AggroChat #518 – One Hundred Pages

Featuring: Ammosart, Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen
Hey Folks! We were out last week but, as such, came back with a stacked list of topics to discuss.  We start off talking about Path of Exile II and the bad launch patch for Dawn of the Hunt.  We also talk about the interview between Zizaran and the Devs and the resulting updates.  We then dive into some discussion about an amazing-looking season for Tombs of the Erased in Last Epoch coming next week and all of the new features.  Kodra and Tam share their experiences with Blue Prince, which is a puzzle exploration game that highly suggests you keep track of some real-world notes.  Bel discusses his thoughts on the Minecraft Movie and how it splits the line between brilliance and trash and ends up providing a pretty great time. Ash has restarted Pokemon Mystery Dungeon DX, and Thalen talks about the Hugo Award Nominations.  Sudokucon has happened, and Kodra shares how the event went.  We also have a brief revisiting of Xenoblade Chronicles X, which Ammo and Ash are still playing through.

Topics Discussed:

  • Path of Exile II League Issues
  • Last Epoch Tombs of the Erased
  • Blue Prince
  • Minecraft Movie
  • Pokemon Mystery Dungeon DX
  • Hugo Award Nominations
  • Sudokucon
  • Xenoblade Chronicles X
The post AggroChat #518 – One Hundred Pages appeared first on Tales of the Aggronaut.

AggroChat #516 – Cooperative Design

Featuring: Ammosart, Ashgar, Belghast, Grace, Kodra, and Tamrielo
Hey Folks! We were out last week because Bel’s world was burning and all of the smoke was killing his lungs. This week we start off with a discussion about the Eleventh Hour Games and Grinding Gear Games situation as GGG pulls a Blizzard and ambushes the Last Epoch Season 2 launch.  From there we talk about the chill tea shop gameplay of Wanderstop, telling us that sometimes it is a good idea to stop and relax for a bit.  Tam and Kodra played through Wanderstop and talked about how it has evolved the already great co-op gameplay of It Takes Two with a much better story.  Ash and Ammo talk about diving into Xenoblade Chronicles X as it just was re-released on Nintendo Switch.  Bel talks a bit about Gunlocked which attempts to be the Vampire Survivors of Bullethell Shooters…  and fails in interesting ways that will hopefully be addressed in the sequel.  Bel also shares his initial thoughts from the Titans Quest II playtest, and Tam shares his thoughts about what he is seeing about Dune Awakening.

Topics Discussed:

  • The EHG/GGG Situation
    • The ambush scheduling of Path of Exile II
    • The reschedule of Last Epoch Season 2
  • Wanderstop
  • Split Fiction
  • Xenoblade Chronicles X
  • Gunlocked / Boons and Burdens
  • Titan Quest II
  • Dune Awakening
The post AggroChat #516 – Cooperative Design appeared first on Tales of the Aggronaut.

AggroChat #92 – Games of the Year 2015 Part 1

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Tonight Ashgar, Belghast, Dallian, Grace, Kodra, Thalen and Tam talk about their favorite games of 2015.  This is the first part of a two part podcast.

Once again it is time for us to record our “Games of the Year” show, and this time around we did it slightly differently.  Last year we tried to come up with some title that represented the podcast as a whole, but it ended up being pure madness to get us all to agree on something.  This time we instead each picked three games to add to the list and now we are recording a show about all of those games.  Of note… this is not necessarily show about games that were released in 2015, but instead a show about games that were important to us during the calendar year.

This is being divided into two parts to cover the gap as myself and several others will be attending Pax South.  In this first part we talk about:

  • Hand of Fate
  • SubNautica
  • Secrets of Grindea
  • There Came an Echo
  • Binding of Isaac: Rebirth
  • Beginners Guide
  • Assassin’s Creed Syndicate
  • Hatoful Boyfriend
  • Xenoblade Chronicles X
  • Undertale