Bad At Anniversaries

Good Morning Folks. I am bad at realizing what time of the year it is… and that my blog and podcast anniversaries are approaching. As a result, last Friday, aka April 17th, was the 17th anniversary of Tales of the Aggronaut. The left side of the above image is one of the earliest revisions of the site as saved by the Wayback Machine. Then, of course, on the right side, you have what the site looks like now. I’ve not made any really significant revisions to the look and feel of the site in a very long time, other than to shim in more artwork from Ammo as I commission something else. There was a point where I cared about readership, but honestly, at this point, I view this blog as a sort of outsider art project. You either care about me and what I have to say, or you don’t, and I can’t be much bothered to tailor my writing to follow whatever trends might be happening. Many of you have been with me through the death of animals, the loss of my spouse of thirty years, and now, as I am dealing with cancer. I’ve tried to be as honest as I can be with my thoughts and feelings as I went through all of it. Without really intending to, I somehow built a community of folks who care about me, and I appreciate that so much when things get low.
I also completely forgot to talk about the Anniversary of AggroCha,t the podcast that I started in 2014. This past weekend, we recorded episode 656, and started this nonsense back on April 13th of 2014. Listening to the early episodes makes me cringe super hard, but I think it is more about how different human beings many of us were back then. A lot of stuff had not happened that shook the core of both our gaming roots and, honestly, American civilization, and it shows. Folks have come and gone from the roster, but the original core of Me, Ash, and Kodra has remained pretty rock solid through all of it. It’s only gotten better as we added everyone that represents our current core of Ace, Ammo, Ashgar, Kodra, Tam, and Thalen. At this point, it is way more about hanging out together at a fixed time and talking about discussions that we don’t necessarily make time for at other moments than anything else. For both the blog and the podcast, they are not money-making ventures, nor have I ever wanted them to be. However, I am still pretty proud of us sticking with this for as long as we have.
In gaming terms this weekend, I wrapped up my 36th challenge out of 40 and think that I am going to wind down Path of Exile for the moment. Mirage League was a lot of fun, but I have more or less accomplished everything that I care to accomplish. At this point, I would only be moving forward with the acquisition of currency for the sake of acquiring currency. We should be getting news on the Path of Exile II league pretty soon, and next Tuesday is the drop for the Diablo IV Lord of Hatred expansion. While I have not fallen in love with Diablo IV in the same way as I did Diablo III, it should still be fun to poke around and play with the new Warlock class a bit. I think I have also reached a point where I have wound down my interest in Last Epoch as well. Those seasons are great for a week or two, but I quickly run out of things that I actually care to do, at least much faster than I do in a Path of Exile league. All of the ARPGs are in a pretty great state, and they all become somewhat interchangible for my joy at any given moment.
On a complete whim, over the weekend, I picked up Crimson Desert and started playing that. I am honestly not sure what I think of this game yet. Combat is mostly pretty fun, but movement and the pace of the game in general are a bit on the slow end. The world is gorgeous, and there is a lot of interesting stuff going on. I was not sure what sort of game to really consider this, but after playing, I think it is more akin to something like Dragon’s Dogma. If I had my druthers, it would perform exactly like The Witcher 3, but I do not get what I want most of the time. I am not entirely certain how much I am going to play it, because I have already had moments where the slow pace was a bit too plodding for me. I was also immediately annoyed when Steam popped up the “you should play this with a controller” message, but the game itself performs perfectly fine with a mouse and keyboard. There is a rumor that we are just about to get another expansion for The Witcher 3, and if that happens, it means I am going to drop whatever I am doing and play that.
I have a backlog of a lot of recent titles that I really need to get around to playing. Greedfall: The Dying World moved out of early access to its final release version in March, and as a result, I am now interested in playing that. Greedfall was a deeply imperfect game, but it was doing a lot of things that I really liked. I am also somewhat interested in diving into Star Wars Outlaws and the next part of the Final Fantasy VII reimaginging trilogy. There is also Death Stranding 2, which might honestly be the right sort of game for the weird time that I am going through. I played the first one at the height of COVID isolation, and as a result, it felt deeply poignant. Since I am similarly greatly limiting my exposure to other human beings due to the chemotherapy wrecking my immune system, it might produce similar results. I have more games than I can ever play. If I am being perfectly honest, I just have to figure out something that lands right and brings me joy since I have wound down my old reliable partner in Path of Exile. Anyways… I have been writing this post for several hours now. I need getting distracted by either work or chemo brain, and figure I should wrap things up. What are you playing right now that is bringing you joy? Drop me a line and let me know. The post Bad At Anniversaries appeared first on Tales of the Aggronaut.

AggroChat #537 – Breaking E-Commerce

Featuring: Ammosart, Ashgar, Belghast, Kodra, Tamrielo, and Thalen
Hey Folks! This week, we are down a Grace, and Bel botches the intro… but we keep moving forward. We start off the show with a brief discussion about Silksong effectively breaking every digital game distribution platform when it released this week. Kodra and Tam talk about puzzler Is This Seat Taken, and Bel reprises the discussion about Path of Exile II Third Edict and how it is actually rather good if you are playing a well-balanced class.  From there, Tam talks about Aero GPX and Sword of the Sea and how they give F-Zero and SSX Tricky vibes. Bel talks about playing Destiny Rising and how it is quite possibly a better Destiny game than anything we have gotten in many years.  We discuss Capes, and then dive into the meaty topic of the week and talk about some of our early interactions with Silksong. Topics Discussed:
  • Silksong Breaking All Storefronts
  • Is This Seat Taken
  • Path of Exile II is Actually Good
  • Aero GPX
  • Sword of the Sea
  • Destiny Rising
  • Capes
  • Silksong Early Thoughts
The post AggroChat #537 – Breaking E-Commerce appeared first on Tales of the Aggronaut.

Steam Go Boom

Good Morning Folks. Happy Day After Silksong launched, if you celebrate it. So for those who were confused as to why pretty much every digital storefront died around 9 am CDT… Silksong the sequel to Hollow Knight was released and it was exceptionally anticipated by many. I enjoyed what I played of the first game and as such I had planned on picking up this release if for no reason to support its particular brand of indie development. Also they could have charged way the hell more for the game but are instead charging $20 for the game… $32 if you want to be fancy and also get the soundtrack. Essentially all digital storefronts cratered as the game released. I intermittently tried to complete my purchase and did not succeed until 12:30… and even then it errored out a few times before it finally went through. While I did not see it with my own eyes, I heard from friends that the Nintendo, Xbox, and PlayStation stores all were struggling as well under the weight of users. Why they did not have this up for pre-order ahead of time… is beyond me.
I think it is safe to assume that they sold several million copies when you factor in all of the platforms it is available on. We have zero data from Sony, Microsoft, Nintendo, or GOG… but at least on Steam it held the top seller slot for most of yesterday. This is pretty freaking impressive for a $20 title, because the Steam sales charts are based on dollar amount of sales not volume of purchases which is why the Steam Deck is habitually listed near the top, and this morning Borderlands 4 reclaimed that spot with its $70 base version and $120 super deluxe version. Additionally it hit a peak concurrency of over a half million players. There are a couple of dozen folks on my Steams friends list who have purchased the game and quite a few spent most of yesterday playing it. Basically this is an instant hit, and will probably be the game of the year for many people.
I played a tiny bit yesterday just because I could, but I did not make it terribly far. I failed the first boss I encountered and will have to dedicate some time to get used to the diagonal slash instead of the down slash. I have to admit, this is not my favorite style of Metroidvania. I greatly prefer the games that are way more about exploration and gear acquisition, than the ones that are purely about mechanical aptitude. This is why I greatly preferred Bloodstained to Hollow Knight, but most of my friends are the exact opposite. My old man reflexes struggle anymore with some of the movement in these games. I love the artwork and the vibes though, so at some point I want to finish Hollow Knight and then play my way through Silksong. I think both are exceptionally cool, but also are not necessarily the thing I was dying to play like so many were. I did however want to join the zeitgeist at least partially, so threw them my $20. I also thought it was an interesting cultural moment because I cannot remember a time when a single game brought multiple storefronts to their knees.
I spent most of last night playing Path of Exile II, but I have also been noodling around with a mobile game. I am not sure when Destiny Rising officially launched, but I was briefly an alpha tester for it some time ago. Playing it on the phone was perfect cromulet, but also not really my jam. With the full release of the game comes a lightweight emulator option that offers some pretty good mouse and keyboard PC performance, as well as the option to play it with a controller if that is more of your jam. If you have not been around this blog for very long… you would potentially not know just how much of these pages I devoted to both Destiny and Destiny 2 until Bungie pissed me off with all of their content vaulting. When I saw that some of the more diehard Destiny streamers were picking up this game, I had to give it another shot, and honestly I am pretty surprised by just how good it plays.
There are significant differences in the way that this game works. Namely from a story perspective this is essentially an alternate universe version of the tried and true tale of the Traveler. More importantly however this is a hero shooter, and that means instead of playing a character that you create for yourself.. you are playing the character of wolf, a newly resurrected character where you can choose the gender and appearance for similar to many other Gacha main characters. The key difference here however is that this is a fully fleshed out character and seems exceptionally well rounded and not something you will immediately toss aside the first time you succumb to the lure of chasing a 5 star banner. Every character has a loadout with a specific set of super abilities, and a weapon pairing. This means that there are going to be characters that you might like the weapons for but hate the super and vice versa. The combo of hunter double jump, auto rifle, grenade launcher, and this big damned anime robot sword slash attack seem like a solid combo for a base character.
Because it is a mobile gacha game there are of course reward tracks and banners, but I have not made it far enough into the game to unlock the latter. In fact it has not really asked me for any money so far. I’ve essentially only been through the first few missions, but it seems like there is a challenge track that will unlock one of two premium characters. There is a training room that lets you test all of the characters and I am pretty much going to choose Xuan Wei because he is essentially what we would refer to as a Striker Titan. It is heavily Chinese influenced as are pretty much all Gacha games, and it also has chase Waifu characters that everyone seems to want. There is a Hot Goth girl with a Scythe attack that everyone seems to be talking about chasing in the online discourse.
What is impressive however is just how good the performance is for what is essentially an emulated android game. It feels like Destiny. They have nailed the gunplay and you can also pet the cats, which is the most important bit. Actually the whole cat thing seems to be a mini game in that each one you encounter wants some sort of food. I have no clue what you get for collecting the food and correctly delivering them to the right cats, but I am sure I will evetually do this thing. If you loved Destiny at any point and faded away from the mainline game for various reasons, I highly suggest you check out this particular brand of nonsense. It is pretty solid. I need to get used to the phone client though so I can add this to my late night daily chores gaming while waiting on falling to sleep. Right now I play a minimal amount of Pokemon, and AFK Journey… and could at least pick up the daily login rewards for this game if I did not play any of it on the computer. Anyways. I hope you all have a wonderful weekend and I will see you again on Sunday when I post the new AggroChat show. The post Steam Go Boom appeared first on Tales of the Aggronaut.

Self Exodus

Self Exodus

Here comes some random commentary.  I have for the most part been in support of the Epic Games store and snagging some of their exclusives…  like for example Hades and Ashen.  Those are games for which pre-orders had not started on any platform and announcing that they would only be available on this somewhat new storefront was perfectly reasonable.  I was largely okay with The Division 2 but I felt it was a little shady to shift gears a few months before the launch of the game.  I had not pre-ordered, and if I had been planning on doing so… I would have probably just ordered through the UPlay store to cut out the middle man.  However what just happened with Metro Exodus is in the “shady as fuck” territory, given that the game is roughly two weeks from launch and had been in pre-orders since at least E3.  That is way too late in the game to be massively shifting gears like that and THQ Nordic the sub company should have known that they would be screwing things up for THQ Nordic the parent company.

Still I am largely cool with Epic Games store as a vehicle for grabbing games.  Sure it feels a little spartan, but it is still a way better store front and client than Origin…  a point that has been reminded of late given how much I have had to fiddle with that client thanks to Anthem.  The problem I have is with the practice of taking pre-sales way the hell ahead of the games release, because frankly the term pre-order is a lie when it comes to digital software.  You are not plunking down $5 to reserve your copy of a game…  you are handing over your credit card information and often times being charged up front for the purchase.  The thing is… whenever that process starts those vendors should be locked in stone and unchanging.  If you didn’t want to support Steam six months ago…  then you shouldn’t have allowed sales of your product to begin.

In truth I don’t so much fault Epic for making offers, but the company for taking that offer in Bad Faith.  I get a regular stream of offers from people wanting me to place links on this site to whatever the hell it is that they are pushing…  often times some sort of a casino.  I don’t take the quick money because I feel like it would be violating the trust my readers have in me.  I don’t necessarily have a dog in this fight however because while I have been looking forward to Metro Exodus… it was never really a day one title for me and instead something I would play considerably after release.  However for those who were harmed by this action…  I get the outrage.  The biggest part I am confused by however is how they have stated that Steam Pre-Orders would be fulfilled and the game would be updated through that platform…  but the game itself would no longer be available there.  That just feels really odd and awful.

Self Exodus

As far as gaming last night… I got the Blue Mage to 40 through lots of grinding that was relatively boring and not worth talking about.  Then I swapped over and played some Destiny 2 where I completed a bunch of bounties… one of which being the weekly for Eververse.  I lucked out and managed to pull the Last Word ornament…  which will sit there waiting until I complete that quest chain.  I did manage to push through the step where you collect a bazillion hive cores or whatever it was we were collecting.  I also managed to make a little progress on the Malfeasance where I believe I am on the final step involving killing Guardians and getting invasion kills in Gambit.  I had fun… but man movement felt weird after getting used to Anthem.

Speaking of which…  who all will I be seeing in the weekend test happening Friday-Sunday?  I’m BelghastStern over on Origin so hit me up with a friend invite.