Grind to a Halt

Grind to a Halt

When we last visited my Orc Warrior on this blog I was just about to start the Warlords content, and this week when I have not been poking my head into Destiny I have spent it pushing forward in World of Warcraft.  It’s honestly been a shock just how fast leveling went until I hit Legion content.  The old world was a confusion slog where I jumped zones each time I saw an exclamation point show up on the adventure guide.  This meant I was constantly jumping zones every few levels and most of that journey was a complete blur.  When I started Outland I did the majority of Hellfire Plateau then jumped over to Terrokar Forest for a little bit before finishing up the grind in Nagrand.  From there I jumped to Northrend and did a good chunk of Borean Tundra before jumping to Grizzly Hills and doing most of it and finally leaping over to Scholazar Basin to finish the run out.  From there we entered the Cataclysm zones and did all of the 80-85 grind in Vashj’ir without actually completely finishing that zone.  Then came Pandaria and I managed to do the entirety of the 85-90 grind without leaving Jade Forest.  From there I went to Draenor where I managed to hit 98 by doing the entirety of Frostfire Ridge and finishing up with just a tiny tiny bit in Spires of Arak.

Grind to a Halt

This is the point where the express elevator has come to a grinding halt and I’ve been confronted with normal speed leveling because all of my heirlooms petered out at 100.  I chose to do Stormheim first largely because it is both my favorite and least favorite zone at the same time.  All of the Norse themed Vrykul bits are awesome, but all of that faction nonsense is not.  It did give me access to another Order Hall champion quickly however so I am down with that.  At this point I have finished both the main story arc of the zone and the faction bullshit arc and am likely to move on to the next area.  There are a lot of things I have noticed… not the least of which is how ridiculously huge this shield is on my female orc warrior.  It is as thought they scaled the shield for the insanely bulky male models and then just called it good enough for the female ones.  The second of which is how much more intricate and slower paced the Legion content is compared to Pandaria or Warlords.  When I leveled through the content it seemed really quick, but what makes things slog a bit in comparison to what came before is how fragmented the quest hubs quickly become.  This might also be an aspect of the map itself feeling so busy with so many world bosses and objectives hidden out there to slow your journey down.  I cannot resist wasting a few minutes to find a chest that is nearby or going after a mini boss, and as a result my leveling pace has gone to hell.

Grind to a Halt

At this point I am contemplating investing in a set of Heirlooms which will set me back quite a bit of gold.  It isn’t as much about leveling quickly, it is more about not outpacing the gear I am wearing…. and also not looking like I am picking up scraps from the battlefield while I level.  I’ve liked making outfits for my character up until this point and then progressing my way through the content without having to care too much about swapping out items.  In a perfect world Warcraft would have heirlooms for every slot and I could simply level my alts without ever having to worry about swapping gear out.  With the new races coming in I fully expect to be leveling a lot more alts, and in truth investing in plate 110 heirlooms now will probably helm in the long run given that I tend to play plate wearing classes more than any others.  I am still really bummed about the direction they are taking with artifact weapons.  I would have loved to see them turn them into leveling heirlooms much the way that the items that dropped off Garrosh in Pandaria served this purpose.  It would have been a fitting end to a really awesome chapter of the game to be able to then use those weapons to level your alts.  Still having a lot of fun but I am also ready for the ride to be over and for my character to get geared up.

Memory is Fleeting

Memory is Fleeting

With all of the recent talk about the World of Warcraft classic server, I have found myself contemplating a lot of things about the game.  We recorded a podcast episode where we basically spent the entire time trying to determine just how vanilla classic would end up being.  The other side effect of all of this is that I seem to be playing my horde warrior over on scryers quite a bit more than usual.  Now if you were to ask me to rank the current expansions to the game that ranking would look a little something like this…

  1. Wrath of the Lich King
  2. The Burning Crusade
  3. Legion
  4. Vanilla
  5. Mists of Pandaria
  6. Warlords of Draenor
  7. Cataclysm

Notice that number one and number two are the second and third expansion, and that weirdly enough I rank Legion above Vanilla.  What you are seeing is that my memory of these expansions and the nostalgia that colors them does not adequately represent the experience of actually playing through them.  I’ve recently leveled through the Burning Crusade content in a fashion given that you end up dinging your way out of it long before you actually finish much of it.  I did do Hellfire Peninsula in its entirety, the majority of Terrokar and a good chunk of Nagrand.  I left the Cataclysm tainted Vanilla lands at 58 and similarly left the Outland at 68 and as a result have spent the last four levels completing pieces of Borean Tundra.  The reality I am straddled with is that the zone design of the first two expansions is simply not good.  I mean at the time it was released it was world better than anything Vanilla had given us and as a result felt like a breath of fresh air, however when you stack it up against modern zone design from say Legion…  it is objectively not as well designed.

Memory is Fleeting

What I mean by this is that the quests don’t flow cleanly from hub to hub and instead it forces you to do a lot of travel time back and forth between a hub and its related spokes.  All the while I was leveling through Outland and so far in Northrend it feels like I am spending a lot of time needlessly travelling between two destinations and this might have been the initial intent.  However after seeing modern quest design it feels like I somehow failed and allowed my quests to get out of sync.  If you fight your way through a micro dungeon with quest A you often find that upon turning in you now have another quest requiring you to go back there.  It is maddening to have to wade through an army of minions to kill a boss that you were already next to and sometimes even killed while completing the first quest.  The other that adds to this feeling of tedium is the mob density and having no real way to get in and out of these destinations without a heavy body count.  Thankfully on my warrior racking up a heavy body count is fun, but on other more fiddly classes this causes the leveling experience to grind to a halt.  The truth is it will probably have taken me twice as long to level through Outland and Northrend as it will have to push through the next three expansions.

As games mature their design ethic shifts significantly and we forget what it was actually like to play these games at the time.  When it comes to Classic World of Warcraft for Project 99 in Everquest… what we are chasing is a feeling not an actual honest moment in history.  I think when players say that they want to play Vanilla again…  they want to return to a time when not everything was mapped out quite so clearly and they had a sense of accomplishment and discovery each time they looted a kobold (and the game subsequently froze).  This is why World of Warcraft Classic is going to be the challenge it will be.  That experience means different thing to different players, and none of the calculations that a game company can make actually take the social component into play.  When I think of Vanilla or Burning Crusade or even Wrath, those memories involve very specific sets of individuals that no longer play the game and I might not even have contact with.  For Vanilla it was the Late Night Raiders, and Burning Crusade it was No Such Raid and when Wrath launched we were excited to be the Duranub Raiding Company.  Three non-guild based raids dominate those feelings and memories and the simple fact that I went through three separate raid groups tells you that there is no way to actually ever join those broken pieces back together again.  All of this said I will have characters on the Classic server, and I will see how this experience actually shakes out in the end.  I just feel like it is going to be exceedingly difficult to please even a fraction of the player base because we all want something different.

Crazy Axe

Crazy Axe

As of last night I am now officially at the Stormblood level cap.  That said I still have a bunch of content left to run because I know my MSQ is stalled behind at dungeon at the moment…. and then I also know from hearing folks talk about it that there is another trial of some sort after that.  I was feeling a little too out of it to go seeking a dungeon group, so instead I focused on finishing the warrior quest line, which gave me a set of gear that I will probably never wear at least cosmetically… and this bizarre axe.  As a whole though Stormblood provided me with lots of glamour fodder, including this chest piece that I have become rather fond of.  I actually dinged 70 while running the second primal.  I decided to do a trials roulette, and next thing I know I am zoning into that fight.  The first pull went about as well as you would expect that a modern era primal fight would go.  On the second pull however I took a moment to ask folks if there was anything about the fight that they didn’t understand, and answered a bunch of questions.  As I was able to do I also hollered out when a few key mechanics were coming up to remind folks about them.  Things went off the rails a bit during that second attempt but we managed to hold on and ultimately finished the fight.

Crazy Axe

The story as a whole has continued to be amazing, but I am finding myself at a loss for screenshots to put in my blog posts that are not insanely spoilery.  I find myself trying to snap moments where nothing much is going on that won’t give away any major story beats.  I find it interesting how generally speaking I am not that beholden to a story in other games…  but in Final Fantasy XIV I am anxious to find out what is going on.  I guess part of it is that in a single player story… the experience doesn’t feel real.  What I mean by that is it is something that I experience and then once the story has reached its conclusion it is functionally over…  at least for another several years until they release a sequel.  In an MMO…  story sets the stage for what is to come and gives us a glimpse in what we will be doing a few months down the road.  The story feels more alive to me because I am going to be living it, and I am going to be adjusting to whatever changes it happens to bring to the stage for a long while.  My friends and I are going to be fighting our way through the epic battles that are proposed each time the story leads us some place new.  I guess this is why I get into the lore of Destiny as well, because even though the grimoire cards are a crummy system… they give us a glimpse at the future to come and let me start day dreaming about epic adventures that are just over the horizon.

Crazy Axe

Another thing that happened this weekend was the “launch” of Secret World Legends.  Sure they are calling it a head start, but if you are letting in everyone who played the previous game…  you are effectively launching it.  More than anything I wanted to get in and make sure that all of my stuff transferred just fine, and more importantly that my lifetime subscription did in fact transfer over into lifetime patron status.  For those who played the first game… I highly suggest you check out the page on the transfer system so you can claim anything that might be eligible for transfer.  I’ve heard that this system is only going to be available through August 31st and there are a bunch of guidelines and fine print to follow to make sure everything copies just fine.  I probably need to do some more fiddling to make sure that everything does in fact copy.  I had a character of each faction so in theory it should have…  but I probably need to go ahead and create those other faction characters so I can double check.  The most important item was of course the Csicon alien smiley t-shirt…  which I am rocking in the image above.  So far I am digging the game changes, but unfortunately it just happened to launch at a really horrible time for me since I am so heavily engaged in Stormblood.  I will continue to piddle around and experience the content, and it serves as an awesome “taking a break” game for me right now.  We talk a bit about but Secret World Legends and Stormblood on this weekends podcast, which I am embedding below.

Crazy Axe

Crazy Axe

As of last night I am now officially at the Stormblood level cap.  That said I still have a bunch of content left to run because I know my MSQ is stalled behind at dungeon at the moment…. and then I also know from hearing folks talk about it that there is another trial of some sort after that.  I was feeling a little too out of it to go seeking a dungeon group, so instead I focused on finishing the warrior quest line, which gave me a set of gear that I will probably never wear at least cosmetically… and this bizarre axe.  As a whole though Stormblood provided me with lots of glamour fodder, including this chest piece that I have become rather fond of.  I actually dinged 70 while running the second primal.  I decided to do a trials roulette, and next thing I know I am zoning into that fight.  The first pull went about as well as you would expect that a modern era primal fight would go.  On the second pull however I took a moment to ask folks if there was anything about the fight that they didn’t understand, and answered a bunch of questions.  As I was able to do I also hollered out when a few key mechanics were coming up to remind folks about them.  Things went off the rails a bit during that second attempt but we managed to hold on and ultimately finished the fight.

Crazy Axe

The story as a whole has continued to be amazing, but I am finding myself at a loss for screenshots to put in my blog posts that are not insanely spoilery.  I find myself trying to snap moments where nothing much is going on that won’t give away any major story beats.  I find it interesting how generally speaking I am not that beholden to a story in other games…  but in Final Fantasy XIV I am anxious to find out what is going on.  I guess part of it is that in a single player story… the experience doesn’t feel real.  What I mean by that is it is something that I experience and then once the story has reached its conclusion it is functionally over…  at least for another several years until they release a sequel.  In an MMO…  story sets the stage for what is to come and gives us a glimpse in what we will be doing a few months down the road.  The story feels more alive to me because I am going to be living it, and I am going to be adjusting to whatever changes it happens to bring to the stage for a long while.  My friends and I are going to be fighting our way through the epic battles that are proposed each time the story leads us some place new.  I guess this is why I get into the lore of Destiny as well, because even though the grimoire cards are a crummy system… they give us a glimpse at the future to come and let me start day dreaming about epic adventures that are just over the horizon.

Crazy Axe

Another thing that happened this weekend was the “launch” of Secret World Legends.  Sure they are calling it a head start, but if you are letting in everyone who played the previous game…  you are effectively launching it.  More than anything I wanted to get in and make sure that all of my stuff transferred just fine, and more importantly that my lifetime subscription did in fact transfer over into lifetime patron status.  For those who played the first game… I highly suggest you check out the page on the transfer system so you can claim anything that might be eligible for transfer.  I’ve heard that this system is only going to be available through August 31st and there are a bunch of guidelines and fine print to follow to make sure everything copies just fine.  I probably need to do some more fiddling to make sure that everything does in fact copy.  I had a character of each faction so in theory it should have…  but I probably need to go ahead and create those other faction characters so I can double check.  The most important item was of course the Csicon alien smiley t-shirt…  which I am rocking in the image above.  So far I am digging the game changes, but unfortunately it just happened to launch at a really horrible time for me since I am so heavily engaged in Stormblood.  I will continue to piddle around and experience the content, and it serves as an awesome “taking a break” game for me right now.  We talk a bit about but Secret World Legends and Stormblood on this weekends podcast, which I am embedding below.