Good Morning Folks. On Tuesday the 10th Season dropped for Diablo IV and I have been spending a good chunk of my time playing a Pulverize Druid. I am still mostly in my leveling build phase, but that is largely for lack of reasonable gear drops which I will talk about later. I would love to tell you how many hours I have played, but there is no equivalent of the /played command in this game, nor is there a stats panel like we have in Diablo III. Once upon a time there was a third party tool that filled in this gap, but it seems like either they have stopped supporting it or Blizzard asked them to take it down… because it now simply redirects to the D4 page on Battle.net. I’d sat out the last few seasons, and in my mind that makes me think that must have been sometime last year. No… I last played during season seven… which was January of 2025. It feels like maybe they are speed running seasons… and should maybe stop and have a think about this pacing.
If you are coming to this blog post having not played Diablo IV since launch, you probably only want one question answered. Is Diablo IV Good Yet? That is a complicated question, because I can definitely with resounding authority tell you that it is no longer an objectively bad game. The classes seem relatively balanced, at least in the fact that there is a long list of class builds that are performing well. However, would I consider the game to be “good” when judged against other ARPGs? Then probably not. It is a flawed experience and continues to spend its time creating disposable content without really adding anything to the game that really feels like it moves the needle forward. In fact there are a few things that they have done that actively feel like a step backwards. They no longer refer to things as “powers” but in truth the new Chaos perks shown above… are just a rebranded versions of temporary powers. What I would love to see is the game introducing content that adds more things to do permanently to the game, and not just a less than three month long temporary chase.
So the first problem that I find with this game is that gearing is a bit of a mess. What I mean by this is that I can relatively comfortably do the World on Torment 3, and Bosses on Torment 2… and have long passed the point where any piece of gear that is not ancestral could possibly be useful. Ancestral gear… even at T3… feels exceptionally rare. In fact I can’t really feel any difference in loot availability between T2 and T3 other than the fact that I can speed farm T2. At some point during the seasons that I missed, they flatted the gearing to remove the awkward step of getting Sanctified gear… but also apparently made Ancestral gear feel a bit like unobtainium. It was a few days until I had reached a point where every non-Unique item that I was wearing was Ancestral. This was legitimately a thing that used to take two or three runs, not multiple days worth of fruitless grinding to get to.
Worse than this… I am probably 40 hours into the game at this point… maybe more… and I have a single item that I would consider to be worth investing time and effort into upgrading. Everything else I am wearing… is utterly disposable. What I really need are some Ancestral versions of the other Uniques that my build wants… and while I have run countless copies of the bosses that supposedly drop them. I maybe see a single Ancestral every three to four runs… meaning almost everything I loot is utterly useless. By this point in previous seasons when I was still actively playing the game, I was hunting for Mythics or looking for more perfect versions of Uniques… not struggling to find the items needed to actually make the build function. This frustration is compounded by the fact that the game lacks anything really resembling a proper trade system. You can shout into the void in the trade channel and might possibly get a response, but generally speaking the amount of gold that someone is asking is just stupid. It is not like gold is actually useful in the game, as I am sitting on 150 million right now… but because it has no real value it just seems to be a wild number that people throw around with folks trying to sell things for 500 million.
I am slowly chipping away at the seasonal quests, and have made it up to the Champion level which requires Torment III for everything. I still feel like I need to get a bit stronger before I tackle some of the bossing on this one, and while I have done a Pit 50… the boss on it was a bit painful. Technically I am still running the leveling version of the build, and should likely at some point swap over to the proper setup. I was trying to find the last few pieces of gear as Ancestral before doing this, but in theory I could do it right now I suppose and see if it makes a difference. The new Chaos Rift content is not terribly enjoyable, and the fact that we do not have a new helltide like mechanic to farm makes everything in the season feel slow. I still do not love Helltide in general, but I like the alternate versions of it like the Vampire or Witch themed ones we have gotten in previous seasons, because they seem way more focused.
I am also not the biggest fan of what they did to the battle pass, where it is technically four separate battle passes that have to be unlocked individually. You gain Favor which seems to roll out pretty quickly enough, and then spend that favor to unlock items on the passes. The whole segmentation of this system feels like it was explicitly designed to make players spend more money unlocking it. While I am sure Blizzard will refer to this as “content” it very much feels like taking the same small amount of butter and trying to spread it over way more slices of bread. I will be honest… I was feeling pretty charitable about this season until I sat down and started to write about my individual feelings about various components of it. This is going to come across as a hit piece on the game, and I really do not intend it to be… it is a fun but ultimately flawed gaming experience.
They did get me to spend some money, because a few days into this season they introduced a series of Starcraft themed skins, similar to the World of Warcraft theme ones they released in the past. They coaxed me out of some money then to buy the Lich King skin… and this time around it was Raynor and Corrupted Marine skins. The game is a gorgeous game, and they do create a bunch of really cool cosmetics for it… but it also clearly tells me that they are spending way more effort on the cash shop than they are the rest of the game experience. Diablo has been Fortnite-fied where the gameplay loop is largely kept the same, but you are presented with a constant drumbeat of nostalgia bombs, begging for you to open your wallet and give them some of your money. I am a sucker… I suggest you not be one. I blame Destiny 2 and Gacha games for slowly grinding down my resistance to this complete bullshit.
I think the biggest challenge that I am having right now… is I am not really sure what I should be doing to get over the humps I am dealing with and move on to Torment IV. There is no clear thing that I need to be farming to improve my chances at getting the gear that I need. Maxroll has a boss loot table guide, and in theory I need to be targeting those, but given that again… any item that does not drop at Ancestral is useless… it does not feel great to farm bosses. I think the two biggest outliers that I need are an Ancestral version of Insatiable Fury which drops from Grigoire… which means I need to farm stupid amounts of Helltide to get more summons. I also need an Ancestral copy of Vasily’s Prayer which drops from Varshan… which is largely farmed through getting Tree of Whispers caches. I am doing lots of both… but they are somewhat mind-numbing and the key drop rate is pretty low. Nothing feels worse than seeing the items technically dropping… but without Ancestral rarity… once again making them not worth my time even picking up really.
This is one of those times where Path of Exile and having access to a functional… and now automated… trade economy is a mass improvement. I could save up resources and pick up the items that I am missing, and maybe start selling off some of the items that do drop that I have no use for in order to fund those upgrades. More than that, I feel like Path of Exile is a bit easier to tell what is wrong with your character, and why you can’t do higher tier content. Granted that just might be my level of familiarity with the game. Builds in Diablo III and IV both work on gimmick interactions between abilities, that cause wild exponential scaling to amp up your damage, and in order to trigger that… you need very specific items in specific slots with specific stat combinations. Last Epoch is quite possibly the best game for gearing because you can get up and running really quickly, and then it becomes just a matter of perfecting your gear over time rather than making it super hard to find the pieces that you need.
So to the original question of “Is it Good Now?”. I would say honestly it is good enough to have fun with it. There are frustrations, but you can at very least make it through the campaign without having to deal with them. Everything that I have talked about in this post with disdain… are end game issues. You should be able to at a minimum get to Torment 1 with very little effort. I was doing that almost immediately after dinging level 60. Everything else is just how willing you are to grind it out. I used to have a lot of fun grouping up with my friend Ace and chain running bosses… but that is pretty much a nonstarter these days because everyone has to spend boss mats in order to get loot, so there is no longer that force multiplier that there used to be. Once the 0.3.1 patch drops in Path of Exile II, I will probably be back over there testing out the endgame changes. I am enjoying playing a Bear Druid, but not so much that the next thing that interests me would not immediately pull my attention away from the game. If Destiny Rising did not have clear caps on how much you can do in a given day… I would likely be over there playing it instead of grinding here.
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Good Morning Friends! I hope you had a very excellent Thanksgiving weekend for those in the United States. For those elsewhere, I hope it was just an amazing weekend. Last week I wrapped up a series of gear guides, and over the weekend I spent some time formatting that information and adding it to the New World Tools page so that you can find items for specific gear slots. When I started the project the entire intent was for me to be able to find a 590-named weapon for every weapon type so that I could use those for leveling purposes. It morphed however along the way into me documenting every camp I knew about and making sure the weapons shown on the loot tables were actually dropping. I had no clue it would take anywhere near as long as it did, but at least now I have a good series of guides as a result.
The problem with a series spanning three weeks is that there were a lot of other things that took place while that was going on. For example, I accomplished one of the goals that I set out for myself before re-rolling and that was to max out my armorsmithing and craft a full set of item level 600 Void Bent armor. While this isn’t the best set of armor by any means, it is sort of universally good enough for almost any mod of play in the game. The fact that I crafted it myself means that I get to take advantage of the entire item level without experiencing any drain due to my lower expertise. The benefit of the armor has been very noticeable and I can survive the higher-level areas of the game significantly better than I could before.
Out of all of the Greatswords that I saw dropped, I decided that Bloodsucker’s Sword best fit what I want out of a tanking weapon with lifestealing and leeching crosscut on it. Similarly, I happened to luck into a nice sword drop from Rafflebones called Jupiter’s Favor that has Mortal Lifesteal which will give me back a little life each time a mob that I have damaged has been killed. At some point, I would like to replace it with Deeproot, but that would require some more coordinated group farming to get. The shield I crafted from a pattern that came from the Halloween event. I honestly wish I had started farming those items sooner so that I could have collected an entire set of the item level 600 crafting patterns. Other than that I spent time upgrading my bags and crafting a full set of tier 5 tools. Last night while bulk crafting to level engineering I even lucked into a quad tier 3 fishing pole.
My immediate goal has been to continue pushing up my trade skills. At the moment I have been alternating between working on getting Engineering and Cooking up to level 200. I find Cooking way less enjoyable as it just requires large quantities of materials, but if I ignore it for a while I end up gathering up so many materials in the process of just playing the game. Engineering I can focus grind a bit better because right now I need so much Wyrdwood and Ironwood, but the lower level materials are essentially free. I’ve set up a base for this phase in Everfall and I can get enough low-level leather and cloth in order to keep the fishing pole farm sustainable pending I acquire the rarer Ironwood planks. At some point, I will probably end up focusing on other professions. I got furnishing high enough to make a set of trophies but it seems generally awful to level still.
I finally pushed the Everfall faction up to level 30, which unlocked access to a Tier 4 house. I purchased the one in the main town square across from the Inn and Trading Post. I contemplated where exactly I wanted my first home to be, and since I have had my inn bound at Everfall almost this entire time… I decided that was as good of an option as any. Right now my plan is to build back up my gold and then focus on getting a house in Mourningdale and a house in Cutlass Keys since I also spend a lot of my time in those two zones. At some point, I need to actually make my way over to Brimstone Sands, because for all I know I might fall in love with that zone. I am still chipping away at quests in Shattered Mountain because I am weird and obsess over doing things sequentially… I have yet to start on any of the new content.
In another time and another mindset… I would be preparing for the launch of Dragonflight today. I am not however and there isn’t any big reason why. I played quite a bit of the Alpha and Beta and thought the game was pretty solid, but I am just not drawn to the World of Warcraft style of gameplay anywhere near as much as I used to be. However, for all of my friends who are amped to be playing it, I hope you all have an amazing launch that goes smoothly and that the game reignites those fires of joy inside of you. For now, I am still finding myself enjoying my time in Aeternum. I still have hopes that we end up with a group of people at max level and can roam around and do some of the fun open-world stuff. However for the time being I might have to wade out into the broader community and start making some groups happen on my own.
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