Temu McCree

Good Morning Friends. I am still dragging ass due to this impossible crud that I cannot seem to kick to the curb, however in roughly an hour I have an appointment with my doctor who will hopefully help with that. I’ve fallen back on the Audiobooks and Chill bandwagon but I will talk about the books portion of that in another post this week. Suffice to say I am mostly spending my time playing Path of Exile. I am still alternating between mapping on my level 96 Ice Trap Elementalist and then diving down into the mines for some relatively safe leveling as I push towards level 100. One of the things that I did not expect enjoying so much is that I have finally properly learned Incursion/Alva and have found great joy in building temples for profit. Essentially if you can craft a temple with a Locus of Corruption on it, you can sell it for a little over a divine, which is meager profit but more than enough to keep paying for the scarabs that I am running and still banking quite a bit for whatever my next project ends up being.
At level 99, I have properly entered the realm of never running without an Omen of Amelioration in my bags. These are going for roughly 120 Chaos at the moment, and is essentially paying for lost time. I took a really dumb death yesterday when I dove into the shadows… did not realize I was out of flares… and then was mercilessly killed by the hubris of using Forbidden Taste as my automated life flask. Thanks to the handy omen though, I did not lose much progress in the grand scheme of things, but any lost progress at level 99 is noticeable. Basically I am going to be pushing hard to hit level 100 so that I can knock another meta achievement off Gear Grinding Goals, and in truth I have hit level 100 in the last several leagues so it feels like a requirement for me to consider myself “finished”. I could buy some 5 way carries or something like that, but it always feels like the wrong sort of cheating. I will happily pay for a Maven carry each league because I fucking hate the memory game and have legitimately beat her myself more than once. Paying for carries for things I can easily accomplish on my own with enough applied time is just a bridge too far.
I continue to chip away at achievements however and knocked out Sinew Swarms yesterday, which required me to do 10 Hive Fortresses or Hive Colonies. This one took so long because they are that much rarer than the other in map breach events. Wierdly since I started running the Ritual and Incursion mapping setup, I have yet to encounter a King in the Mists invitation altar. I did buy an invitation so I have at least beaten him this league, same for Oshabi which I also bought the invitation for off the market. What I really need is a Trialmaster or an Olroth so I can get my last of the bloodline ascendency fights under my belt. I need to also see if I have any of the Vox bros Heist maps so I can knock them off the list of pinnacle encounters. Simialrly I am shocked that I have yet to encounter one of the Kingsmarch fights, which would knock another pinnacle off my list. I am happy to keep my head down and grind for the time being because it pairs so lovely with an audiobook.
Over in Destiny Rising there has been one of the silliest events yet available, called Iron Medley. Essentially it is Iron Banner or as this game calls it Iron Bar, but everyone has to play the exact same character… which produces some really weird end of match shots like this. Essentaily everyone is stripped down to a baseline version of the character with the exact same choices of weapons. In truth… I think this is a better match mode than the default Iron Bar, and should maybe be made into a permanent mode. It feels like running ARAM in League, where your sand off any of the possible advantages and just yolo your way through the matches. I really like when PVP modes in games normalize the advantage so it does not feel like you are getting stomped into the ground because you did not devote time and effort to a game mode that you are not maining.
There is a new character banner starting in roughly two days, and the trailer has been released. Essentially Jaren is just McCree from Overwatch, or whatever the hell they are calling that character these days. All that is missing is Matt Mercer doing the voices. He also gives me BraveStarr vibes, which is not necessarily a bad thing… but also makes me want him to have a talking cybernetic horse companion. My only real problem with him is that I am just not sure if Hand Canon and Shotgun is going to be a fun weapon combo to use. It is really doing to depend on how good the Hand Canon exotic that is going to inevitably come with the character. If the rumors are true… and he is getting Last Word which seems to have been shown during the trailer… he might be super fun. If nothing else this might also revive Attal from being a dumpster tier character for me.
In other news I finally pulled another mythic off the free pulls on the normal banner, and it ended up being my third copy of Tan-2. At some point I should probably build this character out, but I still really prefer Umeko to him. Then again if I am going to play a precision character I am almost always going to pick Helhest for the utility that she provides. I would have greatly preferred an additional copy of Ning Fei because he is up there in the list of characters that I am going to pump currency into to build out. I maxed out Helhests weapon damage, so now it is really just getting a final copy of her bow in order to push her to the same levels as Maru. I still want to build out Gwynn a bit because she is pretty useful when it comes to running limited content even though she is squishy as fuck. Ace and I are getting together to do Grandmasters tonight so we will see what that holds. Hopefully it is a better week than last week.
I am not playing anywhere near as much Destiny Rising as I was, but I am still enjoying myself enough to pop in and do some of the daily and weekly activities. Unfortunately our guild has grown too big for our britches and are no longer able to maintain the upkeep points to keep the “bitcoin miner” active. I wish I could coax a few more people into playing , because just with minimal play we could probably keep things humming again with maybe five more players. We had another really active player that came from the random clan that I was in first, but I think they have also fallen by the wayside. We have managed to find three strongholds for the last two weeks which has been really nice though. Anyways. Time to get ready for the doctor visit and it is trash day so I have to deal with gathering that. I hope you all are having a wonderful week back, and hope that the doctor can give me something to make me feel less like ass all the time. I need a few days of feeling great so that I can whip the house back into shape, because I have not felt like doing much of anything lately. The post Temu McCree appeared first on Tales of the Aggronaut.

Affliction League Teaser

Morning Folks! Yesterday we got the name reveal, teaser trailer, full reveal date, and league start information for the next Path of Exile league. It is going to be called Affliction and seems to have some sort of a curse-based theme. This morning I am going to kick my navel-gazing into high gear and spout some speculative nonsense as I overanalyze way too few frames of animation. The concrete details that we have so far are that on the 30th of November, we will be getting the full reveal stream that will go over all of the features of this league. Then on December 8th, the league will start for PC players and for console folks on the 13th. If you want to watch the full teaser trailer before I obsess over possibly made-up details… you can check out the link here.
First of all… I have screwed with the images a bit to lighten them but unfortunately, the sheer amount of darkness somewhat crushes the detail. I’ve seen folks stating that they think this is the delve, but I can’t really follow that thread. Sure everything is bluish-black like you see while delving, but it also very clearly seems to be in a forest at night, and the delve forest biomes look totally different than this. You also don’t really see the swirling shadows that you normally do at the far corners of Delve.
Next, we are going to skip to a scene a bit later in the video when the supplicant seems to be devolving into a swarm of insects. These are Wetas, and I only know this because the Weta is already in the game as a pet… and is a New Zealand thing. It is essentially a giant nocturnal insect… and if you want some nightmare fuel take a gander at this image. I looked so you don’t have to. To me at least that very clearly looks like a Ritual totem from the Ritual League mechanic. This makes me think that the Affliction League is somehow tied to Ritual either as the existing mechanic or something that reworks, expands, and ultimately replaces Ritual. Since we just participated in the Blast from the Past League which featured Sentinel and Lake of Kalandra… I’ve wondered if the insect swarm could work similarly to how Sentinels buff minions around you and also increase the loot chances.
This isn’t a character that I recognize, but they do sorta remind me of the way Einhar is dressed. Einhar is an Ezomyte and his people worship beast gods known as the first ones. It makes me wonder if this could be some sort of Ezomyte shaman that we are seeing in front of this Ritual totem. Another possibility that I have wondered about is if this league will feature updates and changes to the way that Talismans work, as right now they are mostly a quirk of the past and not something that players really purposefully seek out. In Crucible we saw GGG reworking Breach and Abyss and I feel like that is something that they are going to keep doing. So I could see that this league is tied to a revamp of Ritual and maybe a revamp of Talismans and maybe some skill changes focused on the way that curses work and are applied in the game. Of course, this is all me grasping at straws and could be nothing.
I would love to see the Sentinel League mechanic return in some form… and I feel like the Blast from the Past event had to be purposeful in some way. I don’t even really care that much about the recombinators, but I have loved being able to pop sentinels to get juicy bursts of loot. Lake of Kalandra being revisited has made me realize that that mechanic while cool… really needs to be reworked completely before it would feel good. The wildly variable difficulty level of the maps just feels bad… and I think I would rather see something along the lines of how the nodes in Expedition work so that each tile you place gives you boon/debuff to everything in the finally crafted map. I think it would be also cool to see some sort of return of the Crucible mechanic. I thought skill trees on items made for some really interesting build possibilities. I think everyone would love to see Tattoos from this league go Standard as well, but I feel similar to Kalandra… the actual Trial of the Ancestors mechanic needs some work. There is just too rapid of a transition from cakewalk to impossible without cheating by abusing crowd control mechanics. Anyways! Happy Friday! Happy almost Thanksgiving week! What would you like to see in the upcoming Affliction League in Path of Exile? Drop me a line below. The post Affliction League Teaser appeared first on Tales of the Aggronaut.

Affliction League Teaser

Morning Folks! Yesterday we got the name reveal, teaser trailer, full reveal date, and league start information for the next Path of Exile league. It is going to be called Affliction and seems to have some sort of a curse-based theme. This morning I am going to kick my navel-gazing into high gear and spout some speculative nonsense as I overanalyze way too few frames of animation. The concrete details that we have so far are that on the 30th of November, we will be getting the full reveal stream that will go over all of the features of this league. Then on December 8th, the league will start for PC players and for console folks on the 13th. If you want to watch the full teaser trailer before I obsess over possibly made-up details… you can check out the link here.
First of all… I have screwed with the images a bit to lighten them but unfortunately, the sheer amount of darkness somewhat crushes the detail. I’ve seen folks stating that they think this is the delve, but I can’t really follow that thread. Sure everything is bluish-black like you see while delving, but it also very clearly seems to be in a forest at night, and the delve forest biomes look totally different than this. You also don’t really see the swirling shadows that you normally do at the far corners of Delve.
Next, we are going to skip to a scene a bit later in the video when the supplicant seems to be devolving into a swarm of insects. These are Wetas, and I only know this because the Weta is already in the game as a pet… and is a New Zealand thing. It is essentially a giant nocturnal insect… and if you want some nightmare fuel take a gander at this image. I looked so you don’t have to. To me at least that very clearly looks like a Ritual totem from the Ritual League mechanic. This makes me think that the Affliction League is somehow tied to Ritual either as the existing mechanic or something that reworks, expands, and ultimately replaces Ritual. Since we just participated in the Blast from the Past League which featured Sentinel and Lake of Kalandra… I’ve wondered if the insect swarm could work similarly to how Sentinels buff minions around you and also increase the loot chances.
This isn’t a character that I recognize, but they do sorta remind me of the way Einhar is dressed. Einhar is an Ezomyte and his people worship beast gods known as the first ones. It makes me wonder if this could be some sort of Ezomyte shaman that we are seeing in front of this Ritual totem. Another possibility that I have wondered about is if this league will feature updates and changes to the way that Talismans work, as right now they are mostly a quirk of the past and not something that players really purposefully seek out. In Crucible we saw GGG reworking Breach and Abyss and I feel like that is something that they are going to keep doing. So I could see that this league is tied to a revamp of Ritual and maybe a revamp of Talismans and maybe some skill changes focused on the way that curses work and are applied in the game. Of course, this is all me grasping at straws and could be nothing.
I would love to see the Sentinel League mechanic return in some form… and I feel like the Blast from the Past event had to be purposeful in some way. I don’t even really care that much about the recombinators, but I have loved being able to pop sentinels to get juicy bursts of loot. Lake of Kalandra being revisited has made me realize that that mechanic while cool… really needs to be reworked completely before it would feel good. The wildly variable difficulty level of the maps just feels bad… and I think I would rather see something along the lines of how the nodes in Expedition work so that each tile you place gives you boon/debuff to everything in the finally crafted map. I think it would be also cool to see some sort of return of the Crucible mechanic. I thought skill trees on items made for some really interesting build possibilities. I think everyone would love to see Tattoos from this league go Standard as well, but I feel similar to Kalandra… the actual Trial of the Ancestors mechanic needs some work. There is just too rapid of a transition from cakewalk to impossible without cheating by abusing crowd control mechanics. Anyways! Happy Friday! Happy almost Thanksgiving week! What would you like to see in the upcoming Affliction League in Path of Exile? Drop me a line below. The post Affliction League Teaser appeared first on Tales of the Aggronaut.