Because Rocks

While we are still very much in Blaugust prep week, I am going to take the morning off and talk about some non-Blaugust stuff.  First off the above embedded video is the YouTube version of this weeks Podcast where we talk at length about our feelings regarding Battle for Azeroth.  Of the crew Grace and I are the only two that are really still connected to World of Warcraft in any major way, and the show itself became a bit of an extended version of the feelings we are both having.  This weekend I spent a good deal of time prepping characters for the expansion since I had not really done that yet, and can abuse the event that is happening as a way to get some reasonable gear easily.

Unfortunately I made the decision to main Horde this expansion before I experienced the nonsense War of the Thorns quests…  but as part of that decision I have been prepping my Warrior, Deathknight, Demon Hunter, Warlock and have been pushing up my Paladin.  Now it had been awhile since I had done one of the class order hall missions, and I was immediately struck by now good tone wise it felt to be gathering up the paladins on either side of the fence to work together towards the goal of saving Azeroth.  I am not sure how we got to this point where all of the past gains of the Legion expansion are out the window and we are back to a forced Red vs Blue narrative.

One of the things we talk at length about in the podcast is just how bad the Advertising campaign feels.  Firstly we are divided as a nation and as a world by so many serious issues right now that it just feels irresponsible to be pushing more of that for the sake of selling your product.  Secondly…  in our experience World of Warcraft isn’t a dividing line but instead something that brings people together with the stupid artificial boundary between Horde and Alliance just being an inconvenience that maybe keeps you from playing with some of your friends.  I tell this tale in the podcast but I figured I would talk a little bit about it in person.

When I went to take my ITIL training and eventually take the test, there was a significant amount of waiting around because of a scheduling mistake.  This meant me and the trainer of the class had to sit around and hang out for a bit while waiting on my online time slot.  During this we realized that we both had played World of Warcraft and were both raiders back in the day…  but on opposite sides of the fence.  Instead of it becoming a discussion about Horde vs Alliance… it became a discussion about our shared experiences leading guilds and raids and all of the weird things we had encountered in the process of doing that.  We both immediately realized we had more in common in our experiences than different and focused in on those things…  rather than some nonsensical artificial rivalry.

Because Rocks

So as I find myself prepping for the launch of this expansion I end up thinking about the expansion that could have been.  Had we continued the class fantasy and kept moving forward towards a unified Azeroth it could have been so amazing.  Legion was probably the strongest World of Warcraft content to date and in part it was so strong…  because the Horde and Alliance factored so little into it.  There is a sequence in Stormheim that feels awful as you are forced back into the shoes of Red and Blue but everything else feels so good as you are working side by side with the other faction to face bigger evils.  That is the World of Warcraft I want, where we take on things bigger than ourselves as we face what will be the obvious resurgence of the Old Gods.

I feel like Battle for Azeroth is the expansion that no one wanted, and I have arrived at this point by listening to my social media feed made up of a bunch of long time WoW players.  Sure there are a few people I know who were excited for the War Mode…  but only because they rolled on a PVP server to be with friends and don’t want any part of that nonsense and will be turning it off completely.  It just seems like a weird gamble to triple down on the faction versus faction thing, when it felt so amazing to get away from it completely.  I keep hoping that maybe they will throw us for a loop and that the factional nonsense is short lived, but I somehow doubt that.

Because Rocks

I will be there with my hordelings hanging out with that side of my gaming family, but I am not going to be super pumped about it especially with the way that the early questing has gone so far.  We are fighting a war “because rocks” and that we don’t want the other side to get any of these macguffins of ultimate power.  Here is hoping that things get better from here.

AggroChat #214 – Bribed to be Content

Featuring: Ashgar, Belghast, Grace, Kodra, Thalen

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Tonight we sit down and talk through our feelings about Battle For Azeroth and its fairly tone deaf ad campaign.  We dig into the “It Matters” videos and how it feels fairly irresponsible at a time when our country and world is pulled apart already by some fairly serious points of division.  We talk about how playing World of Warcraft should be a thing to bring people together rather than pull them apart.  We also talk about the Warbringers video series and how we are afraid it is setting up Jaina, Sylvannas and Azshara to be the next set of raid bosses.  Finally we talk briefly about the novel and event that are leading up to this expansion.  At the tail end of the show we talk a bit about drafting M19 in Magic Arena and Bel’s nonsensical luck at pulling cards.

Topics Discussed

  • Battle For Azeroth
    • The “It Matters” Ad Campaign
    • The “Warbringers” video series
    • The “Before the Storm” novelization
    • The “War of the Thorns” quest event
  • Magic Arena
    • Drafting M19
    • Nonsensical Pulls
    • Golgari Pride

 

Launches and Lurching

Launches and Lurching

Initially I had planned last night on poking my head in on various characters within Azeroth but like many I was greeted with a lot of this screen when I first got home.  It seemed like a combination of a couple of things… first being that there were apparently some rather nasty DDoS attacks going on with the hosting providers… and secondly this was a major patch in WoW.  I mean I’ve been going through this cycle since 2004 and this is far from the first time a major patch rendered the game unplayable for one reason or another.  Just the simple onslaught of a bunch of players coming back to do like I was planning is enough to take down servers.  I have no idea when it was fixed and when the servers came back up…  because I did what I have learned I need to do to keep from getting ragey…  I moved on to playing something else.

Though that said I heard that the community was particularly toxic to the BlizzardCS account last night.  There were apparently people calling for the firing of employees and all of that nonsense…  while those of us who have been through far worse launches sit back and eat our popcorn.  I think the reality is that Blizzard has spoiled us of late with a string of relatively smooth major patch cycles.  So as a result when folks see what I would consider a normal MMO patch rollout…  they lose their shit.  There have been times when I too was losing my shit… particularly during the relaunch of A Realm Reborn when you had to effectively stay logged in if you hoped to play the game at all.  In this scenario however I happily wandered off to play Elder Scrolls Online after a few rounds of attempts.

Launches and Lurching

So I have been working my way through the ESO content as it was originally released and after finishing Orsinium… that lead me down the path of the Thieve’s Guild.  Now I had accidentally already done the intro quest to this content because I quite legitimately thought it was just another quest in Windhelm.  That is one of the challenges you have coming back this far behind the curve is there are quests everywhere… and a good deal of them are trying to lead you off to start expansions and DLC without ever fully announcing that is their intent.  Sure I probably could have looked it up in the quest journal, but for the most part I find myself not using that at all while playing Elder Scrolls Online.

One of the challenges with Thieves Guild is the fact that it is more or less a stealthy expansion, and I Belghast…  am not a stealthy person.  I am one of those charge into the fight and taunt all the things type person…  and the thought of sneaking around in full plate seems hilarious to me.  That said I have tried my best to embrace this game play style because the content essentially forces you to do so.  Getting detected in a good deal of the missions means that you are going to get swarmed by city guards that you have no way of actually soloing.  Now thankfully it employs the Assassins Creed “instant hiding container” sort of thing, which allows you to evade attention at just the right moment.  Now unfortunately if you already have guard aggro you are going to have to wait a bit until the “heat meter” dies down before popping out and continuing the mission.

Launches and Lurching

Now it is not like I have never done a thieves guild in the past Elder Scrolls Online games…  in fact to my knowledge I have done them all since Oblivion.  The problem is in those older games there was always a path of “kill all the things” that got you through the quest as opposed to constantly sneaking your butt around.  For the most part however I have managed to do the quests as intended part from a few times when I killed someone instead of just not doing that.  While the gameplay is not my favorite thing in the world, I have to give the game credit for completely hooking me with the storyline.  This is in fact an Elder Scrolls Thieves Guild story…  which quite honestly tend to be some of the better written and more interesting guilds out there.

I am completely hooked on the characters and the story as it is deciphering due to my interactions.  It is part pirates, part heist, part Indiana Jones and a whole of fighting back against an oppressive evil empire…  all of which make for a really interesting sequence.  The way it plays out is interesting as well as there is no one constant thread that you follow but instead a sequence of what seems to be disconnected actions that ultimately weave their way into a main story quest.  I get the impression that I am reaching about the halfway point in the story as there was a major revelation last night, that seems like it will begin the end phase where I start narrowing down and working to righting the great wrong done to the guild.  I am completely hooked…  in spite of needing to creep about unbenefiting a warrior of my stature.

AggroChat #204 – Zeds, Mechs and Angst

Featuring:  Belghast, Grave, Tamrielo and Thalen

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Tonight we are down both an Ashgar and a Kodra… and the intro felt really weird to start with Grace.  Tonight we had one of those nights where we felt like we didn’t have an awful lot to talk about… but then wound up running over time anyways.  Bel talks about his experiences with State of Decay 2 on both Xbox One and PC and how it has changed from the original. Grace talks about her experiences with the Warmind Destiny 2 expansion that then spawns a discussion about why we feel D2 has a bad attach rate.  Bel and Grace talk about how not excited they are for Battle for Azeroth in World of Warcraft, but how otherwise generally awesome the experience of leveling alts has become. Tam and Thalen talk about their further experiences with Battletech and coming to terms with the random headshots.

Featured Topics:

  • State of Decay 2
  • Destiny 2 Warmind
    • Bad Progression Design
  • World of Warcraft
    • Battle for Azeroth Angst
    • Excellent Alt Leveling
  • BattleTech