Over One Hundred Blogs

<img data-attachment-id="24433" data-permalink="https://aggronaut.com/blaugust-media-kit/1080pblaugust-allyears/#main" data-orig-file="https://i0.wp.com/aggronaut.com/wp-content/uploads/2023/07/1080pBlaugust-AllYears.jpg?fit=1920%2C1080&ssl=1" data-orig-size="1920,1080" data-comments-opened="1" data-image-meta="{"aperture":"0","credit":"","camera":"","caption":"","created_timestamp":"0","copyright":"","focal_length":"0","iso":"0","shutter_speed":"0","title":"","orientation":"0"}" data-image-title="1080pBlaugust-AllYears" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/aggronaut.com/wp-content/uploads/2023/07/1080pBlaugust-AllYears.jpg?fit=1280%2C720&ssl=1" data-large-file="https://i0.wp.com/aggronaut.com/wp-content/uploads/2023/07/1080pBlaugust-AllYears.jpg?fit=880%2C495&ssl=1" decoding="async" width="880" height="495" src="https://i0.wp.com/aggronaut.com/wp-content/uploads/2023/07/1080pBlaugust-AllYears.jpg?resize=880%2C495&ssl=1" alt="Ten years of nonsense Blaugust image showing the logos from various years... Blaugust 2015 Blaugust 2016 Blaugust 2018 Blaugust 2019 Blapril 2020 Blaugust Promptapalooza 2020 Blaugust 2021 Blaugust 2022 and Blaugust 2023" class="wp-image-24433" srcset="https://i0.wp.com/aggronaut.com/wp-content/uploads/2023/07/1080pBlaugust-AllYears.jpg?w=1920&ssl=1 1920w, https://i0.wp.com/aggronaut.com/wp-content/uploads/2023/07/1080pBlaugust-AllYears.jpg?resize=1280%2C720&ssl=1 1280w, https://i0.wp.com/aggronaut.com/wp-content/uploads/2023/07/1080pBlaugust-AllYears.jpg?resize=640%2C360&ssl=1 640w, https://i0.wp.com/aggronaut.com/wp-content/uploads/2023/07/1080pBlaugust-AllYears.jpg?resize=768%2C432&ssl=1 768w, https://i0.wp.com/aggronaut.com/wp-content/uploads/2023/07/1080pBlaugust-AllYears.jpg?resize=1536%2C864&ssl=1 1536w, https://i0.wp.com/aggronaut.com/wp-content/uploads/2023/07/1080pBlaugust-AllYears.jpg?w=1760&ssl=1 1760w" sizes="(max-width: 880px) 100vw, 880px" data-recalc-dims="1" />
Friends… I am completely floored. Yesterday we got both our hundredth and hundred and first sign up for Blaugust 2023. This prompted me to look up what our past numbers looked like. The highest participation year ever was 2018 with 90 blogs. There were a lot of factors going into that, not the least of which was having had a somewhat lowkey 2016 and me needing to entirely take off 2017 for running the event. It created a sense of nostalgia about the event I think, and I had numerous folks track me down and ask me if I was going to run it again. When I brought it back folks seemed to come from out of the woodwork and flock to the event, and until this year we had never really captured that kind of lightning in the bottle.
Screenshot of the Blaugust Gamepad.club account on Mastodon
This year is a similarly odd year in that we are in a state of turmoil when it comes to social media. Blaugust was in large part an event that was started on Twitter and dominated by folks who participated in the event in that manner. With me transplanting myself from Twitter to Mastodon last year, I was admittedly somewhat concerned that the interest just would not be there. What has happened instead is that we have gotten traction with folks who had never even heard of the event before. Over half of the blogs that are participating in Blaugust this year are first-timers. That is really freaking huge, but I guess not super shocking. The fediverse as a platform is way more interested in interaction than Twitter ever was, and the number of random conversations that I have struck up with complete strangers has been massive. Mastodon and the Fediverse as a whole seem to be a platform with lowered barriers and in many ways lowered inhibitions.
Screenshot showing Indiecator.org and the Blaugust 2023 - Participant Appreciation Post
If you have a minute I would suggest you pop over to Indiecator the blog run by Magi, and check out his Participant Appreciation Post. On one hand, Magi is a Blaugust success story. If my memory serves me right, he started his blog around the beginning of Blaugust in 2019, signed up as a newbie… got 31 posts in his first year, and is now a rather prolific blogger. Last year he assumed the mantle of Mentor to help out other bloggers and has been aiding significantly this year in trying to keep the roles on the Discord set. However, none of that is why you should go read that blog post. You should read it because he took the time to crawl through every single blog (that had signed up to that point) and write a paragraph talking about them. It is a phenomenal post and does a great job of showing the breadth of folks that we have gathered here.
<img data-attachment-id="14314" data-permalink="https://aggronaut.com/blaugust_450/" data-orig-file="https://i0.wp.com/aggronaut.com/wp-content/uploads/2019/09/blaugust_450.png?fit=450%2C153&ssl=1" data-orig-size="450,153" data-comments-opened="1" data-image-meta="{"aperture":"0","credit":"","camera":"","caption":"","created_timestamp":"0","copyright":"","focal_length":"0","iso":"0","shutter_speed":"0","title":"","orientation":"0"}" data-image-title="blaugust_450" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/aggronaut.com/wp-content/uploads/2019/09/blaugust_450.png?fit=450%2C153&ssl=1" data-large-file="https://i0.wp.com/aggronaut.com/wp-content/uploads/2019/09/blaugust_450.png?fit=450%2C153&ssl=1" decoding="async" loading="lazy" src="https://i0.wp.com/aggronaut.com/wp-content/uploads/2019/09/blaugust_450.png?resize=760%2C258&ssl=1" alt="The very first Blaugust logo from 2014 with the text It Came From the Summer Haze! Blaugust Thirty One Days of Blog Posts" class="wp-image-14314" width="760" height="258" data-recalc-dims="1" />
I get a lot of credit for Blaugust because I happened to be the idiot who rammed Blog and August together and tried to make it a thing. As I have stated before, I wasn’t even the first person to do this. There was a whole Australian Blaugust dating back to 2010 that Leaflocker and Alecat were part of. I will forever be grateful that they joined in my brand of nonsense instead of being cross with me for stepping on their toes. There is a separate version of Blaugust over on the #MTBoSBlaugust hashtag that my wife helped spawn based on ours, and I’ve heard of similar events out there in the aether. I am somewhat shocked at how far this dumb little idea I had back in 2014 has spread. I am deeply humbled that so many of you keep showing up every single year to participate and spend the rest of the year chatting way in the Discord.
If you are seeing a bunch of information about Blaugust flying by, and you have found your way here… there is still plenty of time to sign up and join in this particular brand of nonsense. I would suggest you check out the information post from mid-July outlining everything about the event. It has links to various key things like the Sign-Up Form and explains how you can participate. While I am overwhelmed that we have officially broken the hundred blogs barrier, there is always room for more. Though it might take me a bit longer to tabulate the results this year than it has in past years. We are only eight days into the month and I am already a bit overwhelmed by the participation. I want to give a huge thanks to everyone that is participating this year and everyone who has participated in any year over the last decade. It has been a wild ride and I am thankful to count you all among my friends. This year set a bar that I am not sure we will ever beat again, but if nothing else we are proving that blogging is still a vibrant means of expression. The post Over One Hundred Blogs appeared first on Tales of the Aggronaut.

A Packed Weekend

Screenshot from Path of Exile showing a Righteous Fire Inquisitor firing off Scorching Ray with the Shaper Beam Micro-transaction.
Good Morning Friends! Today is the first day of the new school year for my wife, and as a result, much of the weekend was centered around preparing her for that. However, I did manage to get a bunch of gaming in around the margins. I’ve been playing an RF Inquisitor as a test character to decide if I want to go down that path or stick with my Juggernaut shenanigans. In truth, the final decisions will be made when the patch notes drop in Friday and we see if Juggernaut and Righteous Fire spring forth unscathed. One of the things I am playing with as I level this character is relying on Scorching Ray instead of Fire Trap for single-target damage. There are definitely some positives being that I can burn through rare and unique monsters much faster. The glaring negative however is that I have to remain stationary while channeling it, which means there are going to be times when I cannot realistically stop to cast it. I wonder if I can create a linkage that could support both Fire Trap and Scorching Ray without greatly hampering either of them… because it sure would be nice to have both available.
A screenshot from Sir Gog's review of recent 3.22 Path of Exile spoilers showing off the Unending Nightmare atlas passive node.
Sir Gog released a video talking about the spoilers that are being released this week for Patch 3.22, and of them, I am greatly interested in Unending Nightmare. Essentially I have always wanted the ability to just not have Delirium Fog clear on its own. I get that for Delirium farmers this is a bad thing, but for me who only ever dabbles in most of the league mechanics it would be pretty great to have the option of simply clearing the entire map before it ends. Similarly, the Expedition node that gives you one big explosion has been something I have often wished existed. If this new Atlas Passive Tree gives me a node that just turns every Alva into the Inverse Incursions from the Memory maps… I would be in heaven. So far it feels like I am getting a lot of the things that I have wanted to exist, so maybe just maybe there are going to be a few more of them.
My Baldur's Gate 3 Party does a murder of some Gnolls
Most of my weekend gaming was spent playing Baldur’s Gate 3, which is likely no shock to anyone. The game as a whole has had a peak concurrency on Steam of over 800,000 players and it has yet to release on Consoles. I thought I had screwed up my current playthrough because I missed a key character when I could first talk to them. However last night I managed to sort out a sequence of events that had them come to seek me out in my camp, so I have now picked up Karlach and Wyll and shuffled my party around to allow room for both so I can give them a shot. I can already tell that I am going to love running around with Karlach. BG3 is one of those games where you think you are playing for thirty minutes but have wound up playing for four hours. It has been a while since a game has caused this much time dilation for me, but I am enjoying it.
Screenshot from the Code: Action mini game in Honkai Star Rail where I have created a movie poster themed after The Matrix called "Super Hacker" featuring Blade as Neo and Silver Wolf as Trinity.
There is a cute web-based game called “Code: Action” going on in Honkai Star Rail where you retell the stories of Blade, Kafka, and to some extent Silver Wolf. The end result is you create these cute movie posters based on the characters. It is largely fluff, but each of the six posters gives you a chunk of currency in the game so if you have fifteen minutes it is well worth doing. I am slowly chipping away at leveling some more characters. I think I have unlocked enough on my Luocha to where he is undeniably the correct choice for party healing over Natasha. Next up I am probably going to start working on kitting out Himeko because I really like her follow-up attacks. Still enjoying myself but this game is very much in maintenance mode for me where I play thirty minutes a day and feel happy doing so.
A screenshot from Palia Beta showing off my plot and the fact that you can have multiple storage chests.
I did not really get into Palia much more over the weekend, but I did test a theory. The first chest that you place gives you 400 storage capacity, and if you place additional storage chests on your property it just keeps giving you an additional 400 capacity in one large shared bank. Given that I gathered a ton of resources clearing my plot I decided to go ahead and craft a few spares. The grid view is really nice and allows you to align things much more cleanly than you can while placing things in the third person. I sorta wish housing systems like FFXIV had an over-the-top grid view like this for placing objects and aligning them to grid lines.
A screenshot from The Witcher Netflix series during happier times in Season One with Geralt and Yaskier/Dandelion
I also finished Season Three of the Netflix Witcher series. I had been avoiding it because the first half of this season was pretty awful, and I was afraid it would go even further off the rails. I’ve chosen to use an image of happier times when the series was more closely following the actual source material. Essentially The Witcher is a wobbly cart, and the first season had a few rough moments but largely lifted scenes directly from the novels or short stories. In the second season… the cart began to shake itself violently with the mischaracterization and subsequent murder of the beloved Eskel. In Season Three… the wheels have fallen off and the series has been drug along the path on the backs of the still rather excellent character actors. I’ve come to really like the actors playing most of the roles, but instead of doing justice to original property be it the novels or the games… we are just sort of in David Hasselhoff Nick Fury movie territory.
Photo of me and Greybie our Tigerstripe Grey Tabby Stray "Community Cat"
Lastly, to end on a positive note, I spent some time last night hanging out with our community cat Greybie. He has pretty much moved to our backyard permanently along with Tripod. I’ve been going out and loving on him each day when I put down food and water, but he has been mournfully meowing at me for not sticking around and staying a bit. He likes to hop up in my lap while I am sitting in my chair, and it has just been too hot to do this lately. However given that yesterday was the first sub-hundred-degree day in over a week, I figured I needed to go out and indulge the sweet baby. Sadly Tripod is still completely skittish, but at least hangs out… from afar… when I am out there. I hope that you all had a great weekend. I hope my wife has a great start to the new school year today. I look forward to playing a lot more Baldur’s Gate 3 this week and getting a bit further in my RF Inquisitor test build. The post A Packed Weekend appeared first on Tales of the Aggronaut.

Short, Dark, and Screamy

Good Morning Folks! This is me doing a Saturday post, which is not exactly something that I do often. However this month we have Blaugust running and I thought that just maybe for once I would try and hit 31 posts in my own damned event. In truth, the only day that I don’t normally post is Saturday given that I make weekly normal blog posts, and on Sundays, I advertise the podcast episode. So that really means I am only trying to squeeze a few more blog posts in total to hit 31 so I might as well actually make that happen. I figured that I would start off the first of these and talk a bit about what has garnered the majority of my attention for the past two days… Baldur’s Gate 3. This is a game that I have technically owned since 2020, but have avoided doing much with because I did not want to spoil the experience. I get that probably does not make a whole lot of sense, but I am a huge fan of Larian Studios and I viewed my purchase of Early Access as a way of helping fund the development. It turns out that faith was rewarded as all of the early access holders got access to the digital deluxe version free.
The original Baldur’s Gate was a heck of a lot of fun, but I will be honest it wasn’t really until Icewind Dale was released that I began ravenously devouring these games. So when Baldur’s Gate II: Shadows of Amn I was well enough indoctrinated into the series to be hyped and ready to go on launch day. Playing Baldur’s Gate III, over the last few nights has felt like my memories of Baldur’s Gate II. What I mean by that is that I have been transported back in time to an era when I could just meld with the game and become hopelessly engrossed in it. I’ve experienced “time loss” like I have not in years where I sit down thinking I am only playing for a few minutes, and I look up and three hours have passed. I mean this in the best way possible, and while it took me a bit to get used to the slower pace of a real-time-action game… now that I am engaged I am fully engaged.
I’m not going to dive too deeply into the story, that will probably come for a much later blog post. For character options, I decided to keep it simple and went with a Barbarian. I opted to go for an entertainer background which gave me performance and acrobatics, both of which have already come in handy. For the race I decided to follow my heart and go with a Dwarf and given the Ithilid roots of this game, I opted to go with Duergar. So far I am pretty happy with all of my choices save for maybe the voice I went with. To be truthful, none of the voice actors really felt like a Duergar should feel. Thankfully most of the time I am a silent protagonist, but there is a bit of a mental disconnect whenever I say anything.
For the most part, I like all of the characters. If you told me this was a Bioware game I would have believed you, because I already care about my little party of misfits. Like we really are a “bad ideas” party, but I am enjoying adjusting to the nonsense and I am glad I am able to be zero shocked when someone reveals more awful things that they are dealing with. It does feel a bit weird that in a party of “chosen ones” I seem to keep being set up as the “most chosen” of them all. The only character I am sus about is Lae’zel but mostly because she is a bit aggro all the time. I run around with her mostly because apart from me she is the strongest hitter.
I like Gale an awful lot, but he has this weird uncanny resemblance to a young Mel Gibson. I have to see it every time I play the game so now you do too. All things told though while I don’t normally like “finger wigglers” as I call them… he is pretty cool for a magic user. Like he has his own “bad ideas” traits about him, but he reminds me a bit of my love of Dorian from Dragon Age Inquisition. Shadowheart is probably my favorite, but truthfully… were Shadowheart introduced differently I probably would have hated the character. I have this thing against the “does not trust you” characters… so I could see Shadowheart reading as a “Corso Riggs” if I was not already inherently wired to want to help her because I saved her from a pod.
All told I am about ten hours into the game and still have yet to replace the weapon I got from the tutorial. Admittedly there are a lot of people who probably did not get that weapon, and I only did so because I happened to read a bit specifically stating that I should. Right now my party comp is Shadowheart, Lae’zel, and Gale and I am not sure if I completely missed getting Wyll. I’ve done some research as to where to find him, but I never seemed to bump into him in that area of the game. I do wonder if I screwed that up and am completely unable to get him now. I need to backtrack a bit and roam around the area just to make sure I did not miss something. Anyways greatly enjoy the game, and will very likely be mainlining this at least until the launch of the Path of Exile Ancestor’s League on the 18th. I hope yall are having a most excellent weekend. It is raining this morning, which we desperately need because it hit 107 the other day… which is just not fun. The post Short, Dark, and Screamy appeared first on Tales of the Aggronaut.

Inconvenience as a Feature

Good Morning Friends! We are going to go on a bit of a journey. I’m very much in Path of Exile mode with the new league starting some 16 days from now. I have been playing around with various build ideas and trying out new things. This also means I am consuming a lot of content which in turn causes the YouTube algorithm to dredge up even more of it for me to watch. Trade is an extremely important part of Path of Exile, whether or not you want to admit it. If you are playing without access to the trade market, you are absolutely playing on the hardest difficulty settings. Solo-Self-Found is absolutely a game mode, but it is also one that expects you to know quite a bit about the even more obtuse crafting system in order to fix your resistances and craft your own gear. I feel strongly enough about this that I took the time to cobble together a rather detailed dissection of a trade encounter in an attempt to demystify the process.
Then I stumbled onto this video from All-Trades Jack who has been going on his own journey through this game much like I have over the last few years. He has an excellent video talking about the merits of following a guide which I highly recommend watching. Essentially he reached the point that I did two leagues ago, where I finally was willing to engage with the Trade system. He honestly talks about many of the very sane and reasonable objections that I also had. Trade in Path of Exile is needlessly cumbersome and it requires a human element to the trades that I have not dealt with since Everquest and setting up a trader in the Nexus. It should be as simple as putting items in a publicly flagged trade stash tab and then allowing players to purchase those items through an in-game auction house. However two leagues into wrapping my head around the trade economy… it works the way it works for a reason.
One of the core problems with an Auction House system is that it often allows for arbitrage, or essentially buying cheap goods and then selling for a profit margin. This is ultimately how the real-world stock market works, so it makes sense that players will figure out ways to carry over this same logic into a video game. In World of Warcraft, this has led to an arms race over the years of Auction House tools and changes to the way that the Auction House worked, in order to try and throttle the equivalent of “fast trading”. Essentially in an Arbitrage system, there is essentially an invisible broker sitting in the middle of a trade always making sure that prices trend upwards. This is an oversimplification because I don’t tend to engage in “economic pvp” as some call it. I know it works and I have a mount in Classic WoW entirely thanks to the fact that my friend Stargrace is extremely skilled at playing a market and looking for opportunities.
This is not me passing judgment on the system, but just saying that it isn’t really my jam. World of Warcraft specifically has systems in place to help limit the impact of runaway arbitrage. When you use an item, it often binds to your character meaning that you cannot then turn around and sell it after using it. When the game launched bags were not bound to the character, and as a result the bag cartel became one of the most rampant marketplaces. I remember getting very threatening messages when I crafted my first Mooncloth Bag and dared to price it cheaper than all of the other bags on the market. From Burning Crusade and beyond, all bags were set to bind to the character on equipment. BOE as a system is likely largely a result of the trade economy that WoW Devs were all too familiar with in Everquest where all of the gear was tradeable effectively forever. Nothing was ever truly removing gear from the economy because I could use the same Lamentation for 50 levels, and then trade it off to the next person when I got an upgrade.
Path of Exile is similar to the original days of Everquest in that almost everything in the game is freely tradeable between your characters or any other player in the game. This allows for some really interesting decisions where I can take maps with modifiers that I cannot personally run, but sell them to players who have builds capable of running them. I can also take every piece of gear that I find and sell it to any other player, or even when I decide I am done with a character use those items to fund my next character. It is an economy begging to be set ablaze by arbitrage, and there are in fact discords devoted to buying items in bulk for the purpose of flipping them. However, this is not something that the game itself supports, and by default, trade seems to be purposefully cumbersome and requires several human touchpoints in order to stop rampant flipping.
It might be Stockholm syndrome, but I have reached a place of acceptance that All-Trades Jack has yet to arrive at. I accept that the cumbersome nature of trade, and the inconvenience of needing to stop what I am doing in order to sell an item… is a fair tradeoff for having the ability to find reasonably priced items for the vast majority of the league life span. We are currently at the end of a league and the trade market is a bit tight, but my reasonably priced items are going like hotcakes as a result. I will say that the inconvenience factor has changed what I am willing to sell. I am no longer going to personally list 1 Chaos items because frankly, it isn’t worth my time to stop doing whatever I happen to be doing to pop into my hideout to complete that trade. In Sanctum my bulk bin was 1 Chaos, in Crucible my cheapest sell price was 5 Chaos… and going into the next league I fully expect the lowest price I am willing to sell at will be 10 Chaos.
While my personal price point has trickled up, it is not that I am charging more for individual items… it is just that I am only selling better quality items. There are enough dedicated traders out there who are more than happy to take on smaller trades to make sure those 1 Chaos uniques are in plentiful supply. I’ve basically figured out a way that I can live with the system. Would I like it all to be automated and require zero human interaction? Absolutely. However, I am not sure if I would like the ramifications of that system. I get the impression that Grinding Gear Games does not want their trade economy to devolve into a flippers paradise. I feel like they would like to reward players for going out and doing content and then selling the items that they find in the wild. Much of why I never really engaged with the Auction House market in World of Warcraft, is that it felt like it was stacked against the folks going out and doing the content.
Anyways I’ve made my peace with the system. I’ve tried to release content both in written and video form in an attempt to demystify it. There will still be folks who want nothing to do with the system, and at least among my circle of friends I am always willing to interact with trade for them when they are looking for something specific. Last league, I had a bag slot that had currency belonging to Thalen for example, and when he wanted something he would just send me the trade site link and I would snatch it up for him. I’ve reached the point where I am comfortable enough navigating the system that I don’t mind doing it for others. I’ve yet to touch the bulk trading options like TFT, but at some point, I could see myself dipping my toes into that market for no reason other than to get rid of some of my vault clutter. That said I keep buying new tabs in the guild bank so I can start sharing excess things like maps, because after a point I am generating them faster than I can run them. Anyways! I doubt All-Trades Jack will ever read this… but I figured I would at least share my thoughts on the matter. The post Inconvenience as a Feature appeared first on Tales of the Aggronaut.