Hey Folks! I am back on my Path of Exile bullshit. It always feels good to go home, and there will always be something about Path of Exile that feels special to me. How I got here however is its own story. Since it has been 10 going on 11 months since the last Path of Exile league… Grinding Gear Games keeps running events in order to briefly placate the very angry and dejected player base. The Phrecia league event was extremely fun, and one of the best times I have had playing Path of Exile in recent memory. Currently we are going through a phase where they have unlocked and made private leagues free for all players to create… something that normally has a relatively hefty cost to it. I think we paid around $60 for the league that we ran, because we extended the time a bit and it would have been more had we needed to scale up the number of participants in any meaningful way.
Currently anyone can create a private league for free during this event, and there are a number of different templates. SirGog for example is running a league with the Phrecia alternate classes but with the extremely difficult Gauntlet rule set created specifically for Zizaran’s reoccurring Gauntlet event. Pohx on the other hand is running a more casual friendly outing with the inclusion of the Shifting Stones and Atlas Invasion rulesets. Essentially Shifting Stones makes it so every map has either Tower Damage Blight, Endless Delirium, Endless Legion, or Player Haunting Tormented Spirits mapped to the specific Atlas Keystones that grant those things, and what a zone has changes every 15 minutes. Atlas Invasion on the other hand makes it so that once you leave the beach, every single map has two bosses that have “invaded” the map and the pool of what it can draw from is wild.
Most of the time you are going to get one of the generic rebrands of campaign bosses, but every so often you get a pinnacle boss spawning in your map. These are scaled down in difficulty for the area of the map, but still do all of the same attacks. For example while I was fighting the Dweller in Act 1… I heard the “DIE!!!!” voice line and then frantically tried to dodge a giant shaper beam that came through the wall. Before finishing Act 1 I had fought Shaper, Elder, a few Guardian encounters, and Ulhtred the pinnacle boss attacked to Expedition. The ones that I found roughest weirdly enough were the ones associated with Breach… because Tul for whatever reason will oneshot me every time I see him when I may not be prepared to dodge his frontal cone attack.
You may be thinking to yourself… This sounds awful! You would be wrong. As penance for making you fight a bunch of Atlas bosses they each drop somewhere between one to four unique items. Before I exited Act 2 I had already seen a Cloak of Flames, pretty much setting me up for success the entire run as Righteous Fire Chieftain. Most of the uniques are the low tier ones that you will leave rotting on the ground, but every so often something really special drops. Essentially it feels like mapping with a juice Rogue Exiles atlas strategy… but begins the moment you exit LionEye’s Watch. What is really cool is how you realize that there are a lot of uniques that are exceptionally powerful at low levels. I’ve picked up a couple of Cloak of Flames, Immortal Flesh, Berek’s Respite, and once I get a second Rise of the Phoenix I will probably start corrupting them trying for some interesting results.
One of the interesting things about a limited trade environment, is that because I know I will never find a perfect item… I tend to be willing to craft more gear for myself. Granted the boots in the above screenshot dropped almost perfect already from Betrayal, and all I had to do was slap fire resistance on them. Coming back to Path of Exile, it really feels like they could do with bumping down Exalted Orbs in loot tier so that they drop more often. I’ve yet to see one and had to buy one from the currency exchange to do a craft that required one. I’ve been focused on mostly running Betrayal to get my enchants and Harvest because it is by far the most accessible crafting method for getting decent gear, specifically resist rings, amulets, and cluster jewels.
However I am having to re-learn a lesson that I have learned many times in the past… by not going into Delve early I have missed out on a bunch of currency and maps. Delve is so damned good at producing large amounts of basic crafting currency. I have been strapped for pretty much everything from alts to alchs and it sucks. More than that Delve Cities seem to produce a bunch of random maps independent of what tier your current progression is at. So instead I am relying entirely on the few horizon orbs I get, vendor recipe, and map drop luck to make my way through the atlas progression. I did not really start making progress until yesterday because I did not hit maps until Saturday night. The juicy nature of the Atlas bosses has meant that during the campaign I was seeking out every optional boss… and doing every Vaal side area because they would guarantee two extra bosses as well.
The only negative of the event is that something appears to be jacked up with Kingsmarch. Essentially more than half of the times I tried to travel there I would get “Failed to join any instances”. There are threads about this error where folks have claimed that logging out and back in fixed it for them. This has not been the case for me. I can bounce in and out of the game effectively forever and it does not fix it when it is occurring. Then randomly other times it will just work fine and allow me to pop into the zone and do my business. This has sucked quite a bit because shipments are a pretty good source of early gear and currency, and I have effectively been locked out of them. This also means that my progression in Kingsmarch is a bit behind where it should be. Hopefully now that we are past the weekend someone at GGG will sort this out.
All in all though this has been a really fun event. Really if you are trying to do a group found/semi-SSF event this is the perfect ruleset. You end up generating a ton of uniques and for example I noticed every time a Dreadarc dropped which is something Kodra would have needed for Hexblast. Before I left act one I probably saw a dozen of them, which was wild. So essentially if we were ever going to do another AggroChat league I would want to run this ruleset and then have folks basically post a shopping list of what uniques are useful to them, so we could fill up the guild bank. Another thing that I found great while leveling was the Araku Tiki amulet which provides up to 50 life and 50 Fire Resistance… perfect for a budding Righteous Fire character. I ended up wearing one of these until maps because I just could not find a good enough neck to give up that much life and resistance on a single item.
I’ve had a lot of fun so far, but not sure how much I am really going to push it. Some leagues ago I joined SirGog’s chat channel during the scour league which made it so everything dropped as bases and you had to craft your own gear. After that… I just never reset my global back to another channel. I’ve come to really like the chill but focused vibe that the channel tends to attract, and did not know that chat channels apparently spanned across multiple leagues. As a result I have been listening to folks who are participating in his “Softcore Gauntlet” ruleset event and while I normally do not go for “challenge for challenge’s sake” type events, it sounds equally hilarious. So at some point I am going to roll a character in that event when I figure out what I can plan that will be exceptionally tanky using the Phrecia classes.
The post Atlas Invasion is Wild appeared first on Tales of the Aggronaut.
Featuring: AmmosArt, Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen
Hey Folks! We start off with almost no topics on the docket and then fill up a full show as we are rolling. Bel saw Thunderbolts and shares that it might be the best Marvel movie he has seen since Guardians 3. From there, Tam dives into Clair Obscur: Expedition 33, an aggressively French take on the JRPG genre that is insanely good. Grace shares their experiences with Conquest Dark, a new Vampire-Survivors-like that they have been playing. Bel gets sucked back into Path of Exile for Pohx League 2.0 where every map has two random additional bosses. Tam shares some early thoughts about South of Midnight, and Ash shares their recent experiences with Samurai Bringer and Metal Bringer. Kodra discusses some of the recent Chess drama, as Dr Lupo very clearly cheated in the recent PogChamps Tournament. Finally, Tam discusses his recent return to Infinity in edition 5.
Good Morning Folks. One of the things that I really miss from Path of Exile is the existence of a Hideout. Even in that game I am constantly annoyed that I have to load into a public area, instead of just spawning in my hideout… but in Last Epoch I miss someplace private to escape to. Ultimately the thing I call the Monolith Ready Room is the closest thing we have, and unfortunately there is no way to directly port into that area without first running an echo. Truth be told if they just gave us that area I would be appeased, because there are times where I just need to empty my inventory of vendor some items… and the end of time always seems to take forever to zone into. I assume is because I am waiting on other player character models to load. The irony of ARPGs is that I always play then in Online mode, so that I can play with friends if I want to… but then spend 99.9% of my time wishing other players didn’t exist.
I spent most of my night running the Nemesis Woven Echo. I had so many items with Zero Legendary Potential that I needed to cook in eggs, and figured this was also a reasonable way to get more Weavers faction. I think I ran 28 of them in total and eventually gave up on creating clusters and just sort of trailed them off into the far distance of the Stolen Lance timeline. Essentially I would run Echoes until I built up enough stability to do the boss fight, and then take it down before returning to Echoes. Later I used this influx of Gaze of Orobyss to push my corruption up to level 400… which is when I realized that you can only consume so many at once. Weirdly running 400 corruption has not felt that different from 300 corruption.
The only problem with running a bunch of Nemesis Echoes, is that you generate a bunch of bad legendaries. This is honestly a massive boon if you plan on doing a bunch of alting… but unfortunately I have not really done that yet other than the reroll over to Judgement. My poor Beastmaster is sitting there languishing right now. I find it extremely hard to bring myself to delete these. There is still something magical feeling about having a Legendary item in this game, even though I can print dozens of them in a single play session. I think what feels so weird about it is that ultimately when you stick a zero LP unique into an egg… getting a legendary now feels like the failed state instead of a win. Ultimately I am holding onto them I think so that I can use them as fodder to “Divine” uniques in the future, since a bad legendary with 4 affixes on it… still counts as an item with 4 Legendary Potential for those purposes.
In other news… my whole grand plan of being able to predicatively unspec my abilities via my relic slot… did not really work out. It seem like when you remove an item that is giving you bonus levels of a skill… it sort of randomly chooses which nodes you lose. It also seems to ignore Keystones and the minimum requirements to get that Keystone. So even though I did some shenanigans to try and make sure I had all of the other points allocated before equipping the relic, and that the Keystone was in fact gained through those points… it didn’t work. So instead I am trying to learn to love not having the Righteous Fire like aura. In truth you end up dealing so much more damage that I am kind of getting used to the flow of it. It makes such a different on bosses/mini-bosses that it almost seems worth it to give up the quality of life to save from having to unspec all the time.
I do sort of feel like I am maybe winding down a bit. I’m focused on the Reign of Dragons timeline in an attempt to get an upgraded version of my Relic. That and trying to farm more memory amber so that I can buy more woven echoes so that maybe someday I can max out that faction. On some level I feel like I have beat the game. While I love everything there is about Circle of Fortune, not having trade does limit my engagement to some extent. What I mean by this is that I reach a point where I am geared enough to do most things, and the instance of me ever finding an upgrade because less and less likely. Essentially you reach a state where the amount of friction required to keep moving forward, is not necessarily worth it. In Path of Exile there is always trade that I can lean on to get the items that I have not seen with my eyes, which makes more things valuable for the sake of picking up to sell. I could probably never play Last Epoch without Circle of Fortune because it amps up the fun aspect too damned much, but it does also mean that much like Diablo games there is a time limit on just how long I am going to stay engaged.
So then becomes the question, that if I am winding down Last Epoch… what do I want to do instead? There is always the sirens song of Path of Exile, and with the new free private leagues is coming another round of PohxLeague. This time it is with the Shifting Stones and Atlas Invasion mechanics… the later of which makes every map spawn a random boss, some of which can be guardians. I’ve never experienced this and it could either be super freaking rippy, or a heck of a lot of fun. Additionally there was a big loot patch over in Path of Exile II, and at least on some level I want to pop back in and run a few maps to see how much improvement it made. Then of course there is also a Diablo IV season going on, but given that Raxx called it the season of the battlepass… I am hesitant to log in and play. If I do end up dropping in I will probably play a Whirlwind Barbarian because it is supposedly S-Tier at this point.
Basically I have no clue what I am going to be doing. The desire to join another Pohx League is shockingly stronger than I thought it might be.
The post Cooking Nemesis Eggs appeared first on Tales of the Aggronaut.
Good Morning Folks. My new Judgement Paladin has been a bit of a wild ride. Like I said yesterday this was a brand new character on Sunday morning, and as of yesterday I have effectively completed all of the content that is reasonable to complete at this moment. Since factions are shared across your account, I was able to pick up where I left off on my spin to win character at seven of ten harbingers down. I trivially downed the last few harbingers and then was set up for the pinnacle boss fight which is Aberroth. I get that this entirely has been lowered in difficulty with the Tombs of the Erased patch, but it still seems like a significant challenge.
Yesterday over lunch I made an attempt and was shocked to take down the entire encounter in one go. There are some tricky bits that I happened to just luck into doing the right thing. The problem with being able to tank all the damage, is that you don’t really learn the fight until a bit later. At this point I have now done the encounter around ten times and know some of the pitfalls given that not ALL of those were successes. I’ve managed to pick up copies of most of the items that I will at some point want to swap over to… but I either need to cook them in Nemesis Eggs or hope for better drops with more LP in order to really make the transition.
Last night I grouped up with Ace, because the Woven Echo which requires you to kill 10 Harbingers in a row was kicking my ass. Instead of suffering alone… we suffered together because it was STILL kicking our collective asses. Instead we opted to alternate between summoning Aberroth and trying to farm the items we were needing from the encounter. The only annoying thing about doing this is that the only person who gets guaranteed boss table drops is the person who uses the key. There is a chance of getting drops, as we managed to pick up a few items on the table when not being the summoner, but it seemed super rare. That said it is still well worth it to group up for this because you can always gift items that the other person needs, and the encounter goes so much faster with a second person.
The only frustrating bit is that I realized some of the items I was hunting for were unique to the 500 Corruption Uber Aberroth Woven Echo version of the fight. It is highly unlikely that I will get any of those, at least not without them significantly nerfing the encounter which is counter intuitive to the fact that it is the highest difficulty pinnacle fight. I picked up a few items that like i said need to cook in eggs, but I did swap a few pieces of gear out. First up I got a chest piece with good health and t7 Mana Gained on Vengeance which is required to make the Judgement build feel good since that is your way of regenerating your mana quickly. I also farmed up a Twisted Heart of Uhkeiros and slammed T7 Judgement onto it so that I could swap off my weavers will sentinel relic. Lastly I farmed up a Throne of Ambition unique idol which is highly suggested for the build and does seem to significantly increase my damage output, but I did lose a bit of Healing Effectiveness in doing the swap.
More important than all of that however is that I shuffled my gear around and am now 100% Crit Damage Immune. This is pretty massive because during all of my recent boss attempts I was only sitting at around 35% which was VERY noticeable. I’ve also gotten my block chance up to 76% which is pretty solid, though I would love to be able to hit 100% at some point. The shuffling did drop my Increased Healing Effectiveness below 1300, but only barely which still feels pretty solid. My health is also just shy of 2800 and hopefully once I pour on some more levels I will be able to cross that threshold. A lot of my survive comes from stacking ward which I can usually have around 3000ish without much issue during a boss fight.
The four extra points in Judgement has allowed me to pour some additional area of effect and duration making the whole mapping experience feel considerably more comfortable. This actually does now feel like Righteous Fire and chasing down things like Loot Lizards has become trival. For pure boss fights however, I should probably drop the Anointed keystone because which it is great for mapping it is sort of counter intuitive to how bossing works. Since I am not dropping Consecrated Ground on the floor, I can’t stack it up and add multiple layers of damage on the boss and those same multiple layers of healing on myself. It is kind of annoying to have to unspec something and respec it for mapping…. but it might be worth it if I was chain farming Aberroth or something like that. Probably something I am going to play around with a bit. Ultimately I could probably get this effect by just un-equipping and re-equipping my relic… but then I would also have to fiddle with respeccing all of the other points it is giving me.
The only BAD thing about zooming through so many objectives as I have as quickly as I have… is that I am sort of directionless. I just set up a bunch of Nemesis Towers and I will likely be cooking a bunch of items in those eggs tonight, but in the coming days I am probably going to shift my focus to my Beastmaster build that I intend on going Squirrels with. Other than that I will probably offer assistance to anyone that wants help with Harbingers or Aberroth kills. I still need to max out my Weavers Faction, but it seems like chain buying Woven Echoes goes a long way towards that. I spent down all of my Memory Amber so I need to spend the next bit farming it back up.
The post Aberroth Down appeared first on Tales of the Aggronaut.