Good Morning Folks! Right now, I am all over the place in my gaming, and cannot seem to land on any particular title as my main grind. I know this is going to rapidly change because we are two weeks out from the drop of a new Path of Exile league, and I am certain I will be devoting all of my time and attention to the 3.28 Mirage League. However, for the time being, I am playing a game for an hour or so and then flipping to a different game. I wish I could mainline Dune Awakening, but the combat is way too focused for me to spend much time in it. I need games where I can turn my brain off, and this is not that game. I am still enjoying myself, but doing things in the world requires too much attention and cannot really be chained with something else like an audiobook. There is a weird bug happening right now where I will consistently log in on top of my base, so I made a rooftop entrance to solve this problem quickly.
The biggest achievement for the weekend is that I expanded my base, made my craft floor two floors high to accommodate some of the larger crafting machines like the vehicle fabricator, and made my very first buggy. We talked a bit about this on the podcast this weekend, but each vehicle that you acquire feels like a massive quality-of-life improvement. I am still working on unlocking the research needed to get the mining rig, but once I do so, I will be taking this out into the desert in hunt for more materials, and rapidly speeding up acquisition. Right now, I am more gated by levels and research than pretty much anything else. I need to really buckle down and focus on taking out some of the bandit camps, especially since I just upgraded to the slavers stillsuit and have a bit more armor. I need higher damage weapons, but that is going to require me to craft a weapons fabricator… which again needs more research points. I might bip over to the Anvil and see if there is anything I can buy there that might help me out.
Tam has a really good base in the North, so I think I might be keeping this one for a while. At some point, I will abandon my Hagga South base, but I have left it up and running because there are still some folks down in the south questing. I know Mor found my base yesterday, and it serves as a great staging location for both the shipwreck and the testing station. Really, I need to push the main story quest forward a bit and need better weapons. I might research where the really good legendary crafting patterns drop in these middle zones and set out to get some of those. I also might flip the style of my base from the standstone dormitory to one of the other appearances. I really like the existence of the “replace” tool for this purpose.
I spent a fair amount of time in Enshrouded, roaming around and unlocking crafting NPCs for my current save file. A lot of this has centered around climbing up to some high point and then gliding long distances since I have one of the really nice legendary gliders. I need to spend some time looking for resources on this game, because surely by now someone has created the equivalent of POEDB for it. I really want to know where some of the good farms are now, and then set out to maybe get a good weapon with a rune socket in it. My armor seems fine, but not having a rune socket means I am missing some critical functionality. It feels like, at least for the short term, that sibling time is going to be in Enshroude,d and I like being overgeared for content.
In the continued focus of trying to find games for us to play together, I reinstalled Wayfinder to give it another spin. I remember us having fun with this, but since we last played it has transitioned from being a server authoritative online service, to a peer-to-peer buy-the-box sort of experience. Legitimately huge kudos to Airship Syndicate for doing this because when they realized it would not function as a live service, they pivoted the game design to being something that can be enjoyed evergreen by players. I wish more games would do this. I spent some time roaming around the world and did a dungeon, and it is still quite a bit of fun. The number of systems in this game is staggering, and I completely forgot that it had housing and mounts and all of that nonsense. It could definitely be fun to check things out further and see how deep this particular rabbit hole goes.
Unfortunately, the art style… and the existence of the housing system… made me want to check out the new World of Warcraft housing system. I’ve kept my World of Warcraft account active for years, without really ever playing it. I reactivated it around the time The War Within launched, could not really get into that expansion… and then just never turned it off. I made an attempt to play during the Legion Remix and bounced from that as well. I will probably be talking a bit more about the current state of World of Warcraft in another video, but this morning I am largely going to talk about housing. I have to say… so far, I think this feels like a much better version of the Final Fantasy XIV housing system. At least at face value, it seems like it has gone back and added a bunch of new housing drops into older content, effectively making those evergreen. Giving players a reason to experience older content feels like a massive boost to the game in general. While this is still World of Warcraft, it feels like they are learning lessons from other games out there, and the fact that you collect appearances for your house and do not have to juggle physical objects… immediately puts this a world ahead of FFXIV.
I was surprised that there were still housing plots available in the House Stalwart neighborhood. Essentially, the Alliance gets a bunch of human-inspired housing areas, and I bought my plot in the area that is like a baby Duskwood. I have no clue what the Horde version of this looks like, but I kind of expect there to be areas that represent a bunch of in-game zones similar to how this one is. I seem to already have a massive amount of items unlocked through the content that I have already played through. I spent some time roaming around the housing area, and so far, the best-looking house is probably Kylana, the current Guild Leader of House Stalwart. I handed off to Elnore, Elnore handed off to Rylacus… Rylacus briefly handed it back to me during Pandaria, and then Rylacus got it back and made the very wise choice of handing it off to Kylana, who, to the best of my knowledge, has been the leader since at least Draenor. Ky was always a stable hand at the wheel, and I greatly appreciate him keeping active this thing that I so thoroughly abandoned.
As I said, I will probably talk a bit about my experience of getting back into World of Warcraft in a future post, but so far… thing seeem really well maintained. The new user interface system is shockingly good, and so far at least seems to be a cromulent replacement for all of the addons that I had been using. I purposefully installed the game fresh on my new computer and did not take any time to install addons because I wanted to see what the stock experience looked like. I am honestly also enjoying the single combat button thing, which seems perfectly reasonable for brain-off grinding. I need to spend some time logging in my plethora of characters because each one I have done so has unlocked additional cosmetic appearances and housing tat. All in all, I am pretty impressed with what I have seen so far.
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Good Morning Folks. I hope that I am coming out of the worst parts of Covid hell. Today is the first day I am going to attempt to put in a full day’s work. What is so fucked about this illness is how wildly it impacts different people. Essentially my wife brought this home to me from her workplace and for her it just seemed like a generic cold with touches of allergies. For me… it started out that way but then essentially knocked me on my ass. I’ve spent so much time coughing that my entire torso feels like it is bruised. Each day has gotten a little better, but it was yesterday and today that I actually started to really begin to feel better. My focus has been scattered as hell, even seeing me attempt to revitalize the Engineer that I worked on unlocking Mechanist with but did nothing afterward.
I honestly had a pretty freaking great day in Guild Wars 2 and I will probably talk more about some revelations that I made yesterday in a longer form post tomorrow. However, I essentially figured out how to make the whole meta-train click. Yesterday I managed to catch Dragon Stand, Chalk Gerent, Auric Basic, Aetherblade Assault, Kaineng City Blackout, and then Echovald Gang War back to back. I could have ridden the train for as long as I would have liked, arriving in the zone just as the next event was ramping up, but I needed a break after that much excitement. That is the big thing I am noticing right now is I can only handle so much focused activity before I get drained. Essentially I will share these dark secrets tomorrow, but if this works as well as I think it does it will absolutely breathe new life into the game for me.
I am continuing to make slow progress in World of Warcraft as I push through The War Within on my Pandaria Remix Dark Iron Dwarf. If nothing else it has given me quite possibly my new favorite transmog. I’ve started the second zone which is considerably cooler than the first one was. I dig the Dwarven-adjacent storyline of the Earthen and this is legitimately quite possibly the best World of Warcraft has been in years. The problem is… it is still World of Warcraft. It lives in this sort of messy middle-ground between Final Fantasy XIV and Guild Wars 2 for me. The combat is nowhere near as tightly structured as FFXIV and at the same time does not feel as fluid and fast-paced as Guild Wars 2… so it just sort of feels loose and messy all the time. It does not help that they removed Titanic Throw which was easily my favorite ability from Dragonflight. I miss having something as good as the Paladin shield throw, and I absolutely feel like I need it when moving around the tightly packed corridors to group everything up.
Since I cannot seem to be pinned down to focusing on any one thing… I of course went off and created a new Ruthless character in Path of Exile. A lot of the streamers have been exploring Ruthless mode, which of course made me interested again given that the Settlers town gives you easier access to gear than normal in this mode. I rolled a Duelist with the purpose of going Bleed Gladiator and am mostly just running around with splitting steel and the only two supports that I have found to this point which is Added Cold Damage and Chance to Poison. Not a combination I would ever use together… but when you are limited in your options you use whatever you can get. Add to this some bleed chance that I am getting from the passive tree… I can mostly zip around pretty well in Act III.
What is most interesting about this game mode is the way that it makes re-evaluate items that you might have considered trash drops previously. It isn’t like I have never used a Tear of Purity before, especially if it drops while I am leveling, but I also would not have considered it godly. However, in Ruthless, a game mode where you are unlikely to see access to Purity of Elements or any other auras save for Vitality/Clarity/Precision… this is a game changer. I got this from my very first shipment of goods and it has made all the difference in the world for me given that I now have a decent amount of elemental resistances while leveling and the ability to just entirely avoid all elemental ailments. On top of that, it is a needed source of life and intelligence. So I get why folks enjoy this mode because it makes you really scrutinize the drops to see if you can squeeze any benefit out of them. If normal Path of Exile is well constructed Magic The Gathering… Ruthless is trying to play with the old-school starter deck and nothing else.
I also spent a bit of time this weekend working on my home in Final Fantasy XIV. I raided the private room from our Free Company house and started migrating some of my miniatures over on the shelves behind the counter and vendors. I also brought over my Ahriman furniture set that I picked up from my retainers years ago. I am kind of going for a storefront/showroom vibe for the upstairs and then will build out the downstairs to be more of a bedroom/readyroom thing. If nothing else the home looks a little less barren. If you are on Cactuar, feel free to pop by Ward 28 Plot 3 and sign my guestbook. I will continue to tinker with things because I figure this is going to be a long project, not something I finish in a weekend.
Lastly, while I am squirreling out of control… I am starting to look forward to the Cycle restart in Last Epoch on the 19th. I did not really play that heavily when this cycle started, and will probably come back and start something fresh again. Likely going to spin off the type of character that I was playing in this cycle and see if I can build it a bit better. I really like Warpath and the Spin to Win gameplay style, and more specifically I liked the dual wield torch/smite sword thing. Largely I like this build because it works perfectly fine without the right gear and just gets better as you add the key pieces to it. However, I could throw a last-minute monkey wrench in the system and play a Necromancer again because it has been a while since I have done that. Whatever the case I am looking forward to having the mental bandwidth to give this game some devoted time again.
Basically, I am still spinning out of control right now, but I am hoping as I continue to mend I will be able to focus on individual things a bit better in the coming weeks.
The post A Jumbled Mess appeared first on Tales of the Aggronaut.
Good Morning Folks. I did not end up blogging at all yesterday because I am feeling like a truck run over me. I had been fighting what felt like generic crud, but Tuesday night the bottom dropped out on me. I had scheduled an appointment with the doctor and shortly after I took one of my over-the-counter Covid tests to see two lines. This is my official first positive Covid test, though I think I have had it on two other occasions. There was one time early on in Covid that I am pretty sure I got it, but this predates the existence of easy testing options. Then there was the time my wife tested positive and I was also sick but tested negative. Essentially I am having a right lousy time of it at the moment, which is pretty much harshing the enjoyment of anything.
What I probably would have posted about yesterday is the fact that I crafted my fourth legendary weapon in Guild Wars 2. This is legitimately the weapon that I wanted the most back in the day when I first found out about legendaries. Unfortunately, it is going to be a long time before I craft my next one because I have essentially drained the bank of all resources. I am getting dangerously low on ectos and coins, and am pretty much entirely out of trophies and would be buying them from scratch. I might turn my eyes to working on legendary armor sets and maybe some of the other legendary extraneous items like sigils and runes. All of these are still major grinds, but it would be nice to have a set of sigils to make equipping the cache of weapons that I currently have a bit easier.
I’ve been back playing Path of Exile, largely in part because charing around in maps on a Righteous Fire Chieftain is about all of the mechanical skills that I currently have. I’ve been running maps in the hope of getting the Nameless Seer on Defiled Cathedral so that I can swap the div card pool over to a map that I actually like such as Glacier. Ironically I can seemingly get the damned seer on every tileset but the one I am targetting. I’ve been juicing up maps with rogue exiles, lots of einhar beasts, and ritual in the hopes of winning the lottery and getting something really cool. I’ve seen every omen multiple times at this point so the drop rate of those seems really good if you are specced into ritual on your atlas. I really think I am probably going Ritual/Beasts more often in future leagues because it has made it super easy to get six links because either I get an Omen of Connections or a Black Morrigan beast to do it for me.
I did get my very first Apothecary, but weirdly I got it from a stacked deck that I opened while sitting inside of Defiled Cathedral. This makes me wonder… are stacked deck chances skewed by the map you are sitting in when you open them? Since I don’t particularly need a Mageblood and I am not the biggest fan of gambling with harvest juice… I flipped this immediately on the currency exchange for 53 Divines. I was expecting it to take a bit to sell, but sold pretty much instantly making me think that I probably should have priced it a bit higher. My guess is we are in the phase of the league where folks are gambling away their earnings on dumb bets like trying to make magebloods.
I dinged 99, and as such I took out a few things that I had been holding onto. Since I bought carries for my last two voidstones I had never actually done a baseline shaper, and it was not until recently that I got a cortex map to drop. I’ve also run Sirius which gives me all but my last favored map slot unlocked. In theory, I could start working on getting The Feared set up by witnessing other bosses, but I will probably just go back to doing things that are actually fun… like chewing through maps. Bossing just feels like a bad bet, because it takes forever to kill them with anything but the most bossing-focused build and you really don’t get much loot. Even then you basically have to buy fragments off the market to keep running them back to back. I am just more of an “alch and go andy” at the end of the day, which I find immensely enjoyable.
I may actually flip back over into World of Warcraft during my sickboi hours, and attempt to get into War Within. I’ve heard it is rather good, but I just have failed to attach to it. Combat in World of Warcraft just feels worse than the games I am currently playing. It isn’t as structured as Final Fantasy XIV but isn’t as fluid and reactionary as Guild Wars 2… sort of making it feel like the worst of the options. The other problem that I have had is that I am just not sold on the story anymore. I know they are trying to make a fresh start, but they lost me years ago and it is really hard to care about Azeroth anymore. I do want to see all of the expansion however so at some point I will get through it.
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Good Morning Folks! I have to be honest… I had every intention of writing a post on BlizzCon this past Friday as the event was going on but that never quite came to fruition. For those who do not follow such things, this past Friday and Saturday was the first in-person BlizzCon since 2019. I know a ton of friends who were very happy about the return of the event and made plans to travel to Anaheim for it. I’ve always wanted to go, but tend to have a fairly fraught relationship with Blizzard games in general. I feel like it is probably a good idea to get this out of the way, but I have not actively played World of Warcraft since December 2020, though I have followed from afar and did some alpha testing for the latest expansion Dragonflight. I’ve grown apart from the fandom and Diablo was really the last vestige that I clung to.
If you are so inclined, you can watch the full uncut presentation for Blizzcon 2023 here.
All of that said… I am shocked to say that I thought this year’s BlizzCon was almost universally positive. I found it extremely interesting that within 10 minutes of the event starting, we had a speech from Microsoft’s Phil Spencer. He said all of the right things, but I find myself wanting to believe them. As someone who has been a Windows programmer for most of my career… I have a fraught relationship with Microsoft as a whole. That said… I can’t see that Microsoft has done wrong by any of the companies they have acquired. They have most definitely been a steadying force for Mojang and Minecraft. The one strike that I could throw against them was Redfall, but who knows precisely how that mess unfolded because it was a game so far out of the comfort zone of that studio. As compared to the reign of Bobby Kotick… I have to imagine that Microsoft will be a positive force for Blizzard as a whole.
Another thing that I have to admit is that there is a lot of presentation that I just did not care about at all. Overwatch is a setting that seems interesting, but I am not going to engage unless they shift gears and turn it into a looter shooter. Hearthstone is something that I did care about for a while… but now that Magic that Gathering Arena exists and is relatively enjoyable… I have a good representation of the game I actually care about and don’t really need the Blizzard clone. Rumble is outside of my wheelhouse especially now that my aging phone seems to have trouble running any modern games that are not the most simplistic of 2D graphics. So essentially for me… BlizzCon was a show about World of Warcraft and Diablo, both of which got some interesting announcements.
Based on the schedules that came out ahead of the show, I fully expected that we would not get a Diablo IV announcement this year. I am pleasantly surprised that we did and it is going to be set in the area of the world from Diablo 2 Act 3 the Torajon Jungles. This should in theory be southwest of Kehjistan in the current Diablo IV areas. They were pretty limited on their information but did drop that we are going to be seeing a new class that has not existed in the Diablo franchise before. Data mining leaks ahead of the show indicated that this was some sort of nature-based class. More important than all of this however is that they released some information about more endgame content going into Diablo IV starting this week and continuing into Season 3 in January. There is also going to be a winter holiday event which might be interesting for a bit. Unfortunately, the new endgame content starting this week is going to be gated behind the season’s journey, which means it is really only for folks who are languishing at level 100 and doesn’t do much to solve the problem of running out of an interesting reason to grind further after about level 80.
In the realm of “why does this exist” we get to World of Warcraft and more specifically “Classic WoW”. Apparently, the classic servers are updating to Cataclysm… which seems really weird to me given that the sweeping changes to the old world that came with Cataclysm were the impetus for many of the unofficial emulator servers that eventually coalesced into the official “Classic” product. Does anyone actually want this? I am hoping that they maintain some Wrath servers for the folks who did not want to move forward into Cataclysm. Maybe there is someone out there who missed out on the first decade of World of Warcraft and is now interested in reliving it at a rapidly increased pace. It is however spawning a number of memes around this having to happen so that they could launch World of Warcraft Classic Classic. I have specific negative feelings towards Cataclysm as this is when I first broke from the game as a whole.
The other classic project however seemed really interesting. “Season of Discovery” is sort of a re-imagining of World of Warcraft with unique talent trees and class changes designed to make playing it wildly different. They specifically name-dropped Tanking Warlocks and Mage Healers as mutations available during this game mode. The irony here is that we absolutely had a Warlock Tank in Ahn’qiraj, and I myself tanked as a PVP geared Boomkin…. so this might be something that interests me in the long run. One of my favorite eras of World of Warcraft is Gladiator Stance and being able to dps with a sword and shield as a Warrior. If they bring this back… then they probably have me at least for a bit.
The big news however was the announcement of a change in practice towards expansions in World of Warcraft and while they did not elaborate on this… a shorter time frame between them. Not only did they announce The War Within which comes out next year, but also Midnight and The Last Titan as a trilogy of expansions with shared themes. We’ve learned that they always worked on multiple expansions at once from the fallout of Battle for Azeroth and Shadowlands… but I do feel like this would probably improve the narrative experiences of the Warcraft universe. Final Fantasy XIV was only as good as it was because it was a cohesive narrative that evolved over a decade rather than what felt like a serialized villain of the week type gameplay that we have had in Warcraft. My hope is however that they can be nimble with the mechanical side of the game because having the narrative be something that is building over time is good… you need to be able to adjust to changes on the ground when the player base is not reacting well to something like the “borrowed power” systems.
I think this is going to be the World of Warcraft expansion that wins me back. Almost everything about it seems to specifically cater to my interests. I love underground areas and this seems to be an entire expansion where we are diving deeper below the surface. I am very much dwarven-influenced, and I am all about tunneling through the earth to find interesting things. When I plan Minecraft I almost always start by digging a giant shaft to bedrock and see what I find along that path. I am also super interested in the Warband system as I have always wanted to be able to share more benefits from my Alts, given that I tend to be an Altaholic by nature. Almost everything that they announced seemed universally good and I am super interested in the Delve system which seems to be a dungeon-like experience that scales between 1 and 5 players.
I think more than anything… there was just a different energy in the air for this show. Gone was the “we know better ” attitude that surrounded a lot of the discussions from past BlizzCons and it was replaced by what seemed like a genuine unbridled excitement over what they were showing off. The vibe was just better than it has been in probably a decade or maybe even longer. Blizzard felt like a different company, and while we had the return of Metzen… he didn’t necessarily overshadow the other folks who were presenting things to the players. I want to see Blizzard thrive under Microsoft not in small part because I still know more than a handful of folks who work there. I want to play these games without having a bad taste in my mouth and feel like I am betraying my core principles.
This is the first time in a very long time that I have had hope for World of Warcraft as a franchise, and Blizzard as a company. I watched Diablo IV evolve from a complete shit show at launch to being a rather enjoyable if not somewhat temporary game with Season 2. Blizzard seems to be saying the right things and I just hope that they can back up those words with actions over the next few years. In the new year, I am probably even going to poke my head into the Dragonflight expansion and see what it has to offer. This is the best I have felt coming out of BlizzCon weekend in a very long time. Good job all… now keep that momentum going into the next few major launches.
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