A Legacy Reforged

Good Morning Folks! Yesterday was the launch of Guild Wars Reforged, a client refresh for the aging original Guild Wars game. The thing is, this was one of those things where it mostly just happened automatically. if you already had the game installed it patched the client up to Reforged. If you downloaded the client the same downloader worked the same, and since I was on a brand new box… I had to download everything. Side note for anyone who does not know this, you can tag -image into the shortcut properties to force the game to download all of the files instead of just streaming them each time you load into a new area. This took forever because the game servers were getting hit pretty freaking hard, but as of this morning the 139KBs turned into something more akin to 1300KBs, which allowed me to zip through the updates that happened over night. Cool thing is if you ever owned any version of Guild Wars 1, you now own all three parallel content releases. You can also purchase the game on Steam if you so choose, but really you need to stick to the same ecosystem for linking accounts if you also play Guild Wars 2.
Reforged is mostly a facelift, with updated textures and updated graphical settings designed for more modern systems. It has been wild just how active the starter areas of the game are now. I logged in for a bit to play a baby ranger that I had yet to choose a subclass on, and am planning on going elementalist just for the weapon buffs. I figured it had been so long since I had really played through prophecies, the original release that I would make my way through that before venturing forth into either Factions or Nightfall. I still hate that I cannot jump with my characters, but that is probably always going to be a thing with the original Guild Wars. The world is definitely much easier on the eyes, even though the polygon count of the models is still woefully early 2000s. I did not play a ton last night because I was finishing up a book, but plan on diving into it more over the weekend.
In other news we got a new character drop in Destiny Rising this morning, and I managed to get him within 20 pulls that I had saved up. Up until this point we have not really had a good feeling Hand Cannon character, as Attal never really did much for me other than vaguely looking like Princess Leia because her helmet sort of has the Cinnamon Bun thing going on. Jaren is a proper Hand Cannon character with what feels like a much faster reload animation, and a kit of abilities that play nicely with this sort of run and gun gunslinger gameplay. Essentially one ability is a movement similar to Ning Fei’s but instead of cloaking he throws out a blind grenade and targets characters weak points dealing critical damage for a short period of time. Then there is an AOE ability that fires out a burst of six rounds that targets anything in the near vicinity also dealing critical damage. Lastly he has a take on Golden Gun from Destiny, but he fires multiple shots at once allowing for a really powerful burst super.
With him also came The Last Word, which is one of my favorite exotic hand cannons from both Destiny 1 and Destiny 2. Its big claim to fame is that you benefited from hip firing the weapon and got some bonus body shot damage. So this means you can very rapidly fire it without aiming down sights and still be effective. This all blends in nicely to the style of character that Jaren is, and makes the entire package feel really good. Will he replace Maru, Estela, or Helhest as my favorites? Probably not. However it does give me a character of the Hand Cannon archetype that I actually like playing. That said I am not sure when I would take him over other characters, but he is if nothing else an interesting option for speed running strikes, because he can move every bit as fast as Ning Fei can.
I managed to get him up to 56k light and will push him up a bit higher once I am no longer bottlenecked. Once again I need to farm up a stupid amount of elemental fruit, but am holding off on doing so because Ace and I have plans to do some calamity ops tonight and I don’t want to spend down my pinnacle rewards until we have already done that. I am probably going to spend some of the rare resources I got from the last round of Calamity Ops to push up his levels a bit. I also need to spend some time farming artifacts because right now the load out is less than optimal. I am pretty happy with the character overall and honestly way happier with it than I thought I would be.
Lastly the reason why I really did not play much Guild Wars last night is that I finished up The Shattering Peace. This is maybe my favorite book in this series. I always liked the character of Gretchen Trujillo in the other books, and I especially like the adult that she turned into. The way things wrap up are really freaking interesting, and I am hoping that we get more books in this universe given the world shifting changes at the end of this book. I am probably going to hold off a bit getting into the next book so that I can spend some nights playing Guild Wars 1, which requires me to read. I cannot read text and listen to audiobooks at the same time. It is like the narrative side of my brain can only process on input stream at a time. So for a little bit I am going to be devoting that processing power to questing in GW1. The post A Legacy Reforged appeared first on Tales of the Aggronaut.

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