Featuring: Ace, Ammosart, Ashgar, Belghast, Kodra, and Tamrielo
Hey Folks! I did not realize this until pulling together the post this morning, but apparently, last Monday was the 12th anniversary of our podcast, and last Friday was the 17th anniversary of the Tales of the Aggronaut blog. We have, in fact, been doing this for a while, it seems. Tonight, we start off the show staring into the black hole of equine abominations that is Horsey Game. From there, we talk a bit about the madness that is the challenge mode of Peglin brought by Act 4. After listening to Tamrielo talk about his Mage build in Last Epoch, Belghast was inspired to roll his own Fire Aura build, and we talk a bit about the weaknesses of the Spellblade in general when it comes to survival. Tam shares his initial thoughts on House of Hikmah, a beautiful artistic journey into the Islamic Golden Age. Finally, we talk a bit about the progress Kodra has made with his wolf pack build in Path of Exile, and Bel shares some thoughts about the amazing new overlay tool for the game called Scalpel.
Good Afternoon Folks. I know my blog is a bit of a mess at the moment, but yall are going to have to bear with me. I used to live my life based on a deeply predictable rhythm. I got up around 5:30, and was upstairs around 6 am, having done all of my morning chores like feeding myself, the indoor cats, and the outdoor cats, and even often doing something like starting a load of dishes or laundry. That process is so much slower right now because it takes me quite a bit of time to recover from pretty much every action. I am hoping that, given enough time, I will develop stamina again. I am already doing way better today than I was last week, and a lot of that was jumping through hoops to figure out exactly how much medication I need to maintain my blood pressure at reasonable levels right now. I’ve also found a few things that taste reasonable, and honestly, even kind of hit the spot, so my nutrition side is way more functional as well. My life has often been about figuring out and building routines… and this whole cancer/chemo thing is a giant wrecking ball to one routine and I am having to craft a brand new one out of the pieces that are left behind.
First off, huge props to Quelex for sharing with me some info on how to knock out one of the Gallant Grinding Goals extremely easily. Sure, it was a bit “spendy” because it required some specific popular scarabs, but over the course of four maps, I was able to knock out that bottom objective. I am now slowly poking my way through influenced maps with over 100% Item Quant, and also doing them in Astrolabe maps, so I can be knocking out two objectives at the same time. I am still using the Scarab/Domination/Legion Atlas that I threw together for the previous objective, because it drops plenty of stuff and goes pretty quickly. I figure around the time I ding 100, I will probably knock out the Influenced maps objective and polish off “GGG”. Then it is just down to slowly chipping away at Tyrannical Tiers and Sandswept Survivor, which are both easy enough but simply require a stupid amount of map runs. Atlas Astrolabes should also be finishing up while I am doing the influenced maps, but it mostly just requires me spending chaos to buy the astrolabes.
Mapping has been a really chill experience for me to turn my brain off and just exist. Last night I spent most of the evening watching shows and catching up on various things. I finished up on Season 2 of Fallout, and am pretty pumped with where things left off there. Fallout may be the single best video game adaptation of anything, because it nailed the universe so perfectly… without seeming to feel like it needed to retread ground we have already gone over in the games. After that, I started up Season 2 of Monarch, and thus far, that show continues to give me everything I want in a Godzilla franchise television outing. I am pretty sure that Apple TV might pay more for their shows than other platforms, because the VFX budget here is pretty amazing. At that point, it was getting late, and I figured I should probably turn in early, given that my body is still recovering from everything it is going through. I will probably pick up where I left off tonight and dive into more episodes of Monarch while I chip away at Path of Exile challenges.
Yesterday I talked about Scalpel, but I figured I would give a bit of an update. I have been 100% using it since then and now… I think I can never go back to good ole Awakened POE Trade. Firstly, the whole ability to manipulate your loot filter on the fly is really nice, and the only thing I wish that it did was directly integrate with my profile on Filterblade, so that I could use it to tick up and down the strictness. You can manipulate individual rules and currencies very easily, but yesterday I wanted to just escalate everything up a strictness tier, and still needed to go to Filterblade to do that. The best part about Scalpel for me personally is how good its price prediction tools are, which admittedly are simply relying on Ninja and the Trade API. Awakened POE Trade always tried to make a bit of a fuzzy recommendation, and it was always slightly wrong, and it relied on me looking things up manually most of the time. Scalpel solves those problems and seems like it is just going to keep getting better, the more functionality that is added to it. I need to sort out the Patreon information and give them some money, because I think I will be using this every single league going forward.
I went to my primary care doctor today, which is part of a monthly check-in that we have had since starting tirzepatide. I had to deal with changing how I am getting the meds going forward, but in truth, it should be much easier. I am desperate for a new normal and figuring out what that starts to look like. However, I realized in chatting with my doctor how different my life is going to look by this time next year. In theory, cancer should be far in my rearview mirror, and hopefully, they have pieced me back together into something resembling the original order of how organs connect. I am already down 50 lbs roughly since I started the journey with tirzepatide…. so I am going to be a completely different person than I am today. 2027… I need there to be no crisis of the year… because the death of my spouse last year, and cancer this year… are a decade’s worth of bullshit at once. I really want to travel next year, and figure out how to go see some of the people who matter to me deeply. I’ve lived my life long enough that various folks whom I have known for literal decades, and cannot imagine living my life without, are just amorphous “internet people”.
Anyways! Thanks for bearing with me as I construct a new normal over the course of the next several weeks.
The post Mr. House and Scalpels appeared first on Tales of the Aggronaut.
Good Morning Folks. Yesterday was “a lot,” and I have survived, but sleeping was a bit of a mess because of the pain. I’ve been working on a new side project in Path of Exile. It largely started because there is a new belt called the Screams of the Dessicated, and the gimmick is that you lose access to your utility flasks but gain at least one permanent shrine buff. Only some of these shrines have any real value, which means the market is flooded with a bunch of belts that the average player has no interest in. I was curious what a Greater Skeletal Shrine would feel like on a proper minion build, and right now, my favorite minion base is Servant of Arakaali… but you only get to play that during the Phrecia league. My second favorite minion base is Guardian, and as a result, I rolled a brand new character and started leveling so that I could play with the belt.
The other thing that I noticed is there are a limited number of folks building around a brand new Unique called Broken Elegy that drops from Saresh, the new boss of the Mirage league. I’ve completely yolo’d my build in its current state and have pivoted towards going down the staff block path, and running the new staff with Servant of Decay, another chestpiece that spawns a bunch of interesting minions that inflict withered on targets, which should buff my chaos damage. The only realistic way for me to get Envy on my build was to lean into Aul’s Uprising, and since the cheapest one already had Death Attunement on it, it allowed me to respec my tree a bit to free up some points. I went with a screams belt that gives me Greater Skeletal Shrine and Replenishing Shrine, the latter essentially replacing any reliance I might have on Clarity or Vitality. Lastly, I picked up a cheap minion gem helm that I have my utility minions in, like Animate Guardian, Stone Golem, and Carrion Golem.
I have no clue how well this is going to work. I need to hit level 78 and pick up some more dexterity somewhere before I can equip the chestpiece, and I am in Act 10, working through the final bits of the campaign. So far, however, it feels amazing. I am running Leap Slam instead of Shield Charge, and also running a Frost Blink so that I have my comfy two movement abilities setup. I leap into a pack, convocate my Sentinel of Radiance, and then start furiously summoning raging spirits as I also generate shrine skeletons and ceaseless flesh zombies from the staff. The Carrion Golem buffs everything, and minion jewels are making it so that everything has a decent chance to poison on hit… and the various stuff buffing chaos damage output is pretty much melting everything. Bosses especially just sort of evaporate right now, and my AG is running Asenath’s Gentle Touch, so corpses are also exploding, helping with the clear. The entire package feels really dumb, and I am curious how well the transition into maps is going to go.
It has been quite a bit since I last updated anything about Path of Exile, and over the weekend, I finished out my Atlas and got my Four Voidstones. I am still not entirely certain what I think about the current state of the new Atlas. For the most part I like it, but I feel like the fog of war needs to go, so that players can at least see where they want to go. When you start getting maps that you cannot run, because you cannot get to the node on the atlas, it is a bit frustrating. For example, one of my friends needed the six-link bench craft, and I had no clue where the Silo map was located, so I just sort of blindly fumbled around until I found it. Being able to easily swap between maps is pretty great, and I still need to finish doing a “blob” as they are being colloquially called in each of the quadrants for one of the quests. Unfortunately, Astrolabes seem to drop rather infrequently from map bosses, so I am going to have to ultimately buy some to finish out that quest.
The biggest upgrade that I have made to my Righteous Fire character is building out the Foulborn Red Dream setup, which involves buying the rather expensive gem, and then tattooing a bunch of strength nodes in the vicinity to instead be Fire Resistance. This, combined with everything else, really gives you a significant boost in life totals. My maximum life is now sitting at 8219, giving me an active pool of 7734 once you take into account my vitality arrogance setup. Realistically, I probably have enough sources of regeneration to comfortably drop vitality, but I just have not done so. The next big swap would be adding some clusters so that I could run Maelevolence, which would involve dropping vitality finally. I’ve not really felt like I needed to do this, so I have been lazy and not done it. I think I have the cluster jewels in my dump tab and could probably get it up and running without much issue. Maybe when I hit 100, I will do that thing.
Other than the Red Dream setup, the biggest upgrade is swapping my Immortal Flesh out for a Cord Belt. Cord Belts are a new base that drops from the Mirage content, and their big new thing is that it allows an anoint. So instead of using an Elder Stygian Vise, I sought out a Cord Belt with the same sort of rolls you normally look for. Everything else is mostly just getting better versions of things I already had, like I now have a proper Elder Helmet, slightly better corrupt for Cloak of Flames, and a full 10% Nebulis, which gives me 450% increased Elemental Damage. I keep getting slightly better regen gloves from the Breach Tree and swapping those out as I find them, then selling my previous version for some divines. My build can do pretty much anything I would want to do with it, including Nightmare Maps… so obviously the first thing I wanted to do was run up an alt, which gives you the Guardian I spoke about first.
All told, I am pretty happy with where I am in almost everything. My main tree is Niko, Ore, Harvest, and Breach and it feels great. My secondary atlas is Einhar, Ritual, Beyond, and Heist, which also feels great. I am thinking about setting up my third tree to be heavily focused on Legion, because there are incubators specific to the league mechanic that I would love to get, so I could start getting coins more regularly. Delve still provides, and Fossils represent my primary source of income right now. I am hovering around the 200 depth and going horizontal to look for bosses. I still need a Doryani map from the Vaal boss, and I am always down for taking out an Aul for some of the big-ticket items. Mirage league has been a blast, and Ace and I were talking about it last night, and how this is probably the furthest they have gotten. At this point, I am mostly focused on challenges so that I can hopefully get another fancy totem pole.
How has your league been going? Between all of the medical stuff that I have been dealing with, mine has been going a bit slower than I would have liked. Additionally, next week we have the release of the Last Epoch Season 4, and I will be spending a lot of time playing that at least for a week or so. I will also be getting adjusted to the routines of chemotherapy which might throw a monkey wrench in pretty much everything.
The post The Broken Elegy appeared first on Tales of the Aggronaut.
I love Last Epoch, but one of the things that I have lamented for a while is that there just does not feel like there is enough to do in the game. So as a result, I have a couple of good weeks and then bounce because I run out of things that I actually care to do. On Tuesday nights, Ace and I have what we refer to as “Sibling Time” and more often than not lately it just ends up with us hanging out and chatting while we are doing out own things. Ace has been enjoying Path of Exile more than normal, but also was talking about how much they were looking forward to Last Epoch. At this point, I dug out my old lament, which led to us trying to dissect why it is that Last Epoch does not have the staying power that Path of Exile does. After some back and forth, I think we landed on the “why” behind this statement.
Ace and I have had a lot of bonding moments over the years. There is a natural back and forth between a tank that I always played and a healer that they always played. There is also the bonding of growing up in oddly similar circumstances, despite being in wildly different states. However, I would say probably our most pivotal bonding experience was a shared love of Diablo, and quite frankly, were it not for them and the fun that I had playing Diablo III Seasons, I would probably not be the ARPG junkie that I am today. I will always be deeply thankful for them indoctrinating me into the cyclical nature of Diablo III Seasons, and quite honestly, it was an event that I looked forward to more than pretty much anything else on the gaming calendar. I cannot say with any certainty which season was the first season we did this ritual together, but it became sacred.
So much of this experience centered around the Diablo III Seasons Journey, which was a series of achievements that ultimately unlocked some sort of cosmetic item. Generally speaking, this was some sort of a pet or a portal effect, and in the grand scheme of modern MTX, it was rather meager. What it did more than anything was give us something to focus on other than just grinding mobs and explosions of loot. Sure, we only got a week or two out of a Diablo III season, and by the end of that first weekend, we would have 90% of the list checked off, but it did force us to do some outliers in order to complete everything. This is what Last Epoch is missing, some sort of long ranged goal that we can focus on during the season and that pushes us to do specific content in order to knock out individual achievements.
I’ve also realized that is really what changed regarding my interaction with Path of Exile. Starting with the Sanctum league I started caring about trying to complete league challenges. This was an easy carryover from Diablo III, since I was already in that mindset, and for each league from that point forward, I have purposefully tried to get enough challenges completed to earn the little totem pole for my hideout. It started with just attempting to get one at all, to now where I am specifically trying to finish at least 34 of 40 each league, so I can earn the same size as I have in the last several leagues. I’ve never actually completed 40 of 40, because it involves doing a bunch of bossing, which is not really something I enjoy, given that bossing characters are different from mapping characters. It still gives me something to focus on and has pushed me outside of my comfort zone and forced me to learn a bunch of leagues’ worth of content that I had never interacted with previously.
Even Diablo IV has something similar in the form of the battlepass, and while I have issues with its specific implementation… it still gives a long tail to the league. There are specific things that you can focus on doing in order to unlock a sequence of cosmetic items. They made it worse since, in order to do most of these, you have to pay money to unlock them, but it still exists in one form or another. Last Epoch does not have something like this. Sure, Last Epoch has a ladder, but I am not the sort of competitive player who gives a shit about this sort of thing. What it is missing is some sort of long grind that has a destination in mind and rewards some sort of bauble for doing so. There is a certain measure of bragging rights in being able to show off your pet from a season, years later, after it is no longer available. Not that Last Epoch MTX are generally that great… it still would give me a bit more focus towards pushing down to specific levels in the Monolith, completing dungeons, or something that would push me out of the standard practice of playing for a few weeks and then going right back to Path of Exile.
Right now, the closest thing that Last Epoch has is the Forgotten Knights path of killing Harbingers and fighting Aberroth. However, this is often something that you can do in a single weekend with a good enough build and does not really require you to go out of your way in order to accomplish it. I feel like this is the equivalent of unlocking your Atlas and Voidstones in Path of Exile, and less a destination and more the starting place of the “true” endgame. I feel like Last Epoch really needs something that will take a few weeks to chip through in order to keep us grinding well past the natural expiration date of one of their seasons. I’ve jokingly said that I really like grinding and loot explosions, but it seems like the thing that really keeps me engaged is a series of tasks to tick off. I think this is in part why I love daily quests so much, because it gives me a reason to play the game and something specific to focus on without having to make any real decisions for myself. Similarly, this is why I have engaged in so many Legendary gear grinds in Guild Wars 2, because it gives me an overarching goal to focus on. Last Epoch really needs something more than trying to get slightly better gear, and I am hoping that, at some point, they give us some equivalent to all of these systems that I talked about today.
All of that said, I am still really looking forward to the launch of Last Epoch Season 4 when it drops on the 26th of this month. However, I still expect to mostly play for a few weeks and then go right back to Path of Exile.
The post Importance of the Journey appeared first on Tales of the Aggronaut.