Tunneling Addiction

Tunneling Addiction

I think we need to talk.  I have a significant problem on my hands… and that problem is Minecraft.  What I mean by that is that I have been obsessing about the game since Christmas day, and wound up staying up until 1:30 last night.  I apparently was digging more tunnels that never seem to end… and just when they appear that they might… I find a way to start a new one.  I’ve said before how my bases in Minecraft tend to be more a complex of interconnected tunnels and underground areas than really anything big and above ground…  and in truth that is happening again in a big way.  The project I happened to be obsessed with last night, however was my treasure room.

Tunneling Addiction

When I play Minecraft, it is less that I am willfully building structures and more like discovering them in the existing land.  I almost always start out exactly the same way… which is burrowing into the side of a nice large hill with the purpose of creating a temporary shelter to survive that first night.  However what inevitably happens is that I then use that cave as a sort of starting point for burrowing deep into the hillside and connecting up a bunch of disconnected areas.  Then it is almost as though I am uncovering a lost civilization… and connecting up pieces to create a former empire or something.  Which lead to the thought that I really needed a proper warehouse/treasure room… and where better to put it than deep under the ocean.  I have a dock of sorts and off of it is a large building hovering out over the water… which then leads to my obsession of the night which is a large stairwell shaft that leads down into the water and underground beneath the ocean finally ending up in a room with tons of chests for storage…. and then apparently I dug a shaft back up to create a skylight of sorts.

Tunneling Addiction

There was then a point last night when I realized that I had no real way of getting back out of my tunnel system other than jumping from one of the many bridges I have built.  As a result I constructed this entrance point of sorts that leads out onto the mainland…  and being me I then apparently started off a whole new tunnel complex to the left of the above screenshot.  Now my previous tunnels had quickly ended up in the ocean… where I built some sort of an outpost.  One of which literally is a staircase that goes deep down into the ocean and all the way down to bedrock.  That was a bit of a challenge to build and I ultimately flipped on creative mode since I had to be underwater for large chunks of time during its construction.  It is cool however because as you are going down the staircase I have windows that allow you to see out into the ocean and it is really cool when the sun is coming up and the water is swarming with squid.

Tunneling Addiction

This new tunnel project however that has consumed most of today… is apparently going off in a direction where there is nothing but land and mountains.  So as a result each time the tunnel has broken free of the mountain briefly I have created a little outpost or at least an exit into whatever area happens to be surrounding it.  There are roughly five of these… and another that I discovered yet another ravine while tunneling, so I took time to build a ladder all the way down to its floor.  The problem with my tunneling obsession is that I have zero clue where exactly I am going or if I will ever reach a point where I consider it “done”.  This is ultimately the challenge I face each time I boot back up Minecraft, is that I get caught up in a project that I never quite know when it is going to let go of me.  However since it had literally been a few years since I last built anything in the game… I am guessing I had a lot of tunneling pent up inside of me.

Christmas Basebuilding

Christmas Basebuilding

My friend Grace calls today Super Xmas…  or the day that you get to chill out and rest after the manic running around that happens around attempting to make everyone happy on Christmas and Christmas Eve.  This absolutely used to be the case for me, but over the last few years Christmas has become a much more low key affair.  I’ve talked a bit about the concept of an anchor household, but for me most of those are now gone.  Instead we have to sort of make our own new traditions, and one of those recently has consisted of going out to dinner on Christmas Eve with my folks, and then coming back to our house and doing gifts together.  For years there used to be a strict schedule of… my folks and mothers side of the family on Christmas Eve, and my Dads side of the Family early early Christmas morning…  then my wife’s family for Christmas lunch and eventually another gathering Christmas evening.  Over the years deaths in the family have taken the corner stone of each of those gatherings to where there really isn’t a whole lot going on during the holidays on either of our families.

There were of course a few options…  one of which was the household that introduced me to the term “titty milk” a few years back and we opted out of that one.  Instead for the most part we just chilled out at home and enjoyed the fact that it was freaking 70 degrees outside for Christmas.  In the afternoon between thunderstorms we went out for a walk, which is something I need to start doing every day in an attempt to get myself prepared for all of the walking that is going to happen at Pax South.  As far as gaming goes… I spent a lot of time not actually gaming yesterday but more in an extended state of transitioning between games… as I checked twitter and surfed the web.  I did play a significant amount of the Sparrow Racing League, but largely playing remotely through the laptop.  I am getting surprisingly good at dealing with the input lag that comes from playing PS4 via PC, so much so that it actually takes a bit to get adjusted to using the real console again.  I am now in this place where I need two items to hit 400 light…  Ghost and Heavy.  I’ve since gotten two Exotic Heavy Engrams… but both of them decoded to 399 light instead of bumping on up to 400.  This seems like a massive bug because every engram seems to decode at 399 rather than giving me what is usually a level bump.  As far as the ghost goes… I tried some more forge only to have it bug out on me with the waves sitting at 100% for 10 mins and then eventually failing out without actually spawning the boss.

Christmas Basebuilding

Another thing that happened yesterday is that I fell into a giant Minecraft shaped hole as we hung out and watched some shows on demand.  It has been several years since I had legitimately played Minecraft and as a result I went back to pure vanilla for the moment at least while I get my bearings.  Before long I was back into my standard operating procedure which is digging a big hole and then eventually erecting some large structures.  I decided to have my main base out over the open water with a big tunnel leading from what is ultimately turning into my quarry.  I used the seed “BelChillingChristmas2016” and wound up with a pretty cool spawn.  My original cave opened into a giant chasm underground and I have been building the infrastructure needed to explore it more properly.  I wound up digging down into the rock and laying a bunch of ladders as I went which ultimately allowed me to create a shaft straight down to the chasm floor.  I have a hut of sorts down at ground level that lets me get down there in relative safety and at least see what monsters happen to be around.

Christmas Basebuilding

I plan on building a dock of sorts under my base that should allow me to launch boats easily for exploring new areas, and I also plan on building another big land bridge/tunnel to the other nearby coast giving me access to new areas.  Right now a lot of my time has been spent simply quarrying cobblestone and hollowing out the mountain side for that purpose.  There is a bunch of gold in the chasm, but I don’t really have much need for it yet.  I have not seen any of the more useful materials like Diamond or Red Stone so at some point I am probably going to have to do the whole dig down to bedrock thing and start some branch mining.  At this very moment however I am trying to expand my base of operations and make more safe space for me to travel in.  Minecraft is one of those games that triggers my base building instinct to the extreme, and I am ultimately falling back into the familiar patterns I do when I always play this game.  In truth I should be playing Diablo 2 since we plan on recording the game of the month show this coming week… but for now I am indulging myself in a little bit of structured madness.

AggroChat #99 – Faction Walls and Robots

Tonight Ashgar, Belghast, Grace, Kodra, Tam and Thalen suffer some technical difficulties and sound like robots.

aggrochat99

This week we suffered some setbacks.  Firstly we were late getting started by about an hour, and then once we started…  we kinda mostly sounded like robots.  We muscled through for this week but hopefully by next week we will have acquired a new infrastructure for recording the show that sounds better.  The worst part is however…. the conversation this week was really interesting.  We dug int the whole Faction Wall question currently happening in Wildstar and how we generally as a group feel like games are better without them.  We also delved into everyones continued addiction to Stardew Valley.  Ended up being a fairly short show as far as AggroChat episodes goes, but a pretty content dense one.

 

AggroChat #79 – Fragements of Lore

AggroChat79

This week we are down quite a few from our normal group, but still manage to push on with Ashgar, Belghast, Kodra and Thalen.  Since we had a smaller group we decided to use it as a good opportunity to “break the meta” as it were and mix things up a bit.  For awhile I have questioned our “what folks are doing” construct because essentially it is just a way for us to get around to talking about some games.  This time we jotted down a list of what folks wanted to talk about before the show and loosely followed that.  Our listeners will have to let us know which style they like better.

This week we talk about…

  • AntiChamber
  • Risk of Rain
  • Spelunky
  • 1001 Spikes
  • Minecraft
  • Creativerse
  • Star Wars the Old Republic
  • Star Wars Rebels
  • Destiny
  • Rockband
  • Forced 2 Kickstarter
  • Gauntlet
  • Hammerwatch

Please drop us a line to let us know what you think of the format shift and if it is worth keeping.