Unintended Night

Unintended Night

What I was supposed to be playing last night is World of Warcraft as Wednesday is our normal mythical nonsense night.  Unfortunately we were down two people already and I myself wasn’t really in the mood to do it either.  I’ve been dealing with some stuff and yesterday was a bit of a bad mental health day.  When those situations happen I tend to turtle up somewhere quiet and hang out by myself until whatever it is has passed.  World of Warcraft is such an inherently social game that even the act of logging in ends up prompting a bunch of people to poke me and say hello…  and it feels bad to ignore them when I need to ignore them.

Sure there is now “Appear Offline” mode but even then that is not a perfect scenario.  For me at least there are a handful of people that I am generally okay with interacting with, because they know the drill.  They understand deeply because they go through their own periods of turtle time, and as a result there is no need to attempt to keep up appearances as it were.  However if you are in Offline mode and you reach out to one of those people who are on the closest rings of your monkeysphere…  they cannot respond.  You will be able to send them messages all day long but they will always get the offline message when attempting to respond back to you.  As a result when I am feeling like this I just avoid WoW like the plague because it isn’t worth the hassle.

Unintended Night

What I wanted to be doing was to sit on the couch and play some Everquest while watching some more Mighty Boosh streamed through the television.  Unfortunately they seem to have had a rather traumatic maintenance yesterday.  The servers went down at 5:00 am EDT on the 18th and did not come back apparently until 2:30 am EDT on the 19th.  I have no clue at all what was going on…  but I kept trying to fire up the launcher and getting the maintenance message.  I have been enjoying myself a shocking amount in Everquest, but I realize that I am riding the drug that is nostalgia.  I am not sure how long that drug will last but for the moment I am riding its high.

Unintended Night

What I did instead was play a lot of MTG Arena as I got it set up on my laptop.  Yesterday Scopique wrote an interesting response to my post about Arena…  or at least one that mentioned it because it wasn’t exactly a direct response.  The funny thing is I wouldn’t necessarily call myself much of a competitive gamer.  I traditionally shy away from player versus player situations, but games like MTG Arena or the Crucible in Destiny don’t seem to bother me that much and I am not entirely certain why.  I stumbled across a post from Tobold who very much did not enjoy his time with Arena, but for the moment I don’t mind at all that it is largely just a stripped down 1v1 client.  I think ultimately if you are going into Arena expecting Duels of the Planeswalkers or MTG Duels either one… you are going to be sorely disappointed.

Arena is simply a Magic the Gathering Online that isn’t horrible.  Sure MTGO is serviceable but nothing about it is really intuitive and it feels like you are jumping through a lot of hoops to make anything work.  MTGO was absolutely less cludgy than the days of trying to arrange a game on IRC and then getting both parties to fire up and connect to each other through the Apprentice application.  However card gaming on a PC has changed drastically since then and Hearthstone more or less has led that charge.  Arena is that Hearthstone-esc interface for the far more seasons and complicated game of Magic the Gathering, and the thing is… it works amazingly well.

There have been a few times I have been bit by the game trying to move forward without me…  but in the grand scheme of things it seems to do 99.9% of the right things at the right time.  The other moments don’t bother me too much because I am not placing a lot of my personal ego into whether or not I am winning.  I am simply enjoying playing cards and occasionally I do really well.  I do feel like Tobold’s comment of not feeling like he could be competitive with the decks presented was a bit nonsense given that I have been entirely playing the stock Golgari Exploration deck.  I felt like I was able to pick it up and start winning matches almost immediately…  and sure as my rank has risen I am winning less matches but even that doesn’t bother me much.  I am still winning more than enough to complete daily quests getting me packs and gold…  to buy more packs.  All in all I feel like Arena is going to shape up to be a very solid version of Magic the Gathering Online…  but we need to stop the comparisons there for our own sanity.

Nonsense Managed

Nonsense Managed

Last night was the first occurrence of our mythical nonsense group and it almost didn’t happen.  We had planned on running from 7 pm to 9 pm Central time…  so that it wasn’t too ungodly late for our East Coast contingency.  However the entire thing almost failed to happen.  At go time we had two of our players that were unable to get in due to some bug that seemed to be only effecting certain servers.  Grace and I were both logging in characters from Eonar and Byx on Chromaggus also managed to get in just fine.  However Maryalee on Wyrmrest Accord and Nayukhuut on Moonguard both were encountering the issue shown in the above screenshot with their server showing us as “Incompatible”.

The funny thing is that when this first started happening I was able to log into my characters on those servers just fine.  However after closing WoW and relaunching…  the Battle.net patcher updated the game and then suddenly I also got the issue.  Since Blizzard CS said they were working on it… we decided to push ahead and attempt a Mythic 0 with three players.  We originally were planning on doing Maw of the Souls…  which I keep wanting to call Maw of the Damned because Death Knight weapon.  I swapped over to Blood Tanking spec and we gave it an attempt that honestly went pretty smoothly especially considering I have not actually tanked a dungeon this expansion as Death Knight.

About halfway through our Maw run the other two players managed to get into the game and after we finished up the run we had some options on how to proceed with our madness.  We sat down and assessed the keys we had available to us…

  • Mythic 2 – Seat of the Triumvirate
  • Mythic 2 – Cathedral of Eternal Night
  • Mythic 2 – Blackrook Hold

Quite honestly I am not that familiar with Cathedral having only run it a few times…  and I am not sure if I have ever run Seat of the Triumvirate at all.  While Blackrook Hold is not exactly my favorite dungeon it seemed like the more realistic choice and quite honestly the easier one.  However that also set us down the path of only getting one of the keys upgraded each time.  We pushed forward and knocked out the Dungeon in completely reasonable time.

Nonsense Managed

My key upgraded to Mythic 5 Upper Karazhan…  which made me immediately think…  “why the fuck is this a mythic dungeon?”.  However we managed to largely steamroll the entire dungeon other than the final boss who is just an asshole.  Thankfully in spite of my death we moved forward and the remaining folks managed to get the kill moving us forward again.  I remember Karazhan being a boar to get through when we were trying to run it to get to the bonus boss…  but now it seems like it is probably a completely reasonable thing to do in a timely manner.  I think the fact that everyone has Concordance now…  pushes up the gear levels to the point where you can just take a lot of abuse making all of the mechanics easier.

Nonsense Managed

The next key target was Mythic 7 Neltharion’s Lair… which generally speaking is a fairly easy dungeon to run.  The problem we encountered however is the pair of affixes we were dealing with… and the fact that we are all used to trying to skip content in the dungeon…  meant we struggled quite a bit.  Firstly we had the Teeming Affix meaning that several of the packs are larger…  which in this dungeon means a pack of three mobs normally sometimes becomes a pack of six mobs.  This also screws with the aggro radius of packs and things we used to be able to sneak around we had to on directly.  Secondly we had the Quake Affix meaning that every so often every member of the party was dealt a radius of quake damage…  which if stacked means you take damage from everyone.

Considering we had a party with three melee characters and a fourth in the form of our healer that occasionally would go hit things…  Quake damage became a problem.  We almost made the timer…  like had everything gone perfectly on the final fight we would have.  However we wound up being about a minute short after the run back from a death on the final boss.  I am not sure if this means we will all start with Mythic 6 keys next week or if the fact that we completed a Mythic 7 dungeon means we start there.  Whatever the case we should have five new options for next Wednesday night to keep moving forward.  We are entering the territory where we can no longer faceroll the mythics so we will have to start getting some strategy on…  and maybe flasking.

Whatever the case I had a heck of a lot of fun running around with this team and look forward to next week.  Having been out of the mythic game for so long… we made way more progress than I originally thought we would in a single night so I am super happy about that.

Nonsense Managed

Nonsense Managed

Last night was the first occurrence of our mythical nonsense group and it almost didn’t happen.  We had planned on running from 7 pm to 9 pm Central time…  so that it wasn’t too ungodly late for our East Coast contingency.  However the entire thing almost failed to happen.  At go time we had two of our players that were unable to get in due to some bug that seemed to be only effecting certain servers.  Grace and I were both logging in characters from Eonar and Byx on Chromaggus also managed to get in just fine.  However Maryalee on Wyrmrest Accord and Nayukhuut on Moonguard both were encountering the issue shown in the above screenshot with their server showing us as “Incompatible”.

The funny thing is that when this first started happening I was able to log into my characters on those servers just fine.  However after closing WoW and relaunching…  the Battle.net patcher updated the game and then suddenly I also got the issue.  Since Blizzard CS said they were working on it… we decided to push ahead and attempt a Mythic 0 with three players.  We originally were planning on doing Maw of the Souls…  which I keep wanting to call Maw of the Damned because Death Knight weapon.  I swapped over to Blood Tanking spec and we gave it an attempt that honestly went pretty smoothly especially considering I have not actually tanked a dungeon this expansion as Death Knight.

About halfway through our Maw run the other two players managed to get into the game and after we finished up the run we had some options on how to proceed with our madness.  We sat down and assessed the keys we had available to us…

  • Mythic 2 – Seat of the Triumvirate
  • Mythic 2 – Cathedral of Eternal Night
  • Mythic 2 – Blackrook Hold

Quite honestly I am not that familiar with Cathedral having only run it a few times…  and I am not sure if I have ever run Seat of the Triumvirate at all.  While Blackrook Hold is not exactly my favorite dungeon it seemed like the more realistic choice and quite honestly the easier one.  However that also set us down the path of only getting one of the keys upgraded each time.  We pushed forward and knocked out the Dungeon in completely reasonable time.

Nonsense Managed

My key upgraded to Mythic 5 Upper Karazhan…  which made me immediately think…  “why the fuck is this a mythic dungeon?”.  However we managed to largely steamroll the entire dungeon other than the final boss who is just an asshole.  Thankfully in spite of my death we moved forward and the remaining folks managed to get the kill moving us forward again.  I remember Karazhan being a boar to get through when we were trying to run it to get to the bonus boss…  but now it seems like it is probably a completely reasonable thing to do in a timely manner.  I think the fact that everyone has Concordance now…  pushes up the gear levels to the point where you can just take a lot of abuse making all of the mechanics easier.

Nonsense Managed

The next key target was Mythic 7 Neltharion’s Lair… which generally speaking is a fairly easy dungeon to run.  The problem we encountered however is the pair of affixes we were dealing with… and the fact that we are all used to trying to skip content in the dungeon…  meant we struggled quite a bit.  Firstly we had the Teeming Affix meaning that several of the packs are larger…  which in this dungeon means a pack of three mobs normally sometimes becomes a pack of six mobs.  This also screws with the aggro radius of packs and things we used to be able to sneak around we had to on directly.  Secondly we had the Quake Affix meaning that every so often every member of the party was dealt a radius of quake damage…  which if stacked means you take damage from everyone.

Considering we had a party with three melee characters and a fourth in the form of our healer that occasionally would go hit things…  Quake damage became a problem.  We almost made the timer…  like had everything gone perfectly on the final fight we would have.  However we wound up being about a minute short after the run back from a death on the final boss.  I am not sure if this means we will all start with Mythic 6 keys next week or if the fact that we completed a Mythic 7 dungeon means we start there.  Whatever the case we should have five new options for next Wednesday night to keep moving forward.  We are entering the territory where we can no longer faceroll the mythics so we will have to start getting some strategy on…  and maybe flasking.

Whatever the case I had a heck of a lot of fun running around with this team and look forward to next week.  Having been out of the mythic game for so long… we made way more progress than I originally thought we would in a single night so I am super happy about that.

Mythical Nonsense Tonight

Mythical Nonsense Tonight

I don’t have a whole hell of a lot to talk about this morning, but in theory mythical nonsense begins tonight.  We’ve gathered up a group of players who are willing to join in this madness and set our sights on getting our first key through the easiest and coolest of the mythics…  Maw of the Damned.  From there we will shift around and try and determine what our next target is based on the keys that we get.  In theory we are going to run until 10 pm central or wherever there is a breaking off point somewhere close to that.  The idea being that we run for a few hours and see how many we can knock out…  and keep upgrading keys until we get to at least Mythic +15 so that we can walk away with shiny artifact appearances or something like that.  I have no clue how far we will get tonight, and I have no clue how long this journey is actually going to take…  however we have a list of adventurers ready to go.

In theory I need to try and get an Argus kill in tonight before go time since I failed miserably at playing WoW last night.  With the teacher strike going on the evenings have been weird for lack of a better term.  I didn’t want to get into anything serious until my wife got home… and yes while LFR is LFR…  the Argus section of that raid is a serious time commitment at the least.  Then after my wife got home we largely talked about the nonsense the State Legislators did during the day…  like shutting off the water to give themselves an excuse to go home early for the day and avoid the teachers.  My hope is tonight I can pop in for a bit, get an Argus kill so I can walk into Mythical Nonsense ™ with a second legendary and slightly higher item level.

I would totally stream this…  but a few of the folks I am running with have already objected to that notion when someone brought it up on twitter.  So I will just have to report in on our progress tomorrow.  It should be a lot of fun, especially since two of the people I will be running with… I have never run with before.  Byx and Grace however…  have gone through many iterations of my nonsense over the years so they are largely immune to it.  So I will ultimately have to break Maryalee and Nayakhuut into the fact that I have no clue what I am doing 99.9% of the time and that tanks make the most annoying DPS.  It should be hilarious… or at least entertaining for all.