Broken Blog

Bad Morning

This morning is already not off to the most amazing start.  I had a blog post roughly one paragraph from posting and for whatever reason things went south.  This morning I patched WordPress and with it a number of plugins…  including the text editor that I use to edit my blog posts.  I am guessing something went south in the process, because it just ate a blog post.  As a result you are going to get a very shallow shell of the post that I was going to make, because I am running out of time.  Yesterday itself was a rough day for me,  because it seems like I picked up some sort of a stomach bug.  As the day went on I was running a low grade fever, alternating between chilling and smothering…  and suffering from what I can only term as “intestinal panic” in polite company.  I managed to make through a super important meeting that I had scheduled last week… and that could dictate the success or failure of a big project at work.  However after that I went home and spent the rest of the afternoon on the sofa, consuming Gatorade and not trusting myself with anything more substantial than saltine crackers.  It was not exactly a joyous occasion, however as the afternoon turned into evening I managed to feel a bit better and eventually filtered upstairs to check out the Destiny patch.

The most vexing problem this morning however is that my blog seems to keep clearing out my posts.  What makes this all the more frustrating is that I am only a few weeks away from hitting three years of posting every single day… and my blog appears to be broken.  Anyways this is somewhat of a half assed post but I am going to continue trying to make it until it finally takes.  Hopefully by tomorrow morning I will have sorted out what caused my blog to break and will be able to make a proper post.  If this worked…  I had to go through WordPress.com to post on my blog…  which is just not sustainable for the future.  Testing something really quickly to see if I sorted out what plugin was causing the issue…  if you see this message I apparently did.

Good TV Bad TV

Fear Season 2

Good TV Bad TV

Something you need to know about me, is that I love Walking Dead.  I started watching it during the first six episode season and have been a fan since.  Over time it developed into a sort of watercooler moment for me and my coworkers, where we watch it every Sunday night and discuss it the next morning at work.  This is the first time in my life that I have really had a show that I wanted to talk about like this, and even more so had people I wanted to talk about it with.  So naturally when Fear the Walking Dead was announce we were pumped, because it would be our methadone to help weather the long dry spells between episodes of the main franchise.  That said…  season one was a massive disappointment, for me at least.  It centered around a cast of characters that I simply struggled to relate to.  I spent most of the first season rooting for them to get eaten by zombies, and now that we enter the second season I had hopes that maybe just maybe they would finally turn into characters worthy of the franchise.  As it stands the only characters that I can honestly say I like…  are Daniel Salazar and Victor Strand…  the characters that the show runners are very much setting up to be the “bad guys”.

The biggest problem I have with the show right now is that the characters seem so phenomenally dumb.  Admittedly the world has just fallen, and they are not quite adjusted to it… however they should have spent enough time by now to realize that the dead are dangerous.  They should also know however that humans are even more dangerous.  It just feels like they have exited the first season with zero lessons learned.  It is like they still keep expecting life to return to normal… even as they are heading out to sea with Los Angeles burning in the background.  I don’t want to get into any spoilers, but honestly that is pretty easy so far because nothing of any importance has really happened yet.  Right now I am still very much rooting for the zombies because I keep thinking if we can thin the herd of our cast a little bit… maybe just maybe they will start to take the threat seriously.  I guess the problem that I am having is that I keep expecting this to be Walking Dead, when at its core it just isn’t.  I will probably give the show a few more episodes, because until Game of Thrones starts up in a few weeks I don’t have a Sunday evening show to be watching… and I have gotten into the habit of watching something on Sunday nights.  That said…  so far the second season is off to a pretty boring start.

Daredevil Season 2

Good TV Bad TV

As disappointed as I am in Fear… if there was a polar opposite I would feel that about Daredevil season two.  While the season did not have the strong single story arc that the first one did, it chopped up into what felt like three smaller separate story arcs that were equally enjoyable.  This is really the season where we see Daredevil emerge to be the hero we recognize from the comics.  Its like over the course of season one and the first half of season two… the pieces were falling into place one by one.  I guess that is part of what I have loved so much is that you can see the progression from a vigilante wearing essentially black sweatpants to the badass hero that we have come to expect.  There are going to be spoilers in this write up because I am not sure how to talk about it without really going into spoilers.  The quintessential moment for me was the creation of his “cane” weapon.  From that point on this show turned into exactly what I always hoped it would be and I was constantly getting rewarded with awesome shots of him throwing it into baddies and then retracting it just in time to hit someone else with it.  While he has better armor in this show… I like that it still shows the personal toll that being a hero has on not only his body but his relationship with Karen and Foggy.

The highlight of the season however has to be the introduction of the Punisher.  “Shane” was a character that I loved to hate in The Walking Dead, and when that character left the show there was a big hole that never quite got filled…  that is until Rick himself started to fill that role.  Jon Bernthal makes a phenomenal Punisher,  and I hope beyond hope that eventually we will see his own spin off series.  As a kid my favorite comic book character was The Punisher, and my friends was Daredevil…  so it was always an extremely special moment whenever we got to read comics where the two characters interacted and teamed up to fight the Kingpin.  I have this feeling that we are heading in that direction, because in this season the Kingpin also finally became the Kingpin that we love to hate.  As far as the Elektra arc I have to say it was done pretty well, and the whole hand vs chaste concept.  The season was essentially a condensed version of all of the story lines that I can remember relating to Elektra/Daredevil/Stick/The Hand.  Unfortunately the whole “Black Sky” concept is not something that I remember from the comics, because in that version The Hand worship a demon called the Beast.  So this appears to be the point where we leave the story line and go off in a different direction.  Regardless I am sure we will see Elektra once again, and I am certainly hoping that Season 3 will show us more of the Punisher and Daredevil team up as well.

Sword Logic

Conversions Away

Sword Logic

Last night I had every intent of logging into The Division and playing it all night long.  If nothing else I knew I needed to pop in long enough to convert all of my materials to orange or blue quality.  This Tuesday there is a pretty horrible nerf coming down the pipe in crafting.  In the case of high end crafting it is more than doubling the amount of materials needed to craft something through the form of an extremely lossy conversion of materials.  Right now it takes 5 greens to make 1 blue, and 5 blues to make 1 orange crafting material.  Which has always felt like a pretty fair method.  However after the patch it will take 10 green mats to make a single blue, and 15 blues to make a single orange.  To make matters worse they are also nerfing the amount of materials you get off of deconstruction which right now usually yields two materials…  but after the patch it will more consistently yield a single material.  Essentially all of the love I have for Destiny and the quality of life improvements…  I am feeling the opposite for Division and what seems to be some very unfair changes for the casual player.  As a result I highly suggest you get into the game and convert everything you have up to the highest tier of material you can make.

Unfortunately there is no batch conversion option so you will be holding space bar and hitting escape a bunch to burn through your materials.  It took me about twenty minutes to convert everything up because I really did have a lot of materials.  I need to focus on farming some more weapon nodes this weekend so that I can hopefully convert up at least enough to get 10 for one weapon.  Right now high end craftables take 8 orange mats, and after the patch they are going to require 10.  I didn’t notice any mentioned nerfs to the world nodes, so I am wondering if these changes are designed to get players to prioritize going after them instead of simply killing a bunch of stuff to deconstruct.  In any case I know today/tonight I plan on farming as many nodes as I can get my hands on with the hopes of converting it all upwards into shiny orange materials.  In the process of screwing around yesterday I did manage to complete a mission and hit 23 so at some point I really need to make the final push to 30 so I can join in all the fun end game “reindeer games”.

Unintended Exotics

Sword Logic

As unexcited as I am about The Division patch…. I am insanely so about the Destiny patch.  Yesterday I was super pumped to see what the next Playstation exclusives would look like, namely I really really want that new exotic sniper because it has an almost Tex Mechanica vibe.  I also think the new Jovian Guard armor set is probably the coolest Titan armor to date, so I will absolutely be farming up a set of it, which should go a lot more smoothly given that I can infuse things much easier.  On the infusion department there is some conflicting information up on the Bungie site, but it makes it sound like we will no longer get engrams to decode to less light than our converted light total.  Meaning that if you are 309 light when you decode you should get items of level 309 or higher.  What is confusing is this seems like a massive change, but one that I really welcome.  I am sick of getting 260 blues and 270 purples from engrams.  I’ve been holding onto a vault full of interesting weapons, that just need to be infused to use…  so I am amped that this might mean that process becomes super simple.  At some point before Tuesday I really need to sort through my vault and deconstruct all of the lower level items that I was holding onto as stepping stones for leveling higher stuff from 280 and beyond.

I didn’t intend to play Destiny last night, but at some point during the evening I flipped over to the clan messaging app and saw that my friend Jex was trying to get ahold of me.  Now I have needed to finish up the Exotic sword quest for some time, but I wasn’t really pushing the issue.  It turns out that Jex and Squirrel were looking for something to do last night, and thought that it would be the perfect time to work on that quest for me.  The sunless cell is probably my least favorite strike because I don’t like the whole “not being able to see” aspect, and the exploding thralls coming out in close proximity.  That said the worst part about it last night was the anxiety of not wanting to screw up the pattern.  You have to bleed down the main boss to where you can finish him off in a hit or two… and then drop the warden of your elemental type and then within 30 seconds finish off the boss to complete the quest.  The problem being that the flame sword warden is apparently the most annoying because he could almost one shot all of us.. and we were well above the suggested 300 light.  We managed to do it in a single attempt, but with a lot of resurrections in the process.  Afterwards we popped over to the dreadnaught and did some Court of Oryx, with the goal of finishing some antiquated runes so we would each have a stack to go through with the patch on Tuesday.  I know personally I have six, but it sounded like Squirrel had a full stack of them.  The hope is that we can farm up one or more of those 335 artifacts to boost our light level before the raid that same night.  In any case I am super grateful for the group, and my shiny new exotic 310 sword.

 

 

Sword Logic

Conversions Away

Sword Logic

Last night I had every intent of logging into The Division and playing it all night long.  If nothing else I knew I needed to pop in long enough to convert all of my materials to orange or blue quality.  This Tuesday there is a pretty horrible nerf coming down the pipe in crafting.  In the case of high end crafting it is more than doubling the amount of materials needed to craft something through the form of an extremely lossy conversion of materials.  Right now it takes 5 greens to make 1 blue, and 5 blues to make 1 orange crafting material.  Which has always felt like a pretty fair method.  However after the patch it will take 10 green mats to make a single blue, and 15 blues to make a single orange.  To make matters worse they are also nerfing the amount of materials you get off of deconstruction which right now usually yields two materials…  but after the patch it will more consistently yield a single material.  Essentially all of the love I have for Destiny and the quality of life improvements…  I am feeling the opposite for Division and what seems to be some very unfair changes for the casual player.  As a result I highly suggest you get into the game and convert everything you have up to the highest tier of material you can make.

Unfortunately there is no batch conversion option so you will be holding space bar and hitting escape a bunch to burn through your materials.  It took me about twenty minutes to convert everything up because I really did have a lot of materials.  I need to focus on farming some more weapon nodes this weekend so that I can hopefully convert up at least enough to get 10 for one weapon.  Right now high end craftables take 8 orange mats, and after the patch they are going to require 10.  I didn’t notice any mentioned nerfs to the world nodes, so I am wondering if these changes are designed to get players to prioritize going after them instead of simply killing a bunch of stuff to deconstruct.  In any case I know today/tonight I plan on farming as many nodes as I can get my hands on with the hopes of converting it all upwards into shiny orange materials.  In the process of screwing around yesterday I did manage to complete a mission and hit 23 so at some point I really need to make the final push to 30 so I can join in all the fun end game “reindeer games”.

Unintended Exotics

Sword Logic

As unexcited as I am about The Division patch…. I am insanely so about the Destiny patch.  Yesterday I was super pumped to see what the next Playstation exclusives would look like, namely I really really want that new exotic sniper because it has an almost Tex Mechanica vibe.  I also think the new Jovian Guard armor set is probably the coolest Titan armor to date, so I will absolutely be farming up a set of it, which should go a lot more smoothly given that I can infuse things much easier.  On the infusion department there is some conflicting information up on the Bungie site, but it makes it sound like we will no longer get engrams to decode to less light than our converted light total.  Meaning that if you are 309 light when you decode you should get items of level 309 or higher.  What is confusing is this seems like a massive change, but one that I really welcome.  I am sick of getting 260 blues and 270 purples from engrams.  I’ve been holding onto a vault full of interesting weapons, that just need to be infused to use…  so I am amped that this might mean that process becomes super simple.  At some point before Tuesday I really need to sort through my vault and deconstruct all of the lower level items that I was holding onto as stepping stones for leveling higher stuff from 280 and beyond.

I didn’t intend to play Destiny last night, but at some point during the evening I flipped over to the clan messaging app and saw that my friend Jex was trying to get ahold of me.  Now I have needed to finish up the Exotic sword quest for some time, but I wasn’t really pushing the issue.  It turns out that Jex and Squirrel were looking for something to do last night, and thought that it would be the perfect time to work on that quest for me.  The sunless cell is probably my least favorite strike because I don’t like the whole “not being able to see” aspect, and the exploding thralls coming out in close proximity.  That said the worst part about it last night was the anxiety of not wanting to screw up the pattern.  You have to bleed down the main boss to where you can finish him off in a hit or two… and then drop the warden of your elemental type and then within 30 seconds finish off the boss to complete the quest.  The problem being that the flame sword warden is apparently the most annoying because he could almost one shot all of us.. and we were well above the suggested 300 light.  We managed to do it in a single attempt, but with a lot of resurrections in the process.  Afterwards we popped over to the dreadnaught and did some Court of Oryx, with the goal of finishing some antiquated runes so we would each have a stack to go through with the patch on Tuesday.  I know personally I have six, but it sounded like Squirrel had a full stack of them.  The hope is that we can farm up one or more of those 335 artifacts to boost our light level before the raid that same night.  In any case I am super grateful for the group, and my shiny new exotic 310 sword.