Monk Set Mastery

Monk is probably the class I have played the least in D3. I mean I don’t love the barbarian, but I had at least leveled one to 70. Not so with Monk. That made a bit of extra challenge, since I had to spend a lot of time leveling and farming to get reasonable gear for this project. After having done these dungeons, I still don’t really enjoy monk, but I’m not as intimidated and annoyed at playing melee.

Monk Set Mastery

The first monk dungeon I tried was the Inna’s Mantra one, entirely because that’s the first full set I found via my farming. That might have been a mistake. Inna’s is one of the dungeons where too much power is a terrible thing. The objectives are to avoid getting frozen, which is incredibly easy, and to unleash mystic allies on 10 enemies within 10 yards (x5). Unfortunately my allies were a bit too helpful and kept killing the enemies well before I could round up a group of 10. I had to play a game of stripping off my legendary gems and swapping out gear until I got to a point where I could meet this objective even once in the dungeon, much less 5 times. I finally got it thanks to a combination of moving gear around and getting extremely lucky with spawns of enemies. In the end I had to remove one of my rings entirely, which seems questionable. Definitely a frustrating start to this group of dungeons.

Next up was the Dungeon of the Raiment of a Thousand Storms. The two objectives are very straightforward, reach the golden chest in under 2 minutes and do not get hit by a single succubus projectile. This took a couple tries, since you have to find a good balance between clearing the early parts of the dungeon and getting to the middle of the maze to hit the chest in time. The first few times through I could either hit the chest or clear enough enemies but not both. Eventually I found that clearing most of the straight outside path, rushing to the chest, then backtracking through the maze seemed to work pretty well. Even though it took a few attempts, this one felt more like a fun challenge than an annoyance. I liked it!

Third on the list was Uliana’s Stratagem. The first time through I didn’t complete either of the objectives, I’m not sure whether that is the fault of the dungeon or my unfamiliarity with monk. The requirements are to simultaneously explode 15 enemies marked with exploding palm (x4), and to take no fire damage at all. Only the elites have fire attacks, but unfortunately the dungeon itself has various fire traps in the floor you have to watch out for. This dungeon is also quite large and sprawling, so it pays to either look up a map or run it a couple times to get used to the layout. On my second attempt I got both objectives but was still missing around 50 enemies, simply because I hadn’t cleared fast enough. I ended up “cheating” the fire damage with the Star of Azkaranth, and got it on my 4th try.

Last but not least was the Sunwuko (Monkey King) set dungeon. The objectives are to maintain sweeping wind for the duration of the dungeon, and use decoys to hit 20 different enemies in 6 seconds (x5). On my first try of the dungeon, I both failed to keep up sweeping wind and also died because I was dumb. I got the mastery on the second attempt. I’d say this was definitely one of the easier dungeons to master. The map is big but manageable with dashing strike, and there were plenty of enemy groups to hit for the decoy objective. I think there’s a legendary belt that might have helped me keep up sweeping wind more easily, but I didn’t have it and I managed fine without it.

This group of set dungeons was a very mixed bag. They ranged from incredibly annoying (Inna’s), to very easy (Sunwuko’s). They also included one with a gimmick that I suspect some people probably hate but I thought was actually pretty fun (the golden chest in Thousand Storms). I was afraid at the outset that I was going to struggle more than usual with these since I had never played monk before, but it turned out not to be much worse than any of my other set dungeon struggles. Now only the barbarian stands between me and two pairs of awesome wings!


Monk Set Mastery

Netflix Castlevania

Netflix Castlevania

It would be a bit of an understatement to say I was excited about the new Netflix anime series based loosely on the events of Castlevania III.  I have a deep relationship with this game series and while I have not played a lot of them, it was nonetheless extremely important during my formative video game playing years.  The original was the very first game that I saved up money to purchase for the Nintendo Entertainment System.  Back then at roughly age 11, it took a long time to scrounge up the money to buy a $50 video game…  but that was really only half of the obstacle.  To get the game itself required going someplace that had video games… or at least in the case of Castlevania a trip to Toys R Us…  the closest of which was an hour and some change away from home.  To say I devoured the game is a bit of an understatement as well… there are sequences in the original game that are burned into my brain just as indelibly as the Vampire Killer theme is.  I have said this plenty of times… but I count Castlevania Symphony of the Night as my favorite game of all time and consider it pretty damned closed to perfect.  When Koji Igarashi started the kickstarter for Bloodstained: Ritual of the Night…  I threw money at my screen and backed it as soon as I could.  Since then I have played through the demo version that backers got a few times…  so to say I am the target audience is also probably a bit of an understatement.

Netflix Castlevania

The show released officially over the weekend on the 7th but I just finally was able to sit down for a period of time and watch through it last night.  Prior to doing so I had been seeing a bit of confusing press floating around with folks generally being unsatisfied with the new netflix offering.  Firstly this is probably the most bingeable Netflix “series” I have ever seen…  with only 4 episodes weighing in around 100 minutes of total watching.  This honestly felt more like a pilot and less like a complete series, but I won’t get hung up on those details.  What the season is more than anything is setting the stage for the second season.  Since this series is roughly based on the third Nintendo Entertainment System Castlevania game… we go into it knowing some of the major plot points and it seems like the show more or less is following them.  During the four episodes we are introduced to a cast of characters that will play out over the series…  but I found it curious that at least one major character was completely absent.  I am hoping this was just a situation of not having met him yet through the course of the very short few episodes that we got, and will join the team as a later reveal.  The show sets up the central conflict between the early science hating church and Dracula…  and to a lesser extent the general forces of the enlightenment.  For the Christian viewers…  I could see some of the dialog being a little hard to swallow.  For me personally… it did an excellent job of setting up the central conflict that made Castlevania III so different than some of the others in the series.

Netflix Castlevania

One of the complaints that I have seen online about the show is that Dracula is not set up to be a sympathetic character…  and frankly I disagree.  I found myself sympathizing with Dracula quite a bit honestly, and were I in his position I probably would have wanted to burn everything to the ground as well.  As far as matching the tone of the games…  you are supposed to hate Dracula because ultimately that is the core conflict.  Castlevania more or less is about the central conflict between the Belmont family and Dracula.  More or less every 100 years Castlevania materializes in our plane of existence, and the Belmont clan trains to be able to stop him each time.  This series has a Belmont and a Dracula…  so I feel like it met all of the necessary requirements for being able to call itself a Castlevania anything.  I honestly thought all of the character introductions worked extremely well, especially Alucard…  who isn’t 100% on our side and we get that impression.  The real problem with the series as I see it is that I want more of it.  Four episodes was just not enough because it essentially serves as the pregame cinematic setting everything up…  and we haven’t really gotten to any of the meat of the game yet…  or in this case the series.  I mean they had to functionally tell an origin story given that they cannot really guarantee that anyone who is watching the show has ever actually consumed any of the source material.  I feel like they did a great job of setting the stage…  but I am not really looking forward to the likely two year wait until the next batch of episodes.  This time I am hoping they give us way more than four in a single sitting.  This won’t be the show for everyone…  but I am not looking to nitpick something that I never thought I would actually see in my lifetime.  I am more than happy just to sit back and enjoy it.

Needed Break

Needed Break

This is a weird post and I am not exactly sure how to write it.  I find myself contemplating a break from blogging, or at least greatly ratcheting down the amount that I spend writing.  It feels like for awhile now I have been too little butter spread across way too much toast.  There are so many times I sit down in front of the keyboard in the morning and I have no clue what I am going to talk about, and somewhere along the way a post comes out.  The problem is…  it isn’t usually a very good one.  When I first started blogging I was full of ideas that I felt like I had to get out of my head to keep from bursting.  However the rate at which those ideas regenerated was way slower than the time in which it took to drain the well dry.  Partially it is that I don’t think what I am doing is all that interesting anymore.  I am no longer playing any one game serious enough to be a reasonable source of information about it, and I am not playing enough games to really be any sort of interesting review source.  I’ve fallen into this pattern of largely playing whatever I happen to be playing on a much more casual level than I used to, and as a result you see long strings of posts about my activity in Destiny, Diablo 3, Final Fantasy XIV and occasionally World of Warcraft.  None of which is filled with that much useful information,  nor do I really feel like I have enough personality to carry it off anymore.

I am not really sure what this means, but it all feels like I am forcing the daily blog to be a thing right now.  In truth my blog was never really known for the quality of content, but more the quantity and I guess on some level that is a little bit depressing.  Talking a lot without saying anything meaningful is not exactly my favorite thing.  I know that I don’t want to do anything like nuke the blog from orbit…   I am more the sort to simply let something rot on a server forever rather than delete it.  The problem that I am having is that I wish I could blog with regularity…  but also only do it when I have something worth talking about.  I am not entirely certain if I am capable of doing something…  but doing it intermittently.  My life tends to be a series of routines, and once one is abandoned it tends to be gone forever.  I am hoping that I can figure out how to blog when I actually want to be blogging rather than out of some sense of obligation or devotion depending on which day it is.  It is my hope that by backing off from forcing myself to do this every morning…  that I might be able to get some of my creativity back.  I have this weird problem with when something feels like a job… it ruins the fun for me.  There was a period of time when I used to love development…  and now it is largely something I do to get a paycheck.  Similarly I used to love sitting down in the morning and baring my soul for you all…  but over time that too has started to feel like a job.

Here is hoping I can figure out a way to keep doing this blog…  but recapture some of the fun.  Regardless from this post forward we are entering a new phase of my blogging.  If I have something to say I will say it.  If I don’t however I will just peacefully drink my coffee in the morning and do something else.

Goodbye Bella

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Having the “Fourth” holiday happen in the middle of a week always throws me off.  For example I got up yesterday and never once considered sitting down to blog…  until about 10:30 my wife asked me something about it and if I was going to call it “the weekend”.  In truth I have felt a little out of it for the last week or so, mostly because a whole bunch of things have happened.  Firstly we had the whole “dog adopted us” thing, which caused us to completely screw up our sleep patterns.  For months now our Eldest ferret has not been doing very good, so there has been a daily routine of cleaning up after her.  Monday evening when I got home from work, I went to check on her and found that she had passed peacefully during the day.  We sort of knew it would be soon because we had been feeding her this nutrient soup, and Sunday night she refused to eat any…  and also refused to drink much in the way of water.  In some ways finding she passed peacefully curled in a little ball in one of the warm beds is a relief…  because its like she drifted off to sleep and just never woke up.  Whatever relief I am feeling however is outmatched by the general sadness of knowing she is gone… so it is a truly mixed bag of emotions.  At the same time we have been trying to double our attention on her cage mate who had been watching after her as the signs of aging got worse.  The challenge with ferrets is that they are extremely wiggly creatures… and as a result I have tons of blurry photos of them scampering and playing…  but not a whole lot that are nice and relatively still.  The above image is of a much much younger Bella and I managed to snap a few shots where we can actually see her face.  She was my girl, and would follow me around while I was doing whatever…  until I would finally go pick her up from the play pen.  Feeling more than a little broken at the moment.

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You aren’t going to get much in the way of a traditional post out of me today.  I just don’t feel like talking about gaming and such.  So I will just leave you with another photo, this one shows Shiloh as well and is one of the few “scamper” shots that actually has Bella in focus.  In my four decades of life I have had to say goodbye to a lot of animal friends…  and it never really gets any easier.  In fact finding these photos this morning meant scrolling through a bunch of shots of Little Shit and Chloe as well…  and that sorta tore open its own old wounds.  I guess that is the challenge of the digital age…  you have a mountain of available photos available at a moments notice…  even if those photos are sometimes hard to look through.  Bella came to us with her name… and she was a rescue from someone who could no longer take care of her.  The original owner said it was short for Bellatrix as in Bellatrix Lestrange from the Harry Potter novels…  but I sort of think it was the worst possible name for her.  Firstly she was a blondish/white ferret…  which might have fit Narcissa but not Bellatrix.  Secondly she was one of the most loving and cheerful ferrets… and not at all similar to her cruel namesake.  We kept it because she seemed to respond to it, though I imagine she was responding more to our voices than a specific name.  She was our little escape artist, and I am sure at some point during my blog I have written about the fact that she figured out how to leap out of a marshall farms play pen…  leading us to zip tie plastic cardboard signs to the top to keep her from gaining traction and flopping over to the other side.  She had not been much of an escape risk for awhile though, and mostly just wanted to snuggle at all possible times.  She loved being carried around… and often helped me go fetch this or that around the house.  I am trying really hard to pour extra attention on Shiloh because I am sure she misses Bella…  but also because it helps me as well.  Bye baby girl.