E3 Monday Roundup: Square Enix/Ubisoft/PC Gaming/Sony

I am once again starting this post ahead of my normal morning routine because there is just too much stuff to cover for me to cram it all in without a little pre-work.  As a result some of my tenses might go haywire given that I am at least in theory writing parts of this at different times.  Hopefully you will bear with me, because it feels like the conferences are way more tightly stacked than they have been in past years.  On Monday June 11th we had Square Enix, Ubisoft, PC Gaming Show and the Sony presser and I am attempting to cover at least all of the things that interested me from each.

Square Enix – 1 pm EST

This one was a bit of a let down and did not follow the standard E3 press junket format, but instead reminded me an awful lot of a Nintendo Direct.  Instead of a bunch of commentary connecting the clips we just got a rapid fire succession of trailers back to back.  The truth is… there just wasn’t a lot here that really interested me.  I feel like a horrible human being but I am one of what seems like a handful of people not terribly excited for Kingdom Hearts 3.  I only played a little bit of the first game because it came out in a weird time for me and I never caught up on any of the others.  I keep telling myself I will play them but never actually get around to it.

E3 Monday Roundup: Square Enix/Ubisoft/PC Gaming/Sony

Monster Hunter Final Fantasy XIV Crossover

This is legitimately the thing that excited me the most from this press conference, the announcement of a crossover between Monster Hunter World and Final Fantasy XIV.  This one appears to be inside of XIV but that is still awesome.  My hope is we can end up earning a Palico mini pet or some of the iconic weapon skins for glamour options sorta like the Lighting Returns crossover event.  I am still holding out hope however that we will see the other side of this equation at some point and FFXIV stuff showing up in Monster Hunter World.

E3 Monday Roundup: Square Enix/Ubisoft/PC Gaming/Sony

Dragon Quest XI: Echoes of an Elusive Age

Another game I am very interested in is Dragon Quest XI since I have not played a Dragon Quest title since Dragon Warrior IV on the Nintendo.  I am completely out of touch with this series and at some point I would really like to try some of the games out.  I absolutely loved Dragon Quest Builders… and I realize that game barely relates to the modern core of the franchise but it was still enough to raise my interest level enough to try this one out when it releases.  It looks pretty freaking cool which is enough of a reason for me to play almost anything.

Ubisoft – 4 pm EST

While they don’t always have what I would consider to be the best possible line up of games, Ubisoft always seems to have the most watchable show.  What I mean by that is many of the offerings have relatively low production value and Ubisoft seems to take a very holistic approach to the show carefully placing games in such a way that you are never very far off from something you are going to find awesome.  This time around though there was a lot to see and I am pretty pleased with the overall product line up.

E3 Monday Roundup: Square Enix/Ubisoft/PC Gaming/Sony

Assassin’s Creed Odyssey

I can honestly say I have never before been excited about an Assassin’s Creed game.  I am not exactly what you would call the core demographic of most sneak around and don’t be seen sort of games.  However Assassin’s Creed Origins pushed the game into more of an Action RPG genre.. and I have really enjoyed it.  From all signs this appears to be Origins wearing a Greek skin… and I am perfectly okay with that.  This time around you get to choose between a male and female protagonist…  which is a permanent decision point that has been long overdue in this series.  It was a blast running around in Ancient Egypt and I am certain it will be similarly awesome running around in Ancient Greece.  Definitely looking forward to this one in ways that I never thought I would prior to Origins.

E3 Monday Roundup: Square Enix/Ubisoft/PC Gaming/Sony

The Division 2

Please lord help me temper my hype because this game continues to look extremely good.  It is making me want to give the original game another shot as I attempt to finally push my way to thirty.  As I said in this mornings post… the game seems to have what the first one was missing…  a sense of hope.  Things are going on in the world that lead me to believe we are actually the heroes instead of potentially making everything worse with our presence like the first game.  It grated on my nerves that everyone seemed to be deathly afraid of me as a player character, and that there wasn’t much that I could actually do to help folks I stumbled onto in the world out in a significant way.  Sure there were those random encounters that would take a piece of food and give you something frivolous like a beanie, but the only people I seemed to help out in any significant way were the JTF agents.  I wanted to help the suffering citizens out and what I am seeing hear leads me to believe that is actually a gameplay style.

E3 Monday Roundup: Square Enix/Ubisoft/PC Gaming/Sony

Beyond Good and Evil 2

I still don’t really have a clue what sort of game this actually is.  It seems like some sort of an action RPG, set in a really interesting world… and I am okay with this.  I never played Beyond Good and Evil because I missed the boat when it was actually cutting edge and struggle to bring myself to go back and play those older 3D titles.  The folks who did play it tell me it was an amazing experience.  I am mostly just enthralled by the world building that is going on here because it seems like an insanely intricate setting.  That is the sort of thing I go in for more than a narrative story…  giving me a world that just begs to be explored.  Glad to see this continues to be less and less vaporware as time goes on.

E3 Monday Roundup: Square Enix/Ubisoft/PC Gaming/Sony

Starlink: Battle for Atlas

I really hate that this game exists and that I want it.  I got caught up in the thrall of the whole digital toys thing with both the Amiibo and the Disney Infinity generation 2 and 3 (Marvel and Star Wars) and have way more of these figures than I should admit for the sake of sanity.  Starlink appears to be the same sort of thing, but this time you are piloting modular starships that change your vehicle in game based on the pieces you have assembled in the real world.  The real hook for me however is the inclusion of Star Fox…  which just seems cruel.  I am not even the biggest fan of space ship shooters but this looks extremely excellent.

PC Gaming Show – 6 pm EST

This show is always an awkward beast, though I have to admit each year it has become closer and closer to a real production.  This year they cranked up the quality significantly but in my head I still remember the cheaply thrown together high school theater experience sort of feeling.  They showed off some thirty games but it always feels a little jarring because the quality and style of the games always varies so much.  I am not really going to talk about most of these but there were a few that did stand out for me.

E3 Monday Roundup: Square Enix/Ubisoft/PC Gaming/Sony

Sable

This game is some sort of hyper stylized open world exploration and adventure game.  The setting reminds me so much of a Jean Giraud/Moebius comic from the 80s.  The main character even feels like it could have been one of his designs.  More than anything I think it is visually interesting and might be something I pick up at some point just because I like the look of it.

E3 Monday Roundup: Square Enix/Ubisoft/PC Gaming/Sony

Overkill’s The Walking Dead

I know a lot of people are simply done with the zombie genre but I am not…  in fact I continue to enjoy the hell out of the Walking Dead franchise and have been looking forward to this game for awhile.  I am not really a fan of mobile games, so the majority of the Walking Dead branded titles are really not for me.  Similarly I have for whatever reason not really been able to get into the Telltale style of adventure game so that one fizzled for me as well.  This however looks like a game right in my wheelhouse set in the Walking Dead universe.  I am down with it on so many levels.

E3 Monday Roundup: Square Enix/Ubisoft/PC Gaming/Sony

Ooblets

I am so ready for this game to come out already.  This was hands down my game of the PC Gaming show last year… and it continues to look amazing.  It is a quirky mash up of Animal Crossing, Harvest Moon and Pokemon where you grow pets and then “battle” them.  However as of today we have learned that those battles are awesome dance fights…  I am so down with this and it is so fitting to the setting.  Please release this game already because I want to run around doing nonsense things with tiny pets.

Sony – 9 pm EST

This was a really odd show as far as E3 showcases go.  It started with a word from Shawn Layden…  that essentially stated that we should not expect to see anything new.  This was followed by a very lengthy banjo performance in this huge custom built set piece that looked like a church in a tent.  Immediately following the banjo time we were treated with a new trailer for Last of Us Part II… where we find out the church tent stage design came from the game.  Immediately following this however…  there was a lengthy intermission as they asked every single person in attendance to move to another theater…  at which point some generic commentators showed up and started commenting on their own show.  Finally once we moved venues almost 20 minutes later…  we were presented with a bamboo flute solo of some sort.  Then finally after that… the show became a little more traditional…  but it was a really weird ride to go through.  The positive however is that almost all of the titles shown looked excellent and as has been the case in so many other years…  most everything they talked about landed firmly in my wheelhouse of things I was interested in.

E3 Monday Roundup: Square Enix/Ubisoft/PC Gaming/Sony

Last of Us Part II

I thought about what screenshot to include for reference to this game but since this is literally the moment everyone is talking about…  I figured I sorta had to include it.  My timeline erupted with praise of this portrayal last night which tells me I have done a pretty damned good job of curating it over the last several years.  Supposedly however in other pockets of the universe it somehow was shocking that the lesbian character from the first game was in fact still a lesbian character and erupted into a chorus of faux controversy.  I am thankful my little corner of the twitterverse is generally a sane and rational one, because instead I personally focused on how damned amazing this game looks.  I still have yet to play the first one and I need to make sure that happens before the release of this game.  I am hoping my nonsense parsec solution to play console games remotely is going to help me clean out my backlog of PS4 games.

E3 Monday Roundup: Square Enix/Ubisoft/PC Gaming/Sony

The biggest thing from the trailer is it revels in reminding us just how damned brutal a world Last of Us really is.  There are two start juxtapositions between the quiet times of the revival tent and the stark brutality of hunting down the people that I think were cultists in the first reveal trailer.  There are two fades that happen with the last one being the most biting given that we go from Ellie chopping off someones head…  directly into this kiss sequence.  It was a strong way to lead the showcase, but a weirdly dramatic set up that largely fell flat followed by a twenty minute intermission that felt needless.  Great game… weird presentation for it.

E3 Monday Roundup: Square Enix/Ubisoft/PC Gaming/Sony

Control

Another game that seemed to cause my timeline to erupt into excitement was Control, which appears to be a game where a lady uses a rubiks cube for a gun and travels through a M.C. Escher drawing.  This is apparently the spiritual successor to Alan Wake and Quantam Break…  games I have never played but always thought looked interesting.   If I am remembering correctly this is also the team behind the first two Max Payne games which were essentially rag-doll physics sandboxes as far as I was concerned.  They seem to like really playing with the narrative space within games and sending us to weird places…  and this trailer is definitely one of those weird places.  However some of the combat sequences specifically do look really awesome, so I will have to watch this one as it gets closer to release.

E3 Monday Roundup: Square Enix/Ubisoft/PC Gaming/Sony

Marvel’s Spider-Man

It is really difficult to take a coherent screen capture of a high action video like this, which I guess should tell you what the game play is going to be like.  Spider-man was essentially in constant motion and one of my friends referred to this as the Arkham Spider-man…  referencing the Arkham Knight series of games.  I personally don’t think this is a bad thing because they were high action and high enjoy-ability as you went on a wild ride with that character and were presented a ton of signature villains.  We seem to have a plot line that centers around a version of the Sinister Six as they are breaking out of the Raft and you as Spider-man are trying to prevent this from happening.  The Playstation 2 game was amazing and just insanely fun to swing around town… and this looks similarly crazy and enjoyable.  I am not exactly the biggest Spider-man fan in the world but this is going to be a fun game, and it looks gorgeous.

E3 Monday Roundup: Square Enix/Ubisoft/PC Gaming/Sony

Death Stranding

E3 Monday Roundup: Square Enix/Ubisoft/PC Gaming/Sony

The only way I can really explain this game is to show you what I was tweeting while watching the trailer.  This is the third or forth trailer I have seen for it and I still have no more idea what the hell is actually going on.  You have to understand… I never played the Metal Gear Solid games because the whole sneaking around bit pissed me off and was exactly the opposite sort of experience I wanted to have in a game.  I don’t generally like stealth games, and especially not ones where you have to repeat entire sequences if you get seen.  So I am not as indoctrinated into Kojima nonsense as I think most of my friends are.  If I was basing anything on this trailer I would assume Norman Reedus is some sort of a post apocalyptic UPS delivery guy that occasionally has to deliver creepy babies.  I don’t think anyone knows what is going on, but I continue to be intrigued by it.

E3 Monday Roundup: Square Enix/Ubisoft/PC Gaming/Sony

The Death of Cayde-6

While not part of the Sony show… Bungie did release a tweet with a video attached giving us some more background story surrounding the Forsaken story.  Now for some time there has been a back plot in Destiny 2 that has existed only for the lore hounds revolving around the fact that the forsaken we are fighting don’t appear to be any one house… but instead a mixture of houses all unified under one banner.  If you dig hard enough you uncover evidence that it appears that Uldren Sov… The Master of Crows and brother to Mara Sov has survived the battle that occurs at the beginning of  The Taken King cinematic and is gathering up the remnants of the forsaken and uniting them for his purposes.  In the trailer from last night we see a very beaten up Cayde-6 that is then summarily executed by Uldren with Cayde’s own Ace of Spades Hand Cannon.  It is my sincere hope that Cayde is not actually dead…  but would serve as a decent revenge plot as we hunt down Uldren and make him pay.

Double Legendaries

Double Legendaries

I don’t have a whole hell of a lot this morning to talk about but I wanted to continue the pattern of the morning post.  This weekend I have a family reunion and a funeral to deal with… all the while shortly after finishing this post I will be driving my wife to the airport to start her week and some change of AP Statistics test grading.  The period of time when she is gone is always a hard one for me, but I am contemplating trying to stream a lot more in an effort to maybe not feel quite so alone.  Effectively one of two things will happen… either I force myself to get engaged with other human beings or I will end up falling deep into a turtle mode period that will take a significant amount of time to surface from.

Work thankfully seems to be stabilizing a bit and I have been able to hire both of my supervisors which is a step in the right direction.  I played a significant amount of Destiny 2 last night but unfortunately because of the nonsense that goes on with that game I couldn’t take any screenshots without disturbing the process of streaming it through Parsec.  It seems as though Parsec really does not like the Nvidia overlay turned on with the target machine… and that is the only way I have been able to reliably take a screenshot from Destiny 2.  Instead you are getting some images this morning from Hearthstone where I purchased the currently deal for several packs from all of the standard legal sets… and as you can see managed to somehow pull two legendaries in the same pack.

Double Legendaries

I also spent a good chunk of the evening a few nights ago playing my way through the Witchwood Monster Hunt solo adventure.  I played as Shaw the Houndmaster and did fairly well right up until the fight encounter…  when things went south really fast.  All in all it was a really fun mode and I had personally not done much of the solo adventure content in Hearthstone.  I think that is something I will ultimately need to remedy over the coming weeks.  I like Hearthstone quite a bit but I never end up playing it for whatever reason.  Similarly I am not playing that much MTG Arena, but with the addition of Kaladesh and Aether Revolt I might take part in the draft this weekend in an attempt to get some useful cards for fueling my Golgari obsession.

Ultimately it is going to be a rough weekend for me and probably a rough couple of weeks, so if I seem a little out of sorts that is why.  I am going to try and force myself out of the rut that I can foresee is on the horizon, so if you see me streaming pop by and say hi.

Family vs Heredity

Yesterday was extremely stressful at work and when I got home nothing seemed to go right either.  I sat there battling a horrible headache trying to sort out why for some reason parsec was not streaming at all.  I had to jump through a bunch of hoops involving restarting the clients on either end of the connection before finally returning full service.  On the positive I now know the best way to restore functionality of Parsec has just gone south on a box…  but on the negative it took practically all night to reach that point. To make matters worse… the evening culminated with a bit of a fight with my mother that I am at least in part going to talk about today.

On Monday night my last remaining Great Aunt passed away and I had been expecting to hear from my folks as to when the services were scheduled.  While I have fond memories of Aunt Lucille, she isn’t exactly someone I had seen regularly over the last decade or so.  When my Great Uncle who was the blood relative passed away, it halted a lot of their coming up to visit other family that I did see more often.  That is just sorta the way of your related family, is as various linkages disappear so to do the get together that surrounded them.  This is a reality that I guess the pragmatist in me has accepted this reality far better than I probably should have.

Where the source of the spat comes from…  is not necessarily the Funeral but instead the family reunion that was scheduled for this same weekend on my father’s side of the family.  She has been trying to tell me about all of these people that are coming…  for example one individual she was trying to convince me that I had met…  she eventually realized was last seen at my parents wedding.  This is where the conflict kicks in because in my mom’s mind the fact that you are related to someone trumps everything… and makes it immediately important that you drop everything you are doing to placate them.  For me the fact that I may see them once or even twice in my entire adult life…  makes me question if they are even really family?

I mean yes I understand heredity and relationships so we don’t need to go into a discussion about that.  What I mean instead is why should I invest any emotional resources in caring about a bunch of faces that ten minutes later I won’t remember any of the names that associate with them?  For me family is more the people you interact with on a regular basis and can count on, not some third cousin twice removed that my mom once remembered seeing at a reunion when my parents were still dating.  Again this is where I differ from my mother and became a great source of frustration, because I simply do not believe that blood is thicker than literally any other connection out there.

You can’t choose who you are related to, but you do get to choose the people that you make your family.  So the people that I record AggroChat with every single week…  those are family.  The neighbor down the street that we’ve been close with for two decades and literally cleaned up my blood after the human sprinkler incident…  that is real fucking family.  Rae who moved to Tulsa from Ft Smith Arkansas to take a job in my department…  and has since moved on to bigger and better opportunities…  is real family.  The little man around the corner from us who walks with my wife every night for a single blocks length…  and occasionally cooks meals for us is absolutely actual and legitimate family.  All of which I have a real tangible connection to that isn’t blood related but is far more real and important to me than some random stranger that I am told should mean something more to me than they ever will.

So ultimately I am wondering… am I just odd in the way that I make my familiar connections?  Is this a generational thing and there are others out there that are more like me than are my mom?  My wife and I had a discussion about this and she theorized that once upon a time folks simply didn’t move far away from each other so it was very easily to get back together regularly…  and in an era without free long distance and facebook people made more of an effort to do it on a regular basis.  I mean on some level the blood family that I think about of being family… are all within a few hours of where I live right now.  However I have to admit I don’t really put in the effort to see them on a regular basis.

We used to do this thing among the members of my generation, where we had dinner out on a regular basis and in truth we probably need to start this up again.  I do really like my cousins that also live in the Tulsa area and we tend to get along swimmingly…  but at the same time we are all also very busy with our own lives and careers.  With the existence of social media… it gives the illusion that you are spending time together that sorta salves over that feeling that you should really see each other more often.  Maybe it is simply because my wife and I met through IRC…  that I consider internet communication methods to be just as real as face to face ones.  Whatever the case there is a significant difference between how I view family and how my mom does.

So I am curious… how do you my readers out there define family?  Are you more like my mom or are you more like me… in finding family in your closest relationships regardless of heredity.  The truth is I will be taking my mom to the funeral and then driving her to the reunion afterwards… since they are on the same day.  Regardless of my personal feelings…  it is important to her and I want to make sure she gets there safely given she has fallen quite a few times lately.

Forsaken and Faction Rally

Forsaken and Faction Rally

In Today’s adventures of Bel is completely all over the place in his gaming free time…  we see see a return to Destiny 2.  This should shock no one given that Bungie did a big announcement trailer yesterday for the Year 2 content and the upcoming Forsaken “comet” expansion to the game.  I feel like I need to spend some time explaining that term as it gets throw around a lot in Destiny discussions.  When the original roadmap for Destiny was laid out they set up two expansions worth of content and then something they referred to as the Comet… or a sort of mega expansion that changes the world in a significant way.  The comet for the original game ended up being The Taken King expansion which was an additional purchase and signaled the shift from Year 1 to Year 2 of Destiny.

Similarly in September we have Forsaken acting as the shift between Year 1 and Year 2 of Destiny 2.  It seems as though they are solidifying the pace of content releases for Destiny 2 in forming a setup where each calendar year will have a major release in the form of the Comet, and then two follow up expansions the size of Curse of Osiris/Warmind making up the remainder of a “Season” in FPS gaming terms.  To coincide with this they are selling annual passes allowing you to pick up the two expansions at a minor discount or you can bundle it in with the deluxe version of the game for a little bit more of a discount depending on how much you value you the extra in game bits.

If this is what it takes to fund constant development of Destiny 2… I am largely okay with it especially considering that maybe just maybe it sounds like they have learned some of the lessons that they should have learned in The Taken King.  Namely that players need a wide diversity of activities to do and that Destiny 2 felt like a thinning down of those possibilities rather than an increase in them.  I am super amped for the Gambit play mode which is a sort of competitive PVE thing, but I am concerned about the return of random rolls.  There is supposedly a new mod system that may fix bad rolls, but we have yet to see much information about that.  If I can in fact take a crummy drop and fix its problems with mods…  then I would be largely okay with randomized rolls.

Forsaken and Faction Rally

The return to Destiny last night however was marked by the beginning of a new Faction Rally event.  I almost want to think of this as Faction Rally 2.0 because enough significant changes happened to warrant that sort of nomenclature.  First off… you can only pledge one faction per account instead of being able to split the difference like I always have done and choose one of each.  As a result I had to struggle a bit here…  and chose New Monarchy because I like their old school shaders the best and still have yet to get the Ship or Sparrow.  Additionally of all of the armor sets I like the design of the Titan one the best pending I apply a completely different shader to it in order to remove that whole mustard and ketchup appearance.

Forsaken and Faction Rally

Additionally I just love the look of the weapon that is up for grabs as part of the rally.  It reminds me of a Christian Hosoi Skateboard which I always thought was a great design…  in spite of its problematic connotations with the Japanese Imperial Rising Sun flag.  The truth is it will be hard pressed to make me change things up and stop using Merciless for my main Heavy weapon…  but it would be nice to have a rocket launcher I at least like the look of.  Additionally there is a version of the Antiope-D up for grabs as well that seems to have most of the same stats…  making it something I am definitely going to grind for.

Forsaken and Faction Rally

I have to admit I have not really followed the changes to the Faction Rally that closely, so I was completely confused when I was presented with two tasks… one to do a Lost Sector with 3 Renown and the other to do a Lost Sector with 5 Renown.  Essentially now when you complete an event… you gain renown which is a gauge that shows up above your main hotbar of sorts showing you what your current ranking is.  This caps out at 5 and doing stuff… makes it go up like Events, High Value Targets and Patrol Missions.  When you enter a Lost Sector it scales in difficulty based on the number of pips of renown you currently have and triggers a bunch of negative effects…  like the fact your health and shielding regenerates at a snails pace.

Reddit being the place that it will always be of course has a guide that explains all of the various things that allow you to get Renown and the stacking effects that trigger.  Firstly you cannot fast travel at all while you have a stack of renown without resetting this back to zero… which gets annoying as the fastest way to stack renown seems to be doing events.  When you die it removes a single pip of renown, which means if you are trying to stack up to do the 5 pip challenge you need to play more carefully.

I am not sure how many penalties you wind up with… but the shields very obviously stop recharging around the 3 mark and you also seem to move slower meaning you probably take an agility hit.  Lastly each pip seems to make mobs deal more damage to you, but thankfully they don’t seem to take more damage to kill.  I was still able to oneshot basically everything with a good hand cannon headshot.  I hung out in game for long enough to get enough tokens to open four New Monarchy packages before finally calling it a night.  I did however stumble across Scarybooster out in the wilds while doing some events on the EDZ which I guess makes sense because geographically we are fairly close to each other with me being in Oklahoma and him being I believe in Nebraska.  It is always really cool when you see someone in game that you know… and unfortunately I didn’t have a simple wave emote on my bar at the time so I think I made a bowl of Ramen, did the salt emote, and danced for him.