech demo leading up to this.

Finally several of us have spontaneously gotten sucked back into Star Wars the Old Republic. Right now it is impossible to go anywhere in the world without being bombarded by Force Awakens merchandise, and after a point I simply could not resist the pull of nostalgia. The best thing about coming back to a game after years of being away is the huge backlog of content available to be played. The current twelve times experience bonus for subscribers helps as well, because you quite literally only have to focus on your class story to get leveled which was always the best part of the game. Ash, Bel and Tam are all caught in the gravity well of this game for the moment, and it sounds like some of our other hosts might have gotten the bug as well. We will have to see next week if we are still talking out it, or if we have gotten it out of our systems.

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