Fifteen Books

Good Morning Friends! It has been a bit since I gave an update on my reading journey, so I figured I might as well close out the week with one. At this point, I’ve read fifteen books and am currently working on my sixteenth. As sad as this sounds, this is more books than I have ever read in any given year at any point in my life. Traditionally I am at max a five-books-a-year sort of person save for that one year where I read ten Dresden Files novels back to back. I love books and I even love bookstores more, but I’ve never really carved out a place for reading in my life. My wife on the other hand reads every moment she has available so it isn’t like books are an uncommon objective in our household. However in the past, if I had time to fill, I would do it with games, movies, television, anime, or comics well before I would sit down and read a block of prose. Now Audiobooks have helped a lot in this venture because I can play something while listening intently to the radio play happening in my ears. However, I’m now working away on my fifth actual book of the year so something seems to have clicked in my brain. I’ve said before that I always considered myself a slow reader in the past, but I’ve also noticed that this seems to no longer be the case. I’ve only been working on my current book for two nights and only then in an hour or two before I fall asleep and I’m already a dozen chapters in. Granted I have largely pushed aside everything but gaming from my normal diet of media and dove full-on into this experiment. At some point, I will probably pause these proceedings and catch up on things like my growing queue of Netflix and Disney Plus shows. For now, I am going full steam ahead and seeing how far I can get.
When last I talked about my reading journey, I mentioned that it was pretty likely that I would be starting Hounded the first book in the Iron Druid Chronicles pretty soon. I had this recommended to me by my good friend Lyle as a somewhat Dresden Adjacent series of stories. When I read through the Heroic Hearts compilation of short stories, there was a short story called Fire Hazard centered around the perspective of Atticus’ Irish Wolfhound companion Oberon. This gave me the impression that this series was going to maybe be a bit too “Captain Planet” for my tastes, but thankfully after having finished the first novel this was very much not the case. I am guessing the perspective of a dog sort of cartoonized the tale and sanded down the rough and jangly bits to smooth it down into a largely technicolor experience. All told I greatly enjoyed this first novel. I like this setting and its take on the Druid and in large part the Fae. The character of Atticus O’Sullivan was largely enjoyable as well. It rode the line between having a being with immense power and trivializing every encounter. There were actual dangers and they get bonus points for looping in Witches, Werewolves, and Vampires without making it a setting ABOUT Witches, Werewolves, or Vampires. I get the Dresden Files reference because it does feel really compatible with that body of work. If you had told me that these two individuals inhabited the same space I would have probably believed you… other than some slightly incompatible bits centered around specific spins on how magic works in each world. Then again that could even be chalked up to just the perspective of each family of casters. I’m absolutely going to dive further into this series at some point.
In fact, I almost did dive into the second Iron Druid book and probably would have were it not for the fact that my Library Hold on the second book in the Gentleman Bastards series came open. Red Seas Under Red Skies is the second outing of Locke Lamora and Jean Tannen and it picks up pretty much immediately following the events of the first book with a very broken Locke convalescing very poorly. I am not entirely certain who told me this, but I had it expressed to me that the first book in this series was excellent and that they largely went downhill after that. I heartily disagree because if anything I like this second book considerably better than I did the first. Sure you have the same pattern of “Locke Plans a Big Heist and Things Go Horribly Wrong Until they Don’t” but the details are unique and nonetheless still enjoyable to experience. I’ve never aspired to be a thief or a criminal mastermind, but I absolutely get why this sort of character is so fond by the fanciers of skullduggery. I think more than anything I enjoyed the introduction of some interesting crews of pirates, and honestly, I am hoping some of those characters show back up in the third story. Republic of Thieves is the next book in the sequence and it was released in 2013, and Thorn of Emberlain has been announced for years… with constantly sliding release dates with the speculative date of January 2021 long past. I am trying to set my expectations of this being a series that might be something I very rarely get to visit given the seemingly slow release schedule.
Truth be told, Locke Lamora’s books are so dense that I could not handle reading more than one of them in a row. They involve having to keep a bunch of characters and details in your head while consuming them, in order to try and keep the plot that often jumps around between time periods straight. This led me to my current book The Kaiju Preservation Society by John Scalzi. This was recommended to me by my friend Ace, but even before then I knew of its existence and the title alone would get me interested. I love “monster movies” in part because I grew up with a UHF channel that would play marathons of them during the summer months. Mothra is the queen and we should all bow down before her. I am not sure what it is but I think the love of Kaiju is a specifically Gen X trait, as most of my friends of similar age brackets also have a thing for them. So far I’m about a dozen chapters into this novel and I am enjoying it greatly. I would classify this as a very light read, not getting bogged down in too much cryptic detail. Granted I am only a short way into the book as a whole so that might change, but if it does it will have earned it by giving me a long on-ramp of relatively chill prose. As is often the case I don’t want to talk too much about the details because my goal with my book talk posts is to not really dive too far into the story beats or risk spoiling anything. Suffice it to say however this is a book where Kaiju are very real and a group of scientists of assorted disciplines is studying them. Rather than seeing Kaiju in the trappings of a disaster movie, this is more of a clinical and scholarly setting, which I am enjoying greatly. Think of the corporation in Cabin in the Woods that maintains all of the Lovecraftian horrors, but instead this friendly group studies Kaiju. If that premise at all interests you then I suggest you give this one a look.
I don’t usually plan too far ahead, but at this point, unless something really shifts around and changes I am likely to dive into book two of the Iron Druid chronicles once I finish with my Kaiju friends. The only thing that would really change this is if one of my longer Library Holds come open, but so far that looks unlikely. They both estimate that it will be months before I see any of my holds. I’m not sure if anyone out there really cares about my reading journey, but considering it is part of my world at the moment it ends up presented in blog form. I am enjoying myself so I guess that is all that really matters. The post Fifteen Books appeared first on Tales of the Aggronaut.

What Lies Beneath

Good Morning Friends! This is a pretty exciting week on top of wrapping up Diablo III Season 28, we had the first content drop from Guild Wars 2 after the “roadmap” and “vision” for the game going forward were announced on the 13th. This new content patch came out on the 28th, but much to my chagrin I realized that I had a library book that was going to be due on the 1st… so instead of really playing any of the new content I pushed my way through the second book in the Gentleman Bastards series by Scott Lynch. That meant last night I was entirely focused on getting into the game on my Necromancer and trying out some of the new content.
For the last few weeks, there has been a certain amount of consternation from the community stalwarts about what exactly Guild Wars 2 looks like in a “post-living-world” environment. The pattern of things in the past has been that there would be a paid expansion followed by a sizeable gap while the content was being worked on with a living world season released and then another gap until either another living world season or the release of another paid expansion. The “roadmap” instead seemed to indicate that we would begin to see smaller expansions followed by quarterly content drops leading up to another paid expansion in a semi-yearly cycle. I think in the grand scheme of things this sort of release cadence is best for growing a population of active players, but I also think the quality and detail of each single map drop needs to be significant. Not all expansion maps in Guild Wars 2 are created equal so would this be a Bloodstone Fen that folks rarely revisit or something more akin to a Drizzlewood Coast and becomes an active pillar of the community?
Last night I finished the story as it exists currently, finishing with the “Deep Trouble” mission. Something of note, I have never played Guild Wars 2 current content ever. I’ve never been caught up enough with the game to play “Living World” content as it was being doled out, so I have no real frame of reference for what to expect. What is currently in the game seems to be four story missions that lead you down into the Gyala Delve, and introduce you to the situation that is happening there. My gut feeling is that I am waiting on some sort of timer before the next set of quests drops, but in reality, I might be waiting a few months given that the next content drop is expected “before summer” whatever that means for a timeframe. I enjoyed hanging around with Gorrick, Rama, and Yao and want more of the “Best Friends Detective Agency”.
So while the story left me somewhat wanting… the zone is absolutely phenomenal. If this is the sort of expansion map that we can expect to be seeing every three months or so, I think the community is going to be extremely pleased. Effectively the map unfolds over the course of four subregions, the first of which is above ground… and then the next three regions going deeper under the jade sea into a mining pit of a sort. The further down you get the more sinister things to end up being. There is a void haze mechanic that requires you to keep renewing a Jadebot Filtration system at each outpost. Being down in the complex of caverns and tunnels eventually will use up your filter requiring you to get a new one or risk taking damage over time from the haze. Visually everything is stunning, with probably my favorite bit being that you can see aquatic life frozen in the jade walls, for example, this big whale shadowed in the distance.
What I spent most of my night doing was doing bits and pieces of the meta event that spans the zone. Essentially this reminds me of a weird mix of Drizzlewood Coast and the Chalk Gerent meta. You are following Gorrick, Rama, and Yao as they retake sections of the cave complex and in doing so make them safe from the incursion of the haze and corrupted Jade Brotherhood members. Essentially you follow the red events and they will take you through the sequence as you leave the “safe” camp up top and head to various points on the map retaking them. During each sequence, there are a number of side bosses that spawn and a big battle to take back a base. Along the way, each encounter will spawn a number of Gyala Delve Mining Caches that you can open with Jade Miner’s Keycards.
The final phase of the event involves fighting three bosses on three different platforms, so you ultimately have to split your group in order to deal with all of them. I am uncertain how this is supposed to work, but in my experience so far everyone keeps killing their boss until everyone else has killed theirs as well. I assume there is supposed to be some measure of coordination, but it feels like right now we are largely brute-forcing this mechanic until we find out something better. Over time the community will learn the best way to do this, and I have a feeling this entire sequence is going to be popular for farming the Gyala loot boxes. I managed to pull one of the unique items from the loot boxes, a Mini Void Emberknight. Completing the final event also seems to reward you with two Luxon Hunter’s Weapon Caches which include brand new jade item appearances and drop with the Ritualist’s prefix.
All told I had a lot of fun doing the meta a few times, but realistically I need to get my Ranger caught up because I think I would rather do these metas on that character as opposed to my Necromancer. The Necro is a content soloing god, but it feels like I do a much better job at being a team player on my Soulbeast Longbow Ranger. So more than likely I am going to fall back to working on catching that character up through the story. I might pop my head into Gyala once a night and try and ride the meta for a single completion or something, but I would rather be there with a different character long term. In truth, I want to get the Ranger up because it seems like a better option for ALL team content in the long run. I mean I could always respec to a more group-friendly Necromancer build… but then I would not be as good at soloing content as I am now.
Now that I have finished with the story as it stands currently, I am going to venture forth today and check out some of the community opinions about how successful “What Lies Beneath” and Gyala Delve have been received. Until I completed the story I was staying entirely away from any content about the game because I wanted to experience it all with fresh eyes. I personally think this is a good course forward with the game and I look forward to more of these content drops if this is the quality of content we are going to get. The new meta is really fun and feels extremely rewarding. The only thing that would be better is if there was an albeit rare chance of getting ascended drops. I mean that might be the case but the wiki pages for Ravenous Wanderer are not filled out yet, so I am not sure we know the full drop table yet. Have you dipped your toes into the new story content drop? What were your feelings about it? Drop me a line below. The post What Lies Beneath appeared first on Tales of the Aggronaut.

The Last Season

Good Morning Friends! I am going to warn you that this post is going to be a bit on the melancholy side. Yesterday over lunch I finished up Diablo III Season 28 or at least finished the Guardian step in the journey. There is still a ton that I have left to unlock on the Altar of Sacrifice, but I largely plan on doing that at my leisure over the coming months. While this was not the easiest season ever, it was definitely on the easier scale. Ace finished their season I believe on Sunday, so I was lagging a bit behind. My goal is to help Thalen and maybe Byx if she wants it… finish up their seasons and largely chill out doing low-key content for awhile. I feel like I have three pretty powerful builds on the Demon Hunter having crafted the Gears of Dreadlands Haedrigs set, the Unhallowed Essence Multishot set, and then a Marauder set yesterday for the purpose of the set dungeon.
Shocking to no one who has been with me for very long in my Diablo journey, saved the set dungeon for the very last thing. It always feels really weird to have completed almost all of the harder achievements with this relatively simple one sitting there holding up the process. I hate set dungeons because I have a mental block about being timed while being expected to accomplish a certain set of tasks. This is deeply rooted in my brain and dates back to some third-grade trauma. While I fully understand WHY it exists, I have never truly been able to remove it entirely. I always make the set dungeon out to be this epic obstacle, then like yesterday end up one-shotting the damned thing. I specifically built a Marauder set because, for a Demon Hunter, it is probably the easiest option especially now that the damned worms are marked with a skull on the map.
While this was an enjoyable season… there is just something about it that feels hollow. I think it dawned on me WHY it feels weird. The entire community is treating this like this is the end of Diablo III. Raxxanterax for example has been a pillar of the content creation community, and yesterday announced that the video for Challenge Rift 297 would be the very last of those guides that he released. Even between Ace and I, we largely wanted to make sure that we were going to finish this season because we thought that with the impending release of Diablo IV, this might be the last opportunity to rekindle the old fun. It seems like everyone seems to have that same idea and I am seeing folks returning from the Path of Exile community that had not played the game in years. This feels like a send-off for a beloved friend, but also… is exceptionally depressing.
Diablo III has meant so much to me on a deeply personal level. Sure I have always loved Diablo since I first got into testing for the original game back in college. Diablo III however set the pace of a reoccurring destination event surrounding its seasons. Ace and I would do this late-night leveling thing on Friday they released, and while we’ve made less progress over the years as we have gotten more used to sleep… it was still this thing I think we both looked forward to. It felt like an MMORPG launch happening every three or four months like clockwork, and no matter what else we were playing it would bring a handful of us together for this destination event. While the magic also lasted a shorter period of time as we got better at the time, often finishing the season before the end of the first season… it was still something that I set my calendars by and made sure I was ready to go without distractions.
I think part of the struggle we’ve gone through over the last few years is that Diablo was severely tainted by the events surrounding the shitstorm that is Blizzard Entertainment. We’ve struggled at length to find another game that triggered the same sort of mental joy that Diablo III Season Journey did, and have failed. While I love Path of Exile as the ugly child that it is, it really feels bad to play with friends. We’ve tried Wolcen, Torchlight III, Torchlight Infinite, and hell even some Grim Dawn and none of them have managed to rekindle the magic surrounding our quarterly destination event. It is my hope that maybe just maybe Last Epoch releasing its multiplayer update on the 9th of March will give us the first real viable option. I’ve played enough of it to know that I enjoy it quite a bit, but it is really going to take us all playing it together to determine if it feels “right”.
Due to some lucky circumstances… I got gifted a copy of Diablo IV so I will be poking my head into it when it releases and the upcoming beta periods. However I have enough friends that are simply not willing to give Blizzard any more money, so I figure it is going to be a pretty hollow experience. I am also not entirely certain that it would capture the magic of Diablo III. When the third game was released, there were large parts of the broader Diablo community that hated it. Diablo IV feels very much like a play to bring them back into the fold and maybe make a dent in the popularity of Path of Exile. That means it is very unlikely to be the big dumb fun that a Diablo III season is, and will be more focused on a more grimdark hardcore audience. Diablo Immortal was probably the true spiritual successor, but given that it wound up being a shit sandwich of truly evil monetizations… that one is off the table.
I guess even if Diablo III fades away, I have all of the memories of me and Ace doing dumb things together for fun and profit. This is one of the oldest images I found on WordPress of us doing a greater rift together. I’m hoping that Last Epoch can become the next game that we shift our quarterly nonsense to. Path of Exile worked great for me, but never really became a good-feeling group activity. Last Epoch is going to be starting their seasons I believe around the launch of 1.0 and calling them “Cycles”. It sounds like at least with the start they are going to be relatively simplistic outings without a lot of extra mechanics going on. I think I am mostly okay with that because there is a thin line between doing next to nothing with early Diablo III seasons, and the wild feature bloat that is Path of Exile leagues. Basically, I feel like a good friend is moving away, and that there isn’t much I can do about that. I fully expect when Diablo IV launches that what community existed around Diablo III will slowly fade away. So in many ways, this probably legitimately is the “Last Season” and I am going to try and be okay with that. The post The Last Season appeared first on Tales of the Aggronaut.