Ginger, Jollibee, and Pragmata

Good Morning, Folks. This is Ginger, and we became friends yesterday, while I spent an hour milling around at my mother-in-law’s house waiting for someone. I had an exceptionally busy day that involved travelling about two hours away to sell my RV… that had more or less been sitting and rotting in my mother-in-law’s yard for the last decade unserviced. That was a phase in our lives, largely dictated by my wife and wanting to spend time with her sister… but when said sister passed, we just never used it anymore. Given that my mother-in-law had passed along several suitors looking to buy the RV, I took the hint that she wanted to get it out of her yard. It needs four new tires, a new battery, two new skylights, a resealing of the roof, and probably some work on the slideouts… so I figured I should probably get what I can while I can. With everything else going on in my life, it was so inconsequential that I did not even think about it. I forced my mother-in-law to take a third of the money because she needs it more than I do, and I told her to call it “lot rent”. I would have given her all of the money, but I knew there was no way in hell she would have accepted that.
Last week, we had the Anaheim FanFest for Final Fantasy XIV, and with it came a whole slew of new announcements. The highlight of this, however, was the above cat race. I would love it if we could play as this race… but I sincerely doubt that will be a possibility. Just know that I love these critters and will be spending lots of time in their town. FanFest did what it needed to do and rekindled a spark in me for Final Fantasy XIV. Dawntrail was weird, because while I mostly enjoyed it at the time… the longer it has sat with me, the less I actually liked it. It felt too much like a beach episode in an Anime, because it was wholly disconnected from everything that we had cared about to that point. Maybe it is just that Endwalker stuck the landing so thoroughly that anything after that… was going to feel like a letdown. With the announcement of Evercold, though, we are returning to the FFXIV that I care about… nonsense surrounding the reflections, this time going to the world ravaged by Ice. I am super interested in this whole FFXIV meets Northrend vibe that it has, as well as the Shadow of Colossus thing going on with the Kaiju-sized Automatons roaming around.
Another highlight is seeing this Jollibee Lovely cosplay, which was amazing. I wish we had Jollibee restaurants around here because I have always wanted to try it. The closest ones are five hours away down in Texas. This means I will miss out on getting the charming “Eat Chicken” emote, unless I want to pay the scalpers on eBay who are selling off emote codes. I am really interested to see what the evolved form of the classes that I care about looks like, specifically Warrior. I am honestly kind of amped about the whole concept of only needing to care about item level for one class, but still being able to play all of the others. I always liked leveling all of the jobs, but hated the process of gearing them, so any streamlining of that is going to be phenomenal. The one thing that I did not hear that I wanted to hear badly… is that they were doing away with the way that glamouring currently works. I want a system that collects the appearance when an item drops and then allows me to get rid of it immediately so I can clear out my retainers.
I jumped back into the game and started working my way through the post-Dawntrail content. I have to say it doesn’t really land super well yet, mostly because I did not love the place where the expansion left off. I am hoping that given enough time, I will start to vibe with the content again. One of the things that shocked me, though, was how fast the muscle memory came back. I have not tanked anything since 2024, and after the very first pull in the first dungeon, I was immediately going through the rotations like I knew what I was doing. I guess once those mental pathways have been burned in thoroughly after over a decade of playing the game… they are stuck that way forever. This is going to be something that I poke at over the coming weeks and months because it is not like I am in a massive rush to finish things up, given that we have until January. I might, however, join in the shenanigans on Thursday nights as folks chase moogle tomes.
I’ve also started playing Pragmata, and my lord this is a charming game. Imagine Brock Sampson from Venture Bros… having to keep track of a very precocious child that is always getting into trouble. Essentially, it is the best Resident Evil game I have ever played… if you replaced the zombies with robots. I say that mostly because it is a game about managing resources. You are given very limited quantities of things that hit hard and can take out things quickly, and this is paired with a hacking mechanic that requires you to really think your way through combat encounters. Over time, you get tools to speed this up in the form of an overload that buys you some time to deal with the robots individually, and another mechanic eventually that allows you to autohack things, but this is less efficient than manually hacking. Before long, you are able to chain attacks on every single robot in the vicinity and effectively take them all down at once.
What makes the game so damned charming through is the whole father/daughter relationship that develops between Hugh and “Diana”. Every so often, Diana even draws you pictures of your adventures. In your conversations, there are various things that are said that Diana takes note of. Like one of the first things you teach her is that high fives mean you did a good job, and then from that point forward… she wants high fives after everything. There is also this whole side mission of collecting what are effectively STL files to reprint objects from Earth so that she can learn about them. She is a completely blank slate when you first find her, and through your interactions, she grows and becomes a way more potent teammate as you take down the constant cavalcade of bots.
There are a lot of hilarious moments. Take, for example, the way that Diana learns knowledge by biting down on what are effectively giant SD Cards. There is another thing that regularly happens where, during hacking sequences, Diana will scream a sequence of zeros and ones at the boss. It is a game that does not take itself terribly seriously, but is also quite a bit of fun to play. I think I am probably about halfway through the game, or at least based on the map shown in the game, I am halfway through the known destinations. There is a lot of extra exploration that opens up once you have cleared an area, and at some point, I want to go sweep some of the zone that I have already been through, looking for more collectables and STL files to print stuff for my base. Unfortunately, I am probably going to be putting this game to bed for a few weeks, because I think it will require too much dexterity, and I am going into another chemotherapy week. With that… I have no clue what my posting schedule is going to look like over the next few days. Round Two was way worse than Round One… and tomorrow I start Round Three of Eight. I am HOPING that things don’t keep scaling as they did between the first two rounds. I know that I am also going to start getting Iron Infusions with every round of Chemo, which should, in theory, slowly improve the anemia. I just know that by Friday of the coming week, I am going to be dead to the world, and the worst days will be Saturday and Sunday…. and slowly I will begin to climb out of that hole next week. I did everything I needed to do to batten down the hatches for another week of lethargy, and I am running out at lunch today to pick up some fresh goods for the coming week. I guess I am saying… I will see you when I see you. The post Ginger, Jollibee, and Pragmata appeared first on Tales of the Aggronaut.

AggroChat #270 – Anser Answers

Featuring: Ammo, Ashgar, Belghast, Kodra, Tamrielo and Thalen
Tonight we talk Untitled Goose Game, Link’s Awakening, some more WoW Classic Discussion and Bel makes a heartfelt plea to get folks to watch a 4 hour long video.

Topics Discussed:

  • Untitled Goose Game
    • Ode to Classic Stealth Gameplay
  • Link’s Awakening
  • Random Tells in WoW Classic
    • General Discussion of Classic as a Whole
  • The Complete Story of Destiny by Byf
    • Yes really watch this 4 hour long video
Original Blog Post on AggroChat.com

Docks and Bellowbacks

Docks and Bellowbacks

I believe I have talked about one of my side projects before, but for those who are un-indoctrinated…  I have been charged with setting up a gaming space at work.  For the first pass we decided to go with a Wii U given that it is sort of a universal middle ground between folks who self identify as gamers… and those who do not.  Everyone has played at least one round of Wii Bowling, and already since installing folks I never thought would sit down for a game of Mario Kart have done so.  Part of the build out involved picking out controller docks because we did not want a bunch of wayward cables.  For the Wii U pro controllers I chose the above dock by Nyko…  admittedly more on price than anything.  However after getting it and setting everything up… I am absolutely in love with the design.  Each controller has a boot of sorts that you plug into the USB port, and it fits relatively snugly.  Then on the backside is a magnet that holds the controller in place on the dock itself.  It just works amazingly well and the magnet is strong enough to not only hold the controller but also serve as a guiding mechanism to make sure that the controller gets docked successfully.  Which made me start to wonder…  does Nyko make these docks for any other console system?  My challenge is that in my office I have a PS3, PS4, Xbox 360, Xbox One, and am contemplating moving my Wii U back upstairs.  That is five different styles of controllers that need to be charged and cradled in a reasonable manner to keep from getting a whole slew of cords tangled.

The tragedy however is that while Nyko makes controller docks for pretty much every system available…  none of them work like this one.  In a perfect world you could simply buy one base dock tree and then a bunch of connectors for the various controller types that you have.  After a few hours of frantic googling… it seems like no one really has a system that works like this.  There was however one apparently for the previous console generation that had support for the Wii, PS3 and Xbox 360…  but for whatever reason never carried forth into this generation.  What I would love is for Nyko to simply just release versions of this docking system for all of the platforms, or in truth…  just sell me docks and then controller boots individually and allow me to mix and match my own system.  In part I am writing about this problem today, because often times as soon as I complain about an issue… one of my readers comes out of the woodwork to present a solution.  So if you have any ideas…  that does not involve access to a 3D printer because I am already thinking along those lines…  I would love to hear it.  It is honestly the magnets that make this system work so amazingly well and quite honestly…  I don’t have the electrical chops to make a magnetic USB connection work.  I think part of the problem is that the Wii U pro controller uses the USB connector that the previous generation used…  so mini instead of micro.  That said… this feels like money left on the table because I know a lot of people like me with multiple console systems all with controllers that need charging.

Docks and Bellowbacks

Last night I returned to the cursed lands and continued my process of roaming around aimlessly.  I went a completely different direction than the one I had been heading in… and encountered the Fire Bellowback…  or as I think of them Fire Beetles.  I ran into a trio roaming around some ruins… and after scanning them a few times to sort out how I was going to attack I went after them with gusto.  The thing I didn’t expect was the fact that they essentially throw napalm at you, and have an insane range.  I was well into the fields on the far side of the river and they were still lobbing fireballs at me.  Essentially I got damned good at dodging while fighting them, and eventually whittled them down using my bow kitted out with extra tear damage.  As you can see in the above screenshot they each rewarded an insane 1050 experience, but also provided a hefty amount of salvage.  Other than that I actually started working on quests… namely the “Revenge of the Nora” story line.  I have been playing this game in short spurts, and prior to last night it largely meant just roaming around and taking down machines.  I cannot underline just how much fun that is… and how perfect the game play feels as you bulls-eye a watcher in the eye and watch it explode.

Docks and Bellowbacks

I really like that Horizon seems to reward you equally for aimless roaming and focused gameplay.  I essentially had looked at the direction that the game was suggesting I go… and went in the opposite direction and largely…  that was a completely fine decision.  It was not really until last night that I finally sat down and started following the quests… and that too was a perfect fine decision.  I am broke once more however because I bought a purple set of armor, and decided to go with the version that has balanced resistances since… more often than not I end up in melee range before fights are finished.  Probably a lot of my success with the fire beetles is due to the fact that I had fairly decent resists going on.  What I really want now is some upgraded weapons, because I am still using the Carja bow that you get from either collectors edition or the pre-order bonus.  I got a whole slew of items and I am not completely sure which ones came from which thing.  I’ve heard that the hunter trials reward items, so in theory I need to focus on doing some of those now.  Regardless this game is still freaking amazing… and it serves as part of the reason why I have struggled to get into Breath of the Wild.  In many ways the newest Zelda game just feels awkward and cludgy…  whereas Horizon absolutely nails smooth and flawless gameplay.

Contagion and Chill

Sofa Time

Contagion and Chill

It’s been a shockingly busy week for me, and most of it was completely unexpected.  Monday through Wednesday I had my boss out, which means I get to not only be myself…  but also him for all purposes.  Which means my “general and administrative” time goes through the roof while attending meetings, and juggling things from the other managers in our department that need resources for this or that.  On the gaming front I was equally busy, with Monday and Tuesday largely being either prep time for the raid or actually raiding.  Then Wednesday night we had the World of Warcraft raid, and while it didn’t actually make I was ended up getting pulled into tank some Mythic Dungeons for Valor.  So when I got home last night, that was the first night of the week when I didn’t already have something planned.  After doing a round of exercises in our newly reclaimed home gym in the garage…  I plunked down on the sofa and spent the rest of the evening playing The Division.  A whole bunch of stuff happened that has greatly improved my outlook on the coming levels.

Contagion and Chill

Firstly I did in fact move on towards the higher level areas, and there I started getting either upgrades for just green drops like crazy.  The other big change is that I have started vendoring most of the stuff I get because I am simply not getting enough blueprints fast enough to be able to keep myself outfitted in crafted gear, namely not the weapons.  Because of this influx of cash I managed to pick up a nice new marksman rifle, and a brand new LSW that have greatly improved my ability to kill things.  The biggest splurge of the night was a purple chest piece I found on one of the vendors that has over 250 armor.  At the end of last night I was just shy of level 17 and have been cleaning up on the higher level stuff.  I unlocked a security tree perk that allows me to see all of the intel that I missed along the way once I complete all of the side missions for an area.  As such tonight I will likely be poking around and picking these up for quick and easy experience boosts, and start cleaning out the low level zones again.  I had been concerned about how roaming the low level areas meant I was only going up against lower level mobs… but then I quickly did the math and realized that the bulk of my experience is coming from quests and objectives… and grinding mobs is next to meaningless.  I kinda miss the days when grinding lots and lots of mobs was a viable means of leveling…  since that is ultimately my instinct anyways.

Focusing In

Contagion and Chill

Right now I think my best path is to try my best to push through to level thirty.  I want to run around and spend time in the Dark Zone, but I feel like that is largely useless until I get somewhere near the cap since the items dropping won’t be staying with me all that long.  I also noticed that before I upgraded to the 15+ DZ area the mobs were dropping level 11ish gear which really wasn’t that useful.  Now that I have moved up to the next tier, everything is way over my level and simply not doable without a group.  The fact that you get zero leveling experience while in the Dark Zone really makes me want to avoid it at least until I have capped out my character.  So as we go through the weekend I plan on slowly prodding along and picking up as many levels as I can.  Now that I am almost 17… 30 seems significantly closer and given that I went from 15 to 17 in essentially a single night.  Tonight I plan on picking up the rest of the intel that I missed, and then focusing on going back to higher zone questing.  I’ve completely most of Central Park, and then will move on the higher tier zones after that.  The side missions and encounters all seem to go pretty quickly, it is the missions that are ultimately the ones that I end up having to rez multiple times while doing.

Contagion and Chill

The game is honestly much more difficult than I expected it to be, especially as a largely solo player.  The gear really matters, and when I got the two new weapons I am using… I saw a massive increase in how successful I was in completing encounters.  The thing I struggle with right now is how much I like to snipe and how hard it is to remain in cover when there are a bunch of mobs gunning for me.  I’ve never tried the turret but I am contemplating using that as a way to draw fire away from me so I can get off a round of head shots to whittle down the opponents quickly.  In truth there are simply a lot of time with the Rikers folks that I have better luck just bobbing and weaving in and out of cover while firing my light machine gun.  Really it is the other snipers that are the bane of my existence, and the folks who fire off a heavy machine gun.  Though the last is largely due to my impatience and not wanting to always wait for them to need to reload.  I am still very much enjoying the game, I just wish I had more time to play it.  I hope this weekend I will have some more time to just hang out and chill out on Sunday and can maybe get into some grouping time with friends also playing.