AggroChat #135 – Looks Like A Kahuna

Tonight Ashgar, Belghast, Grace, Kodra and Tam talk Pokemon and a whole list of other topics.

aggrochat135_720

Tonight we got a bit of late start, but once things got rolling we recorded a proper show.  Last week we had pushed off the topic of Pokemon Sun and Moon because we literally ran out of time.  We start recording around 9 pm CST and when it is past midnight…  we know we are in trouble.  So we talk a bit about the game and things that folks have noticed about it.  Several of us are not terribly far along… others have beaten the game.  Grace talks about her addiction to Justice Monsters Five and how no other games really matter at all.  

Bel goes on a discussion about his feelings about various streaming options and why he is moving towards Beam.  Bel talks about how this is the year that he stopped browsing steam, because there is just too much random stuff out there.  This spawns a conversation about games that get lost in the mix…  like Obsidian’s recent release of Tyranny.  This oddly spawns another contorted shift as Bel talks about that he figures out why he doesn’t really enjoy Halo games.  We shift gears and talk a bit about Final Fantasy XIV and the Alexander Turn 11 fight.  Finally we wrap things up with some talk about the new Star Wars Destiny Collectible Card Game.

Discussion points: Pokemon Sun and Moon – Justice Monsters Five – Twitch vs Hitbox vs Beam – Browsing Steam – Tyranny – Bel and Halo – Final Fantasy XIV – Alexander Turn 11 – Star Wars Destiny

On Video Editing

If you missed it, an earworm was inflicted on the Aggrochat crew a little while ago and refuses to go away. The song in question is a remix of Boney M.’s Rasputin, as seen in the following video:

Beyond being super catchy, this is actually a surprising feat of video editing The original song has nothing to do with Rasputin, or Russia, or funk. Love the Way You Move is about ~136 BPM and the music video for it is 3:40 long. The remixed song is closer to 150 BPM, and is also 3:40. But the music video has a lot of parts that match the beat, so just playing one over the other wouldn’t look very good.

As a result, the final version does quite a bit of audio and video editing. The most notable part is that any beat-matched sections are sped up to match the new tempo. This includes the working with tools near the beginning and all dance sequences (including the flashing siren near the end). The tradeoff for this is that most parts that didn’t need to match the beat were slowed down. This means the introduction, most of the middle section, and Putin’s arrival. In order to make this work, a little bit of audio editing was also necessary. Love the Way You Move has a 16-bar chorus, the chorus of Rasputin is only 8 bars. In order to make the end section fit, an extra repetition was added in.

I just thought this was interesting to note.

Week In Gaming 11/15/2015

Two Times the Monday

I’ve mentioned this before, but this week we got off in the middle of it for Veterans Day.  While I completely support this holiday, I question the good of cutting a week down the middle.  What it basically created for me at least was a whole lot of time I seemed to be occupying space in a chair but not getting much accomplished… because individuals smarter than me ended up taking either the entire front half of the week off… or the entire back half of the week off.  Those people apparently did not coordinate well, which meant there was a skeleton crew on board and few of the people you actually needed to talk about this item or that available and ready to discuss.  My hope is this coming week we can make up ground for all of the perceived lost time from this fractured week.  On the gaming front though… this was a week entirely about Fallout 4.  However while prepping the AggroChat episode I watched another sequence play out on twitter that I am going to get into towards the end of the post.

Irrational Desire

Week In Gaming 11/15/2015

I am admitting here again that I am still struggling with an irrational desire to log in and play World of Warcraft.  I think part of it is simply because I know that as much as I loved Gladiator… it will be going away in the coming expansion.  Part of me wants to spend some more time playing as a DPS sword and board warrior while it still exists.  Then the rational mind kicks and tells me that there is still nothing really there for you.  The raid is gone, the guild is mostly gone…  there just isn’t an infrastructure to return to.  Similarly I realize that other than faffing about and running old content… there is nothing much there that I would really want to do.  This reached its peak over the weekend while I was anxiously wanting to play Fallout 4, but not able to do it yet without VPN hackery.  The problem is even though I am wallowing fully in the goodness that is post apocalyptic Boston…. there is still a bit of nostalgia tugging at my coat tails telling me that I would really like to log into World of Warcraft still.  I have a slew of new content to go experience in Final Fantasy XIV as well, so hopefully between it and Fallout 4… I will slowly quell this desire.  I am still really damned interested in seeing how Legion feels, so not giving up hopes on maybe being able to wrangle a beta invite somewhere…  but unfortunately I think my past points of access are no longer available.  If I had them I would have definitely tried to exercise one for access to Overwatch.

Viva New Vegas

Week In Gaming 11/15/2015

Monday night I got so low that I booted back up Fallout New Vegas and spent a good deal of time wandering around there.  I only managed to get as far as the Vikki and Vance casino before finally attempting to get Fallout 4 going.  I have to say…  it might be nostalgia talking… but I still absolutely love this game.  I even popped in for a bit this morning to get this screenshot… and there is absolutely a direct lineage between Fallout 3, New Vegas and 4.  The world feels the same… albeit considerably prettier in the newest incarnation.  I guess this is why in part folks who hated Fallout… still hate it… and the folks that loved it… are having some of the best times of their life.  New Vegas really raised the bar for the way the world felt, and it seems like Bethesda rose to the occasion and answered this narrative call.  That said… there is a part of me that kinda hopes that we end up with a DC Metro and New Vegas reboot using the Fallout 4 engine… much the same way as we have one of those under works for Morrowind and Oblivion using the Skyrim engine.  I would love to be able to roam around these areas with the fidelity that the new engine provides.  Even then…  I could still see myself returning to New Vegas time and time again…  and loving every moment of it.

Critical Mass

Week In Gaming 11/15/2015

The bulk of my week has been spent wandering around the Massachusetts area in the new Fallout 4 on the PC.  Firstly I have to say… I am pleased and amazed at just how good this game looks and how well it runs on my fairly aging hardware.  The game auto selected Ultra for me, and I have been playing on that since… with limited hick-ups.  The game runs between 50-60 fps at all times and just works flawlessly.  Folks are reporting all sorts of bugs… and honestly I haven’t really seen them other than the usual floating objects type issues when you are dealing with a complex open world game.  For example… if you remove a table out front under a vase…  there is a chance the vase will just hang there indefinitely rather than fall to the ground.  This sort of stuff does not bother me at all, and I come to expect it when a game has physics and the ability to place objects.  That said there are apparently a number of the traditional day one Bethesda bugs but I am happy to say that I have not encountered any of them… game breaking or not.  Maybe I am simply lucky, or maybe I just have not gotten far enough into the game to experience them.

According to steam I am roughly 50 hours into the game… the problem with that is that I accidentally left it running one day while at work… so you can discount about eight hours of that time as that event happening.  The rest of the time however is absolutely real… and I have built up at least partially every settlement that I have come across.  That is the part of the game that is the real hook for me… especially now that I have trade routes going between the towns.  I’ve said this before, but my big take away from why this game is more enjoyable than the previous incarnations is that it feels like I am actively making the world a better place.  In other Fallout games… you were the good guy, simply because you were killing off all of the bad guys in the world.  There was very little you could do to actually improve the lot of the other denizens of the wastes other than the occasional donation of money or fresh water.  In this game… from the very beginning you are actively improving segments of the world and making it a decent place to live in.  Sure the world is dangerous… but you are making it far less so for a group of settlers.  That right there is the hook, and when I am out in the wastes… every hotplate  and desk fan… excites me because I can go back and build something really cool with the parts.

Streaming and Games

Week In Gaming 11/15/2015

While prepping this post today I watched a little exchange on twitter.  Essentially one of my friends challenged streamers to do more with the games they are streaming.  That it would be nice to have streamers take a mostly educational stance on either showing other gamers how to do something… or working through problems.  While I think that might be pretty cool, the truth is that is not at all why game companies seek out streamers.  I am going to give an analogy that is going to be a bit long winded, but stay with me.  I grew up in a small town in Oklahoma, and in this part of the land there are few things more important than High School sports.  I have my own damage thanks to this fact, and having no interest in sports at all… but that is a tale for another day.  In a small town the team is the center of pride for the community… and while high school athletics has the possibility of making money for a district… in a small town it is mostly a giant hole that you pour money down.  So when it came to maintaining facilities, it was always a struggle… and knowing this soft drink companies would often times ride in on a white horse to save the day.

There was not a small town anywhere near me that did not have either a big Pepsi logo or a big Coca-Cola logo on their score board.  Of note I have no clue who’s scoreboard this one actually is, but I am just using it to illustrate my point.  They would offer to sponsor the scoreboard, make sure the school district had a free supply of cups, lids and straws… brand new pop machines…  and a discounted rate on the soda itself just so long as they would sign an exclusive contract with the brand and only allow their products to be sold at school events.  The schools needed the goods they were offering… and could make money selling the product which then would end up supporting the school.  Pepsi got advertising out of the deal and more than likely converted a good segment of the townsfolk into loyal Pepsi or Coke drinkers for life.  My small town had Pepsi and it is probably no small coincidence that I grew up in a household that drank Pepsi and still drink predominately Pepsi products.  The indoctrination works, and goes back for generations… so much so that when a school changes affiliation there is often times an uproar in the community.

But What about Streaming?

Week In Gaming 11/15/2015

So you are asking yourself… Bel… you just told us an elaborate story… but you said it was about streaming?  This is precisely what is happening with game companies and streamers.  There is a natural symbiosis at work.  The gamers need a fresh supply of whatever happens to be the hotly contested games to stream, in order to keep the eyeballs on their channel, and the companies need to have their games placed strategically on as many channels with as many eyeballs as possible.  So even if there is no payola happening under the table… the streamers are actively promoting the products of these games companies.  In fact there is a not so subtle desire on the part of the streamers to keep from burning any bridges with a company… because that could very well mean that they would lose their privileged access to new releases.  On the part of the company… all they really want out of the deal is for this streamer to look like they are having a really good time playing their product, that way someone leaves the channel and gets convinced to subscribe or pre-order because it looked so appealing.

Sure it would make sense for them to serve a greater educational purpose… but honestly…  the big popular streams aren’t doing this.  The popular streamers are entertainers first and foremost.  They are selling themselves playing this game more than the game itself.  They build up loyal followings because the people are interested in the person, not so much what they are doing.  The advertising still works however because it is subtle.  They might have their back wall decorated in products of the company they are streaming for, or be wearing branded merchandise that the company provided…  or even giving away items for the game on their streams.  While all of these seems fairly natural and filters into our subconscious as benign… it is absolutely planned branding and ultimately we are the dollars that the companies and the streamers are trying to get.  Once upon a time… game companies cared deeply about what the blogosphere was saying about their game.  That time unfortunately is over, and over the last few months I have come to realize something.  Blogging is not dead by any means…  and nor is Podcasting really…  but in the gaming sphere neither are they growing.  Once you leave the land of MMO gaming… you are hard pressed to find ANY blogs devoted to games.

For example I have crawled the internet trying to find a source of news and information about Destiny other than Reddit.  There is simply no one out there blogging on a regular basis and producing content explaining how the finer points of the game work.  There are however hundreds of YouTube channels and streamers devoted to this niche.  There are almost no blogs devoted to Call of Duty, but similarly there are thousands of channels devoted to it.  While blogging was the comfort zone of my generation that grew up reading game forums…  and podcasting is the natural extension of that…  the next generation no longer really cares about it.  They are completely connected to YouTube and Twitch as their game information sources, and as a result…  I feel like the bloggers really don’t have much sway.  I am not trying to do this as a living, so in the grand scheme of thing it doesn’t matter too much other than the fact that I don’t have much of a shot in hell of getting into this exclusive alpha or that limited beta.  The companies know exactly what they are doing… and quite simply they are playing the numbers.  They are putting their product in front of as many eyeballs as they can, and doing so in the medium that has the largest majority of those eyeballs…  Twitch and YouTube.

 

 

Media Consumption 10/17/2015

Television Lite Week

This week has been one that has seen me absolutely consumed with Destiny on the PlayStation 4, and as such I have simply not spent much time watching television.  I have however watched quite an excessive amount of YouTube videos, namely as I try to find information about Destiny.  There is this shift that is happening where certain games with certain audiences… simply do not have information blog posts about them.  I’ve gotten spoiled in a world with Dulfy.net and WoWHead.com in that I expect pretty much every game I have to have this quality of resources.  Instead for many games lately all I am ever able to find is YouTube videos on a given subject.  I am sorry to all the YouTubers out there… but I am of a generation where I feel like a video is the least useful way to disseminate information.  I will take a written explanation and some good screenshots any day over a lengthy video walk through.  At some point in the near future I hope to take some of these things that I found frustrating and attempt to write some blog posts outlining how to do this thing or that thing in Destiny.  Granted that is not to say there are not a lot of really good Destiny YouTube channels…  but I would still rather have an informational post.

Destiny Lore

The first time around when the AggroChat crew played Destiny… we joked that it was a game almost entirely devoid of story.  That apparently is not the case…  they just go to strange lengths to hide it from you.  The story of the game is told through a series of grimoire cards, item descriptions, quest text, and hinted at in cinematic scenes.  In fact there is actually apparently a TON of information about the characters in the game, their background, how they arrived at the tower… and all sorts of legends from the golden age, the city age, and the now tower age.  In my search for information about Destiny I happened to stumble across a really awesome YouTube channel called Myelin Game… which is not to be confused with long time friend Mylin1.  The channel is chock full of videos where Myelin digs into the lore of Destiny and connects the dots, weaving all of the known information… and speculated information into a narrative around a certain subject.  I linked the Black Garden video since the game does a pretty poor job to explain what the hell it actually is…  but I also highly suggest the trilogy of videos talking about thorn, last word, and first curse.  I have always guessed there was this rich story somewhere behind Destiny… because the dots connected too neatly at times not to be well planned, but now that I am starting to learn some of the actual story I am loving it.  I still feel it is a strange choice to make players dig for this knowledge, rather than letting you experience chunks of it through the story.  The Fallen King expansion does a much better job of being more forthcoming with information… and it gives characters that previously did not have much of a personality… plenty of chance to show it off.  I’ve spent a lot of time listening to these lore videos while doing other things and I highly recommend them.

Star Wars Minute

Another thing that I stumbled across this week is Star Wars Minute, which is a great YouTube channel that takes segments of the Star Wars universe and condenses them into roughly one minute long narrative explanations.  Much like the Destiny Lore, this feels as much podcast as it does YouTube video because the narrative explanation is the important part… and the images going along with it are nice to have but not 100% necessary.  I ended up finding this as I started doing some googling related to the Star Wars universe, namely for the upcoming pen and paper game that should have its first session tomorrow.  The funny thing about this is how much of the universe I already had a full grasp on but have no clue why.  I guess even though I have been a sleeper Star Wars fanboy since the prequels… I was still subconsciously hungry for knowledge about this favorite of universes.  Star Wars Minute is great to play in the background as you do something else and they release three new episodes a week, so there is a silly amount of content available already.

Arrow Season 3

Media Consumption 10/17/2015

Be warned I am going to go into some serious spoilers here, so if you have not watched Arrow Season 3 or if you intend to at a later date…  you might want to skip this section.  Here is the point at which I get really frustrated with this show.  Generally speaking I am all for a television show deviating from the source material to make the universe work better for the TV audience.  For example most of the Batman movies have worked really well… and they are essentially a condensed soup version of the batman universe…  gathering up all the good bits and trying to weave a story out of them.  You have a very limited amount of time on television, and what might work fine to slowly build over the course of several years of a comic run… needs to happen in an under two hour long movie.  Television shows have a bit more leverage when it comes to pacing something out, and this is also cool.  The thing that apparently pisses me off though… is when you take actions attributed to one character and apply them to a completely different character.

What I mean is that this story line that has played out throughout the season around R’as al Ghul didn’t happen to Green Arrow…  ever.  Essentially this is a Batman storyline, and all of the events that are playing out happened at one time or another to Batman.  This caused me to think about Arrow the television show in a different light and realize that essentially… they have been turning Arrow into Batman this entire time.  Maybe it is because Batman has been tagged as a “film” universe and is not available to be done in a Television version that they feel the need to create someone that is Batman-like.  Green Arrow was admittedly a comic that I did not really follow.  I mean I knew that him calling his sister Speedy when that was the character that would ultimately become Arsenal was wrong… and I knew a few other points seemed less than correct.  However I lived in this world of relatively little knowledge about the show so I was able to pretty much ignore any differences… until they started stepping foot into the Batman universe.  THAT is a universe I know considerably more about, and after a whole lot of research and the council of Thalen…  I pretty much determined that nope…  Green Arrow has never really interacted much with R’as al Ghul at all.  So I am sitting here two episodes away from the end of the season… questioning if I care to finish watching it.

Walking Dead Season 6 Premiere

Media Consumption 10/17/2015

Thank god Walking Dead is back.  “Fear The” was such a pale imitation of Walking Dead, and I am exceptionally happy that they chose to back up the start of Season Six to the end of the first season of Fear.  I do have to say though that it makes me extremely happy that Talking Dead has been pulled in officially for Fear as well, because for me at least that has become so much of that experience.  This is one hell of a first episode, and I really liked the way they handled Flashbacks in this episode by making them Black and White.  That is always the challenge with a show, how to visually tell the watcher that the events they are seeing are not happening in real time but instead an imagined replay.  When you are dealing with older characters and younger characters, it works naturally… but when you are dealing with only a few hours or days passing… it becomes much more challenging.  So the choice of black and white gave a nice clear demarcation point between the two time-frames.  As to the rest of the episode…  Rae sent me a text as the show as going on that simply said “Nosh Pit”.

The premise of the show has to be one of the most Rube Goldberg style plot devices I have seen in awhile.  To figure out a way to draw the walkers out of the pit and along a fixed path to get them away from Alexandria.  The parallels to herding cattle…  was extremely strong in this episode.  They even managed to draw them down a chute just like you do cattle for a period of time… and then cleared out the farm supply store just to make sure nothing would spook them and draw their attention away…  kinda like you do cattle.  The slightest noise can distract cattle and get them to move in a different direction, and that apparently is the case with walkers.  The thing is… going into this episode… you knew something was going to go wrong.  There were scenes in the Season 6 preview show of Walkers in Alexandria or at least the hint of that happening.  This show is really good about misleading us, for example the above poster would seem like we are heading towards some central conflict between Morgan and Rick… and in truth… it seems like Morgan instead manages to back Rick down from the ledge a bit.

Media Consumption 10/17/2015

As far as the walkers…  when they are nearing the clear zone…  someone sets off a horn in Alexandria, causing the mega horde to turn that direction.  So the question is… who did it.  At work the popular theory for awhile has been that Enid is a spy from the Wolves, and that the scenes of her in the car with the walker outside…  hint that she set off the horn.  My personal theory is it is Father Gabriel once again trying to destroy everything around him.  He wanted to go out on the mission to herd the walkers, but Rick shut him down immediately.  My theory is he is vindictive, and after being shut down by Andrea as well…  he is still on some mission to destroy this community and in the process allow himself to be kill in some sort of twisted act of contrition for letting his parishioners die.  In truth it could be the wolves themselves, who have been watching everything happening and see this as their opportunity to let the zombies batter down the defense of Alexandria and allow them to come in after they are done… and loot the resources.  If nothing else this episode explained why Alexandria had been left fairly unscathed… because the giant pit of zombies had been drawing in more zombies and keeping them away from the town.  It is going to be interesting to see how the next few episodes play out, and who we lose in the process.