Kenzie and Walled City

Kenzie.exe is hibernating
This morning is one of those mornings when I am not exactly sure what to write about, so as a result I figured I would give an update on Kenzie. Some weeks back in a stress filled post I talked about her being diagnosed with diabetes. In the time since then we have begun an insulin regiment in the morning and evening and are going back for another round of tests on Friday morning. The good news is that the insulin has seemingly halted the weight loss, and she may have gained some back but I am not sure if I am imagining that or not. The bad news is that due to some miscommunications the Vet was not able to successfully complete a glucose curve last week and we have to reattempt it this Friday.
A very tiny shoulder mounted Kenzie
Another positive however is that because she has been with me since a kitten, she pretty much will tolerate me doing anything that needs to happen. That is not to say that she does not protest furiously when I do have to poke her with a needle, but she more or less forgives me immediately. I am so thankful that if I were to have any cat come down with this disease… that it is Kenzie, because there is no way in hell that I could have given twice a day shots to Mollie. I can barely even pick her up without her freaking the hell out. Kenzie on the other hand I can carry around on my shoulder indefinitely because I have done so since she was super tiny. Above is photo evidence of this era when she would sit on my shoulder and watch me game.
While not super evident by the fact that I am only level 50… I have been spending a lot of time playing Diablo III on the Switch. This has recently replaced Dragalia Lost as my before sleep game that I am playing while laying down in bed. Last night I was not feeling super great and wound up going to bed around 9 pm and then hanging out and playing D3 until the news came on. I am mostly spending my time going through bounties, and I doubt that I will complete the seasons journey on console… but it does give me something to work towards. Seeing how freaking brutal Kolrath was I opted to play as a Barbarian, and I like the female Barb way better than the male one.
Another thing that has been going on recently is that I have been playing a lot of Minecraft. I opted to start in creative mode and started piddling around on a giant castle project. I started work on this as some point during Saturday and this is around the time of recording the podcast Saturday night. You can see that I started putting up a giant wall but hadn’t made much progress in actually hollowing anything out. I find the whole process relaxing as hell and lately I have been in this weird funk of not really knowing what to play. I could be finishing up Outer Worlds and I could also be finishing up Jedi Fallen Order, but instead I have spent my time building a castle.
This screenshot is from this morning and hopefully shows off some of the scale of this monstrosity. Inside there are four levels worth of construction, and the “ground floor” enters into what is effectively the 3rd floor going up, with two floors below the ground. I am not entirely certain what I am going to do with the 1st and 2nd floor as of yet, but I think the next big project is to build essentially a “keep” on top of the peak that you can see on the right side of the walled city area.
Since I have been building on creative mode, I have not been super concerned with torching things off and as a result I have a basement full of monsters that have spawned in. This is the second floor or Basement 1 depending on how you think about it, and I need to sort out what I have planned for down here. My general idea was that the ground floor would be shops and this floor would be small houses/apartments and maybe the same for the lowest floor, but ritzier houses since everything floats out over a giant underground lake of sorts. I want to build some other buildings out along the countryside as well, because there would be an assemblage of housing NEAR the walled city but not quite in it as well. Maybe build up a walled farm or two that are protected to feed resources into the city.
I am back playing the Java version of Minecraft because for a bit I kicked around starting a server in my home for this map. I also really miss the minimap addon whenever I am playing on the Windows 10 client. Ultimately this is sorta what I do when I am playing the game. I invent civilizations and build the structures that they would have used. The funny thing is… once the process is over I do absolutely nothing with the end product and often times just discard the maps after having spent hundreds of hours working on them. All that ultimately remains is a series of screenshots to prove that I did the thing.

Games of the Decade: 2010

While not my first blog, Tales of the Aggronaut was created back in 2009. This means that the decade of 2010 to 2019 is the first time I am really able to legitimately look back on the last decade of gaming from a blogging standpoint. I’ve gone back and forth over the last several weeks about what sort of form these posts would take. For awhile I contemplated doing one post per day covering 5 games per decade. However at the time I dreamed up this concept it would mean that more or less you would get nothing from me but these posts for the rest of the year. Instead I scaled things back to a single post per year, but even then I was uncertain of the number of games to talk about in each year. Being the unorganized person that I am, I could not really whittle things down to a clean number each year. So instead what you are getting is a compromise of a compromise, where I just write about the games in each year that were particularly important or noteworthy to me. This is by no means a comprehensive list, and I am sure I will be completely blowing past titles that you my readers feel are super important. If that is the case feel free to leave me comments below with the game I should have included.

Minecraft

Technically Minecraft was available and playable in 2009, but I didn’t pay much attention until August of 2010 when I saw the above video from YouTuber DavidAngel64. The “X Series” as it came to be known was a series of videos where he explored various games, and in it he did a deep dive into those early days of Minecraft. I watched several of these and was hooked, and immediately went out and purchased the game and started doing my own explorations. It was a simple time when we were more or less figuring out the rules of the game and now to get to the sort of resources we wanted. For example the hunt for diamond because an overarching goal that pretty much dominated every waking moment of playing the game when I was not finding uses for the copious amounts of cobblestone that I was dredging from the earth.
The peak of my non-group gameplay was in October when I recorded a series of YouTube videos using Fraps and showing off some of the nonsense I had built. That channel is more or less abandoned and everything is on the “Belghast” channel that I dump our podcast on, and with no real great way or moving them, and no access to the original recordings… they more or less live out their life as they are… poorly done with crappy audio. I still have the original Minecraft files laying around in a zip, because I used to trade my files to other friends playing the game and they would zip up theirs and trade them to me so we could explore each others work in the days before an active Minecraft server. In 2011 the way we interacted with the game shifted significantly as we stood up our first server for the House Stalwart guild to all build together. That said 2010 was the renaissance of the game for me, and that blissful era when everything was new and magical.

Fallout New Vegas

I love the Fallout setting, and I can still remember saving up my pennies to buy the original game when it came out back during college. I’ve always been drawn to post apocalyptic settings, and Fallout is a world that is rich and textured and full of tantalizing bits of lore. While Fallout 3 pushed us into a brand new territory of exploring what happened to the Capitol Wasteland, Fallout New Vegas saw us returning to our roots of Southern California, the setting of the first two games. As a result what follows is a nostalgic ride seeing how the settings you were familiar with evolved in the time between the games. The game is also a return to being controlled by Obsidian games, which represented a significant portion of the folks from Black Isle Studios that worked on the original two games. Fallout New Vegas is known for a handful of things… but the first being that the game does not start you in a vault and instead gives you what feels like a much more weighty introduction in the form of an attempt on your life. The other thing it is known for, is just how freaking buggy the game was at launch. I personally managed to get around most of these and found myself enjoying it greatly. The game is also significant because it represents one of the first times I wrote a review for a site that was not my own. You can still find my original review up on Polygamerous, though due to shifts in hosting I no longer have an account there… but the byline is still at the bottom.

Mass Effect 2

We are travelling through a time period when I was not quite as rabid about keeping screenshots for eternity. As a result I don’t have a ready archive of images to draw upon for most of these games. Mass Effect 2 represents my first entry in the series, and I remember buying it digitally on the ill fated Direct2Drive, because some other subscription I had that I am drawing a blank on gave me a significant discount there. This is the game that shaped my view of the Mass Effect setting, and still to this day is probably my favorite game in the series. I loved the characters and the interactions and the “away team mission” nature of the gameplay. In the years between then and now I have played through this game I believe five times in total, often times as part of a full replay of the series. There are a lot of games out there that hope to be a narrative story that rivals that of Star Wars. Very few manage to pull this goal off, but Mass Effect absolutely did. I still stand by my stance that this series would make one of the absolute best Science Fiction/Fantasy television series out there. I keep hoping that Netflix options the rights, or shit even Disney Plus after seeing how amazing The Mandalorian has been. While I played through as Male Shepard, the canonical version based on all of my friends has to be the Jennifer Hale voiced Female Shepard. I will admit I had a real hang up for a long time about playing female characters in video games. When I play a video game I am essentially playing me in whatever form takes place on screen, and I tried to always make each character as close to “Belghast” as I could. I seemingly have gotten past that… and at some point I need to break this game back out and play it through in the mode that so many people say is the best possible version.

Where Bel Was Mentally in 2010

So those are the games that I was playing behind the scenes, but on this blog… you got a vastly different view of me. It was a time of deep irregularity in my posting schedule. I didn’t really start doing this regular posting thing until 2013, and each time I had a major lapse it was harder and harder to get back into posting again. There are so many sign posts in those early years like this one from April where I find myself apologizing for not feeling up to writing. I was not happy with the end of Wrath of the Lich King, and similarly not super happy with the beginning of Cataclysm. I was also super hung up on this blog being a World of Warcraft Tanking and Raid Leadership blog. That niche no longer really fit me, and as a result I was struggling trying to get the oomph to be writing about what I thought were the topics folks wanted me to write about. I’m glad I figured this whole thing out at some point, or at least have a working theory about how to progress forward with a blog. I am not sure how often I will be writing these pieces, but I figure I will probably do Monday and Friday or some semblance of that until I get through the years between 2010 and 2019. As I do this, I would love to hear in the comments about your own games of a specific year.

AggroChat #235 – Kickstarts and Kickstops

Featuring:  Ashgar, Belghast, Kodra, Tamrielo and Thalen

aggrochat235

There is an auditory warning, but we figured we would throw one out here as well.  During about the last 15 minutes of the podcast something went wrong with Bel’s audio where the last bit of every statement got clipped.  So you essentially lost the last word he was saying. This weeks show starts with a discussion about Kickstarter projects, which leads into talk of some of the things we have backed and how Bel is that guy that fails to fill out surveys.  From there we jump into a discussion about Far Cry 5 and how it is a game where the forced story gets in the way of everything else. This leads into a discussion about Destiny 2, the Bungie divorce from Activision, and even to some discussions about how important publishers actually are now.  This also includes a bit about the bidding war for Gamestop between the folks behind Hot Topic and the folks behind Redbox.

Topics Discussed

  • Kickstarter Projects
    • Reliability of Boardgames
    • Questionable Nature of Software Projects
    • Bel fails at filling out Surveys
  • Far Cry 5
    • Fun Gameplay
    • Forced Story Mode Abductions
    • Weirdness of Religious Cult Theme
  • Destiny 2
    • Returning Player Experience
    • Expectations of Knowing Lore
    • Bungie and Activision Divorce
  • Importance of Publishers
    • Bidding War over Gamestop
    • Digital Only Standouts
    • UbiSoft Abandoning Steam

Tunneling Addiction

Tunneling Addiction

I think we need to talk.  I have a significant problem on my hands… and that problem is Minecraft.  What I mean by that is that I have been obsessing about the game since Christmas day, and wound up staying up until 1:30 last night.  I apparently was digging more tunnels that never seem to end… and just when they appear that they might… I find a way to start a new one.  I’ve said before how my bases in Minecraft tend to be more a complex of interconnected tunnels and underground areas than really anything big and above ground…  and in truth that is happening again in a big way.  The project I happened to be obsessed with last night, however was my treasure room.

Tunneling Addiction

When I play Minecraft, it is less that I am willfully building structures and more like discovering them in the existing land.  I almost always start out exactly the same way… which is burrowing into the side of a nice large hill with the purpose of creating a temporary shelter to survive that first night.  However what inevitably happens is that I then use that cave as a sort of starting point for burrowing deep into the hillside and connecting up a bunch of disconnected areas.  Then it is almost as though I am uncovering a lost civilization… and connecting up pieces to create a former empire or something.  Which lead to the thought that I really needed a proper warehouse/treasure room… and where better to put it than deep under the ocean.  I have a dock of sorts and off of it is a large building hovering out over the water… which then leads to my obsession of the night which is a large stairwell shaft that leads down into the water and underground beneath the ocean finally ending up in a room with tons of chests for storage…. and then apparently I dug a shaft back up to create a skylight of sorts.

Tunneling Addiction

There was then a point last night when I realized that I had no real way of getting back out of my tunnel system other than jumping from one of the many bridges I have built.  As a result I constructed this entrance point of sorts that leads out onto the mainland…  and being me I then apparently started off a whole new tunnel complex to the left of the above screenshot.  Now my previous tunnels had quickly ended up in the ocean… where I built some sort of an outpost.  One of which literally is a staircase that goes deep down into the ocean and all the way down to bedrock.  That was a bit of a challenge to build and I ultimately flipped on creative mode since I had to be underwater for large chunks of time during its construction.  It is cool however because as you are going down the staircase I have windows that allow you to see out into the ocean and it is really cool when the sun is coming up and the water is swarming with squid.

Tunneling Addiction

This new tunnel project however that has consumed most of today… is apparently going off in a direction where there is nothing but land and mountains.  So as a result each time the tunnel has broken free of the mountain briefly I have created a little outpost or at least an exit into whatever area happens to be surrounding it.  There are roughly five of these… and another that I discovered yet another ravine while tunneling, so I took time to build a ladder all the way down to its floor.  The problem with my tunneling obsession is that I have zero clue where exactly I am going or if I will ever reach a point where I consider it “done”.  This is ultimately the challenge I face each time I boot back up Minecraft, is that I get caught up in a project that I never quite know when it is going to let go of me.  However since it had literally been a few years since I last built anything in the game… I am guessing I had a lot of tunneling pent up inside of me.