Game Spaces

I had a conversation with a friend recently about Infinity tables, and how important layout is when playing that game. As far as tabletop minis games go, Infinity isn’t unique in having a lot of the game hinge on terrain, but it’s a lot more honest about it. The game is obviously unplayable with poor or no terrain, and both players will realize this quickly.

Game Spaces

Compare this to a game like 40k or Warmachine. In 40k, Dark Eldar want terrain to hide behind if they aren’t going first. If they are, they run a serious risk of getting shot off the table before getting to do anything. In Warmachine, several factions have a lot of Pathfinder units that benefit from rough terrain or forests or both– a board with none of these suddenly becomes an uphill battle for them, and factions without Pathfinder struggle on boards with a lot of terrain. It’s an unequal distribution which causes issues at the game level and skews the “competitive” selection of units for both games.

Spending a lot of the weekend playing Warframe made me think about Infinity terrain as well. Levels in Warframe are randomized, but they’re highly interactive. Maps are made up of cells (or tiles) which are hand-designed, attached to each other through connectors (hallways) and the occasional smaller room, all put together to form a map for a level. It’s a surprisingly elegant system, and despite how important level design is in the game, it’s still able to put together random maps in a fairly compelling way.

Game Spaces

It makes me think of Infinity tables. There are major set pieces (cells) with scatter terrain (connectors) and smaller buildings (rooms), all forming the game board. Mostly, these pieces are hand-placed by one or more players before the game starts, and they then circle the table, eyeballing sight lines and other details, before deciding that the table is fit to play on and starting a game. Because of this, Infinity draws a lot of attention from passersby, because the tables it’s played on are generally very intricate.

Infinity tables that are fun to play on follow a general set of rules:

  • No unavoidable corridors running the length of the table.
  • No sniper towers that can cover the entire board.
  • Plentiful cover and places to hide behind, out of sight.
  • Good opportunities to use every type of weapon– from short range to long range.
  • No obvious choke points.
  • (Advanced) One side should be slightly more advantageous to start on than the other.
  • (Advanced) Objective locations for the missions to be played on the table should be relatively even.
  • (Advanced) Multiple tiers of elevation, and ways to reach them.
  • (Advanced) Multiple exits from points on the board, to prevent getting locked down.
  • (Advanced) Models of all sizes need to be able to maneuver.

It’s a lot of rules, but a lot of players who are used to the game just sort of internalize them. Very rarely does anyone go down a checklist of the above, but you’ll occasionally see someone look at a table and say “hmm, this is too open” or “this is too crowded”. Playing the game enough, and getting experienced enough, allows you to see the problems with a table once you’re practiced at it. it’s not easy to do– I played a game recently with another very experienced player where we both thought the board looked reasonable until we started playing on it.

Game Spaces

The same attention and care goes into level design elsewhere. When League of Legends was first released, people criticized it for “only having one map”, and games are often judged for not having an adequate number of maps to play on. I remember Counter-Strike and Unreal Tournament, and the large number of maps those games had, of which maybe two or three ever got seriously played. The single map of League (and the smaller numbers of maps in other games) tend to have a lot more going on, and are carefully and thoughtfully created.

Game spaces are really important. They need to be functional, navigable, and visually appealing, and varied enough to stay fresh and not get boring. I remember complaints about the original Halo, and its endless samey levels towards the end of the game, and the major complaint of the first Assassin’s Creed that it got too repetitive. It’s telling that some of the biggest changes in those two games were in their level design, with AC going to an entirely new location with new architecture and Halo varying its levels much more in its sequels.

Game Spaces

Probably a lot of my care for good level design comes from a childhood playing Thief. That game’s area layouts were the lynchpin of the experience, and made the game in a lot of ways. I pay attention when levels are interesting and matter, as opposed to being irrelevant, or an afterthought.

Daily Blogging

The Routine

For awhile now I have thought about breaking the habit of daily blogging, but honestly there is a bit of fear in it.  I got into a small thread on twitter yesterday about this topic and Wilhelm outlines my biggest fear.  If I stopped blogging every single day…  I question if I would ever start back up again.  The irony of this daily blogging thing… is that when I started it I went from being one of the least prolific bloggers to one of the most…  almost over night.  I started doing this daily blogging routine in April of 2013.  My blog however was started in April of 2009, and during those first four years I only managed to make 148 posts.  The largest lapse without any posts was between August of 2012 and April of 2013.  Ultimately my fear is that if I stop the routine… I will go back to that… because of the posts on my blog 1018 happened after I forced myself into this routine.  Ultimately this is part of my schtick, that I tell folks during the Newbie Blogger Initiative and Blaugust is that once upon a time I used to be one of the least regular bloggers out there, but I started down a path….  and quite honestly I am now a bit scared to ever step off of it.

The truth is, my blog started out as a thing largely about gaming but has turned into something more than that.  I never really kept a diary or a journal, but in essence that is what this blog has become.  These are the chronicles of my adventures, mistakes and all of the various things that happen in between.  Over the years I got considerably more personal, and have shared some pretty private stuff with my blog readers.  When something bad has happened in my life, you have been there with me… and often times supporting me.  When there has been a victory…  you have all shared in the glory.  Admittedly there are a lot of details that I leave off the page.  For example I don’t usually mention my wife or family members by name.  In theory I could give a name to her… the way my friend Grace does her husband…  but there is not a nickname that I call her with enough consistency as to make that not feel artificial.  Over the years I’ve created a bit of a rule set that I try and follow.

  • Don’t call people out by name (unless they have called me out first)
  • If something bad happens, focus on the event and not the people
  • If something good happens, talk about the people who made it good
  • Try and remain positive, and not get bogged down in the depression
  • Even though I am filtering…  be honest about my own failures
  • Be humble and thankful that anyone reads my blog at all

The Benefit

I have of course failed at all of them at some point or another, but those are the basic guidelines that I think about when I am writing.  When folks think about this whole daily blogging thing, they tend to focus on the negative.  Sure it is tedious to get up every morning and knock out a blog post before I leave the house.  On the weekends, and when I am taking a day off like I did today I tend to give myself a little more breathing room.  However most of the time like clockwork I can knock out a blog post in thirty minutes to an hour depending on how much I get distracted.  The only day it wears on me is Sundays, when I have to prepare both a podcast episode and knock out a blog post before I can really get on with my day.  For a long time I was staying up until one or two in the morning editing AggroChat but I’ve recently started just heading to bed after the initial first pass.  If I get up at a decent hour I can knock out all of my bloggy/podcasty duties before my wife gets home from church, which gives us a better start to the day.

There is however a lot of benefit to getting up every morning and writing a post.  In many ways the act of writing about something, helps me investigate it further.  I will turn an idea over in my head, and through writing often process my feelings.  There is something about placing words on a page that makes it more “real” for me.  There is also the benefit of having a written log of everything I did during the year.  Each major event, ends up finding its way into my posts in one form or another, so in essence I am externalizing my memory.  So if I wanted to know the weekend I did this, or that… there is almost always a footnote somewhere in my blog about it that I can search later and place specific dates to memories.  Not sure exactly why, but there is something comforting about this… being able to look up with certainty when something happened in the past, and I have three years of my life documented like this now.

The Readers

The part of the equation that I have not sorted out however, is why the hell I have actual readers that continue to grow over the years.  At this point…  they have to be in this because they care about me, and not necessarily what I happen to be saying.  That proposition in itself is so damned strange.  There is this huge part of me that cannot fathom why more of you have not wandered off in boredom by now.  I do not lead an exciting life, and I tend to fall into the same routines in whatever I happen to be playing.  The truth is I have nothing terribly profound to say, and just represent your average person applying fingers to the keyboard.  I am blessed with some amazing friends, but it still shocks me when I meet someone and they tell me that they have read my blog for a long period of time.  I just want to ask them why?  At some point I stopped doing this because blogging seemed to be what the cool kids were doing.  I guess in truth I do the daily routine for me, and because it makes me feel like I am accomplishing something every morning before I even leave the house.  I get more out of this than I think anyone might realize.  I have this open dialog with the world, but in truth I am mostly talking to myself.  I am putting into print things I need to tell myself, and through the act of writing them out…  I actually take the time to listen.

 

Death

Forgive me the break from usual gaming and business-y posts. It’s been a bad week for beloved celebrities, and I’ve seen a lot of people expressing their grief in a variety of ways. A conversation I had yesterday sparked this post, a friend suggested I write what I told him on my blog, so here we are.

Death

I have had perhaps the gentlest introduction to death anyone could ask for. My parents are both doctors, and in the medical field death is an inevitability. A lot of people dislike or distrust doctors for their clinical detachment– it feels, to them, like the doctors don’t care. Growing up with two of them, I can say the opposite is true, at least for my parents. The detachment is what keeps someone sane when they literally hold people’s lives in their hands every single day, when they can get a phone call at 3AM and have to jump out of bed and rush to the hospital, no time for coffee, barely time to get dressed, in order to see to a patient whose treatment couldn’t wait until sunrise… and then work a full day with the patients whose treatments COULD wait.

I remember dinner conversations where, growing up, I thought the casual mention of a patient dying was shocking– how could something so serious get brought up so casually? In hindsight, I realize that was my parents’ way of remembering each patient who died. You’ll note I don’t use euphemisms like “passed away” or “left us”– my parents avoided using them, possibly in order to honestly internalize the weight, possibly because neither of them are much for sugar-coating reality, so I’ve never picked up the habit.

In a similar vein, I was never told the lie, growing up, that my parents would be around “forever” to take care of me. They would always say “as long as I can”, and it was just as comforting to me as the lie would have been. I remember correcting a babysitter at one point, who told me that my parents would be around “forever”, and I told her they wouldn’t, because people don’t live forever. I think she, in her twenties at the time, was somewhat put off by this coming from a seven- or eight-year-old’s mouth.

I don’t really talk about my views on death very often, because it tends to put people off. I feel like life is inherently limited, and that accepting death is a very personal thing. I am less sad about the end of a long life well lived than I am about a life cut short too early, potential unrealized. I understand why we have funerals, but I’ve always thought it a pity that they’re such somber affairs, rather than individually tailored to the person, the way we do with weddings. The end of a life well lived should, I feel, be a raucous celebration akin to the last dance at a ball, a final party to mark the end of a good run. This bothers some people, who feel like that’s inadequately respectful. I dunno, I kind of think I’d want the last big gathering of my friends and family to be an outing that I’d actually want to attend, were I still around.

People don’t live forever. I feel like this is one of the hardest realities to come to terms with, and I consider myself lucky that I had it instilled in me early. I remember a funeral, once, and my parents’ stoic composure while everyone else in the room sobbed and wailed. I remember thinking they looked wistful, rather than sad, and later I asked why. My mom put it well: “I hope that when I die, I will have made that many people happy enough to come see me off.”

I do too.

Daydreams and Anger

Powerball Mania

It seems like the only thing that people have been talking about over the last few days at least locally, is the insanity that is the 1.5 billion dollar powerball jackpot.  This sounds only slightly less impressive when you realize that the cash payout was 900 million… and that the IRS would have claimed at least a third of that before it ever actually got to you.  Still however roughly 600 million dollars is a lot of money, more money that I would ever know what to do with.  Which is a fact that became more clear as the days went on.  I’ve been part of an office pool for years, that I largely look at as “insurance”.  Enough people are in said pool that if they hit the numbers there would be a lot of tendered resignations the next day…. and I feel like I would like to at least have that option.  If all of those folks walked…. work would be a pretty miserable place to be for awhile.  The thing is…  for me it is exactly like paying an extra tax and I never really consider what would happen if they actually did win.  However when the powerball itself was up this high, I had to actually purchase a handful of tickets for myself.

The thing about holding something in your hand that could potentially make you at least on paper a billionaire, starts you daydreaming a little.  However I feel like maybe went in different directions than most people.  Quite honestly the only things I could really think of that I would want to do with the money is buy a new gaming rig and a new gaming laptop.  I mean there is  the usual “lets quit work and do what we want to” pipe dream as well, but that one is probably common among all people.  I have no burning desire to buy a bunch of cars, or buy a new lavish and extravagant house.  In the grand scheme of things… I life a pretty damned charmed life and how “meager” my lottery daydreams were only served to prove that I guess.  Most of the things that I would ultimately end up doing… are already in the realm of possibility for me…  well other than the quitting work thing.  Even though my brain consistently tries to tell me that I am not…  fuck you depression…  I guess I really am fairly happy with life in general.  Now if someone wanted to give me part of their winnings however…. I wouldn’t say no.

Calm Night

Daydreams and Anger

Life affirming message above aside…  yesterday was a really really bad day.  Nothing truly catastrophic mind you, because there are lots of worse things that could have happened.  We have just been dealing with this vendor at work, that seems to keep pulling new requirements out of their ass at the 11th hour.  I get really tired of parachuting in and fixing messes, that never needed to be messes in the first place.  I have some rage issues, and I always have had them.  As a kid I used to push down all the negativity until it eventually erupted and all of that bile and bad blood ended up getting targeted at usually the wrong person.  Over the years I have learned to blow off steam in little bits here and there, rather than letting my problems get big enough to cause a thermonuclear explosion.  Yesterday however… I came precariously close to losing my shit on a conference call.  There was a point at which I just had to stop talking for a little bit…  I am not sure how long…  but I knew if I continued talking a stream of hate would spew forth in a manner that is just not acceptable in the work place.  Within a 45 minute period I had to configure a new reverse proxy server… on the existing application box…  configure it… and all the while keep from trying to break the vendor application sharing the same space.  I got it done… and then a friend took me out to lunch to get me out of the environment long enough to reset the fuse.

So on the way home from work last night, I stopped by the liquor store to get something that would hopefully cause me to chill out and relax the rest of the evening.  I took a red solo cup… because there is just something comforting about them…  filled it up one third buttershots, one third baileys, and the last third with milk.  If you want to chill out… I highly suggest this drink because after that the world felt nice and warm and fuzzy.  After that I had a night where I flitted around games, popping into World of Warcraft and messing with my garrisons and shipyards…. but not really settling on any one character long enough to play much of anything.  I eventually popped into voice chat and logged over into Warframe running a few things with Tam and Ashgar until Tam needed to go to class.  From there Ash and I attempted to do a bunch of things…  the last of which was defeating a planetary boss.  The unfortunate thing is that Ash ran out of resurrections… and I barely finished the boss off… but he didn’t get credit which is kinda bullshit.  As an Excaliber the best thing about me… is my melee abilities, but unfortunately on that boss that seemed useless.  Hopefully when I am not imparied the fight will go a hell of a lot easier, and we can get him through it maybe tonight.