Bad Grind Good Grind

Bad Grind Good Grind

I am still reeling a bit from a dream I had over night.  I guess in theory you could call it a nightmare, where I ended up leaving my current job and ending back under the yoke of the one boss in my work history that I hated working for.  I’ve always been one of those people who tended to naturally get along with bosses.  Pending they are coming from a place of logic, I get why they want the things they want…  and especially now as a “boss” myself I get how orders that seem disconnected from reality end up having to be passed down.  This boss however was petty and vindictive and gave me nothing but a constant stream of conflicting information.  If I did what I thought was right…  he would rail on me for not doing it however the hell he wanted me to do it.  If I stopped and asked for directions in how he wanted me to do a thing…  he would rail on me for not taking initiative.  In the end it was two and a half years of the lowest point in my career that did some serious damage to my psyche that I am apparently still sorting out.

On the gaming front however I have been playing quite a bit of World of Warcraft, mostly because I want to unlock the two Allied races that I have yet to.  Let me take a moment to talk about how much bullshit the way these races are unlocked is.  Primarily that it is grossly unfair that two races for a single faction are unlocked by doing content that has been in game more or less since the launch of Legion, and the other two gated behind the newest content and honestly the most frustrating to do.  So I have the two horde races of the High Mountain Tauren and the Nightfallen unlocked and a monk and rogue create respectively.  Now I am working on the frustrating rep grind that is roaming around Argus and doing daily quests barely watching the needle climb at all.

Argus just feels bad and was only slightly improved when I got the reputation to unlock the improved flight whistle.  Why in the hell this was not a default thing makes zero sense to me.  I get that they rushed this content out the door and did a lot of visual tricks that are easily dispelled the second you lift off the ground.  However the constant tug of war of achieving flying only to have it arbitrarily taken away from you is maddening.  We experienced this with Pandaria and then suddenly losing the ability to fly on the Timeless Isle and Isle of Giants and in both cases it felt horrible.  Having a speed bump in the form of Argus still feels horrible…  but I am gritting my teeth and dealing with it for the sake of racial unlocks.  As to why this suddenly matters to me now?  I have no clue… it could have been simply spurred on by having access to the races in Alpha.

Bad Grind Good Grind

The other game I have been playing a significant amount of lately is Monster Hunter 4 Ultimate on my new pokeball edition 2DS XL.  Unfortunately the shut down of MiiVerse and the lack of having any sort of a native screenshot functionality will keep me from actually capturing any shots of my gameplay.  However this has sorta become my evening retreat as I chill out doing some monster hunter from bed before finally heading to sleep.  I find having some sort of a wind down activity helps a lot and at least thus far this fits the bill nicely.  I do however have a USB to 3DS charging cable at work so I might start taking this with me and playing a little over lunch now that I am getting into some of the more exciting activities.

I’ve not made it terribly far but at this point I have taken down two monsters:  Velicidrome and Seltas…  both of which I need several more parts from.  I have the mission to hunt the Great Jaggi so I am likely to attempt that next because I need a single hide to upgrade my current sword and shield.  Not sure why I have not broken out my beloved Longsword yet, but for the moment I opted to stick to the starter weapon.  In truth in Monster Hunter World, the Sword and Shield is probably my second favorite of the weapons so I am in part using MH4U as a way to get more familiar with its quirks.

How quickly I have taken to this game in the relatively short amount of time I have been playing it…  tells me that Monster Hunter World is not necessarily a fluke for me.  Sure it was this amazing gateway into a very complex game…  but the core mechanics are ultimately the thing that is keeping me there.  I’ve had similar experiences with Generations, but I feel like 4U does a much better job of easing you into the game and giving you some semblance of a story to care about.  At some point I fully expect to return to Generations and push a little further given that I have yet to actually get to a single real monster there.

 

AggroChat #196 – Sliced Pickle

Featuring:  Ashgar, Belghast, Grace, Kodra, Tamrielo and Thalen

aggrochat196_720

Tonight we talk a bit about the arrival to Monster Hunter World of the most annoying griefer…  Deviljho… aka Pickle. We also talk a bit about the weapon balance changes. From there we talk a bit about crafting systems in games and what we have liked and where they have fallen short.  From there we talk a bit about Eureka in Final Fantasy XIV and how it’s a grind reminiscent of Everquest. Kodra delves into a discussion about Witcher 3 and the game once you get past the cringey bits.  Tam talks at length about Star Citizen and how much game is currently available. Then we wrap up with a short discussion about how Demon Souls has not held up the way the others in the series have.

Topics Discussed

  • Monster Hunter World
  • Deviljho – Pickle
  • Crafting Systems in Games
  • Eureka – Final Fantasy XIV
  • Everquest
  • Witcher 3
  • Star Citizen
  • Demon Souls

Fast Boat

Fast Boat

One of the interesting things that has happened over the last few days is that I apparently got invited to the Battle for Azeroth expansion alpha.  I happened to notice this Tuesday night when I opened my battle.net launcher and found the World of Warcraft tab was trying to patch something.  Sure enough upon further inspection I did appear to have access to the alpha client in my version selector drop down.  I also noticed from social media that a few other people seemed to be indicating the same, so I am guessing there was a whole new wave of folks entering the testing.  The thing about alpha testing that is legitimately an alpha…  is it is as much a burden as it is a privilege.  Yes you have access to something that most people don’t and that in some ways is inherently cool…  but also it becomes your responsibility to go out into the unfinished world and help stop bugs that you will encounter.

Fast Boat

First off let me get this out of the way…  Battle For Azeroth Alpha is in fact an alpha in functionality and in name.  I’ve been in so many different versions of Alpha programs over the years and even in Blizzard terms occasionally those Friends and Family Alphas feel “almost finished”.  This time around BfA feels very much a work in progress and with significant functionality either missing or not entirely working.  For example I spent the beginning of my evening testing an area of the game where quest tracking was not functional at all, and I sorta had to wing it given that I could not really see what was required to finish any of the quests.  One of the more interesting things of note is that the Kul Tirran side of the house appears to have a flight path system that is in truth a series of extremely high speed boats, example is the one I am on above.

After spending some time bug noting Alliance side I rolled a Horde character and the Zandalari areas seem to be a bit more finished.  Those areas had a proper quest flow with tracking working and advisement of where I should be going for the next quest.  In truth that probably means that I should not be spending too much time in Kul Tiras until they have had a bit more time to flesh it out.  I did however report a ton of instances where things were clipping oddly, or in one case where my camera was being pushed up through a when I stood in a certain spot.  I guess that is part of the responsibility side of Alpha testing, that you need to vary your feedback based on what phase in the zone development they are in.

Sure I bug noted the fact that quest tracking was not working…  but after doing that it seemed nonsense to keep reporting it each time I turned in a quest in that area of the game.  Instead I started working on reporting the base pop and terrain anomalies, since they are likely the parts that are being worked on at that very moment.  Ultimately my goal is to spend a little bit of time each night working on testing content, because I feel like since I have eyes on the game…  I should be helping to make it better for launch.

Fast Boat

The gaming for fun side of the evening was spent over in Monster Hunter World which received a patch.  I did not actually defeat a Deviljho last night, but I saw several of them as they interrupted my other hunts.  It is in fact as nonsense as everyone seemed to make it out to be and I am hoping that maybe tonight I can devote some time to actually purposefully hunting one or two of them to get used to how those fights go.  The focus of my evening last night however was finally getting Thalen through Nergigante.  It has been a goal to make sure that everyone gets off high center with this fight in part because it seemed to take me so long to do that myself.  Everyone was more than willing to lend a hand in my hour of need so I feel like it is only right to keep paying that forward.

Fast Boat

Additionally I like the fact that I now feel pretty comfortable with this encounter and could always use more monster bits.  While waiting around for Thalen to finish up a hunt we started talking about our stats…  at which point I joked that I changed my guild card title to Pure Long Sword at some point.  I really have in fact been focused on only this one weapon for awhile as you can see by the fact I have done 253 hunts with Long Sword and the closest second is hammer with 7.  Both Tam and Ashgar have way more spread graphs when it comes to weapons, and in truth I probably should as well.  I should make a point of trying every weapon and seeing if there are hidden gems out there that I might ultimately like.  My biggest problem has been that I just didn’t want to take resources away from my current longsword crafting projects to create other weapons.

Fast Boat

Fast Boat

One of the interesting things that has happened over the last few days is that I apparently got invited to the Battle for Azeroth expansion alpha.  I happened to notice this Tuesday night when I opened my battle.net launcher and found the World of Warcraft tab was trying to patch something.  Sure enough upon further inspection I did appear to have access to the alpha client in my version selector drop down.  I also noticed from social media that a few other people seemed to be indicating the same, so I am guessing there was a whole new wave of folks entering the testing.  The thing about alpha testing that is legitimately an alpha…  is it is as much a burden as it is a privilege.  Yes you have access to something that most people don’t and that in some ways is inherently cool…  but also it becomes your responsibility to go out into the unfinished world and help stop bugs that you will encounter.

Fast Boat

First off let me get this out of the way…  Battle For Azeroth Alpha is in fact an alpha in functionality and in name.  I’ve been in so many different versions of Alpha programs over the years and even in Blizzard terms occasionally those Friends and Family Alphas feel “almost finished”.  This time around BfA feels very much a work in progress and with significant functionality either missing or not entirely working.  For example I spent the beginning of my evening testing an area of the game where quest tracking was not functional at all, and I sorta had to wing it given that I could not really see what was required to finish any of the quests.  One of the more interesting things of note is that the Kul Tirran side of the house appears to have a flight path system that is in truth a series of extremely high speed boats, example is the one I am on above.

After spending some time bug noting Alliance side I rolled a Horde character and the Zandalari areas seem to be a bit more finished.  Those areas had a proper quest flow with tracking working and advisement of where I should be going for the next quest.  In truth that probably means that I should not be spending too much time in Kul Tiras until they have had a bit more time to flesh it out.  I did however report a ton of instances where things were clipping oddly, or in one case where my camera was being pushed up through a when I stood in a certain spot.  I guess that is part of the responsibility side of Alpha testing, that you need to vary your feedback based on what phase in the zone development they are in.

Sure I bug noted the fact that quest tracking was not working…  but after doing that it seemed nonsense to keep reporting it each time I turned in a quest in that area of the game.  Instead I started working on reporting the base pop and terrain anomalies, since they are likely the parts that are being worked on at that very moment.  Ultimately my goal is to spend a little bit of time each night working on testing content, because I feel like since I have eyes on the game…  I should be helping to make it better for launch.

Fast Boat

The gaming for fun side of the evening was spent over in Monster Hunter World which received a patch.  I did not actually defeat a Deviljho last night, but I saw several of them as they interrupted my other hunts.  It is in fact as nonsense as everyone seemed to make it out to be and I am hoping that maybe tonight I can devote some time to actually purposefully hunting one or two of them to get used to how those fights go.  The focus of my evening last night however was finally getting Thalen through Nergigante.  It has been a goal to make sure that everyone gets off high center with this fight in part because it seemed to take me so long to do that myself.  Everyone was more than willing to lend a hand in my hour of need so I feel like it is only right to keep paying that forward.

Fast Boat

Additionally I like the fact that I now feel pretty comfortable with this encounter and could always use more monster bits.  While waiting around for Thalen to finish up a hunt we started talking about our stats…  at which point I joked that I changed my guild card title to Pure Long Sword at some point.  I really have in fact been focused on only this one weapon for awhile as you can see by the fact I have done 253 hunts with Long Sword and the closest second is hammer with 7.  Both Tam and Ashgar have way more spread graphs when it comes to weapons, and in truth I probably should as well.  I should make a point of trying every weapon and seeing if there are hidden gems out there that I might ultimately like.  My biggest problem has been that I just didn’t want to take resources away from my current longsword crafting projects to create other weapons.