belghast
Finding the Forge
First off I have to start this mornings post by talking about the surprise I got last night. For awhile now I have had my friend AmmosArt working on a series of avatars to use for anything AggroChat related. When I do the title cards it always somewhat bugs me that we don’t have a set of Avatars drawn by the same person, because I think that would end up looking a lot nicer. As a result I commissioned her to create a set for the main cast, and we kicked it off with mine… however I think she has a few of them waiting in the pipes as well. Since I have “Fantasy Bel” thanks to the project that Tam started, and now “Realistic Bel” thanks to the prize commission from Faebelina I thought it would be kinda cool to have a “Sci-Fi Bel”. So when she asked me what I wanted drawn for my AggroChat avatar I sent her this overly complex idea for me wearing a bunch of named armor pieces from Destiny. Here she has expertly rendered that idea with me, a giant flaming Iron Lord axe, my Sunbreaker hammer and Nolandroid. I could not be happier, and while she was concerned about how the fire effects would feel… I think they work amazingly well. Thanks once again Ammo for taking mad ramblings and converting them into a picture format. You should also check out some of her other works on her website or on her daily art tumblr.
I have to say… it is truly bizarre getting back to the task of blogging in the morning. It is 6:23 and I have consumed my first cup of coffee and am trying to get on about the business of blogging like I know what the hell I am doing. Today is a day I have been dreading because it means that I have to give up the comfort of my sofa blanket cocoon and venture forth into the cruel and now very chilly world. Of note… I have been off work since Friday December 23rd. So I have had two blissful weeks that have allowed me to get completely out of the habit of functioning on any sort of a schedule. Those weeks have been shockingly busy with only a couple days where I could truly hang out dawn til dusk in my flannel pajama pants and pretend the world didn’t exist. During that time we dealt with a handful of crisis that involved changing out a leaking faucet in our bathroom… and then ironically rushing some big air mover fans to my mother in law who had a major leak in her front bathroom. In between that there were numerous Christmas celebrations, and an attempt to properly recognize my father’s birthday… which also coincides with New Years day. I have not even really gotten around to making some proper resolutions, and while I don’t really buy into them much, the New Year is a decent time to start new things. At the moment however my mind has turned towards preparing for Pax South which is coming up in a few weeks.
The Forge Trick
Yesterday I posted a mammoth Destiny guide of sorts that I had been meaning to create. I have a number of friends in various stages of getting sucked into the game… and when I try and give them advice it often comes off as mad ramblings filled with a bunch of topics that they don’t quite understand yet. The guide was my attempt at writing something for someone just getting started but also still focused on pushing through the light levels as quickly as possible. As I said yesterday… I failed to do 99% of the things mentioned in the guide but I am following a similar thought process on my Xbox One account since it is largely starting from zero. One of the things I mentioned doing was Archon’s Forge… and you might of thought to yourself “But Bel, that is a Group Activity… how did you solo it?”. Some time ago my friend Shadoes gave me some tips on how to reliably make Archon’s Forge spawn with a group in progress. Firstly you have to understand how patrol zones in Destiny work in order to make this happen. Each named area is essentially a match made zone that the game tries to pair you with other players also in that area. However you usually zone in and out too fast for the game to effectively do this, so there are things you can do to force the game to match you up with other players. Inside of the Archon’s Forge there is a path behind the forge that leads down to an area that a number of missions and patrols send you to, but is effectively open at all times. You can see this path as the opening with the ride SIVA cables coming out of it in the above image.
What I find works is to run down this tunnel to the next area, you will be able to tell you have transitioned by a title card coming up identifying that you have entered “The Warrens”. From here I tend to kill the various splicer mobs that spawn in… which may include a handful of 2-4 Vandals, 2-4 Stealth Vandals, 2-4 Dregs… and potentially a Captain. The mix varies slightly, but essentially I spend enough time in this area to clear out whatever happens to have spawned. From there I slowly walk back up towards the Archon’s Forge, and for me personally it helps for me to crouch while walking just to force myself to slow down. In Destiny I am so used to constantly sprinting that I find myself doing it without realizing it. Essentially you are trying to give the game plenty of time for it to notice that you are entering an area with an event… and that it should match you up with additional people.
If it works, you should hear the familiar Fallen Klaxon as you near the tunnel leading out of the area and into Archon’s Forge. If you make it to the Forge without getting matched into an open world group… then simply head back down to the Warrens and start the process over. I would say 99% of the time by the moment I reach the top I hear the Klaxon and am up and running with a viable open world team doing Archon’s Forge. The longest so far it has ever taken to get matched is three trips up and down the tunnel but your mileage may vary depending on the time of day you are trying and your platform. I’ve not tried this on Xbox Live, but considering the person who tipped me off to this method plays there I am going to assume it works fine as well. Basically doing this method is going to allow you to hop into the Plaguelands and farm the forge until your heart is content, just remember to keep going to orbit every so often to make sure you are not losing loot. Your mailbox can only hold 20 items… and while it takes longer for your inventory to fill up now that greens turn immediately into materials… it still happens frighteningly fast while doing the Forge.
Back to Tanking
It always feels strange sitting back down at the keyboard to blog after an absence. This weekend was of course the Labor Day holiday weekend here in the United States, and our plans caused me to miss Saturday. Since I was taking a single day off, I decided to go ahead and take the entire weekend off to just chill out and enjoy the goodness that is Legion. When we last spoke I was sitting at level 105 and knee deep in Azsuna. Since then I have dinged 110, which for some reason took me starting the final leveling zone High Mountain to accomplish. Most of my friends hit the new level cap without touching that fourth leveling zone, but I am thinking some of it might be coming from harvest experience. Additionally I seemed to get all log jammed up in my Class Hall quests, because it seems the order in which they would love you to level for Warriors is Stormheim and then High Mountain. However I did Stormheim, Azsuna, Val’sharah, and finally High Mountain… and even then the Warrior quest was buried deep inside of the content so much so that I finally said screw it and went out trying to find the location only to wind up terrain hacking my way onto the appropriate path with Heroic Leap. Have I mentioned how bad I am at following the path? This is my downfall in many games… that I see that a path exists, but the first thing I want to do is go running off into the wilderness on either side of said path. As a result I miss so many quests because quest givers tend to be… on paths. Also as a result my first time through a zone takes me easily twice as long as literally any other player because I keep ending up backtracking trying to find that quest I missed. On the positive however this expansion seems to FINALLY reward folks getting way the hell off the path.
This screenshot… is the result of getting way the hell off of the path. This is quite possibly the most enjoyable quest I have done in a really long time… and I didn’t understand a damn word of it. That is right, you end up doing a quest for a Murloc… who only speaks Nerglish which I had to google to find out what the hell their language is called. The result is a bunch of quest objectives that are “0/1 ?????” that you have to sort of figure out on your own what the little guy is wanting you to do. This quest is something that none of my friends seemed to know about, and I only managed to find because I was completely off the path and wandering aimlessly along the coastline of Suramar. This expansion more than any to date seems to be the expansion that Blizzard finally learned a lot of lessons, or at least reflected those lessons in their design process. In the past there was always a problem of folks ONLY doing the boss that was required for a quest in a dungeon run, and then pugs often times dropped immediately after that kill. So there was a high likelihood that you would get randomed into an instance with the boss you needed already dead. Now anytime there is a collect X item or kill X boss from an instance quest, it also requires you to kill the final boss in order to get credit. Similarly they seem to have learned the lessons of what made Garrisons feel horrible, because the Class Order Hall while deeply related in design… feels nothing like the Garrison did in the daily requirement of logging in and doing wizard chores. To make this even better it was announced over the weekend at Pax West that there was a mobile companion app on the way that lets you handle the Class Hall bits without ever needing to play the character swap game.
Another thing that I spent a significant amount of time doing this week is exploring the various dungeons. Yup you guessed it that also means that I have once again shifted focus to tanking, and have for the most part put my two-handers away for the moment. Both protection and fury artifact weapons are at rank 13… which means any further progress is going to be completely silly as far as the artifact power cost goes. I am however largely focusing now on the sword and shield, and am even considering doing some pvp to unlock that specific appearance. The above screenshot is extremely special because Belghast and Finni were started at exactly the same time back in Vanilla. Both my friend and I really wanted to level a Warrior and a Priest, but had minimal luck getting traction in leveling them solo. So we made a leveling pact and we quested our way through the old world content as a Holy Priest and a Protection Warrior… and it was a blast. All of my bad tanking habits probably started here, because she enabled my horrible instincts. I would roll up into a Gnoll camp and pull the entire thing… knowing that she would keep me alive while I whittled them down slowly. Once I hit the level cap I started tanking the alt raid nights for the Late Night Raiders, and with the release of Burning Crusade I shifted focus to tanking as my primary gig. However due to motherly responsibilities, Finni just doesn’t get the amount of playtime that she used to so it is always awesome when we can run relevant content together. The way this expansion levels content so that it is perfectly viable for a 100, 105, and a 110 to be in the same instance is really nice. While other games have done this well for quite some time, I am happy to see Warcraft catching up here.
Playing Dress-Up
Quest for Bank Space
Be warned, I am really not sure how much this mornings post is actually going to be a proper topic… and how much it is just going to be show and tell. Essentially last night was spent sifting through so many characters on so many different servers to unlock all of the appearances I seem to have available to me. From there I started cleaning out the banks one at a time starting with Belghast my Warrior and for the time being my main. This was shockingly hard work, and I ended up installing an addon to help give me some confidence to actually go through with getting rid of an item. What I really wanted was a clear thumbs up or thumbs down on every single item much like Rift has stating that “you have this appearance”. Caerdon Wardrobe works at least in a way that is most critical, but still I really wanted to see that message for every soul bound item “just to make sure”. What the addon does do that is useful is for non-soulbound items it tells you that either you don’t have the appearance, or you have collected the appearance from another item. As far as the soulbounds… I just took the plunge and accepted that over a decades worth of accumulated stuff really was in fact added to my account appearance collection. This admittedly was a hard step, and one made no simpler by the fact that apparently Ark Inventory changed greatly… and with every character I logged in I had to do a bit of remapping of some of the styles to get things to load correctly. So I spent the night with Grace as moral support trudging through my bank… while the rest of the AggroChat crew listened in while playing Final Fantasy XIV thinking we were absolutely insane.
Honestly Tam thought this was some sort of limited time event… but I somehow doubt that the rest of the crew takes appearance items nearly as serious as Grace and I do. I mean Tam always has a spiffy glamour in FFXIV but he only has the one glamour and is not constantly rat-holing appearance items just in case someday he MIGHT want to use one for an outfit. I have joked and said that wardrobes are the true end game… but I am being serious. I have been more motivated in games when there is a cool piece of armor or a weapon on the line, than literally anything else you can dangle in front of me like a carrot. As a result one of my favorite activities has been doing old raid content and collecting nifty appearance items to line my vaults for another day. The problem being that quite literally on my Warrior I had seven inventory slots, zero bank slots, and zero void storage slots. Every last corner of that storage was filled with weapons and armor that I under no circumstances would be willing to part with. So a whole lot of my simply not playing the game… is because I had no room to keep accumulating items. Last night had been a long time coming, and was a bit of a purge of my digital hording of stuff. So in many ways selling all of those items was a liberating experience… but also one that terrified me at the thought that maybe just maybe the system would fuck up and I would end up losing everything. Of note… I got every single fashionista achievement other than the shirt one from logging in my first character. As the night went on the shirt achievement happened slowly while logging in a long list of alts that have otherwise been abandoned to the sands of time.
Show and Tell
Essentially the order of operations went a little something like this. I first logged in every single character on my account… which includes numerous characters on other servers that I have only ever played once or twice. From there I focused in on chewing through my mains… where I decided to sell off any gear that was not the current “best in bag” for my current spec. I figure with the expansion only a few weeks away, I was going to be just fine being confined to a single spec per character for that moment. I burned through my salvage crates and learned the appearances I did not already have… and mailed the extras off to Grace for her to sift through as well. Of note she is doing the same thing, but I just realized that it might not work as well as I thought it would… given that I think you can only learn an appearance on a character of that armor type. We will sort out the details of that later though. Then I started tearing into the bank, offloading anything that did not have a nifty and unique use effect and selling it. The only real speedbump here is the fact that a lot of the Naxxramas and Ulduar era class gear can’t be sold… so I will have to manually delete that at a later date. The final thing I did before logging out of any character… was to set my talents and give my character an outfit for the occasion. The rest of this post is ultimately going to be me posting pictures and talking about the outfits.
Belghast – Warrior
This is my “Ready for the Legion” outfit, rocking the Illidari tabard and shield, and using the red/fel green version of the Icecrown Deathknight look-a-like armor. As to whether or not this will remain my main for the coming expansion has yet to be seen, but for the time being I think I look awesome.
Belgrave – Death Knight
Character number two on the list was my Deathknight, and also the point at which I learned that I can apparently now transmog legendary weapons? I wanted to go with something fiery looking to match the Sulfuras, Hand of Ragnaros legendary weapon. So I ended up landing on the black hand armor set from the garrison appearance vendor. To go with it is one of the trading card game tabards, the Flame one to be specific.
Lodin – Hunter
When this game launched I tried to make Melee Hunter a thing, and wound up tanking a bunch of the instances with a combination of myself and my gorilla pet. Now that Survival is the honest and true melee spec… of course I am going to freaking use it. As a result I wanted to come up with an outfit that worked with the new PVP gear I picked up. This is one of those situations where it “sorta matches” or at least well enough to make me happy in combat, however as I look at it now I am starting to pick it apart a bit. I am going to be “happy enough” for the time being.
Exeter – Paladin
I tried a bunch of different things before finally settling on this outfit. I wanted something purple for my paladin, but didn’t want to use the purple judgement set that I have often used in the past. So I started with the purple tone deathknight icecrown set, and started shifting around bits until I was happy. Once again I am using one of the card game tabards, this time the purple Tabard of the Arcane. The end result is almost my favorite of the night… which is ultimately the next one.
Tallow – Shaman
When Cataclysm introduced the ability for Dwarves to be shaman… I immediately race changed my then Draenei Shaman to be a proper Wildhammer Dwarf. Ironically I also then turned my Dwarf Paladin into a Draenei one… but that is a different story. I have always been enthralled with the whole idea of the Wildhammer Clan, and for this transmog I wanted something that felt almost wildhammery but still looked nice and armored. So I ended up shifting to using one of the Warlords leveling sets… that I just happened to have the perfect set of hammers to go with. I then decided to go with the Fel Goggles to bring out the Fel coloring of the hammers. This was the last one I did last night before crashing but is hands down my favorite so far. So that was ultimately my night, and tonight I will hopefully do the rest of this server.