Week In Gaming 8/30/2015

Stressed but Still Here

This week turned out to be a shockingly stressful one, but thankfully all of said stress happened at work… and I could more or less leave it there as well.  There has been a twinge of sadness as well because months ago I had hoped to be able to attend Pax Prime and get to hang out with friends there.  However that didn’t quite work out, and since I lacked tickets to go there…  because AggroChat was not apparently qualified as a media outlet, I stopped pushing quite so hard.  The beginning of the school year is especially rough on my wife, and it would have been even more stressful to be travelling during this time.  As such I am doubting that Pax Prime will ever really be in my cards unless for some reason they decide to move it either earlier or later in the year.  I will always have Pax South however, and I fully intend to go this coming year.  I am going to be trying to talk as many people into attending as I can, and hopefully can organize a meetup or something while there.  There were plenty of people at Pax South last year but I was completely overwhelmed by it being my first real convention, and the internet was pretty horrible…  so I missed most of them.  Anyways…  on with what is I hope becoming a Sunday tradition, where I review the games I played over the past week.

Final Fantasy XIV

Week In Gaming 8/30/2015

 

Currently “The Rising” event is going on in Final Fantasy XIV that marks the yearly anniversary festival.  This year the quest that goes along with it is one of the most touching quests I have experienced in a game before.  I don’t want to spoil too many details about it, but suffice to say there is a little bit of fourth wall breaching going on.  Diehard Final Fantasy XIV fans have this hero worship for Naoki Yoshida and the rest of the team, and it is absolutely well earned.  It feels like there is very much a symbiotic relationship going on there, and they understand fully just how important the loyal fans are to the continued success of the title.  The game is in this interesting place where it is extremely humbled by the fact that it launched in 2010 and failed to capture hearts and minds.  They are putting everything into the game and leaving nothing on the table, and it shows.  Other than the anniversary event we worked on Ravana Extreme attempts, and I have every hope that we will be able to down him this coming Monday.  Past that I have honestly been taking a bit of a break from Final Fantasy XIV, or at least not really logging in every day.

Diablo 3

Week In Gaming 8/30/2015

 

If you are wondering where the bulk of my game time was spent, you can look no further than Diablo 3.  I am not sure if it was my time playing Hellgate London, or the fact that I finally pulled my head out of the sand and realized there was such a thing as a “season”.  Whatever the combination I have been pumped to be playing Diablo 3 again and have been spending a lot of time with my friend Grace was we worked on pushing up our seasonal characters.  At the beginning of the week I managed to get my Crusader from last season to 70 with the help of Grace and her crazy torment farming ways.  Then Friday when the new season opened I started work immediately on a female Barbarian.  As of last night I am now level 60 and making the final push to 70.  That is really what I intend to spend most of my time today working on, and hopefully by tonight I will be sitting at 70 and starting to work on gearing up for doing torment and beyond.  I am having a blast, and I am not sure whatever mental block cleared that has allowed me to get involved once more with the click to attack madness.

Wildstar

Week In Gaming 8/30/2015

I can’t say that I have made stellar progress since last week, but I am continuing with my new tradition of trying to play Wildstar Tuesday nights.  At this point I am level 25 still in Whitevale but I think maybe I can see the end of the zone.  My hope is to move on past it this week and hopefully into something less desolate.  I feel about Whitevale the way I feel about most desert zones in MMOs.  I have come to realization this week that it is never the biome necessarily that I like or dislike, but instead the zone design.  I was warned that Malgrave is coming up, and a desert… but from what I have seen of the imagery inside it seems like something I will enjoy.  I want to devote more time to this game, but for now I am going to settle with making it a Tuesday night thing.

Hearthstone

Week In Gaming 8/30/2015

The game that I played that shocked me the most this week was Hearthstone.  I have not really spent much time playing it since release, and with the addition of a new expansion of cards I decided to poke my head in.  This is where I found a brand new game mode called Tavern Brawl.  Apparently you have a different weekly challenge, and this week was essentially playing with a randomized deck.  I played hunter and had a good amount of success.  Playing with a random assortment of cards, including many of the brand new Grand Tournament cards gave me a nostalgic feeling much like the early days of Magic the Gathering.  I used to love the days when I was limited based on the  cards I physically owned and as a result made some odd decks to try and weave in my favorite elements.  In truth I would probably play Hearthstone more often if this random brawl option thing was a fixed item.  I know this coming week there will be a completely different Tavern Brawl, but I will likely poke my head in to see what it is and give it a shot.  This might breathe new life into the game for me, and for that I am kinda pumped.

Fallout Shelter

Week In Gaming 8/30/2015

My week in review would not be complete without at least talking a bit about Fallout Shelter.  Now I have been technically playing this game for awhile now but since I do not regularly use my iPad, the sessions were limited and I went weeks between opening the app.  With the release of Fallout Shelter for android I have been playing it far more often on my phone, and it has now become my default “moment of downtime” game as I check in on my little post apocalyptic ant farm.  All things said I learned a lot of lessons playing it on the iPad that I have now applied to this new vault.  Where Vault 999 was a relative failure, Vault 861 is pretty damned idyllic.  Through a bit of luck of drops, and some careful planning I have managed to create a pretty safe environment that can absolutely shred raider attacks.  I had a random person show up at the vault that was fairly warriorly, and once I equipped her with power armor and a plasma pistol she has been roaming the wastes dispensing justice.  At the same time she has become a major source of income and the gear she brings back I am slowly outfitting all of my settlers in.  I have jokingly started calling the restaurant on the first floor Cafe Death, because the raiders always go there…. only to get shredded by all of my shotgun toting vault dwellers.  The only thing that I feel bad about is that I essentially  have one couple that is slowly populating my vault.  I have left them in the room for weeks now and they have half a dozen offspring roaming around as a result.

Hatoful Boyfriend

Week In Gaming 8/30/2015

 

The last game that I played a significant amount of this week was of course Hatoful Boyfriend, and last night we recorded the AggroChat game club show for it.  This was Grace’s pick and I think a lot of us went into this assuming that we would end up hating the game.  We were mostly wrong as the vast majority of us had lots of good things to say about the game. To make it even crazier this is the first game that the majority of us have actually played through more than one… but given that an individual play session tends to only be around the hour long mark that makes sense.   If you want to hear our length discussion about dating “Birbs” after the apocalypse you should totally listen into the show.

[AggroChat] [Direct Download] [iTunes] [Stitcher]

Pax Prime Hopes

The Big Show

It feels like we live in this world where there is always another big games show around the corner.  I remember when quite literally all that existed was the Consumer Electronics show, at least for the United States.  Now we have dozens of shows sprinkled throughout the year, all of which vying for exclusive announcements.  As a result companies have to trickle information out so that everyone that attends one of the shows feels like they are getting to see something unique or special.  This weekend of course is Pax Prime, and I had hoped this year I would be attending.  The truth is however that Pax Prime will likely never be in the cards, as the husband of a teacher…  August is a HORRIBLE time for me to be travelling.  During this month my wife is in full on panic mode as she gets adjusted to another school year, and while for a bit I was bummed at not being able to attend, I am realizing it was ultimately for the best.  As a result I will be a loyal yearly Pax South attendee and pretty much brush aside the thoughts of doing the Pax Prime thing.  Instead at some point I will just go out to Seattle to meet my friends that seem to be pooling there, instead of trying to make one big combo trip.  Having been to a Pax, I have to say in truth the folks at home have a much better view of what is going on there through the live stream.  As a result I am looking forward to spending much of the weekend watching as much as I can.  Which gets to the point of this mornings post.  I thought I would talk a bit about the various things I am hoping to get out of Pax Prime 2015.

Final Fantasy XIV

Pax Prime Hopes

The thing that I want this weekend… is a release date for 3.1.  I know we are getting close, but I want to know a firm release date so I know just how long I am going to have to wait.  Right now Final Fantasy XIV is going through a bit of a content lull much like it did after the release of A Realm Reborn.  Quite frankly at this point I am tired of running Neverreap…  since that seems to be the dungeon I get most often.  Two dungeons in a roulette rotation simply is not enough, and I am honestly a bit concerned with the news that 3.1 is only going to add two more as well.  My hope is that they create a four dungeon expert roulette instead of moving Neverreap and Fractal to Hard Roulette and making expert just be the two new dungeons.  The other piece I am really looking forward to is the next 24 player dungeon the Void Ark, aka the creepy airship you sometimes seem flying around in the Sea of Clouds.  The game needs a shot in the arm of content, because folks are starting to slow down… myself included.  More so than this… I would like to see some future vision type stuff for 3.2 and beyond.  In the past we have usually had this list of things that Yoshi P had promised for “future” patches and we are a bit low on that right now.

Wildstar

Pax Prime Hopes

 

Similar to FFXIV…  and honestly a lot of the things I am going to talk about this morning….  I just want a date for when the Free to Play conversion will happen.  They keep putting new patches on the test server and it is starting to feel like maybe they are close, but what I need from them is a date.  I am enjoying Wildstar so much more than I have at any point in the past, and a lot of the changes that are coming in with the free to play conversion are going to be generally good for the game as well.  Past the free to play conversion… I would like to see some information about what their long range plans are.  I don’t even know if they have a presence at Pax Prime this weekend, but even if folks don’t they tend to time announcements around major shows as well.

Guild Wars 2: Heart of Thorns

Pax Prime Hopes

Since the expansion announcement at Pax South, I have had a strange connection with this title.  Traditionally speaking I do not really enjoy Guild Wars 2 that much.  That said I have to say the revenant looks more interesting than any of the previous classes. I fully expect that I will be picking this title up when it launches if for no reason other than the fact that it is once again “buy to play” and I have gotten my original purchase out of the game.  This has been the year of announcements completely unfettered by timelines, and it is starting to get frustrating.  Once again we have a big title looming on the horizon with zero date announced for when we will be expecting to play it.  I am expecting that this one is going to be a lot like Heavensward was, where they announce the launch date and it is only a few months away.  My hope is that Pax Prime finally is going to be the show where they talk about this at.  Give your fans some firm dates.

Blizzard Titles

Pax Prime Hopes

I am honestly not expecting anything new to come out of this conference from Blizzard.  They did their big reveal of the World of Warcraft expansion at Gamescom, and I fully expect that with Blizzcon coming up in November that they will be holding everything else closely waiting on their big show to reveal it.  I fully expect that they might announce a new Overwatch champion at Pax Prime, and potentially some more Heroes of the Storm champions or maps.  What I am really wanting from them is an announcement for when Overwatch testing will begin and a beta key delivered in my mailbox.  Everytime I launch the patcher and see that Overwatch button at the bottom of it…  I get a little sad in side.  I really want to play this game, and I sincerely doubt I will be doing so anytime soon.  Over the last few weeks I have come to the realization that I still very much love Blizzard games… it is apparently only World of Warcraft that I am on tentative terms with.  I would love beyond love them to announce something for Diablo 3…  like maybe another expansion?  They have already hinted that they might be doing a Warcraft RTS after they wrap up with Starcraft II… so that alone has me pretty pumped.

No Man’s Sky

Pax Prime Hopes

 

I am so irrationally hopeful about this title, even though I keep telling myself that there is no way it can deliver on everything it has been promising.  I love exploring new areas, and I love killing strange and interesting creatures.  No Man’s Sky promises to give me a procedural generated world where I can do this… over and over again throughout the galaxy.  On top of that the graphics are kinda cool as well with their hyper saturated version of reality.  Again…  all I really want from Hello Games is a release date.  I have a feeling that we will have an announcement for some sort of beta testing to begin soon.  Supposedly Amazon UK is already taking pre-orders so hopefully we will get a date this weekend.

Horizon: Zero Dawn

Pax Prime Hopes

 

At this point I just want more information on this title.  We saw a short trailer from E3 and I have been wanting more information since.  Once again I have no clue if there will be a presence at Pax Prime, but I am hoping!  I want to know more about the nuts and bolts of how this title is actually going to work.  I want to know if there is going to be a multiplayer aspect, or if this is just one big single player skyrim-esc sandbox.  I also want to know more about the world that surrounds the game.

Devilian

Pax Prime Hopes

With my recent foray back into Diablo 3, it has made me extremely interested in Devilian a Diablo like Korean game that Trion is going to be publishing.  I know Trion is going to have a good presence at the show so I am hoping we find out when the beta process is going to begin.  I ended up with a key from Gamescom and I keep checking my Glyph launcher expecting it to show up in the list of games that are playable at some point soon.  While on the topic of Trion Games, it is too soon to hope for a Rift expansion but I would still like to get more information about where that game is heading, and some more detail on the future plans for ArcheAge.  The folks at Trion Worlds are awesome so I am always interested in what they have to say.

 

 

Too Much of a Good Thing

Viva Proactivity

Yesterday I suffered from a bit of a dilemma and could have used the assistance of Hermione and her time turner.  Sometimes the stars align just perfectly, and a sequence of patches hit at precisely the same time.  This happened once again yesterday with the Final Fantasy 3.0.7 patch and Diablo 3 2.3.0 patch.  This also conflicts with the fact that lately I have been trying to make Tuesday my Wildstar night, as it is the raid night of my guild and I am sure to see lots of people on as a result.  In truth at some point I would like to get into a rhythm of Tues/Thurs being Wildstar nights much the same way as they were previously World of Warcraft nights.  As a result I game hopped a bit. First up I poked my head into Final Fantasy XIV but did not really stay very long.  At first glance I didn’t really see the people that I needed to pull together a full guild group expert, so instead of hanging out and waiting I moved on to the next thing.  I could have easily relied on the Duty Finder, but since my passions were already deeply split last night I figured I would not really press my luck.

I will be raiding tonight so I figured that I would get plenty of time to explore the changes, which mostly for me included the addition of a TP bar in the party interface.  This could be a huge thing if it means that Bards, Machinists and Ninjas start proactively feeding their tank TP when they are starting to get low.  I know when I play ninja I always find it hard to time when is the best use of Goad.  Traditionally I try my best to time it so that I use it at the mid point in a fight, figuring by then especially if the tank is a warrior they will be struggling a bit.  As a Bard I rarely if ever played Army’s Paeon unless specifically asked by a tank because there was no real viable way of knowing when best to time it.  Mage’s Ballad on the other hand… I could time easily when I saw that both healers were starting to hurt for mana.  As silly as it sounds I think the addition of the TP bar to the party interface is going to drastically change the way the game feels for tanks at least.

Whitevale is Huge

Too Much of a Good Thing
They keep threatening to hug me.

Last night I continued to chew away on Whitevale in Wildstar.  I managed to ding 25 which technically would have been a historic level for me…  if not for the kitty hoverboard and the snarflex.  Those have given me a nice mount to use since the moment I started playing this character, and have honestly spoiled me more than a little bit.  I am hoping that there will be similarly purchasable mounts from the in game store when the free to play conversion happens.  That would honestly be the number one thing stopping me from alting in this game, is the thought that I will not have my stable of mounts to carry over with me.  While I started upstairs last night, I ultimately crashed on the sofa working my way through the various quests in zone.  I keep hearing that all of the zones after Whitevale get significantly better but this zone serves to be this endless and impassible white wasteland.  I’ve remarked before that ultimately on my Chua Engineer it was the zone that stopped me in my tracks and kept me from progressing forward and I am remembering why now.

I am not entirely certain what it is about the zones design but something just feels bad about it.  If you were to ask me what my favorite biome is… and I think I have answered this question as part of the Liebsters…  I would probably say snowy zones.  If I think back to all of my favorite zones in games, most of them are places like Iron Pine Peaks in Rift.  The problem here is it feels like a white desert more than a snowy climate.  Maybe it is the fact that the entire zone has a purplish/bluish overtone but there is just something off with the lighting.  It has this feeling of vastness that makes me feel like I am making absolutely no progress.  That said I have put a big dent in the zone and have whittled down the available quest hubs to only a few left.  If I actually devote some time I think I can push through it in a few more hours.  I am anxiously looking forward to putting it behind me and never returning again.

Insomnia and Demons

Too Much of a Good Thing
Big demon spider thing, going down!

 

I had every intent of just saying that last night was a Wildstar night and being done with it.  I had patched up Diablo 3 earlier in the evening but had not actually popped in to check it out.  When I wife decided it was bed time around 9 pm I attempted to lay down with her.  Problem being my body intervened and decided that even though I was sleepy… I was not sleepy enough to actually sleep.  I have this nasty habit of catching a second wind just as soon as my head hits the pillow.  I waited around a bit, attempted to watch some television and lull myself to sleep…  but that didn’t actually work.  Instead I finally got up and decided to mindlessly kill demons until sleep claimed me.  Now that Season 3 is over the pressure is mostly off, and my Crusader is just another normal character that I will eventually get to maximum level.  Since it was a Seasonal character, I feel somehow obligated to continue the storyline that I started and I pushed through the never ending series of staircases to get to Azmodan.  On Hard difficulty the game is still exceptionally easy, which is fine because I didn’t really want to think much last night.

The real question I guess is that in two days the fourth season starts.  Will I finish the Crusader first or start a new character for the season?  Honestly I am leaning towards making another Crusader for Season 4 because I really love some of the abilities.  The other option is to make another warrior, because while I like my monk… I don’t think I like its game-play enough to run up another one.  Crusader seems to hit all of the finer points I love about classes and gives me a highly tanky and defensive character with some ability to damage lots of things at the same time.  I might end up making a female crusader just to keep from feeling like I have a duplicate character in my stable.  The problem there is I am notoriously unmotivated to play female characters in games.  I tend to project myself on every character that I play, and for whatever reason I struggle to get the same “this is me doing this thing” experience when I am playing a female character.  Diablo on the other hand… there really isn’t much “you” in the characters that you create.  You are playing a stock character and dressing them up in cool armor, but other than that there really is little “personal touch” to them.

#Blaugust Day 25: Birds and Bees

Last night was our regular Final Fantasy XIV raid night. We ended up going into Alexander to get gear upgrades for those what need them (which includes me), and then spend about an hour working on the Ravana fight. The speed with which we burned through Alexander really drives home how much better geared we've all gotten in the past few weeks; fights feel super quick now and we can push through phases quick enough that rotating mechanics only come up once or twice. I ended up getting the second token to turn in for a hat as well as my last piece of jewelry, so now I just need pants and chest armor for my main job. Pants I can get next week, as I just need one more spring, but I haven't gotten any of the tokens for chest armor, so that's a month out. I should probably just try to actually run more expert dungeons to cap Esoteric Tomestones and get the artifact chest. Great in theory, unlikely in practice.

#Blaugust Day 25: Birds and Bees
I feel like I should be able to open the faceplate

Ravana went pretty well; where last week we didn't always make it through the butterflies with their swords, this time we made it to the dash mechanic nearly every time. Definite progress, and it's mostly a matter of cleaning up our reactions at this point. Ravana is a very precise fight that hinges on reacting quickly and properly when you get targeted with something. Happily, although there are multiple abilities to worry about throughout the fight, you're generally only having to think about one or two at any particular time. Nowhere near as frantic as, say, Nael Deus Darnus from Second Coil.

After we finished up raiding I decided to play some Hatoful Boyfriend so I can hopefully have experienced the long playthrough when we talk about it this weekend for Aggrochat. Basically, once you've successfully romanced enough birds, you're given the option to 'fulfill a promise made long ago' which triggers a longer run that apparently delves into the mysteries that have been alluded to in the normal playthroughs. I had already gotten the endings for the best friend and the aristocrat; last night I played through and got the teacher, the flirt, the runner, and the doctor. On that last playthrough I was given the 'promise' option, so tonight I'll probably play through that.

#Blaugust Day 25: Birds and Bees
When you meet this guy, you think he's a little creepy.
But as you get to know him, you realize he's EXTRA SUPER BONUS CREEPY

Man oh man is this game crazy, and much deeper than you might suspect. The first two birds I romanced did not prepare me for how dark things could get. Through sheer happenstance I picked the two that seem to be the least linked to the big mystery of the game. (Well, okay, the runner is also off doing other stuff. Pudding related stuff.) The other three though, those three really make it clear that there is some dark shit going down that you're not really privy to. I'll be interested to see where the game goes with it all.