Deep Roads

It’s Over

Deep Roads

At this point I don’t know for certain if my character is weeping tears of frustration or joy.  Which ever the case I am just really happy that as of today and by the time I get home from work… the Love is in the Air event will be finished.  I felt so damned conflicted this year when it came to this event, largely because I don’t even know why I was participating.  I really really do not enjoy World of Warcraft holiday events, because they somehow manage to make something that should feel fun an exciting… into an obligation.  Then on top of that… I don’t even like the Love Rocket mount.  However because it is the rarest mount in the game, and I do not already have one… I feel somehow obligated to try for it every year.  I wish I could understand why I do it… and to the extent of pushing aside other games that I would enjoy more just so I can haplessly farm for a chase mount.  Sure it only takes a few minutes to do an attempt at the mount… but I felt obligated to run six different level 100 characters through it. Which by the time you check your garrison and shipyard on each, and queue for a dungeon…  you are talking about roughly an hour of your night gone…  chasing a mount I didn’t even really care that much about.

We talked at length about this phenomena over the weekend on the podcast, and largely why this works… and why it also frustrates us.  Tam suggested that it was because it feels like the game is not respecting our time…  and that is absolutely part of it.  I think for me personally a good deal of my frustration is that this madness is actually working.  This game knows my triggers so well, and it feels as though I have no control in the process.  There is a certain measure of excitement in the chase, and were this something I could normally farm on my own… it would fall into the same category as my attempts to get rare mounts from raid bosses.  However the fact that it is only available for a limited time…  triggers the “fear of missing out” that if we don’t become mindless drones we might miss that one opportunity to get something cool.  Even when in this case the something cool is not something we actually wanted in the first place.  It is just frustrating to see a company working so effectively against my nature and getting me to follow along in their scheme each year in trying for “the thing”.  Now granted I know without a doubt that come Halloween I will once again be chasing like mad in trying to get the Headless Horseman mount.  At least I can rest comfortable in the knowledge that it “could be worse”.  I mean it could be something as heinous as the Rift cash box chase mounts Deep Roads

Dwarf in the Deep Roads

Deep Roads

I don’t have a whole lot to say here, because I didn’t get terribly far into it…  however I did manage to start a quest chain leading me into the Deep Roads.  The Deep Roads are my happy place in the Dragon Age universe because if it were really possible…. I would absolutely live completely underground.  If you venture into any of my Minecraft settlements, you will see a pretty simple structure above ground… that leads to a massive snaking catacombs underneath.  I just feel safe underground, and I have loved being down in every cave I have been able to.  I still think having a structure that was mostly buried in a mountain would be my ultimate situation.  I wonder if some of my reaction of safety to being underground… comes from the fact that I live in a state where the wind comes sweeping down the plains…. and takes out an entire city every now and then.  In any case… we also got into a lengthy discussion about the Deep Roads on the podcast…. and I was shocked to find out that pretty much everyone other than me… unanimously hated them.  They just seem like a badass concept… here are these roads and warrens deep underground that you have to fight the Dark Spawn which natively live down there.  That pretty much sounds amazing…  constantly having a fresh flow of Dark Spawn to fight.  Then again…. I might not be normal when it comes to combat in video games.  The Deep Roads are like the most metal part of Dragon Age, and I am hoping together to get time to venture forth again down there.

 

 

 

Man With the Hand

The Struggle

Man With the Hand
The Man with the Hand

For over a year now I have desperately tried to get into Dragon Age Inquisition.  The game starts really slow and throws your character in the middle of a conflict that I did not really care for.  Be warned that there are going to be a few minor early game spoilers here, but I am going to try really hard not to say anything super spoilery.  During Dragon Age II, you are constantly getting vignettes of Varric being in essence tortured and questioned by a figure that is identified as “The Inquisitor”.  In Dragon Age Inquisition (and the anime if you had chance to watch it) you are introduced to Cassandra Penteghast…. the same Inquisitor who you learned to kinda hate during Dragon Age II.  The thing is…  in truth I actually rather like Cassandra, but the initial set up of the game places me squarely on the side of some epic side-eye when interacting with her.  Not to mention that my character is apparently being blamed for some catastrophe as a result.  Then with a huge amount of narrative whiplash I go from being the pariah and prisoner….  to quite literally the chosen one of Andraste.  At no point did I want ANY of this…  in past games I have only feigned interest in Andraste to get Leliana to like me.  I am generally fairly anti-religion in games… and in this case especially since my preferred method of playing Dragon Age games is to play a Dwarf that believes we all spontaneously came from the stone and will return back there again someday.

Then on top of that… we basically find out that there is a war breaking out between the Mages and the Templar, and I am not terribly fond of either side.  The entire game seemed to focus on my least favorite aspects of the Dragon Age world… and somehow got rid of the parts that I loved.  I absolutely love the concept of the Grey Wardens.  I was all about drinking demon blood and fighting dark spawn, and I would have been completely happy if we just had more games where I fought lots of bad things to save kingdoms.  With Dragon Age II…. it took a big detour, but even then I got to fight self righteous asshole red lyrium Templar…. and was mostly okay with it.  The thing that carried me through that game were the characters that I got interested in…. but the problem thus far with Dragon Age Inquisition…. were the fact that I simply was not really feeling the characters at all.  I like Cassandra just fine, and Dorian and Solas were both growing on me.  Varric felt like a caricature of Varric from Dragon Age II…. which bothered me from the start.  Leliana changed for the worst, and was not the character that I came to adore….  lost all of the soft spots and became this battle hardened zealot.  Blackwall is cool enough but I already had Cassandra to tank so quite literally had zero use for him.  The only character I completely and wholeheartedly loved…. was Sera, but that didn’t really feel like enough.  Mostly the grouping did not feel like “my team” in the same way as the other Bioware outings did, and more so felt like a bunch of characters that I just happened to get thrown in the same room with.

The Turning Point

Man With the Hand
A Better Horizon

As I said at the beginning of my post… this has been a struggle for over a year now.  I will sit down… play for a few hours….  not get drawn into the game and then log out once more.  With the new laptop I have been in the process of trying to play games that I for one reason or another struggled with.  At the top of that list was Dragon Age Inquisition, and last night I finally realized that I was sitting at a pretty major turning point in the story.  I had been putting off the assault on the breech, thinking that it might lead me down a path that would ultimately lock me into the “end game” in a same way as attacking the collector ship does in Mass Effect 2.  Sure I was only 20-30 hours into the game, but Dragon Age II was really short… so far all I knew the base game here was short as well if you simply steamrolled your way through the story.  Last night Dragon Age pulled a “Link to the Past” on me…  and bam all of the sudden I saw everything that everyone was talking about this game.  Essentially I now view everything that I did up to this point as largely “the tutorial level” and now it feels like the real game is finally beginning.  I have to tell you I am really excited to be “into” this game.

The game manages to pull together a sequence of events that not only cements your motivation and why you care about the events of the world…. but also serves to cement your team.  I went from feeling this was just a group of people that I was stuck with….  to being a group of MY people.  I am also completely bought into the Inquisition as an organization, because after last night I realized that I am the person shaping the fate of this organization.  I can make the Inquisition be this brutal force similar to its namesake…. or I can make it into an organization that cares about people and tries to save them in the process.  Bioware I am sold…. and I am ready to get started playing this game. What is frustrating about all of this is… Dragon Age: Origins had an AMAZING introduction… or at least it did if you played a Dwarf.  By the time I completed that opening sequence I was completely sold on the setting and the characters and ready to go out into the world and carve my niche.  Dragon Age II had a much rougher start, but even though it felt more forced and pushed down a single hallway… I eventually reached a point where it felt I was changing the world.  Inquisition though… feels like the worst of those two options…. where you have only the most vestigial of control over your own character as you are forced down a path.  Thankfully it seems that the skies are clearing…. and I am ready to step forth into the new world.

Man With the Hand

The Struggle

Man With the Hand
The Man with the Hand

For over a year now I have desperately tried to get into Dragon Age Inquisition.  The game starts really slow and throws your character in the middle of a conflict that I did not really care for.  Be warned that there are going to be a few minor early game spoilers here, but I am going to try really hard not to say anything super spoilery.  During Dragon Age II, you are constantly getting vignettes of Varric being in essence tortured and questioned by a figure that is identified as “The Inquisitor”.  In Dragon Age Inquisition (and the anime if you had chance to watch it) you are introduced to Cassandra Penteghast…. the same Inquisitor who you learned to kinda hate during Dragon Age II.  The thing is…  in truth I actually rather like Cassandra, but the initial set up of the game places me squarely on the side of some epic side-eye when interacting with her.  Not to mention that my character is apparently being blamed for some catastrophe as a result.  Then with a huge amount of narrative whiplash I go from being the pariah and prisoner….  to quite literally the chosen one of Andraste.  At no point did I want ANY of this…  in past games I have only feigned interest in Andraste to get Leliana to like me.  I am generally fairly anti-religion in games… and in this case especially since my preferred method of playing Dragon Age games is to play a Dwarf that believes we all spontaneously came from the stone and will return back there again someday.

Then on top of that… we basically find out that there is a war breaking out between the Mages and the Templar, and I am not terribly fond of either side.  The entire game seemed to focus on my least favorite aspects of the Dragon Age world… and somehow got rid of the parts that I loved.  I absolutely love the concept of the Grey Wardens.  I was all about drinking demon blood and fighting dark spawn, and I would have been completely happy if we just had more games where I fought lots of bad things to save kingdoms.  With Dragon Age II…. it took a big detour, but even then I got to fight self righteous asshole red lyrium Templar…. and was mostly okay with it.  The thing that carried me through that game were the characters that I got interested in…. but the problem thus far with Dragon Age Inquisition…. were the fact that I simply was not really feeling the characters at all.  I like Cassandra just fine, and Dorian and Solas were both growing on me.  Varric felt like a caricature of Varric from Dragon Age II…. which bothered me from the start.  Leliana changed for the worst, and was not the character that I came to adore….  lost all of the soft spots and became this battle hardened zealot.  Blackwall is cool enough but I already had Cassandra to tank so quite literally had zero use for him.  The only character I completely and wholeheartedly loved…. was Sera, but that didn’t really feel like enough.  Mostly the grouping did not feel like “my team” in the same way as the other Bioware outings did, and more so felt like a bunch of characters that I just happened to get thrown in the same room with.

The Turning Point

Man With the Hand
A Better Horizon

As I said at the beginning of my post… this has been a struggle for over a year now.  I will sit down… play for a few hours….  not get drawn into the game and then log out once more.  With the new laptop I have been in the process of trying to play games that I for one reason or another struggled with.  At the top of that list was Dragon Age Inquisition, and last night I finally realized that I was sitting at a pretty major turning point in the story.  I had been putting off the assault on the breech, thinking that it might lead me down a path that would ultimately lock me into the “end game” in a same way as attacking the collector ship does in Mass Effect 2.  Sure I was only 20-30 hours into the game, but Dragon Age II was really short… so far all I knew the base game here was short as well if you simply steamrolled your way through the story.  Last night Dragon Age pulled a “Link to the Past” on me…  and bam all of the sudden I saw everything that everyone was talking about this game.  Essentially I now view everything that I did up to this point as largely “the tutorial level” and now it feels like the real game is finally beginning.  I have to tell you I am really excited to be “into” this game.

The game manages to pull together a sequence of events that not only cements your motivation and why you care about the events of the world…. but also serves to cement your team.  I went from feeling this was just a group of people that I was stuck with….  to being a group of MY people.  I am also completely bought into the Inquisition as an organization, because after last night I realized that I am the person shaping the fate of this organization.  I can make the Inquisition be this brutal force similar to its namesake…. or I can make it into an organization that cares about people and tries to save them in the process.  Bioware I am sold…. and I am ready to get started playing this game. What is frustrating about all of this is… Dragon Age: Origins had an AMAZING introduction… or at least it did if you played a Dwarf.  By the time I completed that opening sequence I was completely sold on the setting and the characters and ready to go out into the world and carve my niche.  Dragon Age II had a much rougher start, but even though it felt more forced and pushed down a single hallway… I eventually reached a point where it felt I was changing the world.  Inquisition though… feels like the worst of those two options…. where you have only the most vestigial of control over your own character as you are forced down a path.  Thankfully it seems that the skies are clearing…. and I am ready to step forth into the new world.

Week in Gaming 1/17/2016

Week in Gaming 1/17/2016It has been awhile since I have done one of these, and of the various failed columns that I have tried over the years…. I think this one is the best for me personally.  Sunday is a rough day in general, in part because I wake up and have to finish up AggroChat and get it out to the various locations.  As a result it helps to have a fairly formulaic option I can lean on when I am not feeling super inspired.  As a result I am leaning once again on the Week in Gaming series just to talk about a bunch of stuff I played this week.

Pax South Hype!

Week in Gaming 1/17/2016

I am starting to get super excited for Pax South.  Last year I had various companies ask me for a business card, and I was somewhat kicking myself for not having any.  I mean I guess part of me never really thought that having a business card for a blog and podcast was a good idea.  This year however I have gotten my ass in order and if everything works as intended the cards will arrive at the beginning of next week.  I only ordered 250 because I could not in any circumstance think of a reason why I would need that many.  The design was done by Rae and was originally intended to be our Pax Prime cards, but since we were denied media access to that convention they never actually got made.  I resurrected the idea because I thought it was pretty slick.  In the original design each of the hosts has their own color, and given that I love green I latched onto that one.  As far as a back design I went with something simple because I felt like it needed something on the back….  and in truth that is the crux of our thing…  daily posts, weekly cast.  If you are also going to be at Pax South let me know, I would love to meet up with everyone that I can while I am there.

Undertale

Week in Gaming 1/17/2016

I have some mixed feelings about Undertale so far.  On one level I really like the game and it feels like something that is going to be an interesting experience.  The negative is I absolutely HATE the combat system.  I hate mini-games, and while I was corrected last night on the podcast…. I am sorry but that isn’t a real combat system.  Part of me just wants to run away from every single fight so that I don’t have to do it.  I mean granted I was using arrow keys and maybe that makes it worse than it actually is, but I just hate the concept of breaking out of an otherwise fun old school RPG style game….  and having to deal with move the heart to avoid shit.  For now I have essentially abandoned the game, in the hopes that some distance will in fact make the heart grow fond.  Essentially I love everything else about the game… other than the combat system.  This might be one of those games that is more enjoyable to watch.

Victor Vran

Week in Gaming 1/17/2016

I’ve already talked about this game quite a bit throughout the week but I feel like it still deserves additional mention.  The only negative about this game is that I started playing it essentially the week before a bunch of other things that I wanted to play happened.  My hope is that once the recent infatuation with Warframe and Diablo 3 Season 5 have calmed down, I can return to this and play my way through the main story some more.  I really want to see what multiplayer feels like in the end game experience.  Playing it was fine for me… but essentially locked the other players that I was dragging along with me… out of some of the experience of interacting with the voice floating around in your head.  If you are not partaking of the Diablo 3 Season 5 madness…. and still want a ARPG fix… I highly suggest you check it out.

Warframe

Week in Gaming 1/17/2016

This game….  is so good and I am kinda kicking myself for never really giving it a proper attempt at playing.  I have downloaded this game numerous times in the past on the PC, PS3 and PS4 when I saw other folks in my various social media timelines talking about it… but never actually tried it.  I guess in my head I had this absolutely misrepresented as to what sort of game it was.  With a super generic name like Warframe… I kept getting it jumbled up with the other game Warface.  Warface being a super generic Call of Duty/Counterstrike style PVP shooter.  So in my head I equated Warframe to a PVP experience… not this deeply nuanced cooperative PVE experience.  There are so many aspects of this game that remind me of an MMO, but not necessarily in the traditional sense.  The game as a whole feels like this amalgam of Destiny, Phantasy Star Online and Tribes.  If that combination sounds like something you would be interesting, I highly suggest you check it out.  I think I was largely luckier than most in that one of the freebie mechs, the Excalibur is right down my alley.  I am slashing everything with my space ninja ways, and really enjoying myself.  For those curious, I have pretty much set down roots on the PC, and while I might give it a shot later on the PS4, I have no real intention of moving at the moment as the AggroChat crew seem to all be playing it.

Diablo 3

Week in Gaming 1/17/2016

The floodgates for Diablo 3 Season 5 opened on Friday at 7pm and from that point until 10:30 or so my time I was running around in a group leveling like mad.  At this point I have managed to get to 68, which puts me behind the curve of folks like Grace that are 70 with over 150 paragon levels.  That however is fine by me, because I am just happy I am almost to the cap with at least one character.  I am going to be interested in seeing what the various challenges are that unlock the various seasonal rewards.  What makes the season play so addictive to me is the fact that it mimics a MMO launch.  Everyone on your friends list for a period of time is playing Diablo 3 and excited about it, as though they were playing a brand new game.  So you have a few weeks of focused play, and then don’t feel guilty at all when you shift back to playing other games until the launch of the next season.  This focused excitement is really fun to experience, and this is technically my third season so far.  There is part of me that wishes I had gotten on board with the concept earlier.  My goal today is to finish up my Crusader and then probably focus on some more Warframe.  Hopefully all of you readers out there have had an equally fun week, and Pax South seriously could not get here soon enough.