A Good Weekend

A Good Weekend

This past week was the week of seemlingly smooth and fast clears.  Wednesday night we worked on progression content, which mean’t that we spent the majority of the evening wiping to new and exciting things.  However the end result of that evening was that we downed Odyn and made a decent amount of progress on Guarm.  The only negative aspect of that is that it also means that none of us actually saw progress on the quest chain that haunts us.  We kicked around the notion of having an Emerald Nightmare clear night, that I ultimately decided would be Friday.  I set up a calendar invite and hoped, and then was pleasantly surprised at the number of folks that signed up.  In fact we technically had more than our normal raid nights, and other than some starts and stops while waiting on folks or dealing with disconnections…  it was a very smooth evening.  So smooth in fact that I seriously wonder if we could have cleared the entire place in an hour.  I mean because of the various time spent waiting… that was not a thing that happened however it seemed like we might have been on pace for it.  That general smoothness continued on last night with Karazhan, but so did the whole waiting business.  Thalen got sidelined with family stuff, and we had the option of either filling his slot or waiting.  It turned out we ended up getting started roughly an hour and a half late, but once again things went amazingly smoothly.  So much so that I think next week we are going to make a proper attempt at a Nightbane run.  We would have one shot every boss… were it not for the fact that we tried some madness for an achievement on Medivh.

A Good Weekend

Another big part of my weekend was roaming around and exploring the Comet of Ahnket in the Rift Starfall Prophecy expansion.  At this point I am sitting around 66 1/3 and feel like I have barely scratched the surface of the Scatherran Forest zone.  Firstly I have to say this expansion is charming as hell so far, namely because of the two companions that follow you around at times… but also because it is a great example of environmental storytelling.  Every area is packed full of little things to be scene and experienced much in the same way the zones are built in Guild Wars 2.  Lots of things are happening in the background and all it takes is you sitting still long enough to experience them.  The best of these vignettes has to be the hedgehogs who are stuck in a ball rolling…  until one of them realizes that they can just let go of their feet to stop.  Similarly there is this adorable sequence where you are playing hide and seek with baby unicorns, and you have to go out and find them so that you can lead them back home.  The only negative so far is that I feel woefully undergeared for some of the content, and there is a bit of an uneven difficulty level happening.  There was an area full of spiders… and they seemed literally twice as tough as any of the other equivalent level 66 mobs.  I could take down entire packs of humanoids… but a single spider was a race to see if I could finish them off before they finished me off.  Getting a second spider meant absolute certain death.  All in all though I am really liking the expansion and it feels much more like Storm Legion did as far as content goes.

A Good Weekend

Finally I spent a good deal of time playing Destiny this weekend and was able to push my Titan to the 385 barrier.  This is the point where you stop getting upgrades from legendary engrams, and are stuck relying on faction rewards that stop at 390… and exotic engrams that will take you all the way to 400.  This means I am hoping tomorrow starts a small arms week for the heroic strike list because I absolutely need to spend some time farming.  In theory I believe the Archon’s Forge will go up to 400 when it comes to end of event rewards, but not anything coming from an engram.  I spent some time working on my Hunter and Warlock and getting both of them through the Rise of Iron story so I can have three sets of world bounties to work on each week.  I realize they just reward engrams at this point… but if nothing else it can be infusion fodder to help work up additional weapons and armor.  I need to find the free time to try and sign up for one of the machine raids so I can see the content and get some more tasty gear.  However 385 is a completely respectable place to be, and in theory during the next iron banner I should be able to make a decent dent into pushing that number up into the 390s.  It was a great weekend and especially considering we have a short week ahead of me.

A Good Weekend

A Good Weekend

This past week was the week of seemlingly smooth and fast clears.  Wednesday night we worked on progression content, which mean’t that we spent the majority of the evening wiping to new and exciting things.  However the end result of that evening was that we downed Odyn and made a decent amount of progress on Guarm.  The only negative aspect of that is that it also means that none of us actually saw progress on the quest chain that haunts us.  We kicked around the notion of having an Emerald Nightmare clear night, that I ultimately decided would be Friday.  I set up a calendar invite and hoped, and then was pleasantly surprised at the number of folks that signed up.  In fact we technically had more than our normal raid nights, and other than some starts and stops while waiting on folks or dealing with disconnections…  it was a very smooth evening.  So smooth in fact that I seriously wonder if we could have cleared the entire place in an hour.  I mean because of the various time spent waiting… that was not a thing that happened however it seemed like we might have been on pace for it.  That general smoothness continued on last night with Karazhan, but so did the whole waiting business.  Thalen got sidelined with family stuff, and we had the option of either filling his slot or waiting.  It turned out we ended up getting started roughly an hour and a half late, but once again things went amazingly smoothly.  So much so that I think next week we are going to make a proper attempt at a Nightbane run.  We would have one shot every boss… were it not for the fact that we tried some madness for an achievement on Medivh.

A Good Weekend

Another big part of my weekend was roaming around and exploring the Comet of Ahnket in the Rift Starfall Prophecy expansion.  At this point I am sitting around 66 1/3 and feel like I have barely scratched the surface of the Scatherran Forest zone.  Firstly I have to say this expansion is charming as hell so far, namely because of the two companions that follow you around at times… but also because it is a great example of environmental storytelling.  Every area is packed full of little things to be scene and experienced much in the same way the zones are built in Guild Wars 2.  Lots of things are happening in the background and all it takes is you sitting still long enough to experience them.  The best of these vignettes has to be the hedgehogs who are stuck in a ball rolling…  until one of them realizes that they can just let go of their feet to stop.  Similarly there is this adorable sequence where you are playing hide and seek with baby unicorns, and you have to go out and find them so that you can lead them back home.  The only negative so far is that I feel woefully undergeared for some of the content, and there is a bit of an uneven difficulty level happening.  There was an area full of spiders… and they seemed literally twice as tough as any of the other equivalent level 66 mobs.  I could take down entire packs of humanoids… but a single spider was a race to see if I could finish them off before they finished me off.  Getting a second spider meant absolute certain death.  All in all though I am really liking the expansion and it feels much more like Storm Legion did as far as content goes.

A Good Weekend

Finally I spent a good deal of time playing Destiny this weekend and was able to push my Titan to the 385 barrier.  This is the point where you stop getting upgrades from legendary engrams, and are stuck relying on faction rewards that stop at 390… and exotic engrams that will take you all the way to 400.  This means I am hoping tomorrow starts a small arms week for the heroic strike list because I absolutely need to spend some time farming.  In theory I believe the Archon’s Forge will go up to 400 when it comes to end of event rewards, but not anything coming from an engram.  I spent some time working on my Hunter and Warlock and getting both of them through the Rise of Iron story so I can have three sets of world bounties to work on each week.  I realize they just reward engrams at this point… but if nothing else it can be infusion fodder to help work up additional weapons and armor.  I need to find the free time to try and sign up for one of the machine raids so I can see the content and get some more tasty gear.  However 385 is a completely respectable place to be, and in theory during the next iron banner I should be able to make a decent dent into pushing that number up into the 390s.  It was a great weekend and especially considering we have a short week ahead of me.

AggroChat #133 – Leadership and Games

This week Ashgar, Belghast, Grace, Tam and Thalen talk a bunch of stuff including how gaming applies to business leadership roles.

aggrochat133_720

This week we have a bit of a strange cold open as we talk about our recent system building experiences and the fact that next week we are actually going to need to record a proper sound check.  From there we delve into World of Warcraft and talk about our experiences with the new Karazhan Raid and Trials of Valor, as well as experiences with progression and wrapping up the Emerald Nightmare.  Belghast talks about his experiences in Starfall Prophecy the new Rift raid, and Tam discusses his experiences in Dishonored 2.  Finally we get around to the discussion that named this show as Tam talks about a recent class project.

Things Discussed – Impromptu Building New Systems – WoW – New Karazhan Raid – Trial of Valor Raid – Rift – Starfall Prophecy Expansion – Dishonored 2 -Tam’s Class Project

 

Trials of Valor

Trials of Valor

Last night was a raid night… and I failed to take any screenshots so you are stuck with an image of me in the order hall.  After having cleared Emerald Nightmare a few weeks it was decided that we would instead poke our heads into the Trial of Valor.  The goal set out by the raid leader for our group was to attempt to stay current with normal mode progression, so instead of spending several weeks farming Emerald Nightmare it seemed reasonable to just jump straight into the Trial content which has a much higher item level.  That was a big part of the decision factor in that the baseline for gear is 850… and literally everyone in the raid last night has 850 or better.  All of that said though… there are several of us who still want to keep clearing the Nightmare in the hopes of getting specific items or for no reason other than the try and complete that Balance of Power meta achievement step.  So I think in the coming days/weeks we are going to try and sort out a secondary night with a clear purpose of farming the raid.  I mean back in the day we used to have a Molten Core night even though we were actively progressing in Blackwing Lair…. and for that matter also had a Zul’Gurub Night.  Karazhan is somewhat taking the place of ZG however as far as gear progression goes, but still I want to finish out some quests.

As far as the raid itself, it went fairly well but it is a big of a punch in the gut going from killing eight bosses in a single night to struggling to kill one.  All in all it took us around six attempts to work out the mechanics for Odyn and largely sort out how not to have the tanks die during the final phase.  The fight reminded me so much of Binding Coil Turn 9 in FFXIV, in that the really rough part was at the very end…  but you had to wade through a bunch of mechanics that were more tedious than difficult to get there.  This is very much a learn the mechanics fight and less a gear check in the traditional sense of damage output.  For some however it is likely a bit of a survival check in that even if you are doing mostly everything as intended you are still going to take the occasional damage that becomes hard to control.  We however pushed through and got a kill… and by kill I mean we pushed Odyn to 10% where he once again congratulated us on our performance.  What is it about this guy wanting us to beat him up…  is this a fetish?  In any case a lot of gear dropped, but I got double gold both off him… and off the world boss that I attempted right before the raid.  That leaves me with a single roll token for the week that I am going to need to use judiciously and determine what exactly I want to spend it on.  Largely nothing from mythic+ is really worth it apart from the occasional trinket.

We put in several attempts on Guarm and that fight feels like a pretty hard gear wall the way that Patchwerk used to be.  It has a very short enrage timer, and a oneshot kill mechanic that you need to avoid… while juggling even distribution of the colored debuffs.  So there is a lot more going on than there was with Patchwerk, but it is no less of a hard dps race trying to kill him before he enrages and kills us.  Last night was largely Art and I figuring out the tanking, and placement… and learning how to avoid the charge attack and get through it without taking much in the way of damage.  It also very much felt like the healers were desperately trying to sort out all of the details because there were so many times where I was painfully low and straight up out of cooldowns to mitigate that fact.  A little gear, damage output optimization, and some practice and I am absolutely certain that we will get that fight to farm status before long.  We also have an alternate path open to us of trying to push through Heroic Emerald Nightmare, but with a brand new raid open that hasn’t seemed that compelling.  In truth I hope we get to a point where we can easily clear Trial of Valor and then go back and worth on Heroics all in the same night.  Of note however… “ToV” will always be Temple of Veeshan to me and never Trials of Valor.