Season Journeyed

Season JourneyedI can hardly believe it, but last night I finished the final step for the Guardian level of the season journey in D3.

When the season journey was first introduced in its current incarnation, it was something I was excited about for the cosmetic rewards far more than anything else. Since I’ve been participating, I’ve grown to love the “new game smell” of the start of a new season, complete with a decent sampling of my friends flocking back to the game to see what’s on offer, level together, and get the new goodies. I was completely casual about my playtime, enjoying murdering demons for the fun of it without pushing myself too hard. A few seasons in, I started hanging around with a few friends who would go all out at the start of the season, and were willing to carry me around so I could progress a bit farther. Those carry seasons saw me get my first bonus stash tab, and saw me start to push myself a little bit in terms of difficulty even when I was playing solo. The evidence that it was possible to meet the goals of the season was in front of me, and I got the urge to spend less time getting carried.

The past two seasons have seen me push way outside of my original comfort zone. I unlocked all my bonus stash tabs, and pushed into higher and higher greater rifts. Last season I got pretty close to completing the Guardian level of the season journey. I had all my conquests done, I just stopped short of a few other goals. The current season has been a little strange, since way fewer of my friends decided to come back for this one. Other than a little bit of paragon level farming in the first few days, I didn’t get carried to anything this time around. In fact, I was the one carrying some of my other friends more often than not, or at worst trading power leveling so we could do the set bonus conquests.

I pushed myself to get to GR70 solo as soon as I possibly could, so I could unlock the sweet sweet primal ancient drops. (Sadly this determination was repaid in a primal ancient Blackthorne’s piece and yes I am still bitter.) I ran rifts and bounties to gear up and level gems. I worked my way through 8 set dungeons and GR55 with 6 different set bonuses. And last night I soloed Adria in under 15 seconds on torment XIII and finally finished the Guardian requirements and officially completed the season journey. It was stressful sometimes and frustrating at others, but in the end it was an achievable goal and I’m glad I finally got motivated to follow through on it. I’m not sure whether I want to keep going in the season or switch to my non-seasonal stable. I am sure I will probably be taking a break from D3 soon, but maybe not right away. A friend recently asked if I was going to try for the achievement and wings for mastering all of the set dungeons for every class and I dismissed it because I figured I’d be working on the season journey for a while longer. Maybe I will try to get those wings after all.


Season Journeyed

Legion’s Profession Problems

After my WoW alt update post last week I decided to level my druid next. I just couldn’t resist the joy of flight form, cheering many quests and sniping all the herbs. For some reason I enjoyed the process way more than when I leveled my Alliance druid. I’m not sure if it was having flying, or not being an elf or what, but I had a lot more fun. I’ve been tempted to get the new flight form glyph because it looks really nice, but I just can’t bring myself to give up my awesome bat form.

Speaking of herbalizing from the skies, I also decided to give professions another go, mostly because I knew Darkmoon Faire was coming up and I figured at least I could get 5 free skill-ups that way. Unfortunately professions in Legion are still completely awful. I wanted to focus on my priest, who has tailoring and alchemy, since she’s my most nostalgia-heavy character and those professions made me a ton of gold over the years. Sadly the biggest moneymaker she has is still probably the 30 slot bags from WoD. Meanwhile leveling tailoring requires doing the Suramar questline, which I was avoiding like the plague on my alts. I loved Suramar, but it was long and had a rep grind and I don’t have any desire to repeat it if I can help it. On the alchemy side I’ve run up against the RNG of learning upgrades. Having to make a billion potions that are too low to give skillups to try to learn new ranks that might give skillups does not appeal. On top of all of that, you also have to run multiple dungeons for each profession. At least now that I’m 110 I can be carried through heroics by people with way more gear in a matter of minutes, as long as I don’t make myself depressed by looking at the damage meters.

The huge disconnect between how easy it is to level up an alt and how annoying it is to level their professions is really messing with my normal path to expansion/patch lull enjoyment. This is the time in prior expansions where I’d be raking in gold. Sure, we all got spoiled by how easy that was in WoD, but even in prior expansions I could level an alt and be useful making flasks, bags, gems, or transmutes pretty quickly. This time around even my main only got her professions maxed by staking out the Darkmoon Faire, and my alts are getting to around rank 760 (out of 800) at best before I hit a wall of dungeons or RNG or both. It has been fun to see a bunch of the class hall stories, but feels really strange that these alts aren’t being useful like they should. All that investment into leveling alts feels very hollow if I stop logging into them as soon as I’m done with their story. Oh well, at least I can keep selling plenty of Draenor-era bags. Maybe I should park my alts back in my garrison again…


Legion’s Profession Problems

WoW?! Alt Overload

If you had told me at the start of April that I would get heavily invested in WoW again that month I would probably have laughed at you. For better or worse I’ve gotten back in the habit of messing around in Azeroth. It turns out that lifting the pressure of trying to keep up has done absolute wonders for my enjoyment of the game. I’ve still been logging onto my main to do occasional world quests and each new piece of the class quest when they are available, but otherwise it is alt time all the time.

After leveling my pally I got my warlock up next. Leveling as affliction was incredibly easy, which is good because when I swapped to demonology for the weapon quest I was totally lost. I guess it has been a while since I spent any quality time with demo. Much like beast mastery hunters they seem to have put the focus on quantity of pets instead of quality, and I am not a fan. Once I hit 110 I struggled a bit more with soloing than I did on the pally, but I’m still pretty functional. The artifact knowledge 25 token that I can buy with resources from my main makes a huge difference, as does the cheap nethershard gear from the broken shore.

My plan is to at least finish the original class hall quest line with everybody, and make progress on the class quests for the mounts as much as I can. I’m prioritizing that on my monk, and waiting to see if there are any bottlenecks in terms of difficulty or resource requirements that will make it a waste of time on alts. I’m hoping I can get at least the priest and druid ones done if they’re reasonable.

Running the same four leveling zones over and over is starting to get a bit tiresome, so I’m not sure how many more alts I’ll get to 110 before I get sick of it. I still have a lot hordies sitting at 100 and in need of love*. If I’m still motivated to play but need a break from leveling in the broken isles I can always either work on professions (hahahahahaha no…professions in Legion are awful) or level something I don’t have near 100 yet horde side. Raiding is still firmly off the table for now, because I am enjoying not worrying about the pressure of learning the fights and showing up on a schedule.

I’m still slightly baffled at how much I’m enjoying being back, but that’s the allure of comfort gaming – it works best when I don’t think about it too much.

*My current roster on my primary Horde server (yes I have even more alts at 100 elsewhere, please send help) looks like this:
Priest 110
Pally 110
Warlock 110
Druid 103 (have 110 Alliance-side)
Mage 100 (have 110 Alliance-side)
Hunter 100 (have 110 Alliance-side)
Rogue 100
Shaman 100
DK 100
DH 98
Warrior <10
Monk <10 (110 main Alliance-side)

What would you level next?


WoW?! Alt Overload

Book Challenge #92: Sunshine by Robin McKinley

Surprise! We’ve reached reading challenge time again already! We’re up to #92, Sunshine by Robin McKinley. It’s one of the more recently published novels on the list, from 2003. This one left me confused on a couple fronts, not the least of which was how the hell it ended up on this list.

When I started reading this book I was a bit surprised it was on this “best of” list. For the most part it looks like not a lot of “horror” or horror-adjacent novels made it. The usual vampire novel suspects like Dracula or anything by Anne Rice are nowhere to be found. I do enjoy some urban fantasy so I don’t object to the genre being represented, but I could definitely think of some better choices than this one.

The novel follows Rae, aka “Sunshine”, a coffeeshop baker with a family history of magic who very quickly gets tangled up with vampires. The world building here is a bit different from the norm in urban fantasy, since “Others”, the catch-all term for demons, angels, weres, vampires, etc., are all out in the open and well known to exist and participate in society. The world is in the aftermath of a large-scale magical war, so there is also a small post-apocalypse element too.

Sunshine has magical powers but she had been largely ignoring them because she didn’t need them in her day to day life. When she gets abducted by vampires at the start of the book she’s forced to use them or end up dead. The blurbs I read about this book described it as a fresh spin on the genre but it didn’t feel that way to me. Perhaps if I had read it when it was released I’d feel differently. The story is pretty straightforward. Girl gets abducted by vampires, rediscovers her latent magical powers, reluctantly teams up with a mysterious vampire who doesn’t want to drink her blood for some reason, ~obligatory vampire-human sexual tension~, something something the human and the good vampire triumph over the evil vampires. There’s nothing horrible here, but nothing exciting or new either.

The biggest things which made it hard for me to enjoy this book were the point of view and style. We get the constant internal monologue thing which is so common, but every once in a while there’s a weird fourth-wall breaking moment thrown in too. It is definitely a style thing that didn’t work for me. Some of my favorite urban fantasy novels are my favorites because I enjoy the main character’s personality and point of view, but that was not the case here. I get the reluctant heroine thing, but it wasn’t fun reading an entire book where the main character is constantly complaining that they wish they were anywhere else. By the end I was wishing that too.

If I was feeling a bit more charitable I would give this one a 3/5, because it really is not in the same class of terrible as A Spell for Chameleon. It would make a fine throwaway beach novel. However I do think it was below average, so I can’t quite bring myself to give it an average rating. If I could assign half points this one would be a 2.5/5. Not awful but not really good either.

TL;DR:  Middling to below-average vampire novel.

Sunshine by Robin McKinley

Rating: 2/5 stars

Verdict: If you love the southern vampire (True Blood) books you might find something to like here, otherwise this one is a safe skip.

Next up: The Illustrated Man by Ray Bradbury


Book Challenge #92: Sunshine by Robin McKinley