Hey Folks. I’m still on my Destiny Rising bullshit, I think in large part because I don’t really have another game to obsess about. That is going to change a bit towards the end of this month because I will have the first part of the latest Guild Wars 2 expansion to play (28th), and then a brand new Path of Exile league following closely after that (31st). I will likely be ping ponging between those games, while still doing my dailies in Destiny Rising from that point forward. That probably means that I will let the second account that I rolled up to create the guild lapse a bit, because I won’t be mainlining the game quite so hard. I did however give them some more money and bought the Crow outfit for Helhest because I still think it is badass.
The biggest news since yesterday is that I managed to push Helhest up to gold rank which unlocked another significant boost to exotic mod drop rates. That really is the piece that I need to focus on farming right now. I have decent artifacts for most of my champions, but have next to nothing in the exotic mod department. I did manage to get a single pierce exotic mod that would work for Hellhest’s linear fusion rifle, and that was the thing that pushed me over the light cap for gold. The champion that I am probably going to work on next is either pushing Umeko up to Gold, or spending some time focusing on Ning Fei because after getting him on my second account… I’ve come to realize that I actually really like playing him. Umeko is probably my favorite pure sniper though, because of the self healing benefits. However if I need to take a precision champion somewhere… I am probably going to be playing Helhest for the broader versatility.
Speaking of the second account, over lunch I tried to run a bunch of gauntlet ops, and ran into some friction. This is the first time in the community I have been kicked from a group… seemingly because I had low light levels. It happened twice while trying the run the Gauntlet Break In part of the raid. The irony behind this is that in the teams that I managed to get into… I dusted them hard, and was one of the key players doing the mechanics. More so I ran a strike with Ning Fei and was less than half the light level of the other players… but did 71% of the damage. Please for the love of god.. do not judge players for being new lights, because sure everyone wants an easy run… but there are a ton of folks running second accounts in this game and you can never tell when that new light might be a ringer. Additionally it is just a dick move to try and be exclusionary like that.
Part of what has made my alt Ning Fei so powerful so quickly, is that I managed to get the exotic crossbow to drop as well. That account is shaping up to be pretty freaking strong with both Jolder and Ning Fei. Hopefully I can pull a Helhest while this event is still going on. It sucks that it will be a long time before it has access to Gwynn or Estela since those banners are over. I am guessing when the new content goes in early next year hinted in that trailer, that Gwynn and Estela might be joining the permanent banner at that point. I am still having a lot of fun with Destiny Rising, even though I know I am probably switching gears especially when the Path of Exile and Guild Wars 2 expansions drop.
Speaking of which we have a name for the expansion, a theme for the expansion, and a reveal date of the 23rd. Keepers of the Flame seems like maybe this is going to relate to the Acolyte of Chayula from Path of Exile II. Then the theme of the expansion feels like it is going to be Breach focused, and maybe a significant upgrade to the way that it works. The hand jump scare, specially looks like the hand shaped “wings” on the back of Xesht who serves as the boss of Breach in Path of Exile II. I think essentially, we are seeing more content that knits the storyline between the two games together a bit, and maybe serves as a gap closer between the events and organizations that appear in the 20 year gap. It That Fled, one of the Betrayal NPCs specifically talks about the Hive, so yeah…. it feels like we are getting a Breach upgrade league. It does make me wonder how sweeping of a change it is going to end up being.
Additionally there are going to be some sweeping changes coming to Diablo IV. It feels like we JUST started Season 10, and that it is way too soon to begin talking about Season 11… but apparently they are just about to start up the PTR on October 21st. Due to this they dropped some big patch notes, and Raxx also released a video talking about them. I am seeing some things that will probably be really good for the game, namely changes to how Masterworking and Tempering functions to be a bit more deterministic. They are however talking about making combat harder… which worries me because really the point of a Diablo game is getting to a place where you can blow up entire screens. The game itself is not mechanically enjoyable enough to really lean into the soulslike direction like Path of Exile II did. However that said… I am not even sure what sort of unique niche this game can carve out. It will always be a shallower version of better games like Path of Exile or Last Epoch, because it is not growing over time.
Don’t get me wrong. Diablo IV is a pretty good game. It is fun in small doses, but there just isn’t really a lot going on… and they are squandering the seasonal model to keep creating thoroughly disposable content. Each season comes with a new borrowed power system, and a new faction to grind… which gives you rewards that will all be washed away the next time a season rolls out. Last Epoch and Path of Exile 1/2 create permanent changes to the game that grow the depth and complexity each time a season/league happens. Not everything goes “core”, but enough does that it makes the game feel like it is growing and changing in interesting ways. Diablo IV more or less feels the same today as it did at the launch of its DLC… because there is nothing really new to do that did not go in with that DLC. Sure they have moved the chess pieces around on the board, by shifting this or that balance…. but at the end of the day you still have to grind the same endgame that existed a year ago when Vessel of Hatred launched. We are about to be eleven seasons deep into this franchise and have very little to show for it. I think more than anything… the game disappoints me, because it could be a better game than it is now.
The other thing that I am playing that I have not really talked much about is Bravely Default, on my Switch 2 hooked to my new television downstairs. This is a super chill activity that I often do when I am winding down for the night, and at the moment I am largely in Act 2 and grinding levels right in front of Ancheim. At some point I am going to swap up the jobs of everyone so that they can learn a second trait line. Currently I have Edea as Knight, Tiz as Monk, Agnes as White Mage, and Ringabel as Black Mage… and I am going to swap my two martial fighters and my two magic users so they are cross trained. I find grinding levels in turn based JRPGs deeply relaxing, and especially since this one has an auto mode where you can set up a set of attacks and just have them follow them over and over. I am not really sure what level I am going to call “good enough” to move forward, but right now I am mostly farming until I have enough gold to buy all of the upgrades available in town. I like overpowering content, and do not really want to have to think about it.
Anyways. I hope you all have a wonderful weekend. It is supposed to be cooler again, so I will likely be working on the south half of the garage. Once I have finished with everything I will probably post before and after photos. It was a complete mess, and it is becoming less of one, every time I go out there and work.
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Good Morning Folks. This most important thing that I do every day… is find one of the cats in Haven and figure out what fish it wants to eat. This is harder than it sounds… because you are having to translate what is often poorly translated features… and then playing a guessing game as to what exactly a “Plump Fish” is. Whoever added this feature to the game is delightful… because they fucking nailed this feature. The cat “chirps” are on point… and enough so that if I were not playing with headphones it would freak my cats out. I don’t love the fishing mini game… but I keep doing it so I can make sure I have the right fish that these adorable darlings want on a given day. Please note… the gift that they give me back… is in no way actually worth doing this thing. I just get brief sparks of joy from feeding these virtual cats.
Ace and I made a date to meet up last night and burn through some of our challenge keys. When you get deep into this game you can access much harder versions of existing content, and one of the things we had never participated in was “Master” difficulty of Gauntlet Blitz. Now the normal version of Gauntlet Blitz is generally a pretty chill activity, one you can absolutely complete without much issue using a group of bots. Master difficulty however does not exist with bots… and apparently few people are trying to run it. So we started this madness with just us attempting to learn the mechanics and slowly over time more people joined in until we finally had five players. There were these crazy singularities that would spawn… and slowly pull us in so we had to stop everything we were doing and dps them down to keep from getting instagibbed. This made the entire experience way more stressful… but also way more enjoyable. I would love to do this content with a full group of people I know.
One of the cool features of the game is that you can borrow characters from your friends, so it is actually pretty beneficial to friend random players who perform well in content with you. I have a well geared Helhest, but I noticed that Ace’s was a bit higher than mine so I borrowed her for an attempt at a Challenge Difficulty version of the Legendary Campaign. Side note… this apparently DOES not count for any of the objectives on your ascendancy. I made decent time, and did not take any deaths… but did not get credit towards her “do challenge legendary campaign without dying”. So seemingly if you borrow a character it will not count towards your achievement unlocks. Mostly just throwing this out there so someone does not get disappointed like I did.
Speaking of Helhest, I completed another phase of her story and I am really enjoying this particular plot thread. Spoilers ahead so be warned if you care about such things. Destiny 1/2 players have a long relationship with Mara Sov the Queen of the reef, this story-line deeply involves her and what appears to be an AI Consciousness backup known as the White Queen. Helhest in her pre-resurrection life was a Crow, and specifically a Crow tasks with hunting down the White Queen and assassinating her and anyone guarding her. I’ve always thought the whole memory wipe that comes with resurrection as a lightbearer an interesting part of this whole setting. I remember they brought back Mara Sov’s brother as a Guardian in Destiny 2… and that felt weird… considering how icky and awful he was during his normal life. So this is a similar story thread, and it is interesting unpacking Helhest’s former life.
Being completely honest. Helhest is the first time I have been tempted to give them money for the cosmetic outfit set. The crow outfit looks fucking badass. Thing is I really like this character and it is probably going to be my primary arc damage character that I run. I am working on pushing her light levels up, and will probably spend my stamina to run a bunch of chaos trials today in order to try and get a full set of exotic artifacts for her. Once I have that, I should be able to push the light levels up to a sufficient place, and if I get the rare runestones from the wheel of fortune event I should be able to complete gold this week/weekend. The game just keeps throwing discounts at me… which I know is the trap that they keep hoping I will spend more money. However like I said I am legitimately considering picking up this sweet outfit.
We got a teaser trailer dropped for where the story is going… and I am pumped, other than the whole “Coming in 2026” part. The game really needs to drop some more story content soon. In theory we will have another season between now and then, because the Season of Daybreak is coming to a close soon. So I am hoping with it comes another destination and maybe some more activities. However I am pumped that we are at least leaving the planet at some point, because the teaser trailer shows a spaceship. I am hoping this game gets a version of the Dreadnaught from Destiny 1, because that was one of my favorite environments to explore. I loved all of the weird unlocks and jumping puzzles and ended up getting us our first sword if I am remembering correctly. I love the Hive and the nonsense of Oryx, Savathuun, and Xivu Arath… and we have already seen that Crota exists in this setting which means Oryx likely does as well.
I wish the whole mobile nature of the game was not a massive turn off to most folks. It is shockingly good, and for a gacha game it is weirdly fair about its spending. In a worst case scenario, if you the the worst possible luck… just the act of pulling a new character is at most around $50. However I have never made it all of the way to pity once… before getting a new character. So far with Helhast I have had outrageous luck and pulled 3 copies of her just using my banked up resources. I am continuing to pull on that banner as I get free currency because I am wondering just how many stars I can unlock before that banner ends. This is putting me in a bad position for the next banner… but like I said, I really like this character.
The post Fish for Cats appeared first on Tales of the Aggronaut.
Good Morning Folks. Yesterday I took the day off and it was needed. I didn’t really get much of anything accomplished, but after yesterday’s emotional blog post… and tears that followed… I think I just needed a day to fall apart. I spent a good chunk of the day playing Destiny Rising. If you have ever loved Destiny at any point in its history, you owe it to yourself to check this game out. While I have spent money on my main account, I have created an alt account that is entirely free to play, and quite honestly… I have plenty of good stuff to make playing that account enjoyable. It has been interesting to see how fast I can progress it through the ranks and am already up to heroic content. Which means that I get to have the exciting grind of collecting all of the mythic weapons all over again. Over on my main account I am mostly spending my time learning Helhest, the new Arc champion and think I am going to add her to my more focused lineup since I already have Jolder to represent Void, and Estela to represent Fire.
The biggest news from yesterday is that we managed to get the Greysky Armada guild online in Destiny Rising. You’ve likely heard me complaining about the process of creating a guild… and it is in fact even more onerous than I expected. Firstly everyone has to be available during a 24 hour period to join the guild, and has to leave their existing packs before they can even be invited. I am not sure if extended friendships are not important to the Chinese player base… but every single one of these mobile games has an awful guild system. In AFK Journey you get thrown on random servers and can ONLY ever invite people from that random server. We cheated in getting this guild off the ground when Ace and I realized that we could easily create alt accounts. With our alts and a handful of people actively playing , we managed to get the guild up and running and actually leveled it up the first time and upgraded the hangar to level 2. If you are playing this game and a reader of this blog, feel free to join the guild.
I am pretty pleased with our progress for a single day of doing pack hunt. Granted this was swapping between two accounts and running missions to uncover more ground. Essentially I was trying to find one of the strongholds, because I have never actually managed to do one of those and thought maybe with a guild of people I actually know I might be able to arrange a time when we could have three people on at the same time. The mountain ranges are somewhat infuriating because you have a bunch of highlighted areas around the map, and inevitably you will run into a wall that is not passable that will cause you to waste a bunch of turns. Sadly the community has not figured out the pattern to these maps so it isn’t like the Labyrinth in Path of Exile where you can see where you are going each week. You sort of have to just poke around in the darkness trying to find resources.
In other news, I managed to get the currency needed to push Estela up to gold and clear the logjam that was halding my ascendancy points. So I went immediately from 24 to 30, and have since pushed it up to 31. Right now I am working on getting Helhest up to gold, but have quite a bit of work left to go on her. I knocked out Silver on her last night, and am working on farming a set of exotic artifacts so that I can properly equip her. I am not sure if I can just do the equip highest and get her past the hurdle or not. I essentially need another round of the rare materials in order to push her up to gold anyways, so I am likely going to be in a holding pattern for a bit. I might start working on some of the other characters and knocking out bronze and silver so that I can get more points and raise my ascendancy level up a bit while I am waiting.
I’ve continued pulling on the Helhest banner since I like the character so much, hoping to get more copies and ultimately more talent tree points. This has led to an abomination… and I now have a 6 star version of Finnala. Like there is nothing inherently wrong with Finnala, she just does not have that great of a kit. She is ultimately a less useful version of Wolf, and the big problem I have with her is that she has no range abilities. This means that you are essentially left in the dust while running content on her because Destiny Rising is like every other game where you do the same content over and over… and it is go go go go go. She is perfectly cromulent for doing content planet side, and that is honestly have I have ranked up most of her reputation doing dailies, because she is really good when it requires fire stuff.
Speaking of abominations… we finally got our Trikora match and it was just as hilarious as we expected it to be. We honestly did better than I expected, but due to seemingly no one queuing for shifting sands, we ended up in there with two human teams, and everything else bots. We did fairly well and I think we placed second overall, but it was a massive difference between playing against human players and bots. The bots were way more aggressive… and actively tried to hunt us down constantly… but were also sort of dumb. The one time we ran into a human team unprepared we were quickly wiped. However we wrecked the bots in pretty much every encounter. This is a bad ideas match up…. but was super funny to play through.
Mostly right now I am going to be playing a lot of Helhest so that I can unlock the last bits of her storyline. So far I really like it and she is one of the more interesting characters in the game. I legitimately like her both in her skill set and the story that is being told. I think this was also part of the reason why I bonded with Estela so hard, is because the story that was being told was actually really good. Helhest would be better if you did not have to keep resummoning the drones… but then again they probably learned their lesson with Estela. The little manta ray things that she summons are constantly running ahead of the players and clearing objectives before anyone has a chance to get to them. Helhest though is a beast when it comes to a burn phase because pending she has all three drones up… you can just wreck a boss big time. This is absolutely my sniper of choice going forward, and I have contemplated burning down Umeko just to get the resources back to spend them on Helhest.
Anyways. Destiny Rising is fucking great. You should check it out, and when you do… join our guild. Legitimately though, if you ever enjoyed Destiny at some point in the past, you are going to love this game. I personally find it way more enjoyable than Destiny ever was. I just hope we get some more world content soon at the end of this season.
The post A Guild of Greys appeared first on Tales of the Aggronaut.
Hey Folks! Apologies for the bit of a break that I took towards the tail end of last week. I have to admit it was a bit of a shit week, and some things happened at work that have pushed my morale into about the tenth-floor sub-basement. However, starting on Friday I mostly poured all of my attention into the launch of the Path of Exile Affliction league and all of the shenanigans that come along with that. This league is fairly unique in that it is the first time we are doing a private league giving us a semi-solo-self-found style playstyle as we either have to acquire something ourselves or it has to come from one of the other folks playing in the league. I have never really done a true SSF playstyle other than the random events that take place… I admit it is a bit weird not having access to the trade economy to fix my mistakes. I think I will be able to arrive at the same place as a normal league, but it will just take much longer.
There are a bunch of interesting things that come with playing a private league… not the least of which is the fact that we seemed to be immune to the game-crashing bugs that most of the other players experienced while going into a town. Additionally, we have our own copy of the ladder, so unfortunately I spent most of the weekend spamming the guild as I entered new zones. I was leading the “level race” until I went to bed Friday night, and then for a while, Kodra leapfrogged me until I could catch up Saturday morning. At this point, I think I have pulled far enough ahead that I will be here for a while at least until I hit level 95 and things start to slow down significantly. We also have our own copy of the trade website, which has allowed me to post a bunch of interesting things I find in dump tabs that I have priced for 1 Scroll of Wisdom instead of constantly clogging the guild bank.
As far as my league starter goes… I am largely enjoying myself. Since Affliction League essentially killed Righteous Fire, I had it suggested to me that I check out Boneshatter Juggernaut instead. That it should in theory be a similar playstyle and in large part,` I would agree. Instead of shield charging around and burning things up with my fire aura and then dropping fire traps when I encounter anything harder… the equivalent for Boneshatter is leap slamming and tapping my attack watching entire packs explode… and then dropping totems when I encounter anything that takes a bit. The biggest challenge is that I had three leagues to learn what Righteous Fire could and could not take… and I am having to rapidly reach a point of understanding what I can take and what I need to perform evasive maneuvers to avoid.
I did the thing that I often do this morning and recorded some gameplay of doing a Tier 8 map. You can see what I call the “Spiral of Death” take place as I stand in Voll’s slam and then can’t quite recover. In theory, I should leap out to safety to allow my recovery to solve my problems. My instinct from Righteous Fire is to just pop a potion and muscle through it, but Boneshatter seems to need some “quiet time” as I bounce away from the fight, let my life stabilize, and then leap back into the battle. It might even be a scenario where stopping attacking for a second might have given me enough time to bounce back from the slam. Essentially I am in this phase of trying to learn how to pilot this new ship when I had multiple hundreds of hours of experience with the previous one.
I have some fairly solid defensive layers, but I am using the crutch that is Purity of Elements to resolve my resistances. That will change as I craft better gear, but I need either an influx of essences, harvest juice, fossils, or just sheer dumb luck to pull myself out of that hole. Where I am currently is that I have a good deal of armor, decent enough regen especially when combined with my boneshatter recovery, and fairly decent damage. What I need the most at the moment however is a better axe, and I have been pouring yellow harvest juice into trying to craft one. At some point, I will have gathered up enough fossils to hopefully be able to at least attempt a 600 Physical DPS axe. Again this would be a trivial problem to solve if I had access to the trade economy, but instead, I have to sort this all out myself. As such I am currently running nothing higher than a four-link.
This is where I am progress-wise for three days. Essentially by the time we were recording the podcast on Saturday night, I was progressing my Atlas and mapping at the end of day two. On day three I focused on knocking out more maps and starting to progress my Delve seriously. While I ran out of sulphite, I was sitting just shy of depth 100, which is my target farming depth for the time being. My goal is to live in that 100-150 range and start hunting out Delve cities. Most of my atlas strategy has been focused on getting delve online, but now I am pivoting a bit into Harvest for crafting gear once I get some better bases. Essence spamming would also be an option, but since I am not playing a “map blaster” I can’t say that Essences are the best option. I mean I can take down Essence monsters extremely well, but I am not sure I can run enough maps efficiently to make it worth my time.
All told I am pretty damned happy with where I am gear-wise and progress-wise for the beginning of the fourth day. Unfortunately, I seem to be ignoring the league mechanic. Doing it just seems to make the maps way less predictable. For farming purposes, I have been going back to the campaign and running Desecrated Chamber. Normally league mechanics stop spawning when a zone is 10 levels under your current level, but because of the way that the forest works… the portal still exists even when a zone stops rewarding experience. So you can pop over into a campaign mission, run the forest, and then reset the zone giving you a new forest. I plan on doing this a bit today in order to complete my “kill all the treants” mission and get the next set of ascendancy points.
Since I am melee and hit-based… I ended up going with Warden of the Magi and Tinctures. While I had some fun shouting at corpses for loot… having a utility flask that I can change up seems to be more useful. I cannot reasonably work Culling Strike into my build as it stands, but having access to it at the cost of giving up a flask seems like something I can live with. I am not sure what all can roll on the Oakbranch Tincture but I figure I will keep perfecting this one as I go. For now, the one I have works pretty well for my purposes. I might switch over to Wildwood Primalist at some point if I get enough charms to make something interesting happen. The least interesting of the three seems to be Warlock of the Mists but that is probably because I am not using spectres currently.
All in all, though I am pretty damned happy with where I am sitting currently in a semi-SSF environment. I am hoping some other options will begin to come online as more folks get up to better content. For the moment Kodra and I are leading the Vanguard which means we are not really getting to benefit from having access to other players finding interesting things. The highlight of my weekend though was getting a six-link bow that then allowed Ace to build into that for their character or finding the weapon that Kodra was looking for that became build-defining. At some point, I hope to find a better axe and maybe a viable six-link chest. If not… I still seem to be shockingly viable for nothing more than four-links.
Are you playing Affliction league? How has your league start gone? Drop me a line below.
The post Fourth Day of Affliction appeared first on Tales of the Aggronaut.