Missing Delve

Good Morning Folks! I am still on the Path of Exile NecroSettlers Event nonsense and honestly… I am finding myself missing Delve considerably worse than I thought I would. It is not necessarily that I am missing the activity… I am missing access to common stuff that I am simply not finding in maps. Up until this point I had largely been avoiding Delve since the changes to this event are largely mapping-specific. However there are some ramifications of this decision… namely, I do not have a ready supply of many of the currencies that I would be swimming in at this point. I also do not have an easy supply of high-level flask bases. Essentially I believe I need item level 80 flasks to get the 3 charges when hit trait and more than that… I just do not see that many flasks dropping in maps. By this point I would normally have the right flasks with the right traits and have them automated… but I have none of that.
Essentially as of this morning, I started trying to get set up in Delve, but since I ignored this while leveling I don’t have any progress. “Breaking Delve” is somewhat tedious because there is a requisite amount of Azurite farming that is required before things begin to feel comfortable. Since NecroSettlers is mapping-focused, this also means that selling Resonators is EXTREMELY lucrative on the currency exchange market since no one is doing it. So while I have yet to see any of the chaos bonanza maps that folks have talked about… I can at least start to make a steady income so I might be able to afford some upgrades at some point.
I’ve not really made any significant gear changes from yesterday. I am attempting to get my Eater/Exarch implicit but failing miserably on those. I currently am sitting a 90% all elemental resistances and 75% chaos resistance since I managed to finish my fourth labyrinth. At some point I am going to want to get my hands on a Shaper shield and attempt to roll it for “life recoup on block”, and then shift up my tree significantly to go down the max block path. Essentially everything is super freaking expensive and as such that is probably going to give me an artificial cap on just how high I can fly in this event. Even the most scuffed Elder helms are going for multiple divines, and since those are roughly 400 chaos each… I am so far from being able to afford anything. Similarly, I am going to have to use Brine King for most of this event because it is very unlikely I will be able to pick up Annihilation’s Approach.
The other thing that I have noticed is just how much slower my map progression has been going. Delve Cities produce a silly amount of miscellaneous maps, and they do not respect your atlas tree when it comes to dropping. This means you end up getting a lot of much higher-level maps in bulk so that you can fill out your atlas more quickly. This means I need to rely on the Vendor Recipe and Horizon Orbs far more than I am used to. I am hoping now that I am starting to break Delve I will catch up on map drops a bit more quickly.
I just unlocked my second tree, which I will likely start to build out for delving purposes. However, the first tree I decided to go down a path I did to much success last league. Essentially both Einhar and Ritual are on the same side of the tree and both League mechanics have a pathway to get an item that will Six-Link something for you. Until I build up a war-chest of currency, there is no way I am getting a Six-Link Cloak of Flames any other way. I am also going into beyond which just adds a lot more mobs to your maps, and I went down the path that disables summoning of bosses so that you get to keep the beyond effect the entire map. Essentially I am in a hole now, and several days behind the curve, and simply need to put my head down and grind my way out of it. The post Missing Delve appeared first on Tales of the Aggronaut.

Necro Settlers Event Fun

Hey Folks! I gotta admit I am still reeling from last week but luckily I am off today… so it means I get an extra day to decompress. Since the world still feels like shit, I needed to retreat into some very familiar comfort gaming, and the Necro Settlers Event league in Path of Exile has fit the bill. This is a bit weird for an event league because there is no fixed end time, so it has effectively turned into a reboot of the Settlers League which I assume will end when that league ends. The league started on the 7th and at this point I am into mapping with a character that can probably get me all the way through t16s. I went RF Chieftain again because it is comfy and familiar and I know how to get it up and running without much deep thought. I am fully expecting to play a fairly scuffed character because event league economies can be a bit weird and limited.
Event leagues always have some gimmick associated with them, and this time around it is all of the normal Settlers of Kalguur mechanics with the addition of the Lantern of Arimor from the Necropolis league. They removed all of the negative modifiers from the pool and additionally since Allflames are no longer dropping… they are just being applied to your maps automatically. What has been interesting is that all maps of a specific tier for a specific timeframe will share the same pool of lantern modifiers. This means that joining a shared global chat is a good idea as folks tend to share when a certain zone is really hot. This creates massive fluctuations in the price of specific maps when they are running a desirable combo, and also creates a situation where Horizon Orbs are more useful than they have ever been in Path of Exile history.
All of this made getting through the campaign rather interesting. I was going much slower than normal, but also having random league mobs showing up in your maps made it a bit more challenging. An example of something that I saw is during Darresso’s Arena in Act 4 is that nothing but Suphite Golems was spawning other than the Dogs that come out of the various gates. The entire place from start to finish was just yellow golems throwing chunks of sulphite at me, which would be great if I were actually messing with Delve right now, but also kind of wild when you get shotgunned by multiple packs at the same time. I think it was Mudflats where I first encountered the Unique Gemling mobs that drop random gems, and there were a few times early on that I just ran from Meatsacks because they took too long to chew through.
The other really weird thing about this league has been its economy. There are certain lantern combinations that print massive amounts of chaos. I’m hearing that some folks with appropriate juicing are seeing upwards of 200 chaos in a single map. There are no real equivalent mods that drop Divine Orbs, which means that the currency conversion between the two is outrageous. For those who do not know normally you trade in the range of 200 Chaos to a Single Divine Orb, but over the weekend at one point it was trading 500 to 1. This has all sorts of trickle-down effects on the economy as a whole meaning that things that would normally be a 5 Chaos item are selling for 60 Chaos or higher. There are a lot of folks who have not caught onto this yet, because there are items priced at 1 Divine that are in no way worth effectively 400-500 Chaos.
Luckily though I have found plenty of raw chaos and items that I can sell easily for chaos, and it has allowed me to outfit myself in the basics of a RF Chieftain build. I’ve not gone life-on-block based yet, so am still rocking the Rise of the Phoenix shield to cap out my Fire Resistances. I’ve not done the last lab so right now I am sitting at 90% Fire Res and 80% Lightning and Cold Res. I am currently using a four-link Cloak of Flame but am outfitting my atlas to do the Einhar/Ritual strategy in hopes of dropping either an Omen of Connections or a Black Morrigan so that I can six-link it. I spent 70 Chaos on the chest specifically because I was looking for one that would be good enough to bother six-linking eventually. Luckily the Cloak is relatively easy to get RF colors on of BBBRRG. You can see the rest of my scuffed gear in this POB link.
Since I am off today, I plan on slowly chipping away at my Atlas and doing everything I can to unlock more points. I got a wildly lucky drop earlier where I opened a Unique map lockbox and got two that I needed. Sadly the third was the damned pvp map which is always a waste of time. I wish you could use Horizon Orbs on Hall of the Grandmasters in an attempt to get other unique maps. I will however happily take a Twilight Temple map since that is often one of the ones that goes for quite a bit later in the league. Path of Exile and honestly any ARPG is comfort gaming for me, and I needed this more than I realized. I was having plenty of fun with Veilguard but was essentially in the “chores” section of the game where I needed to do a bajillion sidequests so that I could comfortably move the main story forward. Essentially I was in the “hinterlands” again, and needed a bit of a break. Are you playing Necro Settlers Event league? What are your thoughts so far? Would you want to see the Lantern of Arimor go standard? Drop me a note below. The post Necro Settlers Event Fun appeared first on Tales of the Aggronaut.

AggroChat #499 – Pokemon Hearthstonification

Featuring: Ammosart, Ashgar, Belghast, Kodra, Tamrielo, and Thalen
Hey Folks! We are all reeling a bit from the past week, but we start off things with the joyful return of Ammo from her trip to Japan.  She spends a bit of time talking about all the arcade hopping and wonderful food that she found along the way. From there we dive into the furious growth of Pokemon TCG Pocket and how it has swept through our friend group.  Ash talks about his experiences with Monster Hunter Wilds Beta and Bel shares his own comfort gaming in the form of the weird Path of Exile Necro Settlers Event League.  Bel also talks a bit about playing the Brighter Shores Early Access, and how it has some core design problems that will keep him from playing for very long.  Kodra talks a bit about GeekGirlCon where we realize…  that he has in fact been talking about it every year since the very first year in 2016.  Our podcast…  is old.  He also talks a bit about his role in the upcoming SudokuCon Stream and some of the nonsense he is going to be doing combining two of his loves: Sudoku, and Celeste.

Topics Discussed:

  • Ammo Returns from Japan
  • Pokemon TCG Pocket
  • Monster Hunter Wilds Beta
  • Path of Exile
    • POE2 Delay
    • Necro Settlers League
  • Brighter Shores Early Access
  • GeekGirlCon 2024
  • SudokuCon Upcoming Stream
The post AggroChat #499 – Pokemon Hearthstonification appeared first on Tales of the Aggronaut.

Too Many Charizards

Good morning folks. The last few days have been pretty hard to get through, and as such I have not blogged. I am still here and I am still okay-ish. I figured we could all use something cute, so I am starting off this post with my snuggling goobers. I’ve spent most of my time downstairs with my kiddos the last two evenings and it is not uncommon for them to arrange themselves in this pattern with Josie snuggled up against my arm and Gracie laying between my arm and over onto my chest. I always feel bad that I end up with two cats where my wife often has zero… but occasionally Mollie will get brave and go snuggle with her… which never lasts terribly long because Mollie is insane. I’ve said a few things on social media, but basically, my faith in humanity right now is non-existent and I am just trying to truck along.
One of the things that has swept through my friend group is Pokemon TCG Pocket, so I have been playing around a bit with that. Effectively this is the Hearthstoneification of Pokemon just like MTG Arena was mostly that for Magic the Gathering. Quite honestly though I feel like this is a more effective port to mobile because it fixes one of the problems that Magic and Pokemon both have. I’ve always hated how Land and Energy cards work mechanically, and I greatly preferred the Hearthstone mechanic of just getting one mana/energy per turn to use as you choose. I feel like Magic would be far better served by having a spells deck and a land deck, and you drew one card from each every turn. Anyway, the thing with Pokemon is that I largely missed out on it. I played a bit of the early WOTC days of it before the fad really hit, and have maybe 1000 cards or so lying around somewhere from those first four sets.
Pokemon was something that my Nieces and Nephews grew up playing, and less so something that I actually experienced myself. I played through Blue on a Gameboy Emulator in 1999 but had not touched another Pokemon anything until the release of X and Y. To this day I have still only ever beaten Blue, because I seem to care more about the acquisition of Pokemon than I actually do the battling system. Right now with Pokemon TCG Pocket for Android and Apple, I mostly seem to care about opening my daily packs. I have however played through enough battles to understand the flow of the game. I’ve made a few custom decks that perform well against the basic AI, but largely get ripped to shreds when I fight human opponents. Building a deck with only twenty cards is a bit odd mechanically, and I feel like I am missing a lot of cards that would allow me to bump things up a notch.
If you are playing around with this as well, you should absolutely friend me. I legitimately don’t fully understand what the benefits are other than you get some sort of currency when you interact with your friend’s stuff. At some point, the game is going to be adding trading support, so I think this will be much more interesting when that happens. For example, I have pulled four Charizard EX cards and I do not need them all. I would rather have Venasaur Ex as I am on the Bulbasaur team all day long. Pulling packs is a bit odd because each of the different package designs has a slightly different distribution of cards so it legitimately matters if you choose the Mewtwo, Charizard, or Pikachu design based on what you are trying to get. I spent a lot of time pulling for Grass Pokemon in the Mewtwo design, and have shifted to trying to get some Electric types out of the Pikachu packs.
Recently I was up at my folk’s house and they had unearthed these two M.U.S.C.L.E figures from the 80s. I am hoping that given time, they might uncover the rest of them because I freaking loved these things. “The Claw” as we referred to it was easily the most sought-after one in my childhood circles, and I am pretty sure there was another one that we referred to as “Human Hand” that was essentially just that. I also remember the Chibi ones being super popular, but mostly I would just love to see them all again. There are so many random artifacts of my childhood that remained in my bedroom… but my folks then mostly piled a bunch of other crap in there. They only had to start removing stuff because the floor literally started collapsing due to water damage. So I have no clue what was lost and what still remains unscathed. I’ve seen my long box of comics, and it seems to largely be intact.
I know I shared this on social media, but I am not sure I ever posted it on the blog. Another thing that I reclaimed was these skate decks. There is one missing from the bunch that I had, but I have no clue what happened to it. It used to be in the back of my Honda Civic, so at some point, someone might have relieved me of it. I would love to have a pristine copy of that Jason Jesse Neptune deck, but they are a bit too rich for my tastes as the re-released copy from a few years ago is rather expensive. It currently goes on eBay for around $700, which seems silly for something I am just going to hang on the wall. Instead, I am going to hang my extremely battered original deck somewhere in my office at some point. Anyways… I figured two days off was way too long without some sort of a blog post. Not that I had a ton of things to say this morning, but I needed to get back into the rhythm of actually posting things. The post Too Many Charizards appeared first on Tales of the Aggronaut.