Awards Show and Timewalking

Awards Show and Timewalking

This morning I am having a minor case of the deads.  I seem to have gotten whatever respiratory crud happens to be going around.  Yesterday morning I was largely doing okay… but then as the day went on I felt worse and worse to the point of begging out of Rifftrax last night.  Thankfully they were able to use my ticket for someone else, but it bums me out that I missed it.  However from the sound of it the double feature… would have completely wrecked me.  They apparently showed two complete movies rather than a short and a movie, and they didn’t actually leave the theater until 10:15 last night from a 7 pm show.  Instead I stayed snuggled up on the couch and had some left over crockpot Tikka Masala for dinner.  The bulk of the evening was spend winding my way through some horrible timewalking pugs.  The piece of this that I realized is simply that folks do not seem to remember the Cataclysm content nearly as well as the other content… or at least Cata still requires you to do actual mechanics to keep from wiping.  As a result I spend another large part of the night running back from wipes and trying to explain to people what went wrong.  I should be tanking…  but I wanted to shun all responsibility and just dps.  The part I didn’t realize is that in my sub 810 form… I would also end up being the carry that did twice as much damage as the others in a lot of the groups.  By the end of the night however I managed to pull my overall item level up to around 817, which now unlocked as of this morning some of the 830 world quest rewards.  In theory that is going to be how I gear my Deathknight, but logging in… doing the Emissary chest and then knocking out any items that look useful.

The other activity last night was a vague attempt at watching The Game Awards.  At some point this seems to have turned into a real awards show, when the first few years sorta felt like trying to make “fetch happen”.  Somewhere along the line it actually became “a thing” and now has significant support from companies.  It was largely something I was doing because I was bummed at missing RiffTrax and happened to see it scroll across my twitter.  The part I was not expecting was the fact that apparently… folks are using this as another opportunity to announce and or show off upcoming games.  There is a post in me somewhere about the never ending chain of promotional opportunities that game developers have right now.  For years it was the CES and that was literally the only place we got information.  Then E3 and Gamescom became significant players… and that was the moment when we found out literally everything that was to know about the upcoming games.  Now we technically have five different PAX shows, and a plethora of other events like the Playstation Experience that is happening this weekend… and individual company based shows like FFXIV Fan Festival and Blizzcon.  It seems like at any given point we are a week away from a potential cache of big announcements… and we as fans expect something important at each and every one of these.  It is almost as though we are expecting executives at EA or Ubisoft to be prepparing their “Thanksgiving game”, or their “Presidents Day” game to announce at any moment.  I don’t want to go on about this much longer… but I blame the constant deluge of things just on the horizon for constantly distracting us from the games we actually have installed and should be playing.  Saying that… here are some things that distracted me from games I should be playing.

We finally got some really good footage of Andromeda that goes into more detail about how the actual game is going to function and play in its final version.  Firstly I have to say I am super excited to see this because I like Mass Effect best when it is allowing me to play Star Trek Away Team.  Of the previous games… my favorite is Mass Effect 2 because it was one the one that allowed me the most freedom to pop around the galaxy doing tiny interesting vignettes.  The part I am hoping is that the moment to moment gameplay is going to be able to keep my attention.  There was just something about the way that Inquisition performed that was a turn off… and then you take the fact that I am now forced to play a faction that I would rather be cheerfully slaughtering…  and it was a recipe for a game that never quite clicked with me.  Andromeda however feels like it is going to be something I can sink my teeth into… especially if it allows me to constantly be recruiting new and interesting people to join my core team.  Also jump packs… are awesome.

Watching this trailer made me realize that no one has really done a good Monster Hunter style game for the PC platform.  I am sure in the comments someone is going to point out one that I missed, but Monster Hunter fills this weird niche between traditional RPG and Diablo.  Since this is being billed as an Action RPG I am hoping that maybe it falls along those lines.  What I don’t want this to be is another asymmetric team versus monster game like Evolve.  I have zero interest in that.  Like if it is possible for interest to go into the negatives…  then asymmetrical multiplayer falls into that category.  It is being billed however as a Free to Play take on Monster Hunter by ex Riot and Bioware devs.  On that billing alone… I am super interested.

If naked stranded on a beach crying Norman Reedus was not strange enough…  we get another trailer for Death Stranding.  Last I heard they had not actually even picked an engine yet, so I am finding it really hard to take anything I see on this game seriously at this point.  That said I am really liking the direction of this trailer.  I love the weird washed out post apocalyptic marsh thing going on… and I like the skele-zombie troopers thing and the Cthuloid tanks.  This feels like it is going to be creepy in all the right ways and we need more Cthulhu in our lives… or at least ones that play on modern platforms after the frustration that was Dark Corners of the Earth recently.  I am entranced and willing to throw money at the screen for this one, even if I don’t know specifically why I am.  Guillermo del Toro makes the best monsters, and I was just commenting the other day about how badly I would love to see another Hellboy movie.  Maybe this creations in this game can satiate the desire, because if nothing else it has me now following his twitter that is full of awesome monstrous stuff.

Awards Show and Timewalking

Awards Show and Timewalking

This morning I am having a minor case of the deads.  I seem to have gotten whatever respiratory crud happens to be going around.  Yesterday morning I was largely doing okay… but then as the day went on I felt worse and worse to the point of begging out of Rifftrax last night.  Thankfully they were able to use my ticket for someone else, but it bums me out that I missed it.  However from the sound of it the double feature… would have completely wrecked me.  They apparently showed two complete movies rather than a short and a movie, and they didn’t actually leave the theater until 10:15 last night from a 7 pm show.  Instead I stayed snuggled up on the couch and had some left over crockpot Tikka Masala for dinner.  The bulk of the evening was spend winding my way through some horrible timewalking pugs.  The piece of this that I realized is simply that folks do not seem to remember the Cataclysm content nearly as well as the other content… or at least Cata still requires you to do actual mechanics to keep from wiping.  As a result I spend another large part of the night running back from wipes and trying to explain to people what went wrong.  I should be tanking…  but I wanted to shun all responsibility and just dps.  The part I didn’t realize is that in my sub 810 form… I would also end up being the carry that did twice as much damage as the others in a lot of the groups.  By the end of the night however I managed to pull my overall item level up to around 817, which now unlocked as of this morning some of the 830 world quest rewards.  In theory that is going to be how I gear my Deathknight, but logging in… doing the Emissary chest and then knocking out any items that look useful.

The other activity last night was a vague attempt at watching The Game Awards.  At some point this seems to have turned into a real awards show, when the first few years sorta felt like trying to make “fetch happen”.  Somewhere along the line it actually became “a thing” and now has significant support from companies.  It was largely something I was doing because I was bummed at missing RiffTrax and happened to see it scroll across my twitter.  The part I was not expecting was the fact that apparently… folks are using this as another opportunity to announce and or show off upcoming games.  There is a post in me somewhere about the never ending chain of promotional opportunities that game developers have right now.  For years it was the CES and that was literally the only place we got information.  Then E3 and Gamescom became significant players… and that was the moment when we found out literally everything that was to know about the upcoming games.  Now we technically have five different PAX shows, and a plethora of other events like the Playstation Experience that is happening this weekend… and individual company based shows like FFXIV Fan Festival and Blizzcon.  It seems like at any given point we are a week away from a potential cache of big announcements… and we as fans expect something important at each and every one of these.  It is almost as though we are expecting executives at EA or Ubisoft to be prepparing their “Thanksgiving game”, or their “Presidents Day” game to announce at any moment.  I don’t want to go on about this much longer… but I blame the constant deluge of things just on the horizon for constantly distracting us from the games we actually have installed and should be playing.  Saying that… here are some things that distracted me from games I should be playing.

We finally got some really good footage of Andromeda that goes into more detail about how the actual game is going to function and play in its final version.  Firstly I have to say I am super excited to see this because I like Mass Effect best when it is allowing me to play Star Trek Away Team.  Of the previous games… my favorite is Mass Effect 2 because it was one the one that allowed me the most freedom to pop around the galaxy doing tiny interesting vignettes.  The part I am hoping is that the moment to moment gameplay is going to be able to keep my attention.  There was just something about the way that Inquisition performed that was a turn off… and then you take the fact that I am now forced to play a faction that I would rather be cheerfully slaughtering…  and it was a recipe for a game that never quite clicked with me.  Andromeda however feels like it is going to be something I can sink my teeth into… especially if it allows me to constantly be recruiting new and interesting people to join my core team.  Also jump packs… are awesome.

Watching this trailer made me realize that no one has really done a good Monster Hunter style game for the PC platform.  I am sure in the comments someone is going to point out one that I missed, but Monster Hunter fills this weird niche between traditional RPG and Diablo.  Since this is being billed as an Action RPG I am hoping that maybe it falls along those lines.  What I don’t want this to be is another asymmetric team versus monster game like Evolve.  I have zero interest in that.  Like if it is possible for interest to go into the negatives…  then asymmetrical multiplayer falls into that category.  It is being billed however as a Free to Play take on Monster Hunter by ex Riot and Bioware devs.  On that billing alone… I am super interested.

If naked stranded on a beach crying Norman Reedus was not strange enough…  we get another trailer for Death Stranding.  Last I heard they had not actually even picked an engine yet, so I am finding it really hard to take anything I see on this game seriously at this point.  That said I am really liking the direction of this trailer.  I love the weird washed out post apocalyptic marsh thing going on… and I like the skele-zombie troopers thing and the Cthuloid tanks.  This feels like it is going to be creepy in all the right ways and we need more Cthulhu in our lives… or at least ones that play on modern platforms after the frustration that was Dark Corners of the Earth recently.  I am entranced and willing to throw money at the screen for this one, even if I don’t know specifically why I am.  Guillermo del Toro makes the best monsters, and I was just commenting the other day about how badly I would love to see another Hellboy movie.  Maybe this creations in this game can satiate the desire, because if nothing else it has me now following his twitter that is full of awesome monstrous stuff.

Darth Scrapheap

Darth Scrapheap

If appearance systems are the “true” endgame… them I am woefully losing right now.  Last night I managed to push my Deathknight across the line and ding 110, to which I immediately abandoned all attempts at questing and instead focused on World Quests.  For those who do not know when you hit 110 all you need do is walk over to Khadgar and you can start up the madness on your alts without needing to do the faction grind.  Now I look like a random assemblage of crap…  or very much like a raiding dps warrior did in vanilla.  I know that helm is supposed to be menacing and Deathknighty… but it just keeps reminding me of a lizard or turtle… or something similar.  After a round of “complete the gear quests” I am sitting at 795 and I absolutely plan on exploiting the hell out of the Timewalking dungeons this weekend to help push that higher.  As much as I wanted to like the Paladin… it was mostly just a choice to push up so that I could have a miner to feed my engineering.  Similarly I started the Rogue with the thought of pushing up a Herbalist/Alchemist but stalled out because Rogues are squishy and annoying.  Instead I started working on my Deathknight because deep down inside I still have a lot of love for the character… the fringe benefit however is that now I have a reasonable Herbalist as well to at the very least feed my Seed-Battered Fish Plate habit.

In other news we had a pretty good night of raiding with us coming in and killing Odyn once again after a weird off week thanks in large part to Thanksgiving.  It still took a few tries and there are a lot of fiddly bits we can improve on to make it less horrible at the end.  From there we had a crazy pull that never ended because we did not learn our lesson properly and or they said they patched something they didn’t actually patch.  From there we set up and changed a few things on Guarm and had an amazingly smooth one shot…  which is pretty damned awesome considering this was only our second night of attempts.  We then continued on to Helya and by the end of the we were pushing her into phase three and phase two was seeming less suicidal.  All in all I will count that as significant progress, the only negative being there just aren’t that many gearing options yet from this raid.  I am super bummed that I am going to have to miss our now “a thing” Friday night Emerald Nightmare clear this week.  I have a family thing that happens once a month, and this just happens to be that Friday.  Thankfully I think we have more than enough reasonable tanking options to make something work in my absence.  I am just bummed at losing a shot at maybe just maybe getting those last three corrupted essences.

Darth Scrapheap

I also played a significant amount of Final Fantasy XV, and I have decided it is far less a boy band simulator and more Final Fantasy Entourage.  All of that said… I still like it quite a bit and it is absolutely priceless when Prompto sometimes hums the class FF battle victory theme after you finish a combat engagement.  Right now I am heavily engaged in a life of murder-hobo-ry as I am roaming the country side looking for baddies to vanquish and looting interesting cooking materials.  The key take away from yesterday however is that I gave the official Sony PS4 Remote Play a shot and man…  have they seemingly improved it greatly.  Sure there are still moments when it wigs the hell out and you are best to simply hold still until it stops struggling.  Those however are few and far between and for the most part the end result is an extremely smooth play experience.  For reference my PS4 is hard wired into my router, and I was connecting into it from my laptop over the wireless network.  I did some tests in Destiny to see if this was simply a “good enough for an RPG” thing or if it really was reasonable for playing other games.  I could notice a little bit of controller lag while running and doing some patrols… but it was more than reasonable enough for me to play.  I am not sure if I would be willing to go into the Crucible or something extremely difficult, but I had a good enough time killing random splicers in the Plaguelands remotely.  In truth it is “good enough” for 90% of the stuff I do in Destiny and I would absolutely be willing to try something like farming Archon’s Forge while remoted in through the laptop.  It is definitely good enough for Final Fantasy XV which greatly increase the range of play options I have…  and I am going to want to test this theory out on the Vita pretty soon.  I still think the performance of the unofficial “Twisted” Remote Play was better… but he has just been unable to keep it updated to function on the latest version of the PS4 firmware… and the bonus features of playing with a keyboard, mouse and xbox 360 controller simply are not worth being behind in the firmware version especially given that it will bar you from accessing the PSN store.  I am super happy though to see that Sony seems to continue to improve performance.

Space Diablo

Space Diablo

Last night was a good night.  It was a fairly crappy day at work because we were still dealing with the ramifications of events that happened over the break.  Nothing says excitement like an 8 am conference call.  That said I had an amazing bowl of chicken noodle soup waiting on me when I got home.  Sunday during the day we made a batch of soup in the crock pot, and for whatever reason soup is all the more amazing on day two.  This time around I added a little shredded cheese to it and it was insanely good and the perfect thing to at least in part make me forget the day that lead up to it.  As far as my evening the bulk of it was spent hanging out with Grace and Mor in Destiny.  While I consider myself still very much a fledgling player, they are more so… and as a result it was kinda fun just to ride along as Mor experienced all of the content for the very first time.  The big take away from the night however is that the year one strike bosses are still insane bullet sponges.  I kinda find it sad that they never went back and updates these strikes, when much better year two versions exist.  The walker in the Devil’s Lair normal difficulty strike… is quite possibly the hardest strike boss ever… or at the very least the one that takes the most time to bring down.  I solo walkers out in the patrol zones for fun…  and this one just would not die.

Mor calls the game “Space Diablo” and it is fitting because really in the end we are all after tasty loot.  Since I had already done most of this content before a bunch of times, I opted to play my Warlock which is generally my least progressed character.  On the Stormcaller spec for example I only had the base abilities unlocked that you exit the mission with.   By the end of the night however I had a significant amount unlocked, and gear wise my Warlock has suddenly pulled out ahead of my Hunter.  The thing with Warlock is that I like literally everything about it… except the jump.  Squirrel will probably fight me on this one, but it just feels wrong.  It doesn’t work the way I want it to work… and in truth if I could just give my Warlock the Titan jump… everything would be peachy.  Then again I would give literally every class the Titan jump, and part of me hopes that they introduce a second round of artifacts that do just this… allow you to customize each character by giving them a different class jump.  I don’t think that is likely ever going to happen, so in the meantime I will have to console myself with having permatracking thanks to Memory of Gheleon on every character.  If nothing else that artifact is amazing for finding chests… which considering just how many there are in the plaguelands greatly increase how much glimmer I am getting.

Space Diablo

Once things wound down in Destiny, I disappeared downstairs and worked on my Deathknight for awhile.  Sunday with the start and stop nature of work, I didn’t get terribly far in knocking out some of my dungeon quests.  In fact there was a point where I had queued for a dungeon, and shortly after the second boss had to drop group to hop on a work conference call.  Were it a guild group this probably would not have been a show stopper given that I could alt tab back and forth as needed, however I excused myself from the PUG and became resigned to not actually finishing up Stormheim.  So last night I started off by running Halls of Valor, which went extremely quickly and allowed me to move on in good conscience to Highmountain.  Right now I am largely just focusing on the main story of the zone and ignoring any offshoots for the moment, because it already seems like I am going to ding 110 well before wrapping everything up.  At the moment I am sitting at 60% into 108, and have just started the quests in High Mountain meaning I have most of an entire zone to level through.  I will absolutely ding before leaving this zone, and then I can begin the slow process of gearing through World Quests.  I have to say that I love Frost Deathknight for both a leveling and dungeon running spec, and it is going to dethrone my Paladin as my primary alt.

Space Diablo

All of this said… I am not likely to work on my Deathknight tonight because I have a date with Final Fantasy.  I am too old to stay up and play at the official launch of a game but instead have it sitting waiting for me on my PS4 for when I get home.