Good Morning Folks. Last night I stayed up way the hell too late, because I got focused on working on seasonal challenges in the Mirage League. I’ve reached the point in the league where my main build is extremely fleshed out, my second build of the league is pretty solid as well, and I have turned my attention to trying to complete as many challenges as I can before I wander off and play the Last Epoch Season that starts tomorrow. I usually come back later and finish things up, because ultimately my goal is to get 34 Challenges so that I can keep the streak of the same size totem pole in my hideout for each of the recent leagues. I’ve already placed the one for Mirage, and you can see it is a bit lacking so far, but hopefully time and focus will fix that.
Yesterday, I finished up three challenges to knock off the list. Deadly Deeds is one that involves running a bunch of juiced league content, and I completed my final one by running three legion five-ways. This was a big part of why I respecced my third Atlas passive tree over to Legion, so that I could collect a bunch of emblems and finish this one out pretty easily. Seized Strength focuses on completing endgame content that is associated with various leagues, knocking that one out by finishing a fifteen-wave simulacrum. Leathal Leaders I did not end up screenshotting, but I wrapped that up by clearing an Alva Temple and completing a Vox Twin encounter. Finally, I took a few of the gems that I had been leveling and sacrificed them to the Vaal gods so that I could get a corrupted outcome and finish up Glorious Gemcraft.
At this point, I am sitting at 26 of 40 challenges, and have a handful that are pretty close to wrapping up. Coveted Currency mostly just requires that I spend some currency buying coins to imbue things with in order to complete my last objective there. Remarkable Realms, unfortunately, is going to have to wait until I can farm up a Doryani’s Machinarium in Delve because they are going for 16 Divines at the moment… and I refuse to pay that when I run as much Delve as I do. I could, in theory, reroll Kirac until it eventually shows up, which is an option because I seem to be generating a bunch of gold at the moment. Magnificent Memories is honestly pretty close as well, and I have stacks of Originator-influenced maps that I could be running. I need to get in the habit of using Exalted Orbs on maps so that I can get them up to 8 mods before running them for maximum impact.
Last night I also dinged 99, which feels like it is faster than I usually do in leagues like this. It could just be all of the times that I took the Mirage wish that gave me bonus experience. I should probably queue up a bunch of maps that I have with full Mirages, while burning through some of the challenges related to running map content with scarabs, and hope for the experience bonus. In theory, a FULL map with that bonus would be really nice and a decent boost. If I really want to push through experience, though, I should probably either spec one of my trees to an Alva strategy or a Betrayal strategy because both reward a ton of experience for completing them. I think the Alva scarabs are pretty expensive right now, because it seems like Alva maps sell for quite a bit of currency at the moment. Delve is also a pretty great source of experience, and it tends to be relatively safe for me. Tonight is pretty much my last push for getting to 100, though, before I lose focus and play a bunch of Last Epoch for a while.
In other moves, I shuffled some gear around and picked up a new shield and helm, so that I could, in theory, run Malevolence in addition to the auras that I have already been running. Due to socket pressure, I had to drop the arrogance vitality setup, but I still have 2000 life per second regen, so that is fine. I lost a bit of regen with my new Archdemon Crown setup, but gained quite a bit of single-target damage, so I think it shakes out. Mostly, I wanted to buff my damage before I tried the Legion 5-Way and Simulacrum. I have another double influence shield that I have been crafting on, but I doubt I will actually hit anything better than the one I am using. I played pass down the gear to my friend Carthuun, who is a bit behind me in Righteous Fire progression. Sure, I could have sold it for some divines, but generally speaking, I would rather pass gear down to a friend than profit from it.
I feel like I am in pretty good shape for the launch of Last Epoch Shattered Omens tomorrow. I know I will cycle back around to Path of Exile after Last Epoch, but I am hoping I get a good few weeks to a month out of Season 4. I think a lot of the changes are going to be really good, and I am mostly trying to figure out what I want to do for a build. I know I will probably make a Minion Necro at some point, but I don’t think I want to start that. I am contemplating going with Forge Guard and doing the summoned weapons nonsense since I have never actually done that. I will probably talk tomorrow about some of the builds that I am contemplating. For this morning, however, I am pretty happy with the progress I made in Path of Exile last night.
The post Mirage Progress appeared first on Tales of the Aggronaut.
Featuring: Ace, Ammosart, Ashgar, Belghast, Kodra, Tamrielo, and Thalen
Hey Folks! This week, we start off with a discussion about Dragonkin, a new ARPG that launched this past week, and how it has improved since early access. Last Epoch has a new season dropping this coming week, and we talk a bit about the patch notes and all of the major changes that are coming to various classes and abilities. The Pokémon cartoon has traditionally had little to do with the actual video game, but we talk a bit about the Pokémon Horizons cartoon and how it is actually teaching valid tactics now. Tam talks about playing through As Long as You’re Here, a game about dealing with Alzheimer’s. Bel talks a bit about his own yolo build centered around The Broken Elegy staff in Path of Exile, and Kodra updates us on the current progress of his side project there. Finally, we get into a bit of a discussion about what makes a character versus what is just your build, and how it changes your perspectives on a game.
Featuring: Ace, Ammosart, Ashgar, Belghast, Kodra, Tamrielo, and Thalen
Hey Folks! This week we started off with some discussion about ITER-8 a Tower Defense game that has a bit of a different spin. From there Tam talks about The August Before and how it is essentially the reverse of Packing. We reprise our Pokopia topic from last week and talk about how Tam’s kid is probably in for a sad revelation as she desperately hunts for the missing humans. Bel figured out what is missing from Last Epoch and we talk a bit about the importance of a seasonal journey of some sort in forever games. Tam realizes that he has solved Star Trek Online and how it is way less fun for him now. Finally we talk a bit about Path of Exile and specifically Kodra’s journey into winging a build by trying to figure out which skills work with Holy Strike.
I love Last Epoch, but one of the things that I have lamented for a while is that there just does not feel like there is enough to do in the game. So as a result, I have a couple of good weeks and then bounce because I run out of things that I actually care to do. On Tuesday nights, Ace and I have what we refer to as “Sibling Time” and more often than not lately it just ends up with us hanging out and chatting while we are doing out own things. Ace has been enjoying Path of Exile more than normal, but also was talking about how much they were looking forward to Last Epoch. At this point, I dug out my old lament, which led to us trying to dissect why it is that Last Epoch does not have the staying power that Path of Exile does. After some back and forth, I think we landed on the “why” behind this statement.
Ace and I have had a lot of bonding moments over the years. There is a natural back and forth between a tank that I always played and a healer that they always played. There is also the bonding of growing up in oddly similar circumstances, despite being in wildly different states. However, I would say probably our most pivotal bonding experience was a shared love of Diablo, and quite frankly, were it not for them and the fun that I had playing Diablo III Seasons, I would probably not be the ARPG junkie that I am today. I will always be deeply thankful for them indoctrinating me into the cyclical nature of Diablo III Seasons, and quite honestly, it was an event that I looked forward to more than pretty much anything else on the gaming calendar. I cannot say with any certainty which season was the first season we did this ritual together, but it became sacred.
So much of this experience centered around the Diablo III Seasons Journey, which was a series of achievements that ultimately unlocked some sort of cosmetic item. Generally speaking, this was some sort of a pet or a portal effect, and in the grand scheme of modern MTX, it was rather meager. What it did more than anything was give us something to focus on other than just grinding mobs and explosions of loot. Sure, we only got a week or two out of a Diablo III season, and by the end of that first weekend, we would have 90% of the list checked off, but it did force us to do some outliers in order to complete everything. This is what Last Epoch is missing, some sort of long ranged goal that we can focus on during the season and that pushes us to do specific content in order to knock out individual achievements.
I’ve also realized that is really what changed regarding my interaction with Path of Exile. Starting with the Sanctum league I started caring about trying to complete league challenges. This was an easy carryover from Diablo III, since I was already in that mindset, and for each league from that point forward, I have purposefully tried to get enough challenges completed to earn the little totem pole for my hideout. It started with just attempting to get one at all, to now where I am specifically trying to finish at least 34 of 40 each league, so I can earn the same size as I have in the last several leagues. I’ve never actually completed 40 of 40, because it involves doing a bunch of bossing, which is not really something I enjoy, given that bossing characters are different from mapping characters. It still gives me something to focus on and has pushed me outside of my comfort zone and forced me to learn a bunch of leagues’ worth of content that I had never interacted with previously.
Even Diablo IV has something similar in the form of the battlepass, and while I have issues with its specific implementation… it still gives a long tail to the league. There are specific things that you can focus on doing in order to unlock a sequence of cosmetic items. They made it worse since, in order to do most of these, you have to pay money to unlock them, but it still exists in one form or another. Last Epoch does not have something like this. Sure, Last Epoch has a ladder, but I am not the sort of competitive player who gives a shit about this sort of thing. What it is missing is some sort of long grind that has a destination in mind and rewards some sort of bauble for doing so. There is a certain measure of bragging rights in being able to show off your pet from a season, years later, after it is no longer available. Not that Last Epoch MTX are generally that great… it still would give me a bit more focus towards pushing down to specific levels in the Monolith, completing dungeons, or something that would push me out of the standard practice of playing for a few weeks and then going right back to Path of Exile.
Right now, the closest thing that Last Epoch has is the Forgotten Knights path of killing Harbingers and fighting Aberroth. However, this is often something that you can do in a single weekend with a good enough build and does not really require you to go out of your way in order to accomplish it. I feel like this is the equivalent of unlocking your Atlas and Voidstones in Path of Exile, and less a destination and more the starting place of the “true” endgame. I feel like Last Epoch really needs something that will take a few weeks to chip through in order to keep us grinding well past the natural expiration date of one of their seasons. I’ve jokingly said that I really like grinding and loot explosions, but it seems like the thing that really keeps me engaged is a series of tasks to tick off. I think this is in part why I love daily quests so much, because it gives me a reason to play the game and something specific to focus on without having to make any real decisions for myself. Similarly, this is why I have engaged in so many Legendary gear grinds in Guild Wars 2, because it gives me an overarching goal to focus on. Last Epoch really needs something more than trying to get slightly better gear, and I am hoping that, at some point, they give us some equivalent to all of these systems that I talked about today.
All of that said, I am still really looking forward to the launch of Last Epoch Season 4 when it drops on the 26th of this month. However, I still expect to mostly play for a few weeks and then go right back to Path of Exile.
The post Importance of the Journey appeared first on Tales of the Aggronaut.