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This evening we do our traditional Games of the Year show, and apparently we are way less verbose than we used to be. These shows used to get chopped into two roughly hour and a half long shows… but this year we managed to do it in pretty much two hours straight. What makes this even more interesting is the fact that we churned through nineteen games in the process. Ultimately we each pick roughly five games that were important to us during the calendar year, and some overlap always occurs. This year less overlap happened than is normal.
Games Discussed
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Featuring: Ashgar, Belghast, Grace, Tamrielo and Thalen

Tonight we talk a bit about Monster Hunter World Winter Star Event and how maddening the Tempered Kirin is. From there we talk about the closing of MMOs and specifically the loss of Wildstar. Several of us have returned to Final Fantasy XIV as is often the case at the end of an expansion. We briefly talk about some frustrations with World of Warcraft and then go into a discussion about puzzle games you can zone out while playing specifically Tetris Effect in VR and the amazing Lumines.
Topics Discussed
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Featuring: Ashgar, Belghast and Kodra

This week we are down half of our show, but weirdly enough ended up very close to our original line up from the first few AggroChat shows… only missing Rae. We were concerned we might not have enough material for a show, but wound up only about 10 minutes short of our average which seems pretty good. Tonight we talk about Monetization in Free to Play games and in part why some games it feels good to spend money on, and others it feels exploitative. This explores mobile games and mmorpgs as well. From there Bel talks a bit about his experiences restarting with Monster Hunter World PC and how weirdly most of the progress was raising his skill and not necessarily his gearing. Kodra talks about his experiences with Mega Man 11 which leads to a discussion of this golden age of modern 2D side scrollers. Finally we wrap things up with some discussion about Guilds of Ravnica and how it feels in a constructed and sealed environment on MTG Arena.
Topics Discussed
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