AggroChat #232 – Two-Tone Tales

Featuring:  Ashgar, Belghast, Kodra and Thalen

aggrochat232

Tonight we are down a few people and have a fairly scattered show where we cover a bunch of topics… but none of them super deeply?  You can tell we were all somewhat out of it because while editing the podcast there were a bunch of really lengthy pauses. Tonight Bel rails in the Elder Scrolls Patcher apparently being blocked by various ISPs including his.  He also talks a bit about the Destiny 2 Dawning Event and making questionable baked goods. Thalen talks a bit about the FFXIV Starlight Celebration event.

Bel spins up a topic from his blog about the seeming return to NDA restricted games testing.  Thalen talks about Return of the Obra Dinn, and Kodra a bit about Gris. We discuss the topic that has bounced around a bit on the significance of going Left in video games.  There is some brief discussion about Artifact and how it is trying to right the ship… and some of the MTG Finance speculation that came into that market quickly that is super angry about the price crash.  Finally we talk a bit about Starfinder and Pathfinder in general and the lack of really good ready made third party modules.

Topics Discussed

  • Elder Scrolls Online Patcher Problems
  • Destiny 2
    • The Dawning Event
  • Final Fantasy XIV
    • Starlight Celebration
  • NDA Testing Makes a Comeback
  • Return of the Obra Dinn
  • Gris
  • Going Left
    • Night in the Woods
    • Metroid
    • Castlevania Symphony of the Night
    • Braid
  • Artifact Tries to Fix Things
    • MTG Finance meets Artifact Speculation
  • Starfinder
    • Third Party Modules

Charm Maintenance

Charm Maintenance

Last night I had to do some World of Warcraft maintenance, in that I had allowed my Emissary quest to stack up for three days and was about to start losing them.  I fairly joylessly burned through those, then decided to take a chance at a 370 piece of loot from the Warfront that is now open to Horde players.  I still find those pretty fun but ultimately wound up with disappointment in that I got a 370 item in a slot I already had one.  You would think they could factor in the gear that the player has when they give those extremely limited time rewards like that…  because since it is ultimately a shot at loot every three weeks…  please give us something we can use.

From there I popped into Monster Hunter World where I largely did some maintenance there as well.  I spent most of the night farming up zenny so that I could buy the Power Charm, which is an item that takes up a bag slot but gives you a pretty potent damage boost.  I had already purchased the Armor Charm which does the same thing, but for your defense stat.  These apparently open up once you have fought the Zorah Magdaros final form and cost 24,000 zenny for the Armor Charm and 36,000 zenny for the Power Charm.  Later through the magic of crafting you will be able to turn these into Talons…  and then re-buy the Charms again…  but for now I should be set for the early High Rank content.  I’m up to the Tickled Pink quest which is to hunt a High Rank Anjanath, which I simply was not ready to deal with mentally last night and wound up wandering off to do other things.

Charm Maintenance

Instead I popped over to burn through some quests in MTG Arena, where I seemed to have a ton that wanted me to cast White spells.  I had picked up the Eternal Thirst deck as one of my freebies, and I decided to start playing around with it.  I have to say… for a weird Cats and Vampires concept I am really digging it.  Unless you are also playing against a deck with stupid life gain powers…  you can do some come from behind nonsense with this one.  I feel like I need to tune it a bit and swap some cards, and could ultimately make a super powerful deck out of it.  For the purpose of questing though… it had plenty of white cards so it allowed me to whittle that down in a few turns.  This morning I noticed I had another freebie deck available and unlocked the Blue/Green Merfolk deck…  which included a single copy of one of my favorite cards…  Jadelight Ranger.  I am hoping that one of the decks they end up throwing my way is the Explore matters deck that we originally had in Alpha.  Mostly I don’t want to spend the proxies on rebuilding it if they are going to give me like 90% of the cards in a few weeks as we keep rotating through unlocking free decks.

AggroChat #222 – Gacha of Mana

Featuring:  Ashgar, Belghast, Grace, Kodra, Tamrielo and Thalen

aggrochat222

Tonight my stalwart friends managed to make me completely fail at getting through the intro once more.  The truth is I never know what Ash is going to say when I call upon him… tonight was not a thing I was expecting.  The first game discussed was Spiderman for PS4 which had rolled over from a few shows. Next up the start of the MTG Arena Open Beta and the end of wipes…  so that everything from this point in theory carried forward indefinitely. Kodra talks about his experiences playing Celeste and its interesting variable difficulty settings.  We talk about Dragalia Lost and how it is once again taking the world by storm… as most Nintendo mobile releases seem to. Finally we talk a bit about Battle for Azeroth and why some of the systems and the grind involved with them feels bad and often times pointless.

Topics Discussed:

  • Spiderman PS4
  • MTG Arena – Open Beta
  • Celeste
  • Dragalia Lost
  • World of Warcraft Grind

On EDH

In most senses, I’ve known how to play Magic the Gathering since I was in middle school. I never had any cards of my own (I had Pokemon cards when those were new) but I knew the rules somewhat and I could play at a very basic level. Most of my Magic experience remained theoretical until I got Duels of the Planeswalkers (the first one, in 2009) on a whim and really enjoyed it. At the same time, I never really got into “competitive” Magic. I was (and still am) uninterested in putting in the time and money it would take to get “good” at any of the constructed formats. Draft is also a skill I just never picked up.

On EDH
Fast forward several years, and I find out about the Commander format. For those unfamiliar, this is a format usually played with more than two people, using decks containing 100 cards where you can have no more than one of anything other than basic lands, and using a legendary creature as your “Commander”. This is a card you have access to at all times that also determines what colors of cards you can include in your deck. (The original Commanders were the Elder Dragons from way back in Legends, so that’s where the original name “Elder Dragon Highlander” comes from.) Commander games tend to be quite a bit longer and crazy things can happen that are unlikely to ever see any use in a normal game. The multiplayer aspect is also relevant, because it encourages playing politics if someone is getting ahead.

On EDH
I started with the pre-constructed deck featuring Atraxa, the rather ridiculous card pictured above. I’ve since tried building my own decks, some of which have been more successful than others. It’s definitely re-kindled my interest in the game, and this more casual approach has helped other podcast members get into it as well.