Last Banana

Last Banana

It has been a very gaming light week for me, and I wound up heading to bed something like 8:30 or 9 ish which is very much not normal for me.  Functionally I am coming off of a few really rough weeks at work where I have been in firestomper mode 24/7.  As a result I get home and I am just too drained to deal with human beings… or in truth the possibility of human beings.  This is where my “I” streak comes out with a vengence, and it has lead me to play a lot of games in a very low key and solo manner.  Last night however I decided to go ahead and play some Destiny.  Right now the very last Iron Banner before the release of Destiny 2 is going on… and with it the chance to get the sniper rifle and hand canon…  neither of which I have a decent roll for.  Additionally with the thought about going into Destiny 2…  I am finding myself more than a little nostalgic for Destiny 1 at the moment.  I’ve never been one to really work on the book achievements, but I am finding myself doing so at least in a limited fashion.  September 6th begins a new adventure into the Destiny universe… and with it we are leaving behind all of the trappings of the last.  As flawed at times as the original might be… it still very much feels like home.

Last Banana

The match type for this last Iron  Banner is Control, which is also in part what is pushing me back to play some.  Control is my favorite game mode because it gives me a reason beyond killing other players to be engaged.  Deathmatching was something that I was a fan of when I was in High School… but once I have gotten older I find myself craving some larger objective to be working towards.  While I would love to have role based gameplay along the lines of Enemy Territory…  holding points on a map at least gives me some measure of that core focus.  What ends up happening in truth is that players form what I call a “muderball” and then ping ping back and forth across the map capturing points.  In Destiny 1 this game play is actually to some extent rewarded because the more people you have standing on a point… the faster it shifts to neutral and then to captured.  In Destiny 2 however…  points capture at a fixed rate so it is going to be interesting to see if players actually spend some effort focusing on defense rather than just constantly retaking points.  I saved the above screenshot largely because this was as good as it got last night as far as kill to death ratio.

Last Banana

As far as a load out…  it just feels like the special weapon slot doesn’t mean much of anything anymore.  The limited amounts of ammunition you get, and the fact that it seems like Invective no longer recharges at a reasonable rate meant that for the most part I was using nothing but primary.  I tried a few things as the evening went on.  At first I had some early success with Oversoul Edict, but as the night went on I wound up breaking out my friend the Genesis Chain.  I’ve never been a huge fan of the Suros aesthetic but I absolutely love this weapon…  especially if you get head shots and trigger the firefly explosion effect.  I love the way that sounds… its like a tiny “fuck yes” as you are running away to find the next engagement.  What cracks me up about me and Destiny… is that I tend to bond with whatever weapon everyone else says that you should just shard.  This lives in an archetype that no one seems to like and is functionally just a better version of “An Answering Chord” that is a available on the Vanguard Quartermaster.  However it just feels better and seems to work better for me than that weapon ever did.  I mean I also love the Fabian Strategy… which is a weapon everyone else seems to hate so my particular tastes seem to consistently go against the meta.  Last night I managed to finish all of my quests from Lady Efrideet, but I have yet to get any weapon drops so I am thinking I might want to go ahead and try and make rank 5 during this final Iron Banner in the hopes of maybe seeing some decent versions of the Hand Cannon along the way.

Top Five Lists Are Hard

Top Five Lists Are Hard

I failed miserably at attempting to do a daily creative thing.  Yesterday was an extremely crappy day on the work front, or at least one that drained every little bit of sanity out of me.  By the time I got home I just wanted to vegetate on the sofa and play some games.  With the announcement of the Guild Wars 2 Path of Fire expansion coming in September, this I am sure rekindled the fires for a lot of folks.  For me personally… its particular un-directed style of roaming aimlessly yet still feeling like you accomplished something was a reasonable fit for the state of mind I happened to be in last night.  It’s funny how my opinions of this game have changed significantly over the years.  While I was in Alpha I was not a fan at all… and this is still the only Alpha program I purposefully resigned from.  In Beta however I started to see some of the merits and played a little bit at launch, however that did not last extremely long.  For years afterwards I was a bit at odds with the game and not really getting what everyone else was seeing in it.  However about a year ago the AggroChat crew all returned and started doing some of the group content and more or less I began to see the merit.  More recently I just find it an excellent source of bite sized entertainment…  which is I think the intended goal all along.  Of the original Guild Wars content, Nightfall was probably my favorite “expansion” that of course wasn’t actually an expansion.  So since Path of Fire is going to be in that same area I am looking forward to this expansion way more than I did Heart of Thorns.  I also find it extremely interesting that they are continuing to give horizontal progression…  which on some level has traditionally bothered me…  but also allows me to not feel left behind each time the game moves forward.  The primary problem there is that I feel so far behind in  the alternate progression paths that I will likely never actually catch up without a serious time investment.

Yesterday a tweet was making its way across my twitterverse and it was interesting seeing everyone’s responses.  The problem however is that I personally have a really hard time narrowing it down to a list of 50…  let alone a list of 5.  I made an effort to do so… then as soon as I posted it came up with half a dozen other alternates that potentially could have bounced the titles I listed from contention.  When I look at an “of all time” list I tend to think of things in terms of long term replay-ability as well as the overall experience I had playing the game.  Namely can I pick this title up today and still play it with the same level of joy that I had when I originally played the game.  This means there is a significant number of titles from the PS1 and PS2 eras that are just dead to me without the introduction of a remaster or remake.  We’ve experienced this several times in the AggroChat game club as we attempted to relive a title from the past only to find it doesn’t live up to our modern expectations for how a game should behave.  So here is the list of games that I managed to whittle down to on impulse yesterday.

Castlevania: Symphony of the Night

This is the only game that is pretty much universally always going to be my number one slot…  until something dethrones it.  I love everything about this game from the art style to the music to the level design.  I have this title in the original PS1 release, Sega Saturn, PSP, PS3, PS Vita, and Xbox 360 versions.  To the best of my knowledge this means I own it on pretty much every platform it has been released on… and truthfully I can happily keep playing this over and over.  About once a year I seem to boot it up and play through it… and I am secretly hoping that the Switch gets a release at some point.

Fallout New Vegas

I waffled on this one a bit because I like ALL of the modern Fallout games… but personally I feel like New Vegas is the best version so far.  It has everything I liked about Fallout 3 but includes a much better overarching storyline.  At release this was rife with all manner of bugs… but over time through official and unofficial patches it has reached an extremely solid state and is one of those games I can still boot up at any time and return to happily.

Legend of Zelda: A Link to the Past

This for me is always likely going to be the pinnacle of the Legend of Zelda franchise.  Its Zelda at its most Zeldaish, and again this is one of those games that I can keep playing over and over.  I remember this also being one of the first times I was completely shocked by a World 2 transition, in thinking I had almost beat the game…  and then finding out that maybe I had finished a fifth of it.  What I love the most is just how much stuff lies just slightly off the path and is not really required to beat the game.

Dragon Age: Origins

There are times I would like to say that I love the Dragon Age franchise…  but in truth I really just love Dragon Age: Origins.  I have significant problems with Dragon Age 2 and Inquisition, and I just can’t ever seem to get anywhere near as engaged as I did the first time.  The thing is… it isn’t actually the first time because I have continued to successfully return to this world and play it over and over.  The Grey Warden storyline beats every storyline they have come up with to date in every possible way… and I just want to keep reliving that character and experience.  Additionally this was my Gateway drug into Mass Effect because if I did not love this game… I probably never would have given that franchise a second shot.

Mass Effect 2

Linked to the one above…  Mass Effect 2 is the pinnacle of the series for me personally.  It does the most things I want from Mass Effect which is honestly the “away mission” feel that you have in this game.  In part I think Andromeda does a good job of recapturing this feeling, but the second game in the series will always hold a special place in my heart because it is the game that made me fall in love with this setting.  I bounced pretty hard off of the PC port of Mass Effect because of the fairly cludgy interface, but after absolutely loving Dragon Age… and finding out that ME2 was going to be using that engine I gave the game a second shot.  What I found was this rich world that ultimately caused me to go back and suffer through the first game so I could experience more of it.  I love everything about this game from the recruitment of interesting characters, to ominous baddies… and even more ominous allies.

More Games

The moment I hit send I had a flood of other titles that really should have been included, and as a result I am just going to run through a few of these without delving into them.  Regardless this is an extremely difficult exercise, because how do you condense over thirty five years of gaming into a single list of five.

  • Destiny
  • Diablo 3
  • Final Fantasy VI
  • Super Mario World
  • Knights of the Old Republic
  • Planescape Torment
  • Super Metroid
  • Phantasy Star IV
  • Guardian Heroes
  • Rivercity Ransom
  • Super Street Fighter 2 Turbo
  • Mortal Kombat II
  • World of Warcraft
  • Hellgate London
  • Wolfenstein New Order
  • Doom II
  • Minecraft
  • Tony Hawk Pro Skater 2
  • Thomas Was Alone

and honestly…  the moment I hit post I will think of several dozen more than deserve to be on the list.  Basically this is a really hard thing to do for me.

A Warm Blanket

A Warm Blanket

Today marks the beginning of the whole “Daily Creative Thing” business and while you might have been expecting something from me…  unfortunately you can’t really expect me to get up and do creativity by six in the morning.  Sitting down and writing out a blog post is challenging enough.  I am however planning on making something happen today or tonight depending upon when the muse hits me.  The other big thing going on today is that it is my Nineteenth wedding anniversary, and while I am not entirely certain what we are doing to mark the occasion yet I am sure we will come up with something.  In truth what it will probably mean is that my wife and I go out to dinner, and then wander around hitting the various stores and checking to see if they have started marking down their back to school stuff yet.  “School Supply Season” is like Christmas for my wife, and while this is not exactly the normal thing for people to get excited about…  it is for a teacher.  I’ve spent many an hour over the years scrounging for one last folder or ruler or package of gluesticks for her classroom.

A Warm Blanket

Work is still madness and I am still finding myself deep in the throes of turtle mode.  Honestly more than anything what happens during these times is I resort to comfort gaming.  I end up dusting off a game that I had not been playing that much and spend a significant chunk of time roaming around its world.  Lately that has meant an awful lot of Rift because much like Phantasy Star Online yesterday… I carry a significant torch for this game as well.  In honor of the occasion I decided to vary up my default wardrobe a bit from what I had been running around in the first screenshot… to what I am now running around in…  which is honestly mostly just some dye and swapping a few pieces.  I never managed to hit the “Prophecy of” level cap and I’ve just been working my way through any of the content that I had left to do in various zones.  So far the thing that I am liking the most about the content is the way that each zone has this major event that takes place at the very end of the zone that ties up a bunch of loose threads from various quests and packages it neatly in this really epic fight.  In many ways Rift feels like a game from a different time, and this has both good and bad aspects to it.  The bad is it feels much slower than other MMOs and the time to kill and time to level can feel a little grating at times.  However on the good side this is also this same thing that makes it feel familiar and lived in…  and something that I can return to over and over to wear it like a blanket.  The main problem that I have with Rift that ultimately causes me to wander away is that I don’t have my social infrastructure here.  My circle of friends that I record the podcast and game on a nightly basis with…  have moved on past this game and will likely never return.  At this point I think I am just too set in my ways to branch out and build new communities, and I also know that I will soon return to the fold and wander away from the game myself.

A Warm Blanket

Another game I have been playing a not insignificant amount of is Fallout 4.  This runs pretty damned smoothly on the laptop and it has been a recent go to for when I want to wander around a world and explore a bit.  In the theme of carrying torches for games… I have loved Fallout since I saved up my pennies to buy the first game when it released back in 1997.  I was going to college at the time and not really buying many games, but still made a beeline to Walmart to pick it up once I knew they had it in stock.  Side note… that was literally the only place in town that sold PC games and was before the mass expansion of Game Stop.  At that point Software Etc and Babbages still existed as separate entities as well as Comp USA and the unrelated Circuit City and Computer City.  When the games made the tradition to the open world format I was skeptical but quickly got on board thanks to my love of the Elder Scrolls games.  Now the modern Fallout games serve as this familiar touchstone that I can keep returning to anytime I need solace.  I’ve started countless games of Fallout 3 and New Vegas and it seems like now I am carrying that tradition over into Fallout 4 as well.  My default play mode tends to be to wander towards a corner of the map and do whatever happens to be there.  I am not really big for following larger quests in this game, and I likely would have never actually beaten it were it not for the fact that we chose this as a game club game… and I felt obligated to do so.  Gaming in general for me is not ever really about beating the game… but more about existing in that game world for a period of time.  The game world of choice is determined by whatever mood I happen to be in.  Fallout for me tends to be for when I am in a slower paced mood and want to wander around aimlessly dispensing frontier justice on the raiders.