State of Decay 2 Impressions

State of Decay 2 Impressions

This morning as I alluded to yesterday morning…  I am going to talk a bit about my experiences with State of Decay 2.  This game is officially released today, but has been out for anyone who pre-ordered the game since last Friday the 18th.  Now I had every intent of playing this game on the Xbox One, in part because I really did not want the Windows Store nonsense in my life.  This game has been funded in part by Microsoft and as a result they have made a bit of an exclusivity grab forcing it to be released on the Xbox One console and the Windows Store initially…  though I assume at some point in the future it will also be available on the more important storefront of PC gaming…  Steam.  When you buy the game however you are essentially purchasing two copies and can shift back and forth between console and PC through cloud saves.  This is a fact I am super glad about…  but I will get into that more closely in a few minutes.

State of Decay 2 Impressions

I preloaded State of Decay 2 on my Xbox One and last Friday night when I got home from work I fired it up hoping to lose myself in the zombie filled world.  This however was what I was greeted with…  a muddy mess.  Unfortunately a number of my attempts to save screenshots on the Xbox One failed but the game was filled with a number of glitches and extremely poor textures.  It honestly felt like maybe I was back playing a game on the Xbox 360 which was a bit shocking as I had already at this point seen footage recorded on the Xbox One X.  Therein lies the problem I feel…  that maybe Undead Labs was directed to really push that 4k gaming version on the more powerful console…  and as a result those of us with vanilla Xbox One consoles are going to have a sub par experience.  On top of the look…  there were issues where the HUD would just start flickering for no apparent reason and there was a moment when my health bar and map widget disappeared completely.  There was absolutely no way I could stomach playing the game in this state and I started to get extremely sad and frustrated.

Upon logging out that Friday night I opted to swallow my pride and install the Windows Store client…  which honestly is something I had hoped never to do.  Has I been able to make the  Xbox version work, I would have waited until I could play it on Steam before installing it on the PC…  and in truth if that option comes up along the line I might take it.  I love Undead Labs the company, but I hate this deal with Microsoft they have crafted because I am a Steam and PS4 guy…  not a Microsoft ecosystem guy.  Thankfully for my sake after installing the Windows client the game immediately downloaded my most current save file and I was up and running in windows in pretty short time picking up exactly where I left off on the console.  Now this might be a really great option for people who want to be able to shift back and forth between the two platforms.  For me both my consoles and my gaming PC are sitting side by side and I use the same monitor for both…  so it doesn’t really save me much.

State of Decay 2 Impressions

For point of reference… I am running State of Decay 2 in 4k resolution with the High default options and manage to get a pretty stable 60 fps on my GTX 980…  which honestly tells me on the Windows side at least this is a pretty optimized client.  I’ve scaled down the images to 1080p resolution for the purpose of posting on this blog so just some things to keep in mind as you read the post (and in truth I think the wordpress content network scales them down further).  State of Decay 2 is above all else a game about building a community and trying to make that community thrive.  You start the game with one of several pairs of survivors that each have some sort of a unique link between them…  some are partners, some siblings, some just good friends…  all trying to survive in a zombie infested world.  This takes place in the same ecosystem that the first game did and you occasionally hear remnants of the same network of survivors that existed in the original and “YOSE”.

Your first step upon completing the tutorial is of course to build your base…  or in this case just take something over that looks fortify-able.    The icon on the map that looks sorta like the Arc De Triomphe is what denotes a stronghold that you can choose to move your base into.  Also in the above screenshot you can see a number of meters along the top part of the screen denoting the stability of your base and the sort of resources you have gathered…  which left to right represent Food, Medicine, Ammunition, Building Materials and Fuel.  These become extremely important to making your base work as they serve both as a resource to augment the functionality of the base by building new facilities…  but also serve as resources that are constantly depleting through the actions your community members are taking.

State of Decay 2 Impressions

There is a constant push to go out into the wasteland and search for new resources to take home to your base.  Gone are the sea of vehicles that you can drive around in endlessly and those two now serve as a sacred resource you need to gather up and horde, each with a very limited fuel capacity and range.  The game now differentiates between resources you find for yourself and can store in the communal shared inventory…  and packs full of resources that you find and have to take back to base and place in the material storage.  Similar to the first game you can only carry one of these packs at a time, but with the advent of vehicles being a limited resource…  we instead get the ability to store resources in them to make hauling things back to base a little easier.  As you approach a vehicle you can open the trunk…  even if a vehicle doesn’t have a trunk like a truck.  From there you can store up multiple packs allowing you to drive around and ferry a large number of resources back to base in a single trip.

Additionally you have the ability to claim almost every building as an outpost.  In the above screenshot you can see in orange that Swine & Bovine serves as a food collection resource, meaning that if I were to claim it as an outpost it would start sending back food every day to my community.  Similarly I managed to find a power station that upon claiming gave my base power as a resource, allowing me to start unlocking all sorts of electrical perks.  The cool thing about outposts is that they stay claimed even if you decide to pick up base and move elsewhere when you outgrow your previous home.  Right now my goal is to try and claim outposts in the major quadrants of the map allowing access to always have a safe spot nearby that I can unload my packs or pick up additional resources if I need to.

State of Decay 2 Impressions

State of Decay 2 is a bit of an odd game because much like Destiny 2… if you told me it was simply a patch to the original game I would probably believe you.  Under the hood however I know it is a complete ground up rebuild of the game in a completely different engine, and that process has netted a much better version of the same game we have loved since the Xbox Live Arcade days.  The game is State of Decay but with all of the things about the first game polished a bit more.  Sure there are still some janky moments, but those are fewer and less severe and the end result at least on the Windows client is a very smooth and even experience.  The combat feels better and more purposeful, and while the zeds still occasionally get cheap shots in… it feels like you can control the flow of combat a bit better with dodges and kicks to intersperse into your rapid button mashing of melee attacks.

More than the melee however… the Gunplay feels so much better.  In the original State of Decay the best weapon seemed to be the shotgun… because everything else felt extremely inaccurate and I wound up needing to fire way more rounds than I would have wanted…  summoning an endless horde of the undead to attack me.  Gone are the random zombies that seem to warp into view from out of nowhere, and instead is a more strategic experience.  If you want to take down an infestation…  you can roam around the outside of the location picking off the stragglers to reduce the number of zeds that are going to come running the moment the action really starts.  This feels so much better as compared to SoD1 where just firing a gun would cause a string of roamers to simply spawn into the map.

State of Decay 2 Impressions

Weapons with suppressors like the one shown above slung to this characters pack also feel amazing, allowing you to pick off zombies at a distance.  What is awesome about this is they also serve as a bit of a distractionary measure because the gun fire doesn’t draw notice of the zeds…  but they are momentarily attracted to the sound of a body hitting the ground.  This offers some situations where you can pick off an entire horde a single shot at a time because they will keep swarming the location of where the last body fell, allowing you to line up the next shot.  There are also all manner of explosives this time around that really help when trying to take out the other big new thing in this game…  Plague Hearts.  One of the weird things about SoD1 is that your character could die, but you would never actually turn into a zombie.  Now in SoD2 there is something called the Blood Plague and the red eyed zombies from the first game…  now exhibit the infection with pustules on their body and seeping blood from their skin.

Getting hit by one of these increases a meter that you can see in the Swine & Bovine shot above, that effectively is the increase in the infection until you are ultimately overcome and turn into a mega zombie that your other characters can then take out.  The doctor that you find during the tutorial has a cure for the blood plague, but it involves killing plague zombies and collecting samples…  which in truth is something you are going to have to do pretty often in the game…  meaning you have a nearly endless supply of cure.  Scattered around the map are a number of Plague Heart locations where the plague is emanating from, and taking down one of these requires a ton of fire power… or sufficient explosives.  While you are attacking it the plague zombies are constantly swarming the location to protect it…  but fortunately upon killing it all plague zombies in the surrounding vicinity are killed.

State of Decay 2 Impressions

At this point I have moved from the small base I started to a fairly large hill side church that is pretty centrally located.  Similarly I have managed to upgrade a few of the vehicles that I found laying around in the wastes into proper zombie killing apocalypse machines that can now take the abuse of running things over.  I am pretty damned hooked on this game and I have a handful of survivors that I like quite a bit…  but I am in constant fear of being overrun and I spend a good deal of my time roaming around and taking out infestations to try my best to keep this from happening.  The larger your base gets the more often it gets attacked and as a result I find myself swapping characters regularly in an effort to build each of them up enough to where they are pretty skilled at defending the base when I am not there.

One of my nitpicks with the game however is that there really isn’t much that you can do to properly fortify your base from the zombies.  You will have these huge concrete walls with spikes on them… like you can see in the background of this shot…  but the gates are flimsy and can be beat down by a single zombie allowing them easy entrance into your base as soon as they get close.  I wish we had more options for doing things to actively fortify our bases, like digging moats or setting up spike traps to guard the entrances.  We are exhibiting the same bad ideas that Walking Dead did when they decided a chain link fence around a prison was good protection…  and ultimately found out the same thing that we are finding out with these garden gates on everything.  Like if I could fortify the gates and know that the only way in and out of the base was to hop the fence I would be completely okay with this.  In fact in my first location I did this purposefully to keep from having to open the gate and potentially let a straggler in with me.

State of Decay 2 Impressions

Ultimately Undead Labs has made a really worthy sequel to the first game.  It essentially fine tunes and improves upon so many of the things from the original, and provides enough new game play to make it enjoyable for me to roam around and experience everything again.  I’ve not really touched the multiplayer yet so I can’t really speak to it.  I know it runs on a guest/host type setup where you are dragging one of your community members into another players game and as the guest get very limited access to their resources.  One of the big things to think about when looking at this game is that it is not really a story drive experience.  Sure there is a tutorial that touches on some of the high points of the world and explains what the new plague zombies are…  but after that you are pretty much on your own to find your own reasons for playing.  Instead it is a big of a story engine in that a bunch of events are going to happen and how you deal with them… creates a personal narrative of how your group is interacting with this society.

You will meet other communities… some of which are friendly and willing to trade with you and others will just want to take what you have.   For example I have made friends with a group of moonshiners who taught me how to make a still…  which weirdly generates water for your base as a limited resource.  You are also constantly hearing calls for help out in the wastes that either lead to reputation with other communities or occasionally the ability to recruit new members to yours.  It is a really fun gameplay loop and last night I sat down around 7 and did not get back up until around 9:30…  and during all of that time I was finding just one more thing to do out in the wastes.  If you need a story to keep you focused however you might find the game play experience a bit of a grind.  Personally however I love this game and it is ultimately everything I wanted for them to give me in sequel form.

Flowerbabies Return

Flowerbabies Return

The last month and some change has been insane for both myself and my wife.  The teacher walkout and protests at the state capitol caused the tail end of the school year to be compressed in a way that had my wife either lesson planning on the fly or grading mounds of paperwork each night.  There were many weekends where she started work on Friday night then continued it through Saturday and Sunday and still had a bunch of stuff left over to do to carry over into the next week.  My own life has been slight madness because stuff has been happening at work that initially did not effect me…  but has triggered some musical chairs as folks change positions throughout the department.  While we managed to get our backyard largely in functional order over spring break weekend, we held off on doing the flowers thing since we were expecting a few more freezes.

Finally it is time for “flowerbabies” as I ultimately refer to them.  Tam gave me a bit of shit this weekend before the podcast saying something along the lines of “people will personify anything” but they are my babies.  I water them and care for them and they bloom so pretty for the rest of the summer as a result.  It becomes part of my morning routine of making sure they are happy and well and have sufficient moisture to keep them functioning.  I’m a nurturing person and this year we have some amazing flowers that come from a bunch of different locations.  We spent most of Saturday roaming around and looking at various options hitting I think ten different places before gathering up the plants that we wound up walking away with.  Our backyard does not have a lot of natural spots for flower beds so instead we mostly do hanging baskets.

Flowerbabies Return

At some point I still need to treat all of the petunias for the nasty caterpillars we managed to get a few years back.  I have the bacteria mixed up in a spray bottle so I can just mist them a few times during the season and hopefully everything will be good.  It seemed to work last season and we did not have a repeat of the year when we had the pretty but damaging pink worms on all the flowers.   In our travels we came across at least one cursed object in the form of these planters outside of a Walmart Neighborhood Market.  There is just something about them that screams Walmart doesn’t it?  I am not entirely sure why anyone would get these but if you can see from the display there are several missing.  There is part of me that wants to buy one just to mess with my wife…  but then I would ultimately end up taking care of a plant in this hideous shell because I could never bring myself to just let it die.

Apart from the backyard I spent a significant amount of time playing State of Decay 2 but didn’t feel like I had enough time this morning to do it justice.  If you absolutely want to know my thoughts and feeling about the game right now…  then I suggest you listen to this weekends AggroChat since I lead off with a discussion about what I like and dislike.  I’m not going to go into much more detail here yet because I fully expect that tomorrows post will be my big “thoughts” piece about it.

Cat Fountains

Cat Fountains

My eldest cat Allie does not want me to write a blog post for you this morning.  I mean I guess it is fine given that I did’t have an awful lot to talk about anyways.  I’ve been in this weird gaming slump that I have been in many times before… of not really being super excited about anything I happen to be playing right now.  I’m largely splitting time this week between Destiny 2 and dinking around on the Void Elf Hunter in World of Warcraft.  Neither of which are things I am terribly excited to be talking about.  Tonight however I hope to be playing State of Decay 2 on the Xbox One and may or may not have things to say about it come Monday.

As for the cat impeding my progress…  this morning for some reason she has kept crawling up into my arms any time I paused for even a moment.  She does this occasionally where she just wants constant attention and I never can tell if she actually wants love…  or is just hungry and wants me to hurry up so I can feed her.  This week I purchased one of those cat fountains that recirculates water in a bubbler sort of method and I was happy to see this morning she was drinking from it.  The first few days the cats all seemed to be confused and our middle cat Kenzie simply wanted to try and scoot it around the kitchen floor making a mess.

It seems to have reached a state of equilibrium and maybe just maybe the cats have sorted out what to do with it.  The fountain is an attempt to win a battle I have been having with my cats for years…  where they don’t like drinking from a normal water dish.  What they actually want is for me to leave a faucet dripping so they can drink from that, so in the winter time when we do that already to keep the pipes from freezing…  they love it.  The next best thing is a cup that I keep in the sink and fill up with water…  because that appears to be a consolation prize.  If I try just a normal bowl of water on the ground someone tips it over trying to play with it.

The water fountain we ended up going with stores three liters of water at a time, which gives it a significant amount of weight and helps against tippage.  I just need to sort out a routine of when exactly I need to fill it up, and in truth I should probably check it when I go back downstairs as it has been running a few days now.  For reference we wound up going with the Catit Fountain, which I stumbled onto after following an adorable link with a bird splashing around in it.  I remember looking at something like this years ago… but the price was considerably more and not within that “impulse buy” territory.  It is my hope that this fills the needed niche in my home and stops the constant begging me to turn on the faucet in the mornings.

I love my cats… but they are also sorta assholes at times.  The image at the beginning of this post is completely unrelated to anything I have talked about to this point.  The can of pumpkin that shows up in the parking garage in late march/early april…  is still sitting there untouched.  I am sorta hoping that I get to make a birthday post for the can some day.  At this point it has been sitting in the Oklahoma heat for roughly two months and walk past it on my way into the office each morning.  It will be a sad day indeed if someone takes it upon themselves to throw it away at some point.  The fact that it hasn’t happened yet shows a general sense of apathy that I find interesting… I have to admit I almost did it myself when it made it past the one or two weeks mark.  It was around then that I started to daydream about being able to hold anniversary parties for the can…  and stayed my hand.

Adventures in Product Placement

This morning I don’t have an awful lot to talk about.  I wound up watching two movies last night and don’t much feel like talking about either, so instead I am going to tell you a story of something that has been happening over the last week and some change.  Having a website as long as I have had mine means that you are ultimately going to run into a bunch of people who want something from you.  I get a regular stream if emails wanting to do paid product placement on my blog and I have written about this before.  I’ve gotten better at just instantly blocking an email address when I can tell someone is fishing for a paid placement, or in the case of the linked article that I just promote their site out of the goodness of my heart.  Side note…  this is a thing I do regularly but for things I enjoy/believe in or for people who I just generally think are awesome and that others should experience their content.

Recently I got an email from a manufacturer of a gaming specific product that wanted to talk to me about doing a review of said product.  Okay so right off the bat it passes a couple of my tests…  1) I am willing to review products and 2) it has to be something that I am interested in and that I think my readers might be interested in.  They also talk a bit about wanting to start a business relationship that could benefit my users which is always cool if I could provide discounts or something of the sort.  They did mention wanting to place a banner in my sidebar with a link, but that wasn’t an immediate no since if there was a decent discount code attached to it I would probably do that to offer it up easily to my folks.  I sat on this for about a week mulling over whether or not I should contact them back and whether or not it would be a good thing in the long run.

Almost exactly seven days to the date I responded back with an email talking about my terms for doing product reviews.  I talk about how I am willing to look at their product but I am not willing to promise a positive review and that I am only willing to link to their product if it is in fact something I believe in.  I talk about how the only way I am willing to have any form of a permanent side bar link is if they provide a discount code for my readers.  What I did promise is that I would give an honest assessment of the strengths and weaknesses of the product and share that content with my readers and social media followers.  Having been through this before I fully expected them to just simply not want to do business with me at this point but I sent the email anyways.

After just stating that I would not agree to any terms ahead of reviewing the product I got back a laundry list of things in response…  completely ignoring anything I said in the previous email.  Here is what they wanted from me…

  • One written review with at least two dofollow backlinks and me to insert a number of specific keywords they requested
  • One video review of the product (I don’t even do these ever)
  • One post on twitter or other social media to promote the posts tagging them
  • Banner placement in my sidebar
  • Signing a contract stating I agree to all of this
  • The product would not ship until the banner had appeared in the sidebar
  • The discount code was some sort of a profit sharing thing…  which is not something I want.  I don’t want to profit from my readers.

Basically I stated that I would agree to none of that in my first response email, yet they rolled in and still threw it out there.  I responded back with the following email.

I apologize if I gave the impression from my last response that I would be willing to accept these terms. I realize as a manufacturer that you would love to have some assurances, but I am simply not willing to give you any. I’ve built my site on integrity and only passing things on to my readers that I completely believe in. That way when they know I am suggesting a controller or a computer accessory it is because I myself either am currently using it or have used it in the past and thought it was a great product. So I am not willing to sign a contract of any form with you or anyone else. I am also not willing to agree to any of your review terms, because I am not wiling to agree to that sort of thing ahead of reviewing the product. Nor will I agree to how much I will or will not promote your product, because again I have never experienced said product. Lastly I do not do video production at all so that one is completely off the radar from the sort of audience I have.

In the past I have simply not responded to requests for me to promote something on my sites. I have no interest in profit sharing, and the only reason why I was interested in some sort of a discount code was that if I chose to promote your product on my site that I would love for my readers to get some benefit from it. All of that said I am not willing to agree to any sort of promotion until I have seen and experienced your product to develop my honest opinion of it. I realize this is not the way you prefer to do business but this is the only way I am willing to do so. I also reserve the right to talk to my readers about my readers about what it is like to work with <INSERT COMPANY NAME HERE>.

I have a genuine relationship with my readers and followers and they know that I am not doing it to promote myself or to profit from them. As a result I only support products that completely believe in and without seeing your product there is no way I could feel comfortable agreeing to any of these terms.

I fully expect to never hear back again from the rep of said manufacturer.  I am not naming any names because hell they may shock me and respond with “okay, where do we ship it?” but I sincerely doubt it.   The truth is the product was in a range of products that I have never been able to suggest to folks because I have not had a great experience with any of them.  I would have loved to have had one that I could honestly support and suggest because it comes up pretty regularly in my timelines.  In video game reviews I have encountered plenty of folks willing to accept these terms, but in product reviews so far everyone has wanted some form of assurance that I am just unwilling to offer.  It frustrates me because I had hope that this one would be different and by the way the originally approached me it seem that way.  However they immediately went back to the same nonsense I have dealt with before, which is a massive disappointment.