Don’t Take Vacation for POE2 Early Access

Good Morning Folks! I’m in a massive hype cycle for the early access launch of Path of Exile II next Friday. However, I would caution you my dear readers… to not actually take time off from work to play it. I’ve been watching something with a bit of trepidation, which is Path of Exile 2 climbing on the top-selling games list for Steam. Something important to know about this list is that this is based on the amount of cash brought in by that product, which is why the Steam Deck for example is eternally at the top of this list because it is a very expensive item. Another important thing to note about this list is that a large chunk of POE players… are not actually buying things through the Steam store. None of the purchases I have made for example have been through Steam and are instead bought on PathOfExile.com meaning that you are seeing a minority of the total amount being spent on early access for Path of Exile II.
I am fully expecting that when the game goes online at 1 pm my time… the servers will be a complete mess that is likely only to get worse as we roll into primetime. Don’t get me wrong, I am absolutely going to attempt to play next Friday but I am also preparing for the worst. If Jonathan Rogers was saying during the DM/Ghazzy stream that the numbers were significantly higher than they were expecting… I would believe him given that the game moved from 5th on the high sales chart to 3rd since yesterday. As a veteran of many a bad MMORPG launch, I would just suggest you not blow any of that valuable vacation time until the first few weeks have stabilized a bit. I am about as hyped as anyone could be for this thing, but have a backup plan because I fully expect the game to be largely unplayable for the first 48 hours. Maybe GGG will surprise me, and I hope they do… but I am also giving them leverage to adapt without holding them accountable for the extreme hype levels.
I think a lot of this hype comes from the fact that for the most part, Diablo IV has been unsatisfying. It stirred up the desire to play an ARPG… but failed to deliver anything that holds attention for long periods of time. Path of Exile has been considered to be largely unapproachable by most players and Path of Exile II is in many ways an attempt to open the door to folks who bounced the first time they saw the passive skill tree. Do I think Path of Exile II will be casual friendly enough to gather the mass of disillusioned Diablo IV players? Probably not. However, there are going to be a lot of people who are amped to give it a shot and as such… given how well Diablo IV sold… we are going to see similar numbers throwing themselves into Path of Exile II early access. I think GGG knows this is going to be a problem and is scrambling last minute to sure up their infrastructure but no amount of load testing can really compete with the sledgehammer of millions of players battering down the gates and flooding the first few zones at the exact same time.
Please note that this sober advice is coming from someone who is chain-watching pretty much every bit of information coming out about the game and has rewatched the opening cinematic a disturbing number of times at this point. I am fully enthralled by the game at this point and am ready for the doors to open. However, as someone who has been in this position… taken time off from work in order to play a game that was largely in permanent maintenance mode for weeks… don’t do it. I am not sure there is a chance in hell of this being a perfectly smooth launch. Line up other games to play while waiting for the servers to right themselves. There is going to be plenty of time to play this game in the coming months and unless you are a hardcore racing type… really there is no rush to be there first. The economy is going to take weeks to sort itself out anyway. Mostly I love you all and just want to limit your frustrations… and nothing amps up frustration more than making specific plans to do a thing and then having those plans effectively canceled by technical difficulties. The post Don’t Take Vacation for POE2 Early Access appeared first on Tales of the Aggronaut.

AggroChat #468 – Accessible Design Is Important

Featuring: Ashgar, Belghast, Grace, Tamrielo, and Thalen Hey Folks! We are back after taking a break last week due to the limited number of folks available.  This week we start off with a topic that has bounced around a bit on our docket.  Namely, we marvel at just how balanced City of Heroes/City of Villians is and what a pinnacle of system design it really is.  Bel spent a bit of time playing Nightingale now that is available in early access, and talks about the mess of a game that it is.  Finally, we dive into our primary topic this week and talk about the Last Epoch 1.0 launch and how phenomenal the game feels right now despite all of the server-side woes.

Topics Discussed

  • City of Heroes/City of Villains
    • How is the design so balanced?
  • Nightingale
    • Not a Bad Game, but Not a Great One Either
  • Last Epoch
    • The 1.0 Launch Woes
    • The Massive Graphical Overhaul
    • Why we love the game
    • Accessible Design Matters
The post AggroChat #468 – Accessible Design Is Important appeared first on Tales of the Aggronaut.

AggroChat #122 – Glimmers of Hope

Tonight Ashgar, Belghast, Grace, Kodra and Thalen talk about a bunch of stuff… with a significant emphasis on the launch of World of Warcraf Legion

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Tonight we are down a Tam thanks to Pax West Shenanigans, and in theory at least we will be talking soon about those experiences.  However for the time being…  we talk a bunch of stuff but mostly World of Warcraft Legion.  Right now Ashgar, Belghast and Grace are playing… and talk about their experiences with the launch, and the revisions to the game.  The long story short is that we all seem to be enjoying ourselves.  The main story is still frustrating, but the sub stories are amazing.  We also talk a little bit about the game of the month Tales of Maj’Eyal, largely related to a few tips for getting started and things that players should really avoid getting bogged down in.  Finally Kodra talks about his experiences with Deus Ex and Necropolis in recent play sessions for both.

Things Discussed – World of Warcraft – Legion – Class Halls – Spec Fantasy – Leveling Content – Tales of Maj’Eyal – Deus Ex: Mankind Divided – Necropolis

AggroChat #116 – Legion and the Deep Dungeon

This Week Ashgar, Belghast and Tam are abandoned by their compatriots and talk FFXIV, WoW, Starbound and Overwatch

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This week we had a really strange sequence of events that lead to quite literally half of our crew being out for one reason or another.  Of all of them I think we happen to be the most jealous of Grace who managed to score tickets to the Final Fantasy Symphony tour thing that is roaming the country.  This was the week of big patches with both the 3.35 patch in Final Fantasy XIV bringing us the Palace of the Dead, and World of Warcraft getting 7.0.3 containing all of the Legion class changes and new Transmog system.  Additionally we saw the actual launch of Starbound and with it something unusual in the early access community…  significant changes being patched into the final version.  So this week we have a whole slew of topics related to all of those points.

Final Fantasy XIV 3.35 – Palace of the Dead – World of Warcraft 7.0.3 – Legion Class Changes – Survival Hunter – Outlaw Rogue – Starbound Launch – Pre-Launch is Launch – Overwatch Healing Sniper