On Triple-Carting

If you’re aware of Monster Hunter, you’re probably also aware of Dauntless, a very similar PC game that’s coming “soon”. Dauntless was on display at PAX South, where I got a chance to try it.

Unfortunately, my first chance was pretty short. Like Monster Hunter, too many defeats for your team means your hunt can come to a premature end. This number seems to be 5, which sounds less punishing than Monster Hunter’s 3, but came extremely quickly. When you lose all of your health in Monster Hunter, you get a nice long while to think about your mistakes as you get sent back to base camp (in a cart, hence, “carting”) and have to run back to the party. Dauntless allows you to revive teammates on the spot, which leads to two problems: you can go down while attempting this revive, and the newly-revived, not-at-full-health teammate can go down again almost immediately. It sounds like getting back into the action faster is an improvement, but it doesn’t go well with the game as currently structured.

It’s not all bad. Areas seem to be a lot more open than Monster Hunter, the hunt area is contiguous instead of divided into subzones. Weapon selection is very limited right now (the demo only had 3 options), but more are on the way. The dodge roll has a lot more invulnerability, so it’s easier to use aggressively. Monster design is excellent, which is probably one of the most important parts.

I think Dauntless has the potential to be a good game, but in a demo setting with absolute beginners it didn’t feel great. I’m curious to see if they stick with this format, or adopt something like Monster Hunter Online, where downs only count against you personally (you get kicked out of the hunt if you go down 3 times). We’ll see what develops.

No Man’s Sky Thoughts

This morning was an absolutely glorious morning, in part because of a massive cold front that blew through over night.  It is suddenly 70 degrees outside with a lovely breeze, rather than the usual over 100 degree madness that has been happening for weeks.  As a result we decided to get up and walk over to daylight donuts for breakfast and then take it into the backyard and eat it on the patio.  After the generally shit week that I had, I needed this little bit of respite to maybe start to recover.  It is not that anything really went wrong… just the stress of entirely too much maximum level adulting.  The week was one with several adulting raid bosses, and the progress made on them were mixed.  However I am now happy to chill out on the sofa with a cat precariously balanced between my arms trying to find a way to snuggle while I type.  So far it is working but I have a feeling at some point she will wander off because my hands are engaged in something other than serious petting action.  Other than all of this… yesterday a game was released that I had been waiting anxiously for since it was first announced at E3 during the Sony PS4 reveal show, or at least I think that was when I first saw it.  No Man’s Sky promised to be the space exploration game for me.  Elite Dangerous looks awesome, but it is entirely too fiddly for my tastes.  I don’t want to have to care about learning to pilot a ship through the vast expanses of space, or learning how to dogfight when there is no “up”.  I just want a Star Trek away mission simulator that lets me wander around the cosmos and land on interesting new planets to explore.  No Man’s Sky seems to be exactly that, but before I get into the good parts I need to talk about the bad.

Lots of folks are having trouble playing this game on the PC now that it has been released.  I am not sure what happened during the process of the launch but the “minimum” listed specs seem to have been thrown completely out the window.  I know Tamrielo has already returned his copy through steam because on his pretty hoss machine it simply would not give him more than 10 fps.  First lets go over the minimum specs that were released for the game.

  • OS: Windows 7/8.1/10 (64-bit versions)
  • Processor: Intel Core i3
  • Memory: 8 GB RAM
  • Graphics: nVidia GTX 480, AMD Radeon 7870
  • Storage: 10 GB available space

I’ve played it on two of my machines… first on my Laptop

  • OS:  Windows 10 64-bit
  • Processor: 4th Gen Intel Core i7
  • Memory:  16 GB RAM
  • Graphics:  nVidia GTX 960m

On this machine I had to bump it down to 720p/medium to get stable framerates in the range of 30 fps, with the occasional dip into 15 territory.  However nVidia experience claims that this machine does not meet the minimum requirements to play the game, whereas instead every single category above technically outstrips what the suggested minimums are.

My upstairs gaming machine has the following specs…

  • OS:  Windows 10 64-bit
  • Processor:  AMD fx-6300 3.5 ghz
  • Memory:  16 GB RAM
  • Graphics:  nVidia GTX 980

As one would expect the beefier graphics card means that I am getting significantly better performance, but not massively so.  I am running the game at 1080p/medium and I get severe dips from the 60fps to 30fps and it is extremely erratic.  What this feels like to me… is a game that was rushed to make last minute changes and is extremely poorly optimized for the PC.  From the sound of it… everyone that chose to get the PS4 copy seems to be just happily playing away.  Those of us on the PC are trying to find that precarious line where the performance to pretty balance is reasonable.  The biggest confusion point that I am seeing thought is having a big badass system doesn’t necessarily make a difference.  It is almost totally random who can and cannot run this game.  As a result I highly suggest you purchase the game through steam, that way if for whatever reason it does not work for you… you can return it to get a full refund.  I believe GOG does the same thing, but I have never actually returned a game there so I am not sure how fast or easy that process is.  Essentially this is definitely a “buyer beware” title… and if you simply want to play it without much fussing then I suggest you check out the PlayStation 4 copy.

No Man’s Sky Thoughts

Now that all of that is out of the way…. the game is really pretty and feels like you are exploring alien worlds.  It has this feeling of minecraft, starbound and elite all throw together in the a mixer and some weird hybrid came out of the process.  The key thing that stood in the way of me playing Elite or Star Citizen… is that my player fantasy has nothing to do with flying a ship.  I could give a shit about actually flying anything… and would be perfectly happy just taking “taxis” between planets.  What I want is the exploration of new and interesting places, and that is the fantasy that NMS hones in on.  There are going to be folks that complain that this title is entirely too “walking sim” for them, but the couple of planets have all been filled with rich and interesting environments for me to explore.  Right now my biggest problem is the lack of inventory, and lack of understanding how to increase said inventory.  There is just so much I don’t know how to do, and so many items I pick up that I don’t have a clue what they are even for.  What is the most interesting to me is the fact that when you encounter an alien race, you don’t know how to communicate.  You learn language through finding these knowledge stones, and each of them teaches you a single word in another language.  Now I have yet to see what actually happens when you know some words… because I absolutely lost faction with a race by patting them on the head.

No Man’s Sky Thoughts

The coolest moment so far has to be when I finally repaired my ship, and decided to lift off of the planet and out into space.  I watched as the horizon got darker and darker until all of the sudden I broke through the atmosphere and could see the stars around me.  Similarly awesome was the moment when I realized that landing on this planet… I had to be super careful about my angle of entry.  If you come in too straight you absolutely start to burn up in the atmosphere damaging your shields in the process.  So that mean’t I had to skim along carefully descending slowly enough to avoid taking damage, but that also meant that this was no means a quick process.  There are consequences of pushing off planet, and I burned through all of my fuel on the first planet using my ship to explore.  Each time you thrust off the surface it takes resources, ones that you cannot easily replenish without significant time spent exploring… which in itself costs resources because the environments are usually hostile and stress your life support systems to where they need recharging as well.  There however is a central loop that I find enjoyable of exploring and gathering and exploring and gathering.  In fact last night I absolutely lost two hours of time playing this game.  Not that I was aware that I spent time… but I thought I had maybe spent fifteen minutes playing, until I looked up and realized that two hours had passed.  So if the issues of the launch can get ironed out, I have a feeling that this is going to go down as one of those Minecraft like experiences that just keeps building upon itself.

So final advice is… pick it up definitely. However if you have a Playstation 4, you might lean towards that for your purchase.  Otherwise definitely purchase it through a provider that is going to allow you to return the game on PC if for whatever reason it does not like your machine.

PS4 Remote Play

Strange Days

PS4 Remote PlayYesterday was an extremely strange day, because an event happened that was largely unexpected.  As I have talked about over the last several months, my laptop is definitely seeing its age.  At the time I got it, it was an amazing power house of gaming with dual GT 650m video cards…  that could pretty much run whatever I happened to throw at it.  The problem is the laptop is from 2012, and in that time a lot of stuff has changed and we have gone through three generations of video cards.  So long as games were largely based on the PS3/Xbox 360 architecture everything was peachy, but as games dropped support for that generation and started to focus on the PS4/Xbox One it began to struggle.  The first game I can remember that it flat out would not run in a way that I could stand to play it… was Dragon Age: Inquisition which is shockingly taxing on a video card… especially one of this age.  Then came Fallout 4… and a long string of games that I had to run at 720p with greatly stripped down resolution options to get them to run at all.  So since before Christmas I had been watching the local Craigslist to see if there were any options out on the market that could be snatched up on the cheap.  I have a mixed past when it comes to Craigslist, because I have been able to get some insane deals like a Playstation 4 in early 2014 for only $200.  I have also gotten insane run around that seemed to last for weeks over a couple of laptops that the other party simply flaked out on.

Still I was not in dire straights and part of me was wanting to wait to see what the next generation of Nvidia cards looked like before purchasing a brand new laptop…  which seemed to be the direction I was heading towards.  Then over the weekend I actually saw something good on Craigslist, which surprised me in the midst of all of the over priced machines… and laptops that predate my current one.  Someone was selling a Asus Republic of Gamers laptop with an Intel Core i7-4720HQ processor, 16 GB of Ram, a Nvidia Geforce GTX 960m video card, with 1TB data drive and a 128GB SSD.  At first I apparently texted the wrong phone number, as I missed a zero in a sequence of four zeroes in a row.  However after texting the right address the guy responded pretty quickly.  I asked the standard questions… like does it have any issues, why are you getting rid of it, etc… and then started making offers.  Miraculously I apparently started off the bargaining in the right place, because I was able to talk him down to $600 which is a significant deal for that laptop.  So last night I spent the ever so fun game of starting to install everything I “need” to be happy with a laptop, but I have to say anytime I upgrade like this there is a little bit of sadness too.  I develop a personal relationship with my computers… and I guess part of me feels a little bad about kicking one to the curb to spend time with a newer model.  I know that is a strange sequence of thought…  but I can’t help but feel a little sad that I am moving on.

Remote Play

PS4 Remote Play
Screenshot taken with Fraps while Streaming from PS4

One of the great promises of the Playstation 4 was the ability to remotely play the system from a Vita, Android device, or the Playstation TV set top box.  For the most part this works… but with certain constraints.  The Vita appears to do an amazing job of remote play, given its limited real estate and the slightly wonky control scheme.  However the Playstation TV set top box has been nothing but a disappointment.  There are threads all over the place talking about how to somehow get it to perform well, but most of these involve having a hard Ethernet connection back to the same router that the Playstation 4 resides connected to.  The problem here is… the entire idea of having it is to be able to extend the reach of your PS4 to another television.  Basically for a long time I was looking for a way to play my PS4 somewhere other than sitting up in my office, where I have it for the purpose of recording gameplay footage.  Awhile back I read about an unofficial side project that extended Remote Play to the PC, but never actually got around to checking it out.  The software is currently in active alpha development, but from what I was reading online it seemed like it actually worked well.  The author charges $10 for access to the alpha client… which is the only thing that had kept me from playing with it already.  So last night I took the plunge hoping that I could sit there and play PS4 as my laptop downloaded and installed various bits of software.

PS4 Remote Play
Screenshot taken with Fraps while Streaming from PS4

Firstly I have to say… this thing is phenomenal.  There are a few hoops that you have to jump through like registering your PC with your Playstation 4 as a remote play device.  Additionally in order to get the native DualShock 4 to work I had to track down LibUSB which honestly took longer than any other part.  Once installed my DualShock 4 installed on my system and was recognized by the Remote Play application.  Unlike the native Remote Play options… this thing connects insanely fast to your PS4 and even the wake on lan functionality seems to work great.  The real test however is if I could manage to play Destiny on my PC without being frustrated by the control input lag.  Sure enough I managed to complete several duties and even hopped into some crucible where I managed to rack of some decent kill streaks…  all running remote over my wireless network.  Every now and then there is a slight bit of artifacting… and occasionally there might be an input hiccup… but in the grand scheme of things it works insanely well.  There are some constraints…  you are limited to a maximum of 720p running at 60 fps.  For the most part I ran the default of 720p at 30 fps and the experience was not necessarily perfect but good enough for me not to care about any imperfections.

PS4 Remote Play
Screenshot taken with Fraps while Streaming from PS4

Where the really awesome bit comes in is the fact that the software author currently is working on mouse and keyboard controls, and for a little bit I actually tried playing Destiny with mouse and keyboard.  There is some work that still needs to be done… and the mouse just doesn’t quite move fast enough yet to make game play truly viable…  however since this software is actively being developed on I have a feeling that at some point soon… or with some configuration tweaking I will be able to sit on the sofa and play Destiny without the Dualshock 4.  Part of me wants to throw money at this guy to get him to add more features… because seriously this thing is working amazing.  Folks have already chimed in with “But Bel, Aren’t they adding official support?”.  This is true, but I have a feeling that Sony isn’t going to add in all of the features that this software is already starting to support, like the ability to pretty much play with ANY usb controller and not just the Dualshock 4.  I have a feeling that without any doubt Sony is not going to support Keyboard and Mouse emulation either.  In any case… it is $10 well spent even if you just want to play around with it.  Over the course of the night I played Destiny, Rayman Legends, and Farcry 4 all without issues.  Also of note… ALL of this was while I was downloading a game from steam, a game from origin, and copying files across my network… and STILL the remote play session refused to lag.

AggroChat #95 – Not Quite Aquaria Show

Tonight Ashgar, Belghast, Kodra, Tam and Thalen talk Aquaria, The Division Beta, and Warframe

aggrochat95_720

And just like that… we are back!  Belghast once again has a voice, and without really intending to we have recorded what is almost a double episode.  The whole November/December Fallout 4 extravaganza has caused us to get woefully off schedule when it comes to the AggroChat Game Club.  We didn’t end up recording the Fallout 4 show until mid January… and then Aquaria was technically the January game but we didn’t actually record the show until now.  What happened in the meantime is there was another game that sprung up and has become a bit of an unofficial “Game of the Month”, namely Warframe.  As a result we record a contorted show that doesn’t really follow the traditional GameClub show format.

Join us as we talk about…

  • Aquaria
  • The Division Beta
  • Warframe – Heavy Spoilers