Mixtape Mondays: Mellowcore Cantriping

Hey Friends! It is once again time for a Mixtape Monday where I dive into some of my favorite songs and blend them together into a custom made mix just for you my friends. As a quintessential GenXer I was a producer and consumer of the artform known as the Mixtape. It was so much more than just putting a number of your favorite songs on a single tape for convenience. I dug more into the flow of a mix and how the songs blended together to produce something greater than any of the parts. Now I am doing this same process but instead presenting it in Spotify and YouTube Playlist forms for your pleasure. I am also creating custom album art for each mixtape, which is super pretentious and nonsensical but would you expect anything else? This is the second edition of this feature so here is hoping I don’t get distracted and can keep this up!

Mellowcore Cantriping

I have to be honest, I am not entirely certain I would explain the inspiration here. Effectively I built this entire mix for the sole purpose of building up to the last song. Everything leading up to that is just there more or less to prime the pump for the optimal delivery of what is bittersweet musical perfection. There will always be mystery shrouding the death of Jeff Buckley, but Grace the album released shortly before his death is sublime and I wish we would have had enough time to get more from him. The problem is that Last Goodbye is a weird genre bending song that took a very special mix tape to do it justice. I hope that I did at that.
  • What’s Up? – 4 Non Blondes
  • You Wouldn’t Like Me – Tegan and Sara
  • Black Gold – Soul Asylum
  • The Girl Underground – Cloud Cult
  • All I Want – Toad the Wet Sprocket
  • First of the Gang to Die – Morrissey
  • The Old Apartment – Barenaked Ladies
  • It’s A Shame About Ray – The Lemonheads
  • Breaking the Girl – Red Hot Chili Peppers
  • High and Dry – Radiohead
  • Milk – Garbage
  • Possession – Sarah McLachlan
  • Last Goodbye – Jeff Buckley

Spotify

Youtube Playlist

I hope you enjoy it and drop me a line below if you did. The post Mixtape Mondays: Mellowcore Cantriping appeared first on Tales of the Aggronaut.

AggroChat #343 – Bungie is the new Konami

Featuring:  Belghast, Grace, Kodra, Tamrielo and Thalen
Hey friends, we are down a few of our normal crew but pushing forward with the regularly scheduled nonsense.  We briefly revisit Outriders and talk about the expeditions and how generally bummed we are that the theme is so bleak because the gameplay is really good.  Outriders lead Tam to start playing Mass Effect Andromeda and maybe just maybe he will be able to talk about the story at some point since Bel has been waiting for this moment for years.  Bungie disappoints Destiny players by rolling out a shallow money grab instead of a transmog system and Bel talks about this.  Thalen talks about how Humble Bundle is also maybe awful now and IGN decided it wasn’t about charity anymore.  Kodra talks about the wild Strixhaven limited environment and how it has been reintroducing elements that have been missing from magic for a decade.  Finally we talk about virtual tabletops and more specifically Talespire but the larger question of what a virtual tabletop environment needs to have.

Topics Discussed:

  • Outriders Revisited
  • Tam and Kodra finally play Mass Effect Andromeda
  • Bungie ruins Transmog
  • Humble Bundle maybe awful now
  • Strixhaven’s Wild Limited Environment
  • Talespire Virtual Tabletop
    • Making a better Virtual Tabletop
    • Rogue-likes for Tabletop Adventures
The post AggroChat #343 – Bungie is the new Konami appeared first on Tales of the Aggronaut.

Bungie Fails at Transmog

So this mornings post is not going to be an enjoyable one for most people. Yesterday Bungie released a TWAB (This Week at Bungie) about the new transmogrification system aka Armor Synthesis in their language. For those who are unaware “Transmog” or “Transmogrification” has become the universal name for systems that allow you to change the appearance of your gear in a game. This term was popularized by World of Warcraft when it was released during the Hour of Twilight patch at the end of Cataclysm. It is not the best example of this system, and in fact when it first went in it was fairly horrible… however over the years it has improved to contain most of the same features as better systems. Given the critical mass of players that play World of Warcraft, their specific naming convention stuck to identify ALL wardrobe appearance systems. Some other details that you should probably know going into this post, and why it took every fiber of my being not to call it “Fuck You Bungie”. Destiny is a pretty important game to me. When it first was announced I used it as the reason to buy a PlayStation 4 just so I could play the Alpha. Granted there were other games I wanted to play, but it was absolutely the catalyst for me wanting to buy into that console generation. I loved the first game and by the time we got Destiny 2 it was in a really amazing place. Even from that first outing however the one system I wanted more than any others was the ability to change my armor appearance. Nothing makes a game feel bad like running around looking like an Fury Warrior from Burning Crusade. Wearing matched gear makes me feel better about playing a character and in relation makes the entire game feel better as a result.

How Transmog in Destiny Should Work

Shortly after the release of Forsaken, a new system went into the game called Collections. If you picked up an item it ended up recording that fact in your collections tab and for a small cost you could retrieve a version of that old item at any time. This gave us some long term goals of completing collections because it was around this time that they began talking about possibly putting in a transmogrification system. In my mind it made sense that we were getting out accounts flagged for having owned a specific item, because the best Transmog systems in general work off item flagging. When you pick up an item you earn the ability to use its appearance. Some systems put additional rules that make this process worse, for example World of Warcraft and not being able to collect appearances of armor types other than the one your class uses but the basics of account flagging have been around for awhile. In my mental picture of how this system would work, it would rely on everything that you have bound to your account. In a perfect world we would have an additional paper doll that allowed us to place any appearance we had collected on any armor slot. There would of course need to be a carve out for Exotics, given that those give functional information to the players about what sort of abilities they can expect from you as a result. So in theory equipping an exotic would ignore whatever appearance was assigned in the transmog system. This is clean and would build upon a system they already have had in place since 2018. If they really felt them needed to, changing an appearance template could cost a nominal amount of glimmer and/or legendary shards.

A Slightly Worse Way to Implement It

At the tail end of “Year One” they implemented a system called Armor Ornaments, that allowed you to change the appearance of a single piece of armor. It isn’t a great system but until now it has been the only cosmetic system we had in Destiny. In “Year Two” they modified this system to open it up to all cash shop armors leading me to actively start collecting these because it gave me some access to modify my appearance. It was not a great system but again it was better than nothing, and Bungie also began talking about creating some sort of more holistic transmog system. I was willing to accept it because it would tide me over until they had time to build the better system. Again a reasonable way to implement a cosmetic system would have been to combine the collections tab with the armor ornaments system. This would in theory allow us to swap the appearance of any single piece of gear with any other piece of gear that we have already collected. Again you would have a carve out to Exotics because they have their own appearance system but it would be manageable. Again there would be a nominal glimmer and/or legendary shard fee for swapping an appearance out but it would just be adding in the missing items from the existing ornament system. When they started talking about turning armor sets into ornaments, I honestly thought there would be some sort of nominal conversion fee to make an armor set show up in your ornament menu. I was fine with this and this is ultimately what I had resigned myself that we were going to get instead of the better option.

How Bungie Completely Fucked It Up

At face value this screen looks awesome. It allows you to swap out the appearance and shader for a complete set of gear at a time. This is precisely that additional paper doll that I was hoping they would give us. However they found a way to completely ruin this system. Instead of making it a simple process to turn those items you have collected into transmog appearances they added a needless grind into the system. Here are the basics:
  • ADA-1 is coming back into the tower and will offer you access to the Armor Synthesis System
  • Killing Enemies in the world has a chance of dropping a currency called Synthstrand which I am sure will take up another damned inventory slot
  • You can spend Synthstrand to get bounties from ADA-1 which reward another currency that will also likely take up inventory space called Synthcord
  • When you collect enough of bullshit currency number two, you can turn these in to convert them into Synthweave
  • You can spend Synthweave in your collections tab in order to unlock something as an armor appearance
  • You can earn 10 of these per season for each of your characters
The thing is… they took the system and made it arguably worse than the system I was envisioning but I was largely on board with the whole nonsense until that final bullet point. You can only earn 10 of these tokens per season, or in real world terms you can earn 10 of them every three months. The first season they are being “generous” and allowing players to earn 20 of them per character, which again Bungie fuck you for deciding that was generosity. It sounds like the tokens won’t transfer between characters so you can unlock two full armor sets every three months for each of your characters… when there is a mountain of gear that has been accumulating in our collection since the day we started playing this game.

The Blatant Money Grab

So why did they put the stupid limitations on the system? The short answer is they want to milk silver out of us for a system we have been waiting on years to be implemented. Like I have given Bungie a lot of credit in the past for the way the Eververse store has worked, and I have been more than happy to spend additional funds because I felt like I was more or less supporting a fair game. The items that they were selling me felt like they were worth the money I was spending for them. However this crosses the line. Instead of being limited to 10 pieces of armor per season, you are going to be able to purchase universal synthweave items from the Eververse store and “priced to own” prices to borrow a bullshit phase from the Disney Vault era. The prices they announced are as follows:
  • 1 Synthweave Token – 300 Silver aka roughly $3
  • 5 Synthweave Tokens – 1000 Silver aka oughly $10
So we can “earn” as many appearance sets as we like, pending we are willing to break out the credit card and pay $10 a pop for the right to look cool in Destiny wearing gear we collected years ago. This is a really bad look Bungie and I am feeling like it might be time you and I officially parted ways.
Making things even worse… and me even more salty is that I am not even certain that I am going to be able to transmog to my favorite set of armor in the first place. I loved the year one Iron Banner armor set and I still have it sitting in my vault for the day that we FINALLY got a proper transmog system. However there is also a bit of a note about certain year one armor sets not being supported due to technical difficulties. One of those listed is the Iron Banner set and I am uncertain if they are talking about the entire set as a whole or only if you converted them to Armor Ornaments back in the day… which honestly I didn’t love the look of the ornamented set. I am frustrated and all of my goodwill for Bungie as a company is gone. I thought we lost too damned much in the move between Destiny 1 and Destiny 2. I hated the fact that they decided to blow up half of the world with the Beyond Light expansion and took a number of my favorite places in game away from me. I kept a wait and see attitude but the Weapon Sunset was a horrible idea and served to only put another nail in this coffin for me. That solution was the equivalent of bringing down the hammer or entire group of people because one or two them were fucking up, and it was the chickenshit move because they didn’t want to nerf the few weapons that were out of line for fear of the backlash. When they reversed the sunset they did so on a half assed manner that still locked away some of my favorite items. Finally delivering on Transmogrification and then making it a complete fucking dumpster fire… I think it is the final straw for me. Fuck You Bungie. The post Bungie Fails at Transmog appeared first on Tales of the Aggronaut.

Helping Shy Lizards Hook Up

Hai Friends! Today is my Friday and I am apparently all over the place when it comes to my gaming. After not having played Outriders for a few days I returned and worked on some monster hunts. I had only really been focused on the Wanted quests since I was seeking legendary weapons. That said I should probably also start acquiring some legendary armor pieces, which are guaranteed for completing a full round of Monster Hunts. Thing I noticed immediately is that it seems Monster Hunts end up scaling more severely than the humanoid based Wanted quests. I struggled a bit at trying to take out the Monsters given their already more bullet sponge nature.
If you are so inclined I recorded another Outriders thing where I track down Bigjaw one of those aforementioned Monster Hunts. Last night I continued this process however and am now two hunts away from my free legendary. While doing this I also leveled the world up to tier 13… and noticed another significant jump in difficulty. I might have to grind for a bit in order to level my gear up to ilvl 40 before making much in the way of forward momentum. I might also swap over and start working on expeditions now that I’ve made some progress from the very raw starting location that I began with previously. World tier activities will take your ilevel up to 42 and expeditions will go all the way up to 50.
After several hunts I needed something a bit more relaxing so I headed downstairs and wrapped myself up in a cocoon of blankets and snuggling cats and finally played some Elder Scrolls Online. After the nonsense of grinding up alts and doing dailies for the anniversary quest, I have now returned to Murkmire and continued trying to help shy awkward Argonians hook up. It is a weird zone with an equally weird main story quest, but I am enjoying it because I am always down with strange lizard people stuff. I needed the super chill nature of ESO last night, and I really would like to keep moving forward that mission of catching up on the story before the impending expansion.
Lastly a reminder that if you are on Windows 10, you can apply for the PSO2 New Genesis Closed Beta but Microsoft had to make it weird. Firstly you have to install the Xbox Insider app… and you can find some directions on how to do this thing here. Next you will find one of the offers being the New Genesis closed beta and it is on a first come first serve basis… but seemingly right now everyone is getting in? The Closed Beta will run from May 14th at 6 pm PDT to May 16th at 7 pm PDT. Not a very long test but should allow us to pop in and kick the tires a bit on this new rendition of the PSO2 game setting. I plan on doing the thing and likely writing about it but you should also do the thing. The post Helping Shy Lizards Hook Up appeared first on Tales of the Aggronaut.