AggroChat #78 – Fiddly Runic Madness

aggrochat_episode78

This week we once again have the full AggroChat crew, and a long list of things to discuss.  The challenge with every episode however is always coming up with a title, and this weeks honor goes to a lengthy discussion we happened to have about the new rune system in Wildstar.  We could however just as easily given this a Star Wars title because we spent a huge chunk of the game discussing various pieces of that universe as well between Star Wars the Old Republic, Battlefront, X-Wing Minatures and our upcoming Star Wars pen and paper game.  The show ran a little long, but we had what felt like a bunch of interesting conversations about lots of different games.

  • Star Realms
  • Star Wars Battlefront
  • The Beginner’s Guide
  • Undertale
  • Eighty Days
  • Wildstar
  • Secrets of Grindea
  • Star Wars the Old Republic
  • X-Wing Miniatures Game
  • Fallout New Vegas
  • Marvel Heroes
  • FTL
  • Mega Man Battle Network
  • Star Wars Pen and Paper
  • Destiny
  • Rockband 4
  • Playstation 4

On Unexpected Additions

This is me expanding on a podcast comment, so if you’ve already listened, this might be old news.

Recently I started playing the DS release of Mega Man Battle Network 5, which was thoughtful enough to contain both of the Game Boy Advance games released as Battle Network 5 (they started splitting them with 3). As I mentioned on the podcast, Battle Network 5 is pretty good. The Double Soul system returns from 4, and the Navi Customizer returns from the previous two games. Liberation Missions are kind of a drag, but it does kind of break up the Internet -> Dungeon -> Boss -> Repeat cycle of 2 and 3. (4 did something else, but 4 is not a good game.) The DS release also made a few changes to the game, and they aren’t all for the better.
On Unexpected Additions

“Battle Routine Set!”

For starters, they added voice acting. The Mega Man series has a bit of a history with the subject, and it’s not much better here. My #1 Objection is the “Jack-in! MegaMan! Execute!” every time you jack into something. It’s not just because it;’s a bit annoying, but because you have to wait for the line to finish, it’s slower than it used to be in the GBA version. It’s an action you do frequently, so this feels like it adds up. Also annoying is MegaMan’s tendency to shout when using chips in battle, especially if you are somewhat good at getting counterattacks in. One place that I actually mind less is the voice acting added to the standard boss battle intro. This is something that happens at climactic moments and not “every time I want to go to the internet” or “Every time I hit the L button by mistake”.

Party Battle System

It’s not all bad. Battle Network 5 is primarily about assembling a team, and Double Team allows you to actually switch between members of the team while on most of the internet. (It doesn’t work in Liberation Missions or in dungeons.) If you’re in Full Sync when you switch, you also get a special attack to go along with it (but this means you don’t get the double damage that Full Sync would normally give you). In addition, during Liberation missions, you have a limited ability to swap a character out for the one filling the same role in the other version of the game. For example: Team Colonel uses KnightMan for defense, so you can switch him with MagnetMan, the defensive option in Team Protoman.
On Unexpected Additions

Balance is a Fool’s Master

Battle Network 5 wasn’t exactly the most balanced game to start with, and this feels like it’s even farther out of line. The chip pictured above is new to the DS version, is accessible before you even have half of your team, and instantly ends random battles for a decent portion of the game. The Party Battle System features a Support program, that when installed will make party members show up in battle for specific effects. Instead of dropping the standard 40 damage “Cannon” chip expected near the start of the game, the familiar enemies drop the auto-targeting, 70 damage MarkCannon instead. If you’re playing Team Colonel, this will even be in S code, so you can use it with the Sword and WideSword chips you start with. (LongSword is available in the second dungeon, so you can have the 400 damage LifeSword PA extremely early.) I’m hoping for Battle Network 6 to show up at my doorstep at some point in the near future, but until it does, I’m finding this version of 5 pretty enjoyable.

Screenshot and video taken from the Let’s Play Archive.

Media Consumption 10/10/2015

Netflix Binge Time

This week things felt like they were starting to get back to normal.  Since last week was so freaking crazy I ended up taking Tuesday off and just hanging out around the house.  That meant it was the perfect time to binge watch something on Netflix.  Unlike the previous week there have been multiple times that I simply hung out downstairs with the laptop and television, and as such have some shows to talk about.  Of note, if anyone has something they suggest I watch feel free and chime in.  I am always looking for something interesting, but the caveat is it must be available either through Netflix, Hulu or Amazon Prime streaming.  I know iZombie has started back up, and I have the episodes recording to my DVR but am largely waiting on my wife to watch them since she also was able to get into the previous season.

Dark Matter – Season 1

Media Consumption 10/10/2015

Dark Matter is one of those shows that folks had been suggesting to me for some time now, but I never really got around to watching it.  When I first checked to see if the show was streamable somewhere, I was only able to watch like the last five episodes through Hulu.  Now the entire series is on Netflix and it seemed like the perfect time to watch it.  I can’t think of this show without also comparing it to another SyFy channel show Killjoys.  There are moments where you wonder if this is set in the same universe, because they seem extremely similar.  Distopic future where corporations control pretty much everything, and folks are forced to carve out their lives on the fringe of society.  The twist here is that the  crew woke from out of cryosleep only to find that they have all had their memories erased.  During the first season we spend a lot of time trying to sort out who they are and what exactly they were doing, and at the same time blending together as a team.

So far my two favorite characters are “Five” aka the hacker stowaway girl, and the Android…. that they sadly just keep calling Android.  I am hoping in season two they finally give her a name, because I like the character and actor playing her.  If you are a fan of Lost Girl it is the same actor that played the Fae Doctor on that show, and sometimes love interest of the succubus title character.  What is awesome is that obviously there is some malfunction with the Android as she is starting to develop emotions, which makes the experience very “Data” like.  As far as the hacker… I knew she looked familiar and it finally hit me.  She is the little girl that played Alessa in the Silent Hill movie, and I IMDB’d to confirm it.  There are moments where the show gives me very Cowboy Bebop vibe to it, as they wander around space looking for jobs to pull…. so you know they can eat and have fuel.  All we need now is a genetically modified Corgi.

Arrow – Season 3

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Also showing up on Netflix is season 3 of Arrow, which I somehow completely missed arriving until last night.  While playing SWTOR I binged my way through about half of the season and plan on trying to finish it up today.  So far I am liking it, but I am not super keen on some of the events that have transpired.  There is a lot of this season that just feels like it is set up material for future events.  I feel like I also really need to watch Flash after this to help piece together some of the parts that are missing when ONLY watching this season.  The cross over episode felt a bit odd, because I am assuming it started with Flash.  Also the lengthy set up for Atom has been interesting but a little contrived.  I am also not super sure what is going on with the character of Felicity this season, she seems to be shifting personalities a lot.  I am largely cool with Laurel taking the mantle of Black Canary as well.  The problem with the DC universe is that I only really know a shallow version of it that tends to be very Batman-centric.

Growing up I was a Marvel kid, and the only comics I really delved into were the Batman and Green Lantern universes…  other than Superfriends that is.  Marvel always felt like the universe of gritty anti-heroes and that was the sort of thing I thought was cool.  DC however tended to have much more detailed story arcs, and they obviously did a far better job of licensing their properties than Marvel since we have the ability to see all of these cross overs.  Obviously the whole handing Cupid over to Suicide Squad bit… is going to end up biting them in the ass.  I am hoping as the season goes on we see more of the Suicide Squad, especially as this season and season four probably really need to set up for the Suicide Squad movie, seeing as that is not a part of the DC universe that most people know anything about.  Well that is other than Harly Quinn… at this point everyone knows and loves Harly Quinn.  Looking forward to finishing the season today, as I continued to work my way through the Bounty Hunter storyline.

Fear The Walking Dead – Season Finale

Media Consumption 10/10/2015

The funny thing about Fear the Walking Dead is how the episode finale had two vastly different effects on me and my wife.  Up until this point in the season she had been watching the episodes with me, and it seemed like maybe she was almost getting into the show.  Whereas honestly I was bored and kept waiting for the inevitable other shoe to fall, because having been a long time walking dead watcher…  you knew the bad stuff was coming eventually.  Finally in this episode everything starts to go wrong, and this is the point at which my wife completely loses interest.  It seems like she is fine with a world where people have to sort out how to survive, but not so much in a world where they are constantly being chased by the dead.  Daniel still rises from this episode as my favorite character, namely the only one who is truly prepared to exist in this world.  The only problem there is he takes what is a bad situation and makes it even worse by letting loose the first horde.

In earlier episodes we find that they were using a stadium as a shelter, much like they did in Katrina with the super dome.  Something goes wrong and people start turning, and the military is unable to sort out who is living and who is dead and just ends up chaining the entire contents in essentially assuring that all two thousand plus people end up as zombies.  So when Daniel turns them lose to use them to attack the military compounds, it gives us a hint and maybe HOW the hordes form.  Maybe they get started when zombies finally break out of places they have been pinned up in and keep wandering together because they don’t exactly have free will.  Which makes you wonder… where exactly did the mega horde near Alexandria come from?  The big thing I wanted from Fear the Walking Dead, was more insight into WHY the world fell to hell and that seems to be something that was not on the menu.  Largely I am disappointed in the show, and the lack of Talking Dead after it was a problem for me.  Talking Dead essentially played the role of having someone to talk about the show with, in a strange way.  I am hoping when Season Two comes around they will do a “Talking Fear” show or something like that.  In any case this week we get the return of the real Walking Dead show so in the meantime I am pretty amped for that since experiencing the watered down version.

 

 

 

 

MMOs Worth Playing: The Secret World

The Games Pusher

One of my friends coined the term “Games Pusher” to represent the force I have when it comes to getting people to try a game.  She said she called me a drug dealer in the nicest possible way, but the term has stuck in my head.  It is true, I get super excited about games and enjoy trying to introduce people to ones they are not currently playing.  The thing is…  originally I thought this was just me vying to get more people to join me in the game I am currently playing.  However I feel like there are dozens of MMOs that are really good and that people should play all of them at least for a bit.  So we zoom to earlier this week when a friend of mine… one @zerena_hoofs made the innocuous comment that “I need a new mmo in my life”.  At which point I ended up flooding her with suggestions.  I jokingly said that I could keep it up for hours… and in truth I really could.  While I generally suck at sticking with “columns” I always have the desire to spawn them.  This time the idea is to do a short run of posts each Friday talking about the awesome things relating to one MMO that is “worth playing”.  Since it is October, I thought I would start things off with the most Halloweeny of all MMOs…  The Secret World.

The Plot

MMOs Worth Playing:  The Secret World

The game is set essentially in an alternate reality version of our own world, and with that comes a lot of pop culture references.  When your character is awoken to your own latent abilities by a mysterious bee flying into your mouth while you are sleeping, you are recruited by one of three different secret organizations.  It seems while the world “slept” there has been a secret cold war going on between three ancient powers:  The Knights Templar, The Illuminati and a mysterious and relatively unknown organization called Dragon.  Each organization has its own agendas…  for the Templar based in London it tends to be to keep the order.  For the Illuminati based in New York it is all about hoarding knowledge and making a profit.  For Dragon based on Seoul it is about sowing the seeds of chaos throughout the world.  This secret back and forth between these clandestine entities would have remained like this for continued centuries were it not for the fact that something is changing.  A darkness is bubbling up from the bowels of the earth in the form of “The Filth” which is this black ichor that infects anyone who touches it with a sort of deliberate madness.  Now each organization is trying to get to the bottom of what is going on, while at the same time protecting their own assets and vying for supremacy over the other orders.

The game relies upon urban legends and myths to weave a tapestry of strange happenings throughout the world.  One moment you are investigating a small town in New England overrun by Lovecraftian horrors and zombies, and the next you might be uncovering a lost city in the Egyptian desert forgotten to time and filled with its own unknown dangers.  All the while you are trying to sort out what is happening to the world and what you and your chosen order can do to fix it.   What makes all of this work is the fact that this game has some of the best writing I have seen in any game, MMO or not.  The quests are interesting and actually require some pretty damned devious puzzle to solve.  There was one quest in Egypt that I remember vividly that actually provided data that you had to decode that was included in a number of real world encoding mechanisms.  Only after decrypting all of them could you get the clue needed to solve the riddle.  To make life easier on you, the game provides an in game browser and Funcom operates a number of “fake” websites for people and corporations in game that contain clues that are needed to solve certain quests.

The Mechanics

MMOs Worth Playing:  The Secret World

The game claims to not have levels or classes but in truth… neither of these are absolutely correct.  What the game offers is a free form character creation system, but that freedom is actually fairly dangerous.  You can in theory build a character that is so screwed up that you cannot actually function in the game.  The game provides a few specific templates for each of the professions and earning all of the abilities for this template gets you a nifty costume.  These also serve as relatively functional builds for you to work towards, that will hopefully prevent the problems of absolute freedom.  The challenge here is the fact that there is no “respec” or skills reset system.  Doing things in the world gains you ability points and skill points, each with their own uses.  Ability points are spent learning new abilities in several different weapon based trees, and Skill points are used to level your ability to equip higher tiers of gear.  In its most basic form a “build” is a combination of up to seven active abilities on your hotbar, and up to seven passive abilities that hopefully interact with the actives you chose.  Later in the game they introduced new weapons that also take up space, but those won’t unlock until you have completed a quest.

The game itself feels almost like a card building game like Magic the Gathering or the Guild Wars 1 skill system… where you are trying to build a “deck” of abilities that interact in interesting ways together.  For example you might have a passive that does something really interesting when you push an enemy into a “hindered” state, and then you would want to use that with abilities on your hotbar that trigger that hindered state.  What makes this extremely interesting is the fact that you can swap your abilities at any time out in the world, and when we were running dungeons we often found ourselves swapping around what specifically we were using to better synergize with what other players were bringing to the table.  The biggest problem is that the game takes a lot of careful research to play well.  One of our challenges was the fact that we each had a specific idea of what we wanted our character to be… and some of those options simply were not viable when you got to the hardest content.  I have not played the game in some time, but one of the challenges was that there were certain required abilities and not every weapon tree could provide those.

The Style

MMOs Worth Playing:  The Secret World

One of the best aspects of the game for me personally, were the awesome cosmetic gear options.  I am a huge fan of  transmogging or whatever a given game calls it, and if my character looks awesome I feel awesome about playing it.  One of the coolest things that The Secret World has going for it, is that essentially all visible gear is cosmetic by nature, and you can swap between looks freely while you are out in the field.  All items you pick up go into a dressing room and you can swap bits whenever you feel like it.  The actually “gear” that gives you statistics are your weapons and a number of talismans… necklaces, bracelets, rings etc… that are other than your weapon non-visible gear.  To make weapons cosmetic as well, they give you the ability to create a weapon mold that can chance the appearance of an item.  Combined this gives players extreme freedom in expressing their characters…  but sadly that means that the majority of players are going to be women running around with as little clothing on as humanly possible.  The above screenshot is one of my favorites, because my friend Tam and I essentially both arrived at super similar looks while doing a mission completely accidentally.  We jokingly dubbed this our Blues Brothers pose.

Another great thing about the game is that it is truly a mega server experience.  There are “servers” but they really don’t actually matter.  All of the characters span all of the servers, and you can group freely  with anyone regardless of faction.  This means that there is never a situation where two friends playing this game won’t be able to play together.  The only negative is that Cabals themselves aka Guilds… don’t span multiple factions.  I’ve spent most of my time playing for the Templar, but I know just as many diehard Illuminati and Dragon players.  The only problem is with the Cabals not spanning factions, it made it mildly frustrating for the folks who didn’t want to play Templar, since the guild was in that faction.  The workaround is that the game supports social channels and we used them prolifically when we were playing actively.  Another really cool thing about the game is that it has an extremely devoted and active role-playing population.  If you wander around London you are going to find pockets of players acting out their characters, and that adds a certain depth to the environment.

Expansion

MMOs Worth Playing:  The Secret World

The growth of the game comes in the form of comic book like “Issues” where a batch of content is released with a common theme.  To date there have been twelve issues spanning from July 2012 to August 2015, each with their own themes and usually their own comic book cover to go along with it.

  • Issue 1: Carter Unleashed
  • Issue 2: Digging Deeper
  • Issue 3: The Cat God
  • Issue 4: Big Trouble in the Big Apple
  • Issue 5: The Vanishing of Tyler Freeborn
  • Issue 6: Last Train to Cairo
  • Issue 7: A Dream to Kill
  • Issue 8: The Venetian Agenda
  • Sidestories:  Further Analysis
  • Issue 9: The Black Signal
  • Sidestories:  Love & Loathing
  • Sidestories: The Last Pagan
  • Issue 10: Nightmares in the Dream Palace
  • Issue 11: Reaping the Wind
  • Issue 12: To the Dark Tower Below

Monetization for this game comes primarily in the form of purchasing these issues, and in the various cosmetic items that you can purchase only through the store.  They have a number of really cool themed outfits that you can pick up, and for subscribers they give you a unique batch of items each month.  I purchased a lifetime subscription when the game was released that converted when the game went free to play to one that gives me access to all the subscription content, and a stipend of cash shop currency each month to spend.  While we call this game “Free to Play” it is in truth “Buy to Play” meaning you have to purchase the base game in order to do anything.  From there to get these new stand alone issues you have to purchase them one by one.  Right now on Steam the game is running $29.99 but quite often it goes on sale for as little as $10.  Similarly there is an ultimate version available for $59.99 that includes all of the content as well as a custom costume and some other consumables.  I fully expect that as we get closer to Halloween we will see both of these versions get discounted heavily.  The long and short is.. this is one of the most enjoyable questing experiences I have ever had in any game.  The story content is amazingly well written and the quests themselves are extremely inventive.  That said occasionally the solutions are insanely difficult to figure out.  Thankfully there are plenty of awesome guide sides out there like Unfair.co for if you find yourself stuck.  This is one of those games that I think everyone should try, just be willing to devote some effort into sorting out just what kind of character you want to build.  Once you get into the game world however… it becomes extremely infectious…  just like the  Filth.