Good Morning Folks. Today is like Rex Manning day… except it is the launch of the Keepers League in Path of Exile. I took the day off… which generally is a mistake to do for the launch of anything. However I have a stack of tasks that I am going to try and accomplish today well before the 2pm CDT launch time of the league. I am still trying to maintain a minimum amount of activity in Destiny Rising, and quite possibly the hardest thing that I do every day… is following around new lights and trying to get them to interact with me. I am sure it seems SUPER creepy to see this person following you around in Haven and doing a “Hey” which in my case is my Jolder dancing in front of them. Most do not have a clue what to do, but I am always super thankful when someone clicks on the bubble and responds back giving me those coveted mentor program interactions.
Since the Halloween event was a complete bust, Ace and I still got together last night and finished out our runs of Morgran’s Hunt. I did not get any more exotic weapons, but I did pull an exotic weapon mod from a silver key. We had what was probably our best run ever running with this trio of Estela. I am not entirely certain what it is about her kit, but she is the absolute best character to run Morgran’s Hunt or honestly any of the Morgran content. I am kind of hoping that we scored well enough to get the chat bubble, though it is not like I actually use chat enough for this to matter. I hate that these things are limited time and go away when the next event starts. Anything temporary like that makes me value it extremely lowly, when it comes to time spent.
We then yolo’d our way through the last two parts of the raid, and while I feel like I firmly grasp the third phase… I still have no real idea what was going on for the second. We ended up splitting up on seperate teams and I think I mostly followed the lead of the other players and we nailed the encounter on first attempt. The final boss aka the third phase of the raid was pretty fun, and I think in the future we will probably just queue for that. I lucked out and pulled the exclusive exotic shotgun from the middle phase, and weirdly enough pulled two copies of it at the same time because I spent one of the extra loot tokens. I can’t see actually using this weapon because Crescendo is just so good for Gwynn, and Jotun is so good for Xuan Wei. That leaves pretty much no one that can use a shotgun for whom this would be a good option. Still I will take the ascendancy points for picking up this. If nothing else it looks really cool.
We finished up in time for me to actually join in the reindeer games for Guild Wars 2. I did not originally intend on doing this, but folks were gathered and I was going to log into GW2 anyways… so I figured I might as well be social. We started the night with some RIBA but quickly transitioned to running Dragon’s Stand because Ashgar needed the Hero Points from it. It was wildly how fast we coalesced from not really having enough people… to wrecking everything in sight. Huge props to Sita for taking up the commander banner so that I did not have to. I was feeling somewhat out of it last night, and I did not really want to take responsibility for anyone but myself… even though being a commander in a meta like this is mostly just being in the correct lane. Folks have done the entire thing often enough that it mostly leads itself.
Right now I am really struggling to find forward momentum in the expansion for Guild Wars 2. The bug that I encountered have put me in a rather undesirable position. I had to hop onto an alt to fix the bugged state of my skimmer mastery. Then that unfortunately put me in a position where I effectively need to grind out two full ranks of the mastery so that I can keep progressing the main story. I hate that mastery points and such get blended into the story. I am very much the sort of person that wants to grind my way through all of the story at once, and any forced faffing about just ends up pissing me off. I get that Guild Wars 2 is trying to expose players to new mechanics and such, but it just feels bad when I have to stop progress to fiddle around in a zone. I love open world content, but I like doing it on my own terms, after I have unlocked everything.
I think the other thing that is harming my joy is that I am really amped for a new Path of Exile league, and mostly just want to be playing that. Visions of Eternity will be there waiting on me, and it is not like I am in any real rush. Hell, most of my crew that I am playing with are not even caught up to the point where I am with other expansions, so it is not like I need to rush in order to keep up with the pack. I’ve unlocked Galeshot, Ritualist, and Evoker and I will probably fiddle around with all three while doing dailies and weeklies going forward. However I doubt I make much progress in the expansion overall until after the newness of the first week of league start wears off a bit.
The post Dancing For Strangers appeared first on Tales of the Aggronaut.
Today was the release of the Festival of the Lost event in Destiny Rising, and I have to admit I have been looking forward to this. Festival of the Lost was hands down my favorite event to occur in Destiny 2, and it always had some kind of cool trick or treat theming, and while the masks were entirely cosmetic it was still cool to collect them. So I have to admit I am more than a little disappointed in the event that we got. Since October 23rd when the roadmap of content for the event dropped, it was teased that we would be getting some sort of activity starting on the 30th and continuing through until November 13th. I had hopes this would be really cool, and maybe offer something interesting to chase.
Today is the 30th and the event has started, and effectively what we get… is a rebranding of Singularity in the Realm of the Nine for the Festival called the Haunted Singularity. Over the next ten days they are releasing a new section of the event, and each day you have access to run it once on Normal mode and once on Challenge mode where you can gain limited quantities of bulk resources. You also gain a currency called Eerie Amber that you can collect 15 per day, which then unlocks 8 Moebius Clusters over the course of the event, and at 100 Amber collected you get a Hive Pumpkin mask cosmetic. All of which would honestly be fine if the event were enjoyable.
The problem that I have is that the Realm of the Nine is fun, because it allows you to stack a bunch of overpowered abilities and see just how fast you can decimate the waves. Part of the process of unlocking Trial of the Nine is spending points on this talent tree of sorts, that allows you to reroll modifiers if you get three that are bummers. Unfortunately the Haunted Singularity doesn’t have access to those perks and you pretty much are stuck with whatever you get for choices. Most of these take away powers, and instead replace them with ways to collect candy. So it means you are effectively taking way the fun portion of Realm of the Nine and replacing them with a candy grind. I will do these each day, but largely out of a general feeling of obligation rather than enjoyment. I will chain run Realm of the Nine Chaos mode for the pure love of the event, even if I am not getting good rewards for doing so.
So you are probably thinking… Hey Bel, what about the candy grind? Does it give you anything good? I mean technically you get a Season of Daybreak Engram for each Candy Bucket that you craft. It takes 200 candy to craft a bucket, and these give you one guaranteed Engram and 60 Bright Dust. Both of which feel like they are pretty underwhelming rewards. If you have not opened many Seasonal Engrams, then I guess this might be a way of getting them, Generally speaking however they mostly just reward stickers and weapon shaders, with the rare chance at maybe getting a weapon skin. I hope they improve these for the next season because they have largely felt like a pointless grind. The only thing unique or interesting in this event is that Pumpkin Helmet, which I will get because I am that kind of dumb… but it isn’t necessarily something I am excited to be doing.
The other thing that is somewhat frustrating about the event is that new players are largely going to be excluded from the heroic content. It suggests 65k light in order to run it, and that is honestly not the easiest thing to acquire in the world. New lights are absolutely not going to be able to participate, and for the tryhards… I am not really sure there is anything in this event that is that worth chasing. Admittedly we are all probably going to get the pumpkin hat, because it exists… but I am hoping that maybe they add something else to the later phases of the event because neither the candy grind or any of the rewards from it seem that interesting.
On the more positive side of things, we did get a preview of what the next season is going to look like. We are getting a new map, new gauntlet blitz, and new activities. Additionally Maru, which is a character from the closed testing phases is going to be available. However I believe she has effectively the same weapon loadout as Ikora, so I am not really sure it is going to be worth chasing. It looks like maybe there is an exotic associated with her that we are getting skins for as well. I mean a new map will be pretty great, and that more than anything is what the game needs… new areas to explore and new things to do. However they also really need to go through the content that is not being played, and give it some chase drops that give people reasons to play it. Trials of the Nine Chaos mode is so good because even without any of the daily pinnacle rewards, you still have a chance at getting exotic artifacts… albeit really slim.
In the funny side of things… I spent the pull currency that I got from the event and for the maintenance patch and got my last Ikora needed to have a fully decked out version. Again… she is quite possibly the worst character currently in the game, but we have fun playing her. I also have a fully talented out version of Finnala, which is similarly not a great character and mostly a worse version of Wolf. I am looking forward to my time away from the game playing Path of Exile, and I am hoping when I drop this game down into maintenance mode levels of play… it will get better and I will be excited to come back to it. Likely still going to keep doing dailies, but today I could not be bothered with trying to get three new lights to interact with me for the mentor quest.
I think I might just be grumpy and disappointed. Though that said, I cannot see anyone excited about the Festival of the Lost in this state.
The post Festival of the Fail appeared first on Tales of the Aggronaut.
Good Morning Folks. Yesterday I took the day off and it was needed. I didn’t really get much of anything accomplished, but after yesterday’s emotional blog post… and tears that followed… I think I just needed a day to fall apart. I spent a good chunk of the day playing Destiny Rising. If you have ever loved Destiny at any point in its history, you owe it to yourself to check this game out. While I have spent money on my main account, I have created an alt account that is entirely free to play, and quite honestly… I have plenty of good stuff to make playing that account enjoyable. It has been interesting to see how fast I can progress it through the ranks and am already up to heroic content. Which means that I get to have the exciting grind of collecting all of the mythic weapons all over again. Over on my main account I am mostly spending my time learning Helhest, the new Arc champion and think I am going to add her to my more focused lineup since I already have Jolder to represent Void, and Estela to represent Fire.
The biggest news from yesterday is that we managed to get the Greysky Armada guild online in Destiny Rising. You’ve likely heard me complaining about the process of creating a guild… and it is in fact even more onerous than I expected. Firstly everyone has to be available during a 24 hour period to join the guild, and has to leave their existing packs before they can even be invited. I am not sure if extended friendships are not important to the Chinese player base… but every single one of these mobile games has an awful guild system. In AFK Journey you get thrown on random servers and can ONLY ever invite people from that random server. We cheated in getting this guild off the ground when Ace and I realized that we could easily create alt accounts. With our alts and a handful of people actively playing , we managed to get the guild up and running and actually leveled it up the first time and upgraded the hangar to level 2. If you are playing this game and a reader of this blog, feel free to join the guild.
I am pretty pleased with our progress for a single day of doing pack hunt. Granted this was swapping between two accounts and running missions to uncover more ground. Essentially I was trying to find one of the strongholds, because I have never actually managed to do one of those and thought maybe with a guild of people I actually know I might be able to arrange a time when we could have three people on at the same time. The mountain ranges are somewhat infuriating because you have a bunch of highlighted areas around the map, and inevitably you will run into a wall that is not passable that will cause you to waste a bunch of turns. Sadly the community has not figured out the pattern to these maps so it isn’t like the Labyrinth in Path of Exile where you can see where you are going each week. You sort of have to just poke around in the darkness trying to find resources.
In other news, I managed to get the currency needed to push Estela up to gold and clear the logjam that was halding my ascendancy points. So I went immediately from 24 to 30, and have since pushed it up to 31. Right now I am working on getting Helhest up to gold, but have quite a bit of work left to go on her. I knocked out Silver on her last night, and am working on farming a set of exotic artifacts so that I can properly equip her. I am not sure if I can just do the equip highest and get her past the hurdle or not. I essentially need another round of the rare materials in order to push her up to gold anyways, so I am likely going to be in a holding pattern for a bit. I might start working on some of the other characters and knocking out bronze and silver so that I can get more points and raise my ascendancy level up a bit while I am waiting.
I’ve continued pulling on the Helhest banner since I like the character so much, hoping to get more copies and ultimately more talent tree points. This has led to an abomination… and I now have a 6 star version of Finnala. Like there is nothing inherently wrong with Finnala, she just does not have that great of a kit. She is ultimately a less useful version of Wolf, and the big problem I have with her is that she has no range abilities. This means that you are essentially left in the dust while running content on her because Destiny Rising is like every other game where you do the same content over and over… and it is go go go go go. She is perfectly cromulent for doing content planet side, and that is honestly have I have ranked up most of her reputation doing dailies, because she is really good when it requires fire stuff.
Speaking of abominations… we finally got our Trikora match and it was just as hilarious as we expected it to be. We honestly did better than I expected, but due to seemingly no one queuing for shifting sands, we ended up in there with two human teams, and everything else bots. We did fairly well and I think we placed second overall, but it was a massive difference between playing against human players and bots. The bots were way more aggressive… and actively tried to hunt us down constantly… but were also sort of dumb. The one time we ran into a human team unprepared we were quickly wiped. However we wrecked the bots in pretty much every encounter. This is a bad ideas match up…. but was super funny to play through.
Mostly right now I am going to be playing a lot of Helhest so that I can unlock the last bits of her storyline. So far I really like it and she is one of the more interesting characters in the game. I legitimately like her both in her skill set and the story that is being told. I think this was also part of the reason why I bonded with Estela so hard, is because the story that was being told was actually really good. Helhest would be better if you did not have to keep resummoning the drones… but then again they probably learned their lesson with Estela. The little manta ray things that she summons are constantly running ahead of the players and clearing objectives before anyone has a chance to get to them. Helhest though is a beast when it comes to a burn phase because pending she has all three drones up… you can just wreck a boss big time. This is absolutely my sniper of choice going forward, and I have contemplated burning down Umeko just to get the resources back to spend them on Helhest.
Anyways. Destiny Rising is fucking great. You should check it out, and when you do… join our guild. Legitimately though, if you ever enjoyed Destiny at some point in the past, you are going to love this game. I personally find it way more enjoyable than Destiny ever was. I just hope we get some more world content soon at the end of this season.
The post A Guild of Greys appeared first on Tales of the Aggronaut.
Featuring: Â Ashgar, Belghast, Grace, Kodra, Tamrielo and Thalen
This week we are doing some nonsense.  Originally Divinity Original Sin 2 was the October game of the month, but we largely decided we needed more time with that game.  As a result we swapped what was going to be the November game of the month in…  since we were in most part ready to talk about Destiny 2 and primarily the PC release.  So this week we are doing that and discussing the game that Belghast has devoted almost 200 hours playing already between both the PC and PS4 releases.  He may or may not be a little obsessed about it, and that’s fine because now the other members of AggroChat sorta understand his constant insane ramblings about it.  Join us as we dig into the game and talk about whether or not this really is a worthy sequel.