Good Morning Folks. Yesterday I took the day off and it was needed. I didn’t really get much of anything accomplished, but after yesterday’s emotional blog post… and tears that followed… I think I just needed a day to fall apart. I spent a good chunk of the day playing Destiny Rising. If you have ever loved Destiny at any point in its history, you owe it to yourself to check this game out. While I have spent money on my main account, I have created an alt account that is entirely free to play, and quite honestly… I have plenty of good stuff to make playing that account enjoyable. It has been interesting to see how fast I can progress it through the ranks and am already up to heroic content. Which means that I get to have the exciting grind of collecting all of the mythic weapons all over again. Over on my main account I am mostly spending my time learning Helhest, the new Arc champion and think I am going to add her to my more focused lineup since I already have Jolder to represent Void, and Estela to represent Fire.
The biggest news from yesterday is that we managed to get the Greysky Armada guild online in Destiny Rising. You’ve likely heard me complaining about the process of creating a guild… and it is in fact even more onerous than I expected. Firstly everyone has to be available during a 24 hour period to join the guild, and has to leave their existing packs before they can even be invited. I am not sure if extended friendships are not important to the Chinese player base… but every single one of these mobile games has an awful guild system. In AFK Journey you get thrown on random servers and can ONLY ever invite people from that random server. We cheated in getting this guild off the ground when Ace and I realized that we could easily create alt accounts. With our alts and a handful of people actively playing , we managed to get the guild up and running and actually leveled it up the first time and upgraded the hangar to level 2. If you are playing this game and a reader of this blog, feel free to join the guild.
I am pretty pleased with our progress for a single day of doing pack hunt. Granted this was swapping between two accounts and running missions to uncover more ground. Essentially I was trying to find one of the strongholds, because I have never actually managed to do one of those and thought maybe with a guild of people I actually know I might be able to arrange a time when we could have three people on at the same time. The mountain ranges are somewhat infuriating because you have a bunch of highlighted areas around the map, and inevitably you will run into a wall that is not passable that will cause you to waste a bunch of turns. Sadly the community has not figured out the pattern to these maps so it isn’t like the Labyrinth in Path of Exile where you can see where you are going each week. You sort of have to just poke around in the darkness trying to find resources.
In other news, I managed to get the currency needed to push Estela up to gold and clear the logjam that was halding my ascendancy points. So I went immediately from 24 to 30, and have since pushed it up to 31. Right now I am working on getting Helhest up to gold, but have quite a bit of work left to go on her. I knocked out Silver on her last night, and am working on farming a set of exotic artifacts so that I can properly equip her. I am not sure if I can just do the equip highest and get her past the hurdle or not. I essentially need another round of the rare materials in order to push her up to gold anyways, so I am likely going to be in a holding pattern for a bit. I might start working on some of the other characters and knocking out bronze and silver so that I can get more points and raise my ascendancy level up a bit while I am waiting.
I’ve continued pulling on the Helhest banner since I like the character so much, hoping to get more copies and ultimately more talent tree points. This has led to an abomination… and I now have a 6 star version of Finnala. Like there is nothing inherently wrong with Finnala, she just does not have that great of a kit. She is ultimately a less useful version of Wolf, and the big problem I have with her is that she has no range abilities. This means that you are essentially left in the dust while running content on her because Destiny Rising is like every other game where you do the same content over and over… and it is go go go go go. She is perfectly cromulent for doing content planet side, and that is honestly have I have ranked up most of her reputation doing dailies, because she is really good when it requires fire stuff.
Speaking of abominations… we finally got our Trikora match and it was just as hilarious as we expected it to be. We honestly did better than I expected, but due to seemingly no one queuing for shifting sands, we ended up in there with two human teams, and everything else bots. We did fairly well and I think we placed second overall, but it was a massive difference between playing against human players and bots. The bots were way more aggressive… and actively tried to hunt us down constantly… but were also sort of dumb. The one time we ran into a human team unprepared we were quickly wiped. However we wrecked the bots in pretty much every encounter. This is a bad ideas match up…. but was super funny to play through.
Mostly right now I am going to be playing a lot of Helhest so that I can unlock the last bits of her storyline. So far I really like it and she is one of the more interesting characters in the game. I legitimately like her both in her skill set and the story that is being told. I think this was also part of the reason why I bonded with Estela so hard, is because the story that was being told was actually really good. Helhest would be better if you did not have to keep resummoning the drones… but then again they probably learned their lesson with Estela. The little manta ray things that she summons are constantly running ahead of the players and clearing objectives before anyone has a chance to get to them. Helhest though is a beast when it comes to a burn phase because pending she has all three drones up… you can just wreck a boss big time. This is absolutely my sniper of choice going forward, and I have contemplated burning down Umeko just to get the resources back to spend them on Helhest.
Anyways. Destiny Rising is fucking great. You should check it out, and when you do… join our guild. Legitimately though, if you ever enjoyed Destiny at some point in the past, you are going to love this game. I personally find it way more enjoyable than Destiny ever was. I just hope we get some more world content soon at the end of this season.
The post A Guild of Greys appeared first on Tales of the Aggronaut.
Good Morning Folks. This weekend I decided to focus on trying to get the pack up and going. We almost have enough to form a pack on our own, and quite honestly… I think once we have a pack going it will be easier to recruit folks to play the game. One of the cool things about MuMuPlayer is that they realize that people are probably going to at some point try playing multiple accounts… like is often the case with Gacha games. So there is a built in functionality to spin up new emulator sessions. This is often done for folks who want to keep playing the game, but have long run out of the “stamina” mechanic for that game.
First you have to enable multi-instance support from the emulator when it is running through the “…” menu up at the top. Then once you get into that you can create new instances of android. I named mine after the accounts that I used to create them so I can keep them straight. Unfortunately this means that you are going to have to go through the process of installing Destiny Rising on each instance, which will also mean that when a patch gets applied… you have to manually patch them up as well. I am MOSTLY doing this so that I can get an extra signature to make sure that the pack gets created smoothly. However Ace’s spouse has recently started playing, so I might start running around on this character, because the grouping we did last night… was a bit overpowered with us playing our mains. That is not to say that I won’t likely catch this account up quickly however.
I decided to roll with a Femme character this time around, but I have to say… just like with the Masculine options… there really were none that I necessarily liked. In both cases they were overwhelmingly soft features… which seemed odd for someone who is this big warrior type. Destiny had somewhat shitty character model options too, and I always got around this by playing an Exo. Unfortunately there are no Exo or Awoken options for Destiny Rising. I am hoping at some point we get the option to reroll our character features, because I kind of hate the void and appearance of my main character. I don’t necessarily love this second character… but the voice I chose is a little less “Golly Gee Willikers” about everything. Green hair is always the correct option… I blame Robotech for setting that preference early on.
The second account is a bit lucky… as I did my first few pulls off the permanent banner and already have a Jolder. I also got Ikora early and pulled Xuan Wei, Attal, and the newest 4 star Rossi-11. That is a pretty decent blend of characters to play. I will not be spending a single dime on this second account, and mostly will find it interesting to see if there is any difference between a purely free account and one where I have bought the subscription and battle pass. Of all of the characters to pull though… Jolder is probably my favorite of the baseline mythic characters. It will be interesting to see if I end up unlocking everything on this account. Sadly the Gwynn and Estela banners are long gone, and those are characters I really enjoy on my main account. Helhest is pretty great, but nowhere near as good as either of those characters.
Over on my main account I am a bit stuck. There is a material needed for high level artifact gilding, and it only comes from the Expanse. I have earned my two for this cycle, and am now stuck waiting another 10 days for the expanse to reset so I can earn another two. I could in theory earn more by clearing another difficulty level… but quite frankly I am getting wrecked. I’ve gotten up to wave 19 in the second tier and am just getting shredded by these hyper melee focused mobs that bum rush me… and the objective that I am supposed to keep from taking damage. I am just not skilled enough to get through it with my current light levels on Estella, but I need to push her to a gold medal in order to unlock the next tier of ascension. I could in theory reset progress on Jolder and claw back those resources… but that seems like a bad idea since I love playing Jolder.
In other news, I pulled Riskrunner from the Legendary Campaign… but unfortunately don’t really have the resources to push it up high enough to be useful. This is a solid option for Jolder to use as a primary weapon. Especially if I take any arc damage, Riskrunner used to be brutal in specific content in Destiny 2. I am going to push it up as far as I can just so I can run a few rounds with it to see how good it feels in this game. Unfortunately when it comes to progression… I am not even in a place where I can buy my way out of the problem by spending real world money. Like good on them for not making spending money the answer to the issues… but also it feels kind of bad that I have reached a point in the end game where progression happens every two weeks… rather than weekly.
I’ve also been playing a bit of Destiny 1 on the PlayStation 5, and it is wild to me how much more atmospheric that game feels as compared to Destiny 2… and by reference the style that Destiny Rising adopted. There is just so much going on in scenes and the weather effects feel like they play a much larger role in setting the scene. The lighting is much moodier and I think it really fits the almost horror elements of the Destiny universe. Of course this is from roaming around the Plaguelands, which is the very last area that was added to the game right before the launch of Destiny 2. But this also reminds me of how Destiny 2 in many ways felt like a step backwards… instead of a step forward. Rise of Iron was such a great expansion, and the game felt so much better at that point than the baseline Destiny 2 experience at launch.
Lastly we have a bit of Guild Wars 2 progress. Yesterday afternoon I was running Fractals to complete one of the weeklies and happened upon completing an achievement that gave me one Core Tyria mastery point. This was the last one that I needed to pick up my final Core Tyria mastery the Scholar of Secrets, finishing out the legendary crafting path. The irony is I have a stack of Legendaries thanks to the starter kits, but I guess if I ever want to craft the Heart of Thorns ones I have all of the necessary training. Running random Fractals is still a heck of a lot of fun, and I really look forward to this system going in for Raids and Strikes. Just being able to hop in on a Saturday afternoon and pop into some instant groups and complete that weekly was an extremely nice feeling.
Hopefully yall had a pretty great weekend. I feel like I need to start crafting a Destiny Rising Tools page like I have for other games, because there is not a ton of infrastructure out there for up to date information. If nothing it will give me a spot to jot things down as I learn them. I am extremely sold on that game, and if you ever liked Destiny at any point in the past, I highly suggest giving it a spin. Soon I hope to have a pack to be able to invite folks to.
The post Second Account Shenanigans appeared first on Tales of the Aggronaut.