AggroChat #99 – Faction Walls and Robots

Tonight Ashgar, Belghast, Grace, Kodra, Tam and Thalen suffer some technical difficulties and sound like robots.

aggrochat99

This week we suffered some setbacks.  Firstly we were late getting started by about an hour, and then once we started…  we kinda mostly sounded like robots.  We muscled through for this week but hopefully by next week we will have acquired a new infrastructure for recording the show that sounds better.  The worst part is however…. the conversation this week was really interesting.  We dug int the whole Faction Wall question currently happening in Wildstar and how we generally as a group feel like games are better without them.  We also delved into everyones continued addiction to Stardew Valley.  Ended up being a fairly short show as far as AggroChat episodes goes, but a pretty content dense one.

 

They’ll Have to Kick Me Out

 

By now most folks have heard about the bad news. In a classic “bury bad news on a Friday afternoon” move, NCSoft laid off as many as 70 of Carbine’s staff last week, and canceled WildStar’s China release completely. Other folks have already laid out most of my thoughts on the matter (see Gamer Girl Confessions and Notes from Nexus for example), I can’t help but ramble about this a little here too. Don’t worry, I got most of the swearing out of my system on Friday night.

They’ll Have to Kick Me Out

I saw the world end once and I survived. I’ll always stay until they kick me out.

I’ve said before that Nexus is my home and while a lot has changed since I wrote that post the one constant is that I haven’t stopped playing WildStar. I’ve gone through phases of playing other games more, sure, but I’ve had an active subscription since launch and I intend to keep it that way. Right now I’m all paid up through the end of this year. After the news on Friday though, I’m just hoping that the game is still here that long. The layoffs are heartbreaking, but for the health of the game the cancellation of the China launch is the most worrying to me. It screams that NCSoft don’t have any faith in the game, and worse, it completely removes the potential for revenue from that new market. It also has the secondary effect of destabilizing the current player base, both by causing some folks to abandon ship, and demoralizing those of us who remain. Combine that with NCSoft’s record of shutting down under-performing MMOs and the outlook is grim.

I’m looking forward to hearing from Pappy as promised next week, hopefully sooner than later. He absolutely needs to help calm the players’ nerves and I don’t envy him having to do that at a time when I’m sure the remaining Carbine staff are incredibly stressed. It is vital that he convince us though, because if people believe the game is truly heading for maintenance mode or worse they will stop spending money and make all the prophecies of doom true.

They’ll Have to Kick Me Out

Everything feels like panic and chaos. And candy-coated rowsdowers.

I still support WildStar and Carbine’s awesome staff. Nowhere else have I seen such a lovely, committed group of devs who happily engage with the community on a daily basis. I want to support them with my wallet too, but as a broke student I’ve got to be careful about my finances. Convince me that the game is still moving forward with short- and long-term plans. Reassure me that the game I love will still be here this time next year. There are so many mysteries on Nexus that I want to solve and new places I want to explore and I’ll happily pony  up some more money for fancy hats or new dyes if it helps keep the doors open. But first I need to see clear goals and not hollow PR-speak. We’re all looking to you, Pappy, I’m with you til the end!


They’ll Have to Kick Me Out

Bad News Day

Goodbye Everquest Next

Bad News Day

Yesterday the MMORPG industry received a couple of really bad bits of news.  Firstly Daybreak Games has officially announced that Everquest Next is no more, and that they would be rushing Landmark into “launched” status this spring.  Firstly it really should not come as any surprise that this is happening because in truth we have not had any substantive news about “Next” since SOE Live 2014.  So when Storybricks parted company in February 2015 and SOE was sold to the holding company that renamed it to Daybreak… I fully expected we would never see anything further from Next. Storybricks was going to be the guts of this new approach at how to create an MMO and allow it o almost center around procedural interactions with he various factions and NPCs in the game.  With that core gone… I could not reason how the game would function, and deliver even half of the lofty promises it had made.  The other huge concern was the fact that Daybreak now seemed like a company desperately trying to survive under the yolk of evil overlords.  When a company known for grooming technology for sale purchases a game company…  it seems like creative freedom and the broad daydreaming that got SOE where it is today would be the firs thing to go.

The concerns I have is that it feels like Landmark is getting foisted upon us, in an unfinished state.  It had been a couple of years since I last played the game and I popped in last night to see just how different it is.  In truth it still feels like the prototype game that it has always felt like.  I roamed around and collected items and then logged back out because I wasn’t really drawn to stay. The thing I love about Landmark is the community, and I am just hoping that through all of this transition they can manage to keep that intact.  The problem I have with Landmark is that it is a fun sandbox that lets you build really interesting structures…. but I still wouldn’t really call it a game but instead more of a toybox.  Sure you have the trappings of combat now, but while wandering around in the zone the game dumped me in…. there was actually nothing to fight.  Maybe I need to dig down to find that, but the only thing I actually encountered that was potentially damaging were some exploding shrooms.  I am hoping that in the few months left before the official launch that they can somehow pull together some of the ideas from Next and make Landmark a proper game experience.

Wildstar Falters

Bad News Day

The other concerning news from yesterday is that roughly sixty employees were laid off in a “restructuring” within Carbine.  This has honestly been a topic among some of my friends for awhile now, but we were dreading some form of action to be taken.  Wildstar has not been performing amazingly well… in fact they are performing far worse right now than with City of Heroes was shut down by NC Soft.  As a company goes they are notoriously brutal when it comes to closing titles that they deem are not operating as well as they expected.  Wildstar is a significantly better game today than it was at launch, and the Free to Play conversion was more than just a payment model change, but an entire reworking and re-tuning of some of the game concepts.  The game felt fresh and new and was exciting…  for a period of time.  The problem is, that Wildstar is just not my game.  I have good friends who love it above all others, and for them it hurts a lot to see the company struggling.  Every now and then there is just a game that does not for whatever reason “click”, and that was this game for me.  On paper it sounds and looks like everything I could have wanted in a game, and I still think it has one of the best implementations of player housing I have ever seen.  Unfortunately I just don’t ever have the desire to play it, and always seemed to prioritize playing something else over it.

The scariest statement about the whole press release is this line. “These cuts are directly tied to WildStar’s evolution from a product in development to a live title“.  That right there seems to be signalling the end of active development on Wildstar and shifting the title into maintenance mode.  An MMORPG cannot thrive without fresh dose of new content, and while you can do things like add new quests and script events without a lot of active development….  you can’t do things like roll out new zones and raids.  Admittedly the game is getting fresh content with the release of Arcterra, and hopefully this will not effect that.  The other worrying statement is that apparently there were statements floating around that the employees were told to expect more layoffs in the future.  So much happens when layoffs are announced, and there is an internet dog piling of bad blood towards a game.  I have nothing but love for Wildstar and its community and I want it to weather this storm and somehow bounce back stronger.  I am clinging to hope because I know a lot of people who really need this game to succeed and thrive.  All of that said… the cynic an realist in me still keeps saying that this is not going to end well.

 

 

A Fog is Lifting

Apologies for the quiet around here in recent weeks. I was in the grip of a very strong introvert phase where I just wanted to hide from the world, and just as that started to abate I had to travel for work and was without any (non-mobile) video games for a while. Woe. My isolationist fog has mostly lifted now, though, and I’ve been bouncing around between multiple games to try to carve out a new direction for myself.

Taking a break from a MMO usually means spending way too much time figuring out wtf happened to your inventory and quest log when you return and this time was no different. I wrestled with my very large number of alts in WoW for a few days and mostly got everyone back into usable shape. I’m just not sure what exactly they will be usable for. I’ve made some plans to level on a new server to join a casual raid group with friends, but my main activity in WoW right now seems to be logging on to 1000 alts and making gold from their garrisons. I have a horrible compulsion to do this even though I am actively thinking “this is boring and awful and I want to be doing literally anything else right now” the whole time. The problem is that I know this cash cow is almost certainly going away soon, so I feel like I need to take advantage of it while I can. At this stage I’m sitting on 5 or 6 months worth of WoW token game time, far more than I had planned for. Somehow I need to let go of the notion that I have to maximize profits every day and just play for fun or I’m going to need to step away from WoW for a few months to recharge. As maddening as it will be to lose this revenue stream, I will honestly be thankful when these missions finally get nerfed and I don’t feel like I have to compulsively deal with 12 garrisons twice a day every day.

While my WoW interest is fading, my WildStar fervor has been renewed. My bag space was far worse after my short hiatus, but easier to fix since I only have 3 max level toons. I’ve decided to take advantage of the new PvP changes and flag myself while doing my dailies and it has been pretty rewarding. The few times I’ve run across a flagged Dommie we peacefully went our own ways without getting into any trouble. I’m sure once the PvP servers merge with us there will be more peril but for now it has been really great. I never imagined that I’d play a MMO and happily flag myself for PvP out in the world. Major kudos to Carbine for giving useful rewards and making the threat of imminent doom worth it! Now I just need to decide if I’m going to try to chase a few pieces of the PvP seasonal cosmetic gear, or if I’m going to focus on PvE goals for a while instead.

Finally I stopped briefly back into D3 for a few hours. Again, my inventory is a giant mess. I think at some point I was running with friends and just throwing every legendary into a stash tab to sort out later…but then never sorted it or got rid of anything. At some point I need to go through everything and try to return it to some semblance of order, but for now I just want to get back into the swing of things. I’ve officially completed all of my goals for the season! My add-on goal is to try to unlock the extra stash tab, but that requires a lot of extra effort and will definitely need some help from friends. I did manage to complete solo GR61 which is a personal best, so this season is a success whether I get that extra bank space or not. Maybe it is better if I don’t get it, that just means even more junk to sort through the next time I take a break…


A Fog is Lifting