Friends… I’ve been struggling with something for the last couple of weeks. For the Trial of the Ancestors league, I decided last minute to make a shift in my normal routine and start the league as a Lightning Arrow Raider. I spent time right before the league launch leveling one as a test, and then ultimately decided I could live with the consequences of playing a much faster… but much squishier build. The truth is… I could not. I almost immediately missed being able to spend my time farming my favorite league mechanic… delve. Before the end of that first week of the new league, I had already started leveling another Righteous Fire Juggernaut and was happy as a clam farming delve. For the most part… I had considered the Lightning Arrow Raider a bit of a failure and that I should have stuck with the tried and true Juggernaut.
On some level, this made a lot of sense. I love the Righteous Fire Juggernaut so much that I have now played it for three leagues, and even went so far as to get my friend Ammo to draw my particular chosen appearance for the blog banner. What makes this even more complicated is how intrinsically attached this character is to my favorite game mode… because I love spending my time bopping from node to node down in Delve. It is super hard for any other build to compete with this… pending it is not also a super tanky build that can survive down there. The thing is… I knew going into the Lightning Arrow Raider that it was going to be a deeply mapping-focused build and as a result, I knew that it would have limitations. While I considered it a failure… it did manage to gather up enough currency to be able to outfit itself in gear, and fund all of the starter gear I needed for the Juggernaut and then still some to spare… as well as unlocking over half of the Atlas of Worlds. That really does not sound like a failed state to me if I view it through a bit more neutral lens.
To some extent… it also isn’t really the problem of the build because I knew there were some glaring holes in my itemization and I was not really willing to invest the time, effort, and more importantly currency to fix them. I can deal without Chaos Damage being capped given that I am mostly zooming around maps. What I could deal with significantly less so… is the fact that I was doing nothing to fix my ailment problems and at the same time invested NONE of my Divine Vessels into actually unlocking a proper pantheon. I treated the character like it was disposable… which as a result produced a feeling that I was playing something impermanent in the way I approached it. For as little effort as I really put forward to fixing its problems, it probably performed even better than it should have.
So last night and this morning I swapped around a bunch of gear, in an effort to try and solve some of those problems. Essentially up til this point, I had been using Wurm’s Molt to solve some of my attribute problems since this build is STARVING for Strength and Intelligence. Essentially most of the gear swaps were an attempt to stop using this damned belt and move over to something more fitting like a well-rolled Prismweave. One of the first steps was a necklace swap because I needed some raw attributes as well as some minus mana cost along with a less-than-ideal anoint that I am using to fix intelligence problems. This led me to look at quivers and I stumbled onto the extremely interesting Shattered Divinity which gives me a pet Harbinger that casts useful buffs on me every 4 seconds. I made the swap from Shadows and Dust which gave me Rampage and Unholy Might over to Tanu Ahi which I had in my vault which gives me Adrenaline and Onslaught.
Lastly, I finally spent a large chunk of currency and picked up Ancestral Vision which makes me officially elemental ailment immune. All of this combined with finally taking the time to get a Cast when Damage Taken/Immortal Call set up in my gloves has led me to a point of dealing noticeably more damage and adding a few more layers of survivability. I am officially off the radar at this point and veering further away from what most of the other Lightning Arrow builds look like, but I am also adapting it to feel more like something I want to play. I have to say all of these changes have breathed new life into the build and made it enjoyable to run around once again. Hopefully, I can stay alive long enough to pour on a few more levels and pick up an additional frenzy charge.
Sometimes a failed build… is really just a build that I gave up on. I think I was simply homesick to be back down in Delve, and cut this off a little too soon. We will see how things go from here because I am just about out of liquid currency and need to spend some more time making it before I dive further into my Storm Brand Inquisitor.
The post Sometimes a Failure Isn’t a Failure appeared first on Tales of the Aggronaut.
Friends! I have completed my Atlas! I have essentially resorted to the behavior that I always end up resorting to, and purchased the last 5 unique maps from the trade market. There are two that are always grossly expensive because they unlock two exceptionally powerful meta-crafting recipes, so combined they were around 100 Chaos. The rest were dirt cheap in the 2-5 Chaos range, but having them done… means more to me than any currency that I had to spend to finish this off. I did manage to get all the way through the normal maps the “old fashioned way” which is either running adjacent maps and hoping for one to drop, or using the 3-to-1 Vendor recipe to try and convert three lower-tier maps into the one that I was missing from a higher tier. I think it took me a bit longer than usual, but this league did see me do a week one re-roll so that probably caused some manner of delay. I should probably keep track of when I accomplished various feats in a spreadsheet or something… so I can ponder them later.
My focus has very much shifted from mapping to Delving, and I am essentially only poking my head up above ground in order to regain Sulphite needed to keep diving deeper. I am essentially hovering around the 150 depth level… and quite honestly for me traditionally the 150-250 range seems to be the sweet spot. I cleared out four Delve Cities last night and fought a Lich boss in the Abyssal City biome. That one took me a bit by surprise and I forgot that I could not in fact stand in the laserbeam star thingy that they spread around the room. Truth be told… I find so few Liches as compared to Vaal and Primeval bosses that I am not near as seasoned at that fight. Doing the bosses in general feels like hopping back on a bike after a few years of not riding it… as the season goes on I get better but I am always a bit rusty at the start.
In other news, I started a third character for the league and am enamored with Lightning Tendrils. This is really cool ability and given that I can pretty much get through the campaign on ANYTHING… I’ve started choosing abilities that I have never used before to at least do the early levels. Lightning Tendrils is essentially a channeled frontal cone lightning attack that is shockingly powerful… pun intended. I’ve already transitioned to using Wintertide Brand, which is the halfway point before getting Storm Brand later… but I plan on keeping Lightning Tendrils as my burn spell to help out the brands a bit. I am sort of yoloing my way through a build while looking at what players are using in the endgame for Storm Brand through POE.Ninja. Essentially I filter out players with a Mageblood because while I am running Crimson Temple when possible, I have no illusions of ever actually having one of those. This is a bit of a redemption arc for the character I played during the Kalandra League, and I want to see what that build would look like knowing what I know now.
Lastly, I wrapped up Old Man’s War, and everyone who suggested I read this book… starting with my friend Vernie… was completely right and I did in fact love it. So much so that I pretty much finished it and then immediately started the second part of this series. This is pretty much my jam when it comes to science fiction, and made me realize how much I enjoyed this sort of genre in general. I also now understand why when I was reading The Last Watch by J.S. Dewes, a lot of the comments compared it to this book. Very similar genre, and if you like Old Man’s War then I highly suggest you check out that series as well. I’ve read the first two books and anxiously await the third one that I think is coming out at some point later this year. I’m about a fifth of the way through The Ghost Brigades and I figure I will be consuming it just as ravenously as I did Old Man’s War.
Now that I am getting back into the swing of things, I thought I would mention Bookwyrm again. Essentially it is a federated platform for tracking your reading, and if you are on the Fediverse/Mastodon you can follow my Bookwyrm account. I somewhat wish that a lot of these ancillary services like Bookwyrm, Pixelfed, Peertube, and even OwnCloud had the ability to have some sort of account hierarchy so that my Gamepad.Club accounts could use the services, but not have to maintain separate credentials. I get that it mostly defeats the point of how ActivityPub works, but it would be nice if there was some form of identity sharing between platforms. It used to bug me that people might reply back to me on one of these services that I don’t really use AS social media… but when I stopped caring about likes and boosts… it stopped bugging me very much. I guess the shift to Mastodon as my primary platform has come with it a shift away from caring about being seen… and more about the utility of what good these services bring to my own life.
Anyways, I hope you are having a most excellent week. We are nearing the end of Blaugust and I am preparing to do the likely all-day job of tallying all of the participants. Essentially expect my Friday post to land a bit later in the day than usual, because I will be scrambling to catalog the over hundred participants. I really should devise some sort of a self-reporting system, but that is perhaps a challenge for another year given that it is a bit late to shift gears this year.
The post Ancestors Atlas Complete appeared first on Tales of the Aggronaut.
I had a rather busy day of significant progress and changes to my Righteous Fire Juggernaut. First off I took out The Searing Exarch and while I took a few deaths, I managed to get my void stone well within the six portals. I don’t fight these bosses often enough to be terribly good at them, so there are always things that I forget will kill me. I can tank a single ball at a time during the ball phase, but never two at once for example. Shortly after taking down the Searing Exarch, I went after the Eater of Worlds and the same essential story. I also downed it with portals left but took a few deaths re-learning what I could take and what I could not take.
So that leaves me at 106 maps out of 115 with the “easy” two voidstones slotted into my Atlas. I am not entirely certain how hard I will go after Elder and Maven, or if I will eventually just buy a carry for both to get it over with. Having access to voidstones however, fixed the problem I was having with the scarab market. Essentially it is roughly 2-3 Chaos per Rusted Sulphite Scarab which allows me to force Niko on a map so that I can restock my Delve coffers. There is a specific Charged Compass that has “your maps contain Niko” which lasts for 3 maps and seems to cost in the neighborhood of 1 Chaos each. So while these are a bigger pain in the ass to buy, because no one wants to stop what they are doing for a 1 Chaos sale… it essentially gives me similar results for a minimum of 5 Chaos less. I suppose I should go through the hassle of snapping up a pile of these. Unfortunately, they don’t really stack so I would have to dump them in my “Alt Maps” tab along with my Sanctum books, Temple maps, and Memories.
One of the things that I have been watching the market for is a Brass Dome. This is essentially my chest of choice when it comes to gearing out an RF Juggernaut because you can get over 4000 Armor, up to 5% additional maximum elemental resistance, and crit immunity. However these are always pricey, and since I had four Divine Orbs to play with, and a stash of Chaos Orbs from selling a round of Delve items… yesterday I actually began seriously shopping for something. Essentially what I wanted was a chest with a combination of White sockets and colored sockets that would allow me to flip it back and forth between Righteous Fire in the chest and eventually do the swap to Fire Trap in my Chest and Righteous Fire in my Helm.
What I found was a six-socket Brass Dome with over 4000 Armor, and +5% to all maximum resists that had WWWRRG giving me access to run both the common BBBRRG Righteous Fire setup and the GGGRRR or in my case GGGRRB setup for Fire Trap. It was not linked, so essentially I had to spend another 400 Chaos Orbs to buy the Orb of Bindings to do the benchcraft recipe. I did not really want to fuck around and try and manually link this for fear of spending way more than 1500 Bindings to accomplish the job. This happened to me last league when I was trying to link a chest and burned through 2000 Bindings without ever actually getting a six link. So essentially I wound up spending 5 Divines in total on the chest, but yesterday the cheapest equivalent already linked was 16 Divines. This morning there are two options at 9 Divines so I still feel like I came out ahead.
With my remaining currency or at least part of it, I picked up an Elder Influenced pure armor helm with level 20 Burning Damage and level 20 Concentrated Effect support that happened to be in the right colors to run Righteous Fire. I originally had intended to run the new Brass Dome with Righteous Fire for a bit while I saved up the currency for a helm, but I managed to snag this one for around a Divine and figured no time like the present to complete the swap. Of note… I’ve never actually done this one before and always ran the traditional RF in Chest and Fire Trap in helm setup. The difference is immediately clear when it comes to taking anything down that requires me to drop a Fire Trap. The only negative in this process is that I had an Area of Effect implicit on my previous helmet, so I am getting used to a slightly smaller Righteous Fire aura.
So I am fairly broke… I went into the day with 4 Divines and around 800 Chaos and I exited the day with somewhere in the neighborhood of 300 Chaos. That said… I have another load of resonators to sell and if they sell as quickly as the last batch that will be a significant boost to my vault. Essentially the next few upgrades will be more difficult because I have to be very wary of my resistance, dexterity, and intelligence. Ultimately in a perfect world, I would go after a +1 or +2 if that is even possible Amulet and a +2 Sceptre. I also need to swap out my gems for either 21/20 gems or the Awakened equivalent which will take a chunk of currency to do. Then after that, I am contemplating picking up the Forbidden Flesh and Forbidden Flame jewels to allocate Unrelenting which is the other side of the Endurance stacking tree that gives me physical reduction, elemental damage reduction, and chaos resistance.
All in all a pretty great day, and one that both increased my survivability and my damage output. Currency gain in Path of Exile is always a means to an end for me. I farm currency so that I can do the things I like… which often generates more currency… so that I can buy upgrades to do the things I like more efficiently. At some point, I will start working on some more alt characters when my coffers have filled again so that I have money to play with. Ash continues to push me in the direction of a Cyclone build, and I still want to do a bit of a redemption arc for Storm Brand. Both of these will need things purchased or farmed, and both of which are probably going to happen before the league is up. Essentially right now… I am very “in my element” and enjoying my time greatly.
The post Broke and Flipped appeared first on Tales of the Aggronaut.
Featuring: Ammosart, Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen
This week we start off the show with some continued Path of Exile Trials of the Ancestor league discussion. From there we talk briefly about the new Guild Wars 2 expansion. Tam has spent some time playing Pseudoregalia and has thoughts about that, which leads into a discussion about our impressions of game generations shifting over time. Tam also spends some time playing Banished Vault and has some things to say about it. This week Armored Core 6 launched and we talk a bit about a Giant Robot game from a developer who has become mostly known for Dark Souls. Finally, we close things out with some more nonsense related to the Path of Exile league.